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Nintendo Switch 2 arrives June 5th, 2025

I likey OLED Switch alot that is the reason like zero eyestrain from it it's perfect. I bought a Nintendo DS once I think that was it didn't care for it at all due to the screen.
 
I likey OLED Switch alot that is the reason like zero eyestrain from it it's perfect. I bought a Nintendo DS once I think that was it didn't care for it at all due to the screen.
OLED is great, but the DS is also ancient now... LCDs have come a long way even compared to the original Switch.
 
For me, I'll hardly ever use it outside the dock... I don't think my original switch was EVER played outside the dock.

The OLED version was just wasted money for me.
 
For me, I'll hardly ever use it outside the dock... I don't think my original switch was EVER played outside the dock.

The OLED version was just wasted money for me.
That is a good point. I've used mine exclusively handheld, but if you're docked then the display and battery life won't matter at all. I suspect mixed-use types will also be more understanding as it's more about what the hybrid design can do than any particular specs.
 
My Switch has left its dock 3-4 times since launch. When it first came out I tried to take it on vacation like I used to do with my DS's and PSP/Vita. It's too big if you're ever in a middle seat, it charges too slow with plane USBs (+the AC adaptor is unwieldy), and even with the smallest form factor case I could find it's just too much to lug around. Plus, airport security can never make up its mind if you have to treat it like a full-fledged computer, too. Granted, all of the PC portables have the exact same issues, though. Probably worse since they're even larger. The only times it has been practical have been when I've been on driving trips. In those cases it's fine...but since I'm usually the driver, the time when I'd most want to play it I can't.
 
My Switch has left its dock 3-4 times since launch. When it first came out I tried to take it on vacation like I used to do with my DS's and PSP/Vita. It's too big if you're ever in a middle seat, it charges too slow with plane USBs (+the AC adaptor is unwieldy), and even with the smallest form factor case I could find it's just too much to lug around. Plus, airport security can never make up its mind if you have to treat it like a full-fledged computer, too. Granted, all of the PC portables have the exact same issues, though. Probably worse since they're even larger. The only times it has been practical have been when I've been on driving trips. In those cases it's fine...but since I'm usually the driver, the time when I'd most want to play it I can't.
This is why I don't mind the larger size so much. The OG Switch is more compact, and that could make a difference for some people, but for many others it's already past the "too big for my bag" threshhold. You might as well get something with a more comfortable view, so long as it's not too heavy.

With that said, there are limits. I tried Acer's Nitro Blaze 11... yeah, that's way too large for either a bag or handheld use. Even the Steam Deck and some 9-inch PCs are pushing it.
 
This is why I don't mind the larger size so much. The OG Switch is more compact, and that could make a difference for some people, but for many others it's already past the "too big for my bag" threshhold. You might as well get something with a more comfortable view, so long as it's not too heavy.

With that said, there are limits. I tried Acer's Nitro Blaze 11... yeah, that's way too large for either a bag or handheld use. Even the Steam Deck and some 9-inch PCs are pushing it.

Personally, I'd be 100% game for a non-portable Switch 2. Remove the screen entirely (and any components needed for it), make it perma-docked, and charge me significantly less. The current one is already too big and awkward so I'm pretty sure this one will be worse. I don't think they'd do that, but Nintendo does seem to love having boatloads of system SKUs.
 
Personally, I'd be 100% game for a non-portable Switch 2. Remove the screen entirely (and any components needed for it), make it perma-docked, and charge me significantly less. The current one is already too big and awkward so I'm pretty sure this one will be worse. I don't think they'd do that, but Nintendo does seem to love having boatloads of system SKUs.
That just kind of defeats the purpose!

Although I never use it outside it's dock, the fact that it's a "do anything" device means I can take it on flights etc if I wanted.

Plus, having ALL the Nintendo library release on one console is nice, as I don't like having games locked to portable consoles.
 
Personally, I'd be 100% game for a non-portable Switch 2. Remove the screen entirely (and any components needed for it), make it perma-docked, and charge me significantly less. The current one is already too big and awkward so I'm pretty sure this one will be worse. I don't think they'd do that, but Nintendo does seem to love having boatloads of system SKUs.

You and me both; I imagine such a console looking like a 'Nintendo-ized' version of a Mac Mini. Truthfully, I don't think it's such a far fetched possibility this generation - price will likely be Nintendo's biggest sticking point this generation (especially with their usual demographic) and, while die shrinks should bring down the cost of future iterations, an even faster way too bring down the cost would be to make a standalone console (without a screen or hybrid aspects to bump up costs).
 
That just kind of defeats the purpose!

Although I never use it outside it's dock, the fact that it's a "do anything" device means I can take it on flights etc if I wanted.

Plus, having ALL the Nintendo library release on one console is nice, as I don't like having games locked to portable consoles.
Yet Nintendo made a stand alone product with the switch lite, except in the opposite way in that it was only portable
 
About that backwards compatibility, seems that one can expect problems with most third party titles, at least initially:


View: https://www.youtube.com/watch?v=vHSVMxmubJY

I expect this to become a non-issue for most games as developers provide switch 2 versions ...
though, of course, there will be some among them that will go into full nintendo-tax-mode and charge extra for the update.

For context, a two year old video by mvg explaining the issue:

View: https://www.youtube.com/watch?v=WH03ht2fVqI

From what I gather, the underlying problem seems to be that switch games come with drivers baked-in.
 
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OLED is great, but the DS is also ancient now... LCDs have come a long way even compared to the original Switch.
OLED is still better than LCD. Nintendo went cheap by using LCD for Switch 2, and we know there will be a Switch 2 OLED version. I'd be pissed if Valve didn't make an OLED Steam Deck 2 from the start. Also, the DS outsold the Switch in terms of console sales. The DS screens were fine in my opinion, for their time. The 3DS had initial sales problems as Nintendo was charging $250 for a portable handheld. After a few months, Nintendo was quick to reduce the price to $170. The 2DS was in my opinion an abomination.
That just kind of defeats the purpose!

Although I never use it outside it's dock, the fact that it's a "do anything" device means I can take it on flights etc if I wanted.
The Switch Lite is the opposite of this, and nobody cared. I can see people wanting a Switch 2 just for the TV without an LCD screen with a discount.
Plus, having ALL the Nintendo library release on one console is nice, as I don't like having games locked to portable consoles.
You don't have ALL of Nintendo's library on the Switch or Switch 2. That would be PC.
 
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That just kind of defeats the purpose!

Although I never use it outside it's dock, the fact that it's a "do anything" device means I can take it on flights etc if I wanted.

Plus, having ALL the Nintendo library release on one console is nice, as I don't like having games locked to portable consoles.

To me, the purpose for the Switch is literally only to play Nintendo's exclusive titles. I don't need or want a semi-portable machine, nor do I really even want another Nintendo console in general. I just want to play those games in the highest fidelity possible.
 
OLED is still better than LCD. Nintendo went cheap by using LCD for Switch 2, and we know there will be a Switch 2 OLED version. I'd be pissed if Valve didn't make an OLED Steam Deck 2 from the start. Also, the DS outside the Switch in terms of console sales. The DS screens were fine in my opinion, for their time. The 3DS had initial sales problems as Nintendo was charging $250 for a portable handheld. After a few months, Nintendo was quick to reduce the price to $170. The 2DS was in my opinion an abomination.
It is in general, but I wouldn't say Nintendo was cheaping out — rather, it's that the company absolutely has to think about the starting price. A launch-era Switch 2 OLED was definitely going to cost more than $450. Valve would be right to follow up with an all-OLED lineup, but it's also courting an audience of PC gaming enthusiasts who are willing to spend more.

I don't think Nintendo's upset that the Switch didn't outsell the DS. The DS was lower-priced and launched at a time when virtually no one was gaming on their phones. The Switch has done phenomenally well for a larger, more expensive system in an era when people who just want mobile gaming can download a phone app.
 
Still cheaper than competing consoles

You can get a digital edition PS5 with Astobot included for $399. The regular one with the disk drive is the same price as the Switch 2. The Series S ranges from $299-399 and the Series X digital edition can be had for $450. If you're looking at the Steam deck as a competitor, there are models of it available for less than $450.
 
Why does part of me think Nintendo hired the Yuzu guys to do the backward compatibility, which is why it mysteriously disappeared?
I really doubt that Nintendo hired the Yuzu developers. I would not be shocked if Nintendo used their source code since it's open source. Wouldn't be the first time Nintendo was caught doing this. Absolutely not the first time Nintendo was caught doing this. I also wouldn't say Yuzu mysteriously disappeared, but more like under new management.
dx2em3u101ve1.png

A launch-era Switch 2 OLED was definitely going to cost more than $450.
We don't know that. We don't know how much the Switch 2 costs to make.
Valve would be right to follow up with an all-OLED lineup, but it's also courting an audience of PC gaming enthusiasts who are willing to spend more.
As of right now the Switch 2 costs $50 more than the base model Steam Deck. $100 less compared to the OLED Deck model, but that comes with twice the storage of the Switch 2.
https://store.steampowered.com/steamdeck/
I don't think Nintendo's upset that the Switch didn't outsell the DS.
If you consider that Nintendo also sold over 80 million Wii's at the same time, I think Nintendo isn't as happy about it as you'd think.
The DS was lower-priced and launched at a time when virtually no one was gaming on their phones. The Switch has done phenomenally well for a larger, more expensive system in an era when people who just want mobile gaming can download a phone app.
The Switch also offered more value and was $300. You could pick up a Switch Lite for $200 right now. Nintendo has always been about making gaming on the cheap. The Switch 2 seems to be a hug deviation from this. If Nintendo does make an OLED Switch 2 then it'll cost even more than $450, assuming Trumps tariffs don't screw things up. Phones don't offer the same quality of games as the Switch offers, so it's pointless to make that comparison. I do see parents opting for a cheap Android phone over the $450 Switch 2 with $80+ games.

View: https://youtu.be/j674w-CF1Z0?si=Hyuu976Gt27KFa3i
 
We don't know that. We don't know how much the Switch 2 costs to make.
Statistically, it's pretty likely. OLED screens still tend to cost more than LCDs, and Nintendo charged a premium for the Switch OLED. Remember, Nintendo is making a big deal of the Switch 2 supporting 120Hz, VRR, and HDR; the OLED panel would have to match those capabilities without a significant price hike.


As of right now the Switch 2 costs $50 more than the base model Steam Deck. $100 less compared to the OLED Deck model, but that comes with twice the storage of the Switch 2.
I'm aware of this. As I said, it's not so much the exact prices as the tolerance for higher prices. A PC gamer determined to play their Steam library on the road might not flinch at moving from the $400 base Steam Deck to the $550 OLED model; a parent buying a Switch 2 for their child's birthday might balk at even a $50 difference.


If you consider that Nintendo also sold over 80 million Wii's at the same time, I think Nintendo isn't as happy about it as you'd think.
They're not ecstatic, but Nintendo is financially very healthy and has done well despite technically superior hardware from Sony and Microsoft. The only real blemish on its record in recent memory is the recent multi-quarter sales drop... because the company made clear the Switch 2 was coming several months ago.


Phones don't offer the same quality of games as the Switch offers, so it's pointless to make that comparison. I do see parents opting for a cheap Android phone over the $450 Switch 2 with $80+ games.
The point is that phones scooped up the casual "I just want something quick to play on the bus" contingent, the people who previously would have bought a DS because their phone could only play Snake or Solitaire. Nintendo had to change its audience; why get a phone-sized handheld when you can just use your phone?

I'd like to see how the price increase affects parents' buying decisions, but it might not be too damaging. Remember, a Switch 2 will still offer a much nicer gaming experience than a cheap Android phone. And as a parent, I'd feel much more comfortable giving my son a Switch 2 (when he's old enough) than a phone or tablet knowing that I'll have more control over what he plays and who he talks to online.
 
Remember, a Switch 2 will still offer a much nicer gaming experience than a cheap Android phone.
Not only that, but Android games are a dumpster fire of ads and other monetization. I barely even look at Android games these days--and, IIRC, the long tail barely makes any money.
 
Statistically, it's pretty likely. OLED screens still tend to cost more than LCDs, and Nintendo charged a premium for the Switch OLED. Remember, Nintendo is making a big deal of the Switch 2 supporting 120Hz, VRR, and HDR; the OLED panel would have to match those capabilities without a significant price hike.
The Switch OLED costs $50 more, but still $100 less than the Switch 2.
I'm aware of this. As I said, it's not so much the exact prices as the tolerance for higher prices. A PC gamer determined to play their Steam library on the road might not flinch at moving from the $400 base Steam Deck to the $550 OLED model; a parent buying a Switch 2 for their child's birthday might balk at even a $50 difference.
If parents were price conscious then they'd probably look at other products.
They're not ecstatic, but Nintendo is financially very healthy and has done well despite technically superior hardware from Sony and Microsoft.
Point is there was a time when Nintendo was even more profitable.
The only real blemish on its record in recent memory is the recent multi-quarter sales drop... because the company made clear the Switch 2 was coming several months ago.
Wii U.
The point is that phones scooped up the casual "I just want something quick to play on the bus" contingent, the people who previously would have bought a DS because their phone could only play Snake or Solitaire. Nintendo had to change its audience; why get a phone-sized handheld when you can just use your phone?
The phone works because it's cheap, but it's not a good experience. You can't even play Roblox on the Switch, and parent will happily give their children a cheap Android phone for it. While also not realizing they're spending a fortune on Robuxs. Also YouTube, Netflix, Disney+, and etc. The point is that parents just want to distract their children while they do important things like play on their Nintendo Switch. That's the kind of people who are likely to buy a Switch 2.
I'd like to see how the price increase affects parents' buying decisions, but it might not be too damaging. Remember, a Switch 2 will still offer a much nicer gaming experience than a cheap Android phone. And as a parent, I'd feel much more comfortable giving my son a Switch 2 (when he's old enough) than a phone or tablet knowing that I'll have more control over what he plays and who he talks to online.
Don't wanna give your children a $450 device that they may just throw against the wall when they die in a game? I've had my nephew plug in an iPhone charger into his Switch, and that did a lot of damage. I had to replace the USB port and M92 chip had to be changed.
The Android game store might be the only thing worse than the Wii games bin at Target circa 2011.
Parents won't care. So long as they don't find a way to charge on their credit cards.
Not only that, but Android games are a dumpster fire of ads and other monetization. I barely even look at Android games these days--and, IIRC, the long tail barely makes any money.
There are Android games that aren't like that. Not many, but they do exist.
 
There aren't many pre-sales in Europe, at least that's what it seems to me, they are always available for purchase in my area, they haven't sold out yet, I guess either the demand isn't that great or the supply is huge.Probably the high price also plays a role.Even the PS5 can still be found for a lower price than switch 2.
It would be good if Nintendo sold the Switch 2 at a lower price just for the TV, then I would probably buy it, it's more expensive than the PS5 and the games are even more expensive
 
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There are Android games that aren't like that. Not many, but they do exist.
... but then you have to trust that they stay that way. I'd conservatively estimate that over 90% of my past purchases from the play store changed their monetization strategy. There's a whole industry of companies taking over small titles with the intent to harvest more money from the user base.

Imo, the mobile market is broken beyond the point of redemption.
 
Say what you will about Apple, but their store has 1000% less pure garbage than the Android store. That's coming from a Pixel owner who has been on Android for a decade, too.
 
... but then you have to trust that they stay that way. I'd conservatively estimate that over 90% of my past purchases from the play store changed their monetization strategy. There's a whole industry of companies taking over small titles with the intent to harvest more money from the user base.

Imo, the mobile market is broken beyond the point of redemption.
The mobile market is trash all together, but there are some things you can do on a smart phone that you can't do on a Switch. Apple is redoing iPadOS, and I think Android needs to be redone as well.
 
Looks like US Pre-Orders will begin on the 24th now. All of the accessories got a price bump, too:

https://wccftech.com/nintendo-switc...ware-pricing-stays-the-same-accessories-bump/

$85 for the pro controller is absolutely insane IMO. It doesn't even have analog triggers.
From a marketing standpoint this is frustratingly understandable. The price of the console itself was already debated (and rightly so), but them keeping it the same will basically generate free PR from certain people "Oh wow they could have jacked the price but they didn't, see look how reasonable they are" going forward. Of course, in terms of US tariff "pause" and regarding certain "computers and phone" component exceptions, they won't have to deal (at least at this time) with a massive increase on import costs. Hedging their bets with increased prices on accessories, especially given its around $5 each if depicted there, is a lower profile issue. Sure, there was already the discussion about increased prices on games and accessories and this won't help, but especially given all the discourse recently, its perhaps the lowest profile items on which to raise prices as opposed to the console and game prices which have already been raised and discussed.

Though the lack of analog triggers and questions over thumbstick drift is disappointing. You'd think Nintendo would go out of their way to fix the most visible potential problems from the previous generation and/or how their controllers compare to both alternatives (Xbox, Playstation etc) and their previous (Switch), but I'm not sure if its hubris, (minute increase of) cost, or something else.
 
From a marketing standpoint this is frustratingly understandable. The price of the console itself was already debated (and rightly so), but them keeping it the same will basically generate free PR from certain people "Oh wow they could have jacked the price but they didn't, see look how reasonable they are" going forward. Of course, in terms of US tariff "pause" and regarding certain "computers and phone" component exceptions, they won't have to deal (at least at this time) with a massive increase on import costs. Hedging their bets with increased prices on accessories, especially given its around $5 each if depicted there, is a lower profile issue. Sure, there was already the discussion about increased prices on games and accessories and this won't help, but especially given all the discourse recently, its perhaps the lowest profile items on which to raise prices as opposed to the console and game prices which have already been raised and discussed.
Nintendo didn't raise the price of the console because they know how the internet feels about their pricing. Also, there's no announcement yet for increased prices on the Steam Deck, which already offers much better value over the Switch 2. The Steam Deck is probably considered a computing device and falls under the exemption. Nintendo is hedging on their accessories offsetting the increase cost of the Switch 2. It's just slightly less stupid than increasing the price of the console.
Though the lack of analog triggers and questions over thumbstick drift is disappointing. You'd think Nintendo would go out of their way to fix the most visible potential problems from the previous generation and/or how their controllers compare to both alternatives (Xbox, Playstation etc) and their previous (Switch), but I'm not sure if its hubris, (minute increase of) cost, or something else.
The lack of analog triggers is your biggest disappointment of the Switch 2? I probably wouldn't care unless I was into driving games. The reported 2 hours of battery life is the most disappointing thing about the Switch 2.
 
The reported 2 hours of battery life is the most disappointing thing about the Switch 2.
Who's claiming this is the case for all games? Some sensationalism from a youtuber? Heavy 3d games don't last long on any platform on battery. Less demanding ones or 2d will.

Also, there's no announcement yet for increased prices on the Steam Deck, which already offers much better value over the Switch 2.
Apples to oranges. The deck doesn't play Nintendo's games. My pc already plays everything the deck can play and better. Most pc games are designed for longer sessions, too, unlike some switch games. EDIT: My rtx 4080 notebook works a treat too.
 
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Nintendo didn't raise the price of the console because they know how the internet feels about their pricing. Also, there's no announcement yet for increased prices on the Steam Deck, which already offers much better value over the Switch 2. The Steam Deck is probably considered a computing device and falls under the exemption. Nintendo is hedging on their accessories offsetting the increase cost of the Switch 2. It's just slightly less stupid than increasing the price of the console.
That's pretty much what I meant. The question of their pricing was already a prickly issue (for good reason) and if they raise it AGAIN now it will put more fuel on the fire; accessories as I said, are the least inflammatory. In regards to the Deck, we'll yet to see if there will be any price changes but yeah its definitely a computing device; in fact, I figure that a company as big as Nintendo will either be able to get the Switch 2 considered a "phone/computer/tablet" or get an exception because its specifically Nintendo. However, all of that is aside from the general changes in the tariff situation at least for the moment. There's the question if they even needed to increase the prices of anything, especially as these were already increased above comparable Switch prices across the board (including things like accessories) but that's not really the point. As we both stated,t hey're hedging their bets on the least inflammatory focal point of accessories, over games/console itself (which of course have already had a big increase)
The lack of analog triggers is your biggest disappointment of the Switch 2? I probably wouldn't care unless I was into driving games. The reported 2 hours of battery life is the most disappointing thing about the Switch 2.
Not specifically the lack of analog triggers being my big disappointment with the switch 2 , but the lack of fixing issues / upgrading hardware that were either comparatively (ie analog triggers are present on all other major controllers. They're especially useful with something like launching with a Mario Kart driving game and would be a good way to show that off, as an aside) limited or had actual issues (ie thumbstick drift was a big issue on Switch era JoyCons and Pro controllers. TMR/hall effect are available that would ensure that particular issue is not a maintenance / PR issue in the future), but also things like it launching without an OLED display when its obvious that such a thing is desirable. Its the missed opportunities to, especially considering the increased prices, say "We saw places we could improve, and we've done so across the board. We know things are a little more expensive now, but we're trying to show that we've put a lot into these updates to give you a good value". I would have the same disappointment if say.. the next generation Xbox controller did NOT include gyro motion support (perhaps a touchpad, and ideally an equivalent level of haptics and other features we've seen from the DualSense) or if the Elite S3 didn't include fixes to the handful of design flaws that led some S2s to be predisposed to certain issues (admittedly this seems unlikely considering some, like the bumper, have already been fixed in the latest Series X iteration of the controller) .

Overall, I'd like to see the Switch 2 not only provide upgraded hardware with new features, but also solve known issues that were present in the previous iteration. In some ways, they've done so, such as the new JoyCon 2 design intended to mitigate some connection and durability issues with the JoyCon 1's slide mechanism or the Pro Controller 2 offering rear "paddle buttons" to compare favorably to both first and third party pro/luxury controller offerings. However in others it seems they've either ignored / don't see them as problems - thumbstick drift, lack of analog triggers, etc - or in the case of the OLED display attempting to ship an overhauled updated version in the future. Nintendo has always set itself apart from some of the other major console manufacturers for better or worse, so certain elements like the analog triggers they may not see as lacking, but after the amount of both PR and repair costs that thumbstick drift caused in the Switch era for instance, I'd think they'd replace the potentiometer mechanism with a TMR / Hall Effect one of equal or better quality, immune to that issue. If there was some technical issue so that this was undesirable, then telling the playerbase about it somewhere would help to know it wasn't simply overlooked or ignored. All of this concern is magnified with the price increases across the board , especially if any of the justifications for not providing those sorts of updates are cost-related; people are not going to want to hear it would have cost a few more cents for analog triggers in their $85 controller etc.
 
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i am still shocked about price. I heard Big N was thinking of lowering price but looks like that is not going to happen
 
Who's claiming this is the case for all games? Some sensationalism from a youtuber? Heavy 3d games don't last long on any platform on battery. Less demanding ones or 2d will.
Obviously not all games. Just the ones that matter. Also, someone said YouTube? That's the magic word.

View: https://youtu.be/KdqL6RuDxX8?si=3dwrWMJ2GCwbSDF8
Apples to oranges. The deck doesn't play Nintendo's games.
Really?

View: https://youtu.be/oIYvPNtWZ34?si=9zaXIvr5gBxaTrih
My pc already plays everything the deck can play and better.
Yea, because it's a PC. Also, water is wet.
Most pc games are designed for longer sessions, too, unlike some switch games.
Elden Ring and Cyperpunk 2077 are some really long session games, and are both on Switch 2. Both likely to get the 2 hours of battery life.
 
I've never had an ounce of trouble with the analog sticks on the normal Switch Pro Controller. I was under the impression that all of the analog drift stuff was from the Joy-Cons.
IMO the lack of analog triggers wouldn't be a big deal if the damn thing wasn't $85. It's basically just a poor man's Xbox controller, but priced at nearly 2x more. I'd love to know what the justification for that price is.
 
I've never had an ounce of trouble with the analog sticks on the normal Switch Pro Controller. I was under the impression that all of the analog drift stuff was from the Joy-Cons.
IMO the lack of analog triggers wouldn't be a big deal if the damn thing wasn't $85. It's basically just a poor man's Xbox controller, but priced at nearly 2x more. I'd love to know what the justification for that price is.
Probably a combination of tariffs and features. The hardware might not justify the price hike by itself, but this might be how Nintendo avoids raising the price of the console itself to deal with the trade war chaos.
 
I've never had an ounce of trouble with the analog sticks on the normal Switch Pro Controller. I was under the impression that all of the analog drift stuff was from the Joy-Cons.
IMO the lack of analog triggers wouldn't be a big deal if the damn thing wasn't $85. It's basically just a poor man's Xbox controller, but priced at nearly 2x more. I'd love to know what the justification for that price is.
Because you'll buy it anyway.
 
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