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Battlefield 6

A lot. Way higher ratio than other games thanks to EA forcing BF3 and BF4 exclusivity to their app forcing a very significant section of the BF playerbase over. Even though that was over a decade ago it solidified a large % of the BF playerbase to the EA app. Yeah for sure some moved back to Steam but the "steam : other" ratio with the BF series is not close to other games.

I agree. One of the reasons I was okay with getting it on EA app (and its cheaper price). Origin/EA App is where most of my EA games are, and where all of my Battlefield games are.

Honestly I think if anything more people buy on Steam nowadays than before. Having the ability to refund games and access to features like steam remote play, big picture mode etc. is huge.

I'm glad I didn't end up buying BF6.

I'm not so sure those features like remote play or big picture mode are something that BF players are interested in. Refunds are certainly a thing, but I've often bought games and then refunded them because I could get them cheaper elsewhere as Steam keys. Without a doubt most people still buy directly on Steam (or if not on Steam, the official 1st party store) but it isn't everyone. Especially with BF having a stronger history not being on Steam compared to other games. Also interesting that you didn't buy it, so I think that kind of proves my point a bit that some of those "Steam or nothing else" buyers aren't necessarily BF players. :p Considering a lot of the past BF games were not on Steam, I am assuming the Steam only gamers were probably not big fans of the series anyways.

The big problem is that DICE is DICE.

This is also a problem. Its solid, but needs some improvements. And DICE is being a bit slow with them.
 
Well I guess It is what it is, no sense in complaining anymore, gamers including myself purchased the Phantom edition, Dice made billions and here we are, we deserve what we get. We haven't learned our lesson from previous Battlefields, why start now.
Exactly what I predicted in this thread before release.
vindication-brooklyn99.gif

Made a whole bunch of neckbeard fanboys super mad, but it was worth it. Most gamers never learn and instead like to use pretzel logic and word salads to justify their poor spending decisions.
 
Exactly what I predicted in this thread before release.
View attachment 785561
Made a whole bunch of neckbeard fanboys super mad, but it was worth it. Most gamers never learn and instead like to use pretzel logic and word salads to justify their poor spending decisions.
Yeah, well what can I say, I listened to all the hype and feedback from people of how it's the game of the century, so I went into full retard mode and bought it. This series has been getting progressively worse since BF4, not better. Now I haven't touched the game in at least two months, and it's just taking up space on my hard drive, it's my own damn fault. Maybe next time I'll actually say fuck no.
 
It’s definitely not game of the century but it’s a hell of a lot better than 2042 and certainly a step in the right direction. I don’t get the hate tbh, I think it’s a lot of fun and I was very skeptical prior to purchase.
 
It’s definitely not game of the century but it’s a hell of a lot better than 2042 and certainly a step in the right direction. I don’t get the hate tbh, I think it’s a lot of fun and I was very skeptical prior to purchase.
I don't hate it, I bought the game so I wanted it to succeed and still do. There are those like you that think the game is great and fun, that's fine, I'm not one of those voices, to me the game is pretty much boring after making it to level 77. As far as going in the right direction, it's a slow drip of maps with useless limited modes and events, but we'll see, maybe over time like 2042 things will get better.


View: https://youtu.be/766TFeVD-iw?si=c0A66YO2cp1h5iRs
 
Exactly what I predicted in this thread before release.
View attachment 785561
Made a whole bunch of neckbeard fanboys super mad, but it was worth it. Most gamers never learn and instead like to use pretzel logic and word salads to justify their poor spending decisions.

That's where you're wrong, kiddo.

I bought the BF6 PHANTOM EDITION for $100 and love it. BF6 is 2025's GOTY. Haters can go pound sand, lol.
 
That's where you're wrong, kiddo.

I bought the BF6 PHANTOM EDITION for $100 and love it. BF6 is 2025's GOTY. Haters can go pound sand, lol.
Oh well I guess one fanboy is still enjoying themselves, my thesis and all the complaints must be entirely wrong....
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Or not. What do we normally call a game that loses 84% of its player base in 4 months?
 
...you act like no one's playing and the game is a total disaster
Stealth editing after getting dunked on....not surprised. Only an apologist would try to pretend that an 84% decline in the player base for an online game after 4 months is a success which EA will be proud of. Lets see what it looks like after another 8 months. Meanwhile, games from other devs that actually invest in improving their products are kicking BF6's ass...

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Stealth editing after getting dunked on....not surprised. Only an apologist would try to pretend that an 84% decline in the player base for an online game after 4 months is a success which EA will be proud of. Lets see what it looks like after another 8 months. Meanwhile, games from other devs that actually invest in improving their products are kicking BF6's ass...

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Steam numbers aren't very meaningful for a game that is played primarily through the EA app for its fanbase. It's like an mmorpg on that. The world does not revolve around steam for it, like those other games you're picturing.

I'll still play bf6, but I like bf4's rush mode better in 64p. You're comparing apples and oranges really, the pictured games are different genres entirely. Try comparing the trend to cod or something else that is similar. Just because the games all have guns doesn't make them the same kind of game ;).

Every game like this drops hugely after the launch rush, and bf6 is well beyond that.
 
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Stealth editing after getting dunked on....not surprised. Only an apologist would try to pretend that an 84% decline in the player base for an online game after 4 months is a success which EA will be proud of. Lets see what it looks like after another 8 months. Meanwhile, games from other devs that actually invest in improving their products are kicking BF6's ass...

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why are you comparing B6 to Helldivers and GTA?...you should be comparing it against the latest Call of Duty...and it's performing better...CoD got terrible reviews and it's still doing reasonably well...these games are bulletproof and have their built-in fan bases
 
Steam numbers aren't very meaningful for a game that is played primarily through the EA app for its fanbase. It's like an mmorpg on that. The world does not revolve around steam for it, like those other games you're picturing.

I'll still play bf6, but I like bf4's rush mode better in 64p. You're comparing apples and oranges really, the pictured games are different genres entirely. Try comparing the trend to cod or something else that is similar. Just because the games all have guns doesn't make them the same kind of game ;).

Every game like this drops hugely after the launch rush, and bf6 is well beyond that.
That's a ridiculous claim when Steam stats represent a massive sample size in the case of BF6. Your point might have been valid if it was not a concurrent release and only started with 100,000 or so players, but going from 747,000 to 67.000 in 4 months is statistically significant. And I am willing to bet that the EA app is not the primary platform, but we will never know because EA likes to hide information from public view especially if it can reflect poorly on its products.

And games don't need to be identical to be able to draw comparisons, they all have online components and are competing for user attention. BF6 dropping precipitously shows that it is failing to compete - even BF's biggest Youtube fanboys have pointed this out.


View: https://youtu.be/V7Ddxsiav1M


View: https://www.youtube.com/watch?v=itkVGVVClhA


View: https://youtu.be/ia5bXPOBGf8


View: https://youtu.be/766TFeVD-iw

Edit: I don't think I have ever seen Jackfrags so scathing of EA/DICE in that last video. I am sure some apologist is going to tell me next that EA/DICE is happy to piss off their main influencers who have millions of subscribers.
 
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why are you comparing B6 to Helldivers and GTA?...you should be comparing it against the latest Call of Duty...and it's performing better...CoD got terrible reviews and it's still doing reasonably well...these games are bulletproof and have their built-in fan bases
Because they are doing a better job of retaining players, is that so difficult for you to grasp? I don't need to compare it to another shitty FPS which has been dog shit for years.
 
Exactly what I predicted in this thread before release.
View attachment 785561
Made a whole bunch of neckbeard fanboys super mad, but it was worth it. Most gamers never learn and instead like to use pretzel logic and word salads to justify their poor spending decisions.
I definitely got my moneys worth before the winter offensive patch. It was the most fun I've had in a multiplayer game in many years. While the winter offensive was not good and they made some really bad choices in it, the amount of fun I had prior to it is enough that I definitely don't regret the Phantom Edition purchase. There have been lots of MP games that I've bought and spent way spent less time with, without regretting the purchase.
 
Oh well I guess one fanboy is still enjoying themselves, my thesis and all the complaints must be entirely wrong....
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Or not. What do we normally call a game that loses 84% of its player base in 4 months?

Hate away and stay mad, kiddo. You seem very upset about BF. Did someone take your tags, teabag your dead character and made you rage quit? Maybe it was me that did that to you, lol.

Dip dip, potato chip. haha
 
Hate away and stay mad, kiddo. You seem very upset about BF. Did someone take your tags, teabag your dead character and made you rage quit? Maybe it was me that did that to you, lol.

Dip dip, potato chip. haha
Cool story bro, must have taken you all day to come up with that witty retort after realising you had no way to refute facts already acknowledged by BF's biggest promoters and cheerleaders. Go back to playing BF, the adults are trying to have a conversation.
 
Cool story bro, must have taken you all day to come up with that witty retort after realising you had no way to refute facts already acknowledged by BF's biggest promoters and cheerleaders. Go back to playing BF, the adults are trying to have a conversation.

LOL, so mad about game you're not even playing. Or don't have the skill for??
 
Cool story bro, must have taken you all day to come up with that witty retort after realising you had no way to refute facts already acknowledged by BF's biggest promoters and cheerleaders. Go back to playing BF, the adults are trying to have a conversation.

LOL, so mad about game you're not even playing. Or don't have the skill for??
How about the both of you knock it off already
 
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That's a ridiculous claim when Steam stats represent a massive sample size in the case of BF6. Your point might have been valid if it was not a concurrent release and only started with 100,000 or so players, but going from 747,000 to 67.000 in 4 months is statistically significant. And I am willing to bet that the EA app is not the primary platform, but we will never know because EA likes to hide information from public view especially if it can reflect poorly on its products.

His point is the EA App has a larger percent of the players than is typical for other games. The drop off is not that un-expected. Most games loose around 70% of their player base. If you want to use Apex Legends as an example, it dropped to 1/10th of its initial Steam count. This is especially true for single player games with minor exceptions, like really long games where people spend a lot of time modding.

It isn't quite panic mode yet because the game is quite solid, but it certainly could have been doing better.
 
Does this Season 2 has more single player campaign?
They haven't announced any so I wouldn't expect it. SP is quite expensive to make and they would most likely not get a huge return on investment from it so it would surprise me. Personally I thought the SP was OK, but not worth getting BF6 for by itself. More like a small bonus on top of the MP game.
 
Would be cool if they made the single player mode CoOp, that'd be fun.

To me BF6 is just mediocre due to the overall small maps, and very few "large" maps. To me Battlefield ( I've been playing since 1942 ) is all about the vehicles #1 above all else, and HUGE outdoor maps #2. I want maps that have a dozen tanks each side, and 4 to 6 choppers per team, and giant maps, to really Battle it out and have it 128 vs 128 players, make it an all out war of tanks, and helicopters and on foot battles.

But BF6 has a lot of these tiny tight city maps. This isn't CS:GO, it's BATTLEfield.
 
Would be cool if they made the single player mode CoOp, that'd be fun.

To me BF6 is just mediocre due to the overall small maps, and very few "large" maps. To me Battlefield ( I've been playing since 1942 ) is all about the vehicles #1 above all else, and HUGE outdoor maps #2. I want maps that have a dozen tanks each side, and 4 to 6 choppers per team, and giant maps, to really Battle it out and have it 128 vs 128 players, make it an all out war of tanks, and helicopters and on foot battles.

But BF6 has a lot of these tiny tight city maps. This isn't CS:GO, it's BATTLEfield.
I couldn't of said it better, I'm also a old school Battlefield player and it was always about large maps, and I think the key also is more large maps for BF6. BF6 by original Battlefield standards only has 4 large maps out of 11, I find those smaller maps to wear you down and burn you out.
 
Just played a round of Contaminated Breakthrough and its was a heckuva experience. Very intense and rewarding, especially if you're the attacking team that wins!
 
I played some this morning and wasn't impressed, just another medium size map with all the control points compacted together. If you like playing in a cluster fuck of a map, getting picked off by snipers, than this is for you, it's basically the same as the rest of the maps. I'll play some more tonight and through the week, but my first impression was disappointing.
 
I played some this morning and wasn't impressed, just another medium size map with all the control points compacted together. If you like playing in a cluster fuck of a map, getting picked off by snipers, than this is for you, it's basically the same as the rest of the maps. I'll play some more tonight and through the week, but my first impression was disappointing.


I was afraid it'd be more of the same.

They need to open up the maps, make them HUGE, away from sniper range, give us a shit ton of tanks and lots of helicopters and make it a war, not CounterStrike.

A few of the "large" maps that launched with BF6, felt like they were cut down, or like only 1/3rd the size they were supposed to be. Like there seemed to be big areas closed off, and way more of the maps should have been playable, hard to describe, but you know what I mean?
 
I was afraid it'd be more of the same.

They need to open up the maps, make them HUGE, away from sniper range, give us a shit ton of tanks and lots of helicopters and make it a war, not CounterStrike.
Give it a try man, maybe you'll have a different takeaway from it, I'm playing some more tonight. I just found my first experience was very chaotic, I was getting picked off before I even spotted them.
 
Give it a try man, maybe you'll have a different takeaway from it, I'm playing some more tonight. I just found my first experience was very chaotic, I was getting picked off before I even spotted them.


Back in the day, when they allowed custom servers, I liked the ones that didn't have sniper class at all. It's just no fun running around and then being head shot from who knows where.
 
Back in the day, when they allowed custom servers, I liked the ones that didn't have sniper class at all. It's just no fun running around and then being head shot from who knows where.
I miss the server browser just for that fact, you could choose what you wanted to play, not just being thrown into the washer machine. I have snipers getting 5-6 or more kills on me with no chance for me to do anything, BF6 is the first Battlefield that I’ve experienced this. It’s beyond maddening.
 
Back in the day, when they allowed custom servers, I liked the ones that didn't have sniper class at all. It's just no fun running around and then being head shot from who knows where.
Snipers ruin the flow and fun of a lot of maps in conquest. E.g. rooftop camping in new soebek city, mirak valley and lying on a hill far away from the action in maps like operation firestorm, blackwell fields and liberation peak. In breakthrough it is mostly not too bad, except for on a few maps (blackwell fields and operation firestorm) as smokes and cover can reduce the snipers effectiveness as the maps are more made for pushing in a corridor. A playlist with no sniper rifles, just DMRs available for long range combat would be interesting and most likely improve the gameplay.

Battlefield has always had a sniper issue as most weapons are almost ineffective beyond 100m and not very effective at 50m. Only a few of the LMGs from crouch or prone and the DMRs that kill reasonably fast at 100m, outside of the snipers, with the rest just tickling the opponent before he runs behind cover. As soon as you add that to map design with wide open areas and little in terms of trees etc. along with lots of high vantage points you get a problem. The map designers in battlefield often do more for artistic choice, than gameplay IMO and it has been like that since at least BC2. BF1 was a snipers dream with almost no cover for players and lots of wide open areas. It was just silly how bad a lot of the maps were in terms of limiting snipers and providing cover for players advancing players.

The reason it worked OKish in previous is that a lot of "snipers" weren't good with the sniper rifle. There was more bullet drop in previous titles as well, but a few good snipers could break a lot of maps in older BF games. The reason it didn't happen too much is that a lot of players with good aim prefer to be in the action, rather than lying on a hill or in a bush somwehere staring down a scope.
 
I was afraid it'd be more of the same.

They need to open up the maps, make them HUGE, away from sniper range, give us a shit ton of tanks and lots of helicopters and make it a war, not CounterStrike.

A few of the "large" maps that launched with BF6, felt like they were cut down, or like only 1/3rd the size they were supposed to be. Like there seemed to be big areas closed off, and way more of the maps should have been playable, hard to describe, but you know what I mean?

Its not just the size. Take the urban Conquest map. Its extremely funneled. Vehicle play is not fun. You can't flank or get around. It largely ends up with 5 engineers repairing each tank and having duels that last 10 minutes. They should make that smaller and make it another version for team death match. For Conquest, it is a horrible map as it is simply not dynamic enough.

The larger BF3/4 maps were good sized, but they generally had good design.

I liked Bandar Desert. It had enough destructible areas, dunes to hide/flank behind, and various elevations to drive around like the under/over pass area. It worked good for infantry to as they could go inside the buildings or concentrate around the base at the top of the map. But still played great with vehicles. There was enough cover so it wasn't just tanks popping out and shooting each other in a never ending long range duel.

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The reason it worked OKish in previous is that a lot of "snipers" weren't good with the sniper rifle.
Now the console players have aim assist, so there's that, seems like a lot of head shots with this Battlefield.
 
Now the console players have aim assist, so there's that, seems like a lot of head shots with this Battlefield.
Aim assist seems to be weak and snipers need headshots. Not sure why everyone is complaining about controller aim assist as I rarely see any console close to the kill leaders in my games. I usually sigh when I see several controller players on my team as most of them end up in the bottom half and maybe 10% of the controller players are capable of getting into the top 10 on a team. The recoil should be the same between MnK and controller, but the aim assist is a non-issue IMO.

Probably happens 1 out of 20 games, or less, that I see a controller player with more frags than me. I often have 1-5 players ahead of me in the fragging department as I mostly go for objectives rather than outright frags and those ahead are generally MnK players. The few controller players capable of being the kill leaders would probably beat up on the average BF player on MnK even without aim assist.
 
Okay so I played a few more rounds, and it's not terrible, as another user said very intense, plus also very fast paced. The map would be even better if it wasn't for the damn snipers. I managed to keep my K/D ratio even for the most part, with my highest getting 17 kills. But the downside, it's one map, I got so tired of the previous ones I don't want to really play them, and I can only play this new one about three times and I'm spent. This game needs at least another four to five large maps in the rotation for me to even consider playing the rest.
 
Map is okay. I think it has some nice vertical elements, vehicles are not too restricted. I like some of the bunker structures. First match on it, used tanks and IFV primarily:

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Disappointed there is no TDM version of it.

Seems like they lowered the amount of points required to progress a tier in the battle pass, and thankfully, the challenges are not mode dependent. Things like vehicle kills, Engineer kills, head shots. managed to get all of them done in a number of matches. They moved some of the guns to lower levels, like level 14 of one path. Only the new VHS rifle is at the end of the path for one of them. So at least you don't need to finish the entire thing to unlock it. A step in the right direction here.

It seems like the tanks main gun has a bit more splash damage, or maybe I just got lucky. Still the MG is the main thing for infantry.

They need another map though, and soon. In later seasons they can slow drip it more but I think the biggest gameplay complaint now are maps.
 
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