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Nintendo Switch 2 arrives June 5th, 2025

I'm more than happy to wait a year or three until there is a collection of "must play" first-party games on the platform. I'll figure it out then.
I'm not in any rush right now, I have a backlog of games that is only rivaled by my pile of unpainted possibilities.
Hell, I only recently got around to CP2077, and I still haven't finished my second playthrough. Toss in all the changes to BG3, then KCD2, Monster Hunter Wilds, and then there is the Loooong list of multiplayer roguelike indi games most of my friends have me playing with them and yeah... There's no rush for anything Nintendo has announced there.
 
If the LCD doesn't have atleast a couple hundred dimming zones I have 0 interest in the switch 2 until the OLED version is inevitably released two years later. I'm not going back unless I'm getting a used DS.
Don't knock it until you've tried it. I've seen a number of hands-on features suggesting the LCD has better overall picture quality even if the black levels aren't as deep. With that said, if you're not a huge fan of the initial game library, waiting a year or two will give you more of a selection.
 
It's interesting that we're already starting to see some post-unveiling Switch 2 game announcements like an Astroneer follow-up (though not due until 2026):


View: https://www.youtube.com/watch?v=fGkSYzBLdtg

I'm not anticipating a huge wave of these in the near term, but I get the impresssion that it'll take just a few months to have a clearer picture of the Switch 2's early catalog.
 
I’m thinking I might cancel my order and wait for the OLED version with a die shrink.
I would be hesitant about an OLED version. OLEDs aren't as bright, and given where and how most people use their Switches, the surrounding lighting won't be nearly optimal for OLED devices. OLED displays also have a much shorter burn-in time, and given that a lot of switch users pause things and walk away or leave it at the main menu for long periods, I suspect that with current OLED tech, you would get all sorts of menu burn-in within a year or two. Then, the main benefits of OLED, like the larger viewing angles, superior contrasts, and higher refresh rates, would be wasted on such a small screen that will struggle to maintain 60fps, let alone 120+. Any benefits that OLED could bring to the table are either rendered moot by the form factor or irrelevant because of the limited power of the platform itself, but most of this is academic at best. OLED technology has a very high pixel density LG's can be upwards of 4000 ppi, with cheaper displays being just shy of 500 ppi. Meanwhile, a "good" 1080p display might have a pixel density of around 100ppi... The OLED manufacturing industry doesn't build the technology with 1080p in mind. Any OLED display Nintendo could reasonably put in the Switch 2 would be a 4K native display. Even with the latest and greatest in DLSS upscaling AI shanagans, a 4K resolution is a tall order for something that pulls 7 watts.
 
Who knows. It is been reported Nintendo been building up stock for months now. Demand will determine how easy it will be to get.
 
True, but it is also Nintendo. They love generating hype and having people clambor for a "rare" system that can't be found anywhere.
 
Who knows. It is been reported Nintendo been building up stock for months now. Demand will determine how easy it will be to get.
It would be amazing if they limited initial stock and allowed retailers to charge more so all the scalpers put 20k into inventory at 2x the price and then Nintendo floods the market with retail prices units.
 
True, but it is also Nintendo. They love generating hype and having people clambor for a "rare" system that can't be found anywhere.
The boring reality is that Nintendo, Sony, and others don't really like shortages any more than we do.

Yeah, a shortage can build hype, but it also means there's money being left on the table. And Nintendo is neither facing a pandemic-era supply crunch nor using cutting-edge chips that limit production. I think it'd rather try to meet demand as closely as possible and adjust production quickly if it falls short; it knows it's going to sell virtually every Switch 2 it can make, at least for a while.
 
The open question is if there will be plenty of stock at launch time or not.
That's not the question one should be asking. Trump is about to Tariff anything made in China to hell and back, and Nintendo couldn't choose a worse time to release the Switch 2. The list of questions that come to my mind are... Will Nintendo delay the Switch 2 release due to Tariffs? Nintendo is already facing huge backlash over their pricing, and Trump may push them to further increase prices. Will Nintendo increase the price of the Switch 2? Nintendo didn't stop pre-orders for no reason.

The last question is will the Switch 2 end up like the Xbox One? So far Nintendo is making all the same mistakes Microsoft made.

View: https://youtu.be/bR4mPd9US80?si=t2W84viRa3YYkK_u

I think it'd rather try to meet demand as closely as possible and adjust production quickly if it falls short; it knows it's going to sell virtually every Switch 2 it can make, at least for a while.
I don't know about that. The backlash is hard against Nintendo. Nintendo is extremely disconnected from it's customers. I don't see a lot of people running out to buy a Switch 2 when the console and games cost so much. No Mario or Zelda launch games to go with it. You also have a potential recession that may or may not happen, depending on Trumps Tweets.
nintendos-at-it-again-v0-9fyp1wm0e3te1.jpg
 
That's not the question one should be asking. Trump is about to Tariff anything made in China to hell and back, and Nintendo couldn't choose a worse time to release the Switch 2. The list of questions that come to my mind are... Will Nintendo delay the Switch 2 release due to Tariffs? Nintendo is already facing huge backlash over their pricing, and Trump may push them to further increase prices. Will Nintendo increase the price of the Switch 2? Nintendo didn't stop pre-orders for no reason.

The last question is will the Switch 2 end up like the Xbox One? So far Nintendo is making all the same mistakes Microsoft made.

View: https://youtu.be/bR4mPd9US80?si=t2W84viRa3YYkK_u


I don't know about that. The backlash is hard against Nintendo. Nintendo is extremely disconnected from it's customers. I don't see a lot of people running out to buy a Switch 2 when the console and games cost so much. No Mario or Zelda launch games to go with it. You also have a potential recession that may or may not happen, depending on Trumps Tweets.
View attachment 722669

It's made in Vietnam, but they put a 44% tariff there so... yeah somebody is gonna need to grab the lube.
 
The boring reality is that Nintendo, Sony, and others don't really like shortages any more than we do.

Yeah, a shortage can build hype, but it also means there's money being left on the table. And Nintendo is neither facing a pandemic-era supply crunch nor using cutting-edge chips that limit production. I think it'd rather try to meet demand as closely as possible and adjust production quickly if it falls short; it knows it's going to sell virtually every Switch 2 it can make, at least for a while.

I get the theory but from everything Nintendo is doing it signals that this isn't just a tariffs thing. We know Nintendo wants profit on the console hardware from day one but all the software and extras costs are far worse than the price. People can blame tariffs all they want but the global price seems to be $450 and local equivalent except for Japan. Raising the game prices and especially that $10 tech demo software to show you how to use the console is just insanely tone deaf. Then again, they just might think they can blame it all on Trump's tariffs even if those things don't apply to other nations.
 
They have too many good games, for kids and adults, so they will sell as many consoles as they need, regardless of the price of the console or the games.
 
It's made in Vietnam, but they put a 44% tariff there so... yeah somebody is gonna need to grab the lube.
My understanding is they priced in some of those tariffs already and the new tariffs don't apply to anything currently being shipped.

Feels premature to draw a tariff causation effect on prices and supply. We will see.
 
I don't know about that. The backlash is hard against Nintendo. Nintendo is extremely disconnected from it's customers. I don't see a lot of people running out to buy a Switch 2 when the console and games cost so much. No Mario or Zelda launch games to go with it. You also have a potential recession that may or may not happen, depending on Trumps Tweets.
Eh, it's not an Xbox One-level backlash where people feel betrayed. The hardware addresses a lot of what people wanted; there will still be some interesting games at launch; and Trump's tariff havoc might work in Nintendo's favor by making the prices seem easier to swallow. One analyst told Bloomberg that Nintendo might have to sell the Switch 2 at a loss in the US so that tariffs don't hike the prices further.

(Now, bill of materials estimates aren't always accurate, but I wouldn't be surprised if this is close.)

The concern might come during the holidays or shortly afterward, when the bloom is off the rose and Nintendo has to persuade people who weren't already eager to buy the console. At that point it comes down to both the perceived intrisnic value as well as what the game pipeline looks like at that stage. It'll be an easier sell if Nintendo can add that major franchise X or Y getting a Switch 2 game, even if the release is several months away (or more). I know some people are interested in the Switch 2 for Duskbloods (an online-focused From exclusive is certainly an attention-getter).
 
I look forward to the Switch 2 being available in 14 different colors with variations featuring each of my favorite Mario characters and Pokemons emblazoned on the side of the console. I'll buy 3 for each of my kids because I grew up in the 80's and that's what I'm supposed to do. Maybe I'll go broke doing so, but they're still cheaper than iPhones and dammit, I'm going to make sure Mario doesn't get forgotten like Flash Gordon and Evel Knievel.
 
The open question is if there will be plenty of stock at launch time or not.
I had no problem getting the OG switch at launch. I think Switch 2 is going to sell less IMO. Between the cost increase and the fact that OG Switch is still relevant anyways with games like Prime 4. It's just not going to sell as well. OG Switch was a pretty easy buy for many people given how unpopular the WiiU was, and there being a massive back-catalog of games that people hadn't played who skipped the WiiU. Also, BOTW is just nuts. None of the launch Switch 2 games are a BOTW. Honestly, i'm shocked they didn't just shelf TOTK for Switch 2.
 
My understanding is they priced in some of those tariffs already and the new tariffs don't apply to anything currently being shipped.

Feels premature to draw a tariff causation effect on prices and supply. We will see.
In the filings they have stated that many aspects of the Tariffs are retroactive to April 3'rd, so the pause, unpause, 50% no wait how about 10% is only making the situation more convoluted.

That said, Nintendo of America's current CEO is a former EA executive. Granted, at EA, he was in charge of "Global Planning," which seems to be a glorified distribution manager, but still, they worked as Management in EA, and that has to poison you because, tariffs aside, the situation is bunglefucked.

And yeah they probably have a small supply inside the US already, but it's nowhere near enough, and if they announce one MSRP to jack it on subsequent orders I can easily see some class action forming for some bait and switch false advertising blah blah blah.

I mean the hardcore Nintendo fans are pretty easy to make butt hurt.
 
In the filings they have stated that many aspects of the Tariffs are retroactive to April 3'rd, so the pause, unpause, 50% no wait how about 10% is only making the situation more convoluted.

That said, Nintendo of America's current CEO is a former EA executive. Granted, at EA, he was in charge of "Global Planning," which seems to be a glorified distribution manager, but still, they worked as Management in EA, and that has to poison you because, tariffs aside, the situation is bunglefucked.

And yeah they probably have a small supply inside the US already, but it's nowhere near enough, and if they announce one MSRP to jack it on subsequent orders I can easily see some class action forming for some bait and switch false advertising blah blah blah.

I mean the hardcore Nintendo fans are pretty easy to make butt hurt.
My understanding is the Federal government has sovereign immunity from torts except in specific circumstances and dictating trade policy isn't one of them because if it was there would be no trade policy.

https://en.m.wikipedia.org/wiki/Federal_Tort_Claims_Act

note: non-tort lawsuits are of course happening and will continue to happen and SCOTUS will likely make a ruling or if republicans and democrats can join forces then congress could easily take back that power.
 
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I get the theory but from everything Nintendo is doing it signals that this isn't just a tariffs thing. We know Nintendo wants profit on the console hardware from day one but all the software and extras costs are far worse than the price. People can blame tariffs all they want but the global price seems to be $450 and local equivalent except for Japan. Raising the game prices and especially that $10 tech demo software to show you how to use the console is just insanely tone deaf. Then again, they just might think they can blame it all on Trump's tariffs even if those things don't apply to other nations.
Nintendo is doing something that both Sony and Microsoft have done in the past, and that's assume customers have no choice. The PS3 was Sony's moment when they tried to push for a more expensive console by leveraging Blu-Ray. Guess when games started costing $60? While the PS3 wasn't a failure, it wasn't until really late into that console generation is when Sony started to actually get respectable sales. Xbox One was Microsoft moment to under estimate what consumers were willing to pay. Nintendo assumes that their games are so good that you'll pay the $450 for the console and $80-$90 for their games. The benefit of this for Nintendo is that no two games are actually worth that price. Remember that Donkey Kong Country Bananza and Hogwarts Legacy are both going to be $80, even though Hogwarts Legacy is a couple years old and $60 on Steam. The reality is none of these games are worth that price, but Nintendo is hoping you won't question this.

View: https://youtu.be/zvPkAYT6B1Q?si=M7Wn9cB9jTz4UtkY
They have too many good games, for kids and adults, so they will sell as many consoles as they need, regardless of the price of the console or the games.
Like what games? Last time I saw a Metroid Prime game, it was on the Wii and it was considered bad. BOTW had DLC to make the Master Sword not terrible. TOTK feels more like an expansion pack of BOTW, but costs even more. I'm not a fan of Mario Kart, Animal Crossing, and Pokemon but I know people do like these games. Except that Mario Kart 8 is a re-release from the WiiU and Pokemon games have gotten so bad that people made Palworld and Nintendo sued them. Nintendo is so scummy with their Pokemon games that they started selling two versions of the same game, which could easily be the same game.
Eh, it's not an Xbox One-level backlash where people feel betrayed.
Again, the people here don't seem aware of how the rest of the internet is reacting to the Switch 2.

View: https://youtu.be/JJNdCRyOZ9w?si=BCZbWF9IyCscpfP5
The hardware addresses a lot of what people wanted;
Not really. The hardware is still many years old compared to the competition. The Switch may have been outdated on release, but for $300 it was acceptable. Now the Switch 2 is $450 and finally has features that the 3DS has, except the camera costs extra.
there will still be some interesting games at launch;
You mean Donkey Kong Bananza and Duskblood? Duskblood maybe, but not Banaza.
and Trump's tariff havoc might work in Nintendo's favor by making the prices seem easier to swallow.
No it won't. People have alternatives. Assuming people are interesting in spending money during these economic times.
 
Remember that Donkey Kong Country Bananza and Hogwarts Legacy are both going to be $80, even though Hogwarts Legacy is a couple years old and $60 on Steam.

Yeah, it will be funny to see people justify Hogwarts when it is down to $15 during Steam sales and $25-35 for new console disc versions.
 
Yes but many people internet is faster than a cd drive now, 16x dvd speed was around 20mb/s, for many people having a disc instead of a Internet key would mean wait on a disc instead of a faster download (at 50-100mb/s). Lot of micro SD card are not significantly faster than a lot of people Internet bandwith.

But I feel people are having a different conversation than the one asked.

Someone asked why would I buy a physical key of a game (instead of I imagine implyed here, simply buy it on the digital store and download it without said key), my suggestion of why this exist and people would buy it instead of going to the nintendo online store directly was because it make lending it, resales it, trading it for a weekk with a friends (like in the NES days) easy to do. Also easier/more fun, to give it in that format in a box at Christmas under the tree.
The day I could download a dvd iso faster than driving to video place, renting movies, and ripping them and returning them was a great day.
 
Yeah, it will be funny to see people justify Hogwarts when it is down to $15 during Steam sales and $25-35 for new console disc versions.
10 bucks doesn't matter, does it?

500 bucks for a console, 1500 bucks for low end gaming pc. That's a LOT games.

Not to mention: not having to use windows, priceless.
 
Again, the people here don't seem aware of how the rest of the internet is reacting to the Switch 2.
No, that's the "angry ranter" YouTube section of the internet. Don't confuse the channels that reinforce your existing view with a representation of what the broader public likes. (Side note: Yuval Noah Harari's book Nexus has a great look at this, noting how algorithms like YouTube's feed on outrage rather than nuanced, accurate content.)


Not really. The hardware is still many years old compared to the competition. The Switch may have been outdated on release, but for $300 it was acceptable. Now the Switch 2 is $450 and finally has features that the 3DS has, except the camera costs extra.
"Many years?" Really? The reports go that it's a custom chip that uses RTX 30-based graphics. A couple of generations behind, for sure, but not ages. And the display is a 120Hz, 1080p panel with VRR and HDR support. Not even some of the latest handheld gaming PCs have all of those screen features (the Steam Deck OLED is still 800p, for instance).

As it is, remember that the original Switch was using slightly old hardware for the time and it did extremely well.


You mean Donkey Kong Bananza and Duskblood? Duskblood maybe, but not Banaza.
On launch day proper, there's Mario Kart World plus a whole bunch of third-party games that weren't viable before (Cyberpunk, Split Fiction, you get the idea). This isn't including the Switch 2 Edition upgrades of existing titles.

Donkey Kong Bananza is due in July... and yes, it's interesting. Not every game has to be grim, dark, adult-oriented fare to be fun. Duskbloods isn't due until 2026.

There's a lot on deck for 2025, including Metroid Prime 4, Kirby Air Riders, and more big third-party games (some of which are already out, to be fair). A few games are already slated for 2026, but I suspect we'll have to wait some months before we know just what next year will look like.


No it won't. People have alternatives. Assuming people are interesting in spending money during these economic times.
General consumer spending is a big question mark, but as we've discussed here: few people are actually going to cross-shop the Switch 2 with handheld gaming PCs. They're more likely to compare against the PS5 and Xbox lineups, if they compare anything at all.
 
You don't get clicks or clout with sensible videos. You either have pretend something is hyperbolically horrible or amazing. It's why reinforcing a point with creator videos is pointless. Even if they're actually correct, nobody takes them seriously.
 
My understanding is they priced in some of those tariffs already and the new tariffs don't apply to anything currently being shipped.

Feels premature to draw a tariff causation effect on prices and supply. We will see.
Why would the world wide price, except Japan, be the same though? Is Nintendo punishing the rest of the world for our policies?
 
You don't get clicks or clout with sensible videos. You either have pretend something is hyperbolically horrible or amazing. It's why reinforcing a point with creator videos is pointless. Even if they're actually correct, nobody takes them seriously.
Exactly. I'd like to know what search terms Duke used to find these videos, assuming he wasn't just plucking videos from his subscriptions. When I search YouTube for "Switch 2" and look at the results section for channels that are new to me, I get mostly positive videos but some criticism-focused content (pricing, of course).

There are subtle, realistic takes on the Switch 2 on YouTube, but the only practical way to gauge overall consumer sentiment is to wait for actual sales during the holidays and beyond. These are the people who are neither diehard Nintendo fans nor Duke-style "PC gaming is my god" types; they're just everyday people considering a game console for themselves or their kids.

Remember, if you gauged the iPhone's potential based on internet videos and commentary in 2007, a lot of it would have been split between hardcore Apple fans (who were going to line up no matter what) and people reposting that Steve Ballmer clip where he said Apple had no chance of success. And the reality was that the iPhone was a hit, but didn't really take off until the iPhone 3G.
 
If you have any interest in homebrew or system hacking getting a launch console is always a good idea.
Agreed and I'm willing to bet that it will be early versions of that "game key card" idea which are going to bite Nintendo in the ass first.

Mixed feelings on that whole idea too. I want to encourage Nintendo in allowing physical games to be shared (vs going all digital) but I also think it is shitty and anti-consumer of them to not include any game files on physical storage... ensuring that the games (eventually) cease to exist outside of their control when the servers go dark years from now.
 
They will even make digital store game sharable it seem:
https://arstechnica.com/gaming/2025...m-for-sharing-digital-switch-games-explained/
The new "virtual game card" system—which Nintendo announced today ahead of a planned late April rollout—will allow players to "load" and "eject" digital games via a dedicated management screen. An ejected digital game can't be played on the original console, but it can be digitally loaded onto a new console and played there without restriction by any user logged into that system.

The friction to make it "reasonable' to game dev is that the sharing is made by a console to console local wireless connection and for those the sharing will be limited to a single other secondary console, but also your family group (those limit sharing of one game at a time). Here you can have a way of sharing that does not need an internet connection to play it, once they own the "token", if you know you will have wi-fi all the time, regular old family sharing of all title all the time but require internet connection will still be available.
 
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Agreed and I'm willing to bet that it will be early versions of that "game key card" idea which are going to bite Nintendo in the ass first.

Mixed feelings on that whole idea too. I want to encourage Nintendo in allowing physical games to be shared (vs going all digital) but I also think it is shitty and anti-consumer of them to not include any game files on physical storage... ensuring that the games (eventually) cease to exist outside of their control when the servers go dark years from now.
As I understand it, this option is reserved/intended for titles that exceed the storage capacity of the game cards themselves.

Since micro sd cards can hold like 2tb plus these days, I'm not sure why the capacity is so limited though.
 
Since micro sd cards can hold like 2tb plus these days, I'm not sure why the capacity is so limited though.
64GB max capacity for the swtich 2, apparently, maybe it is the reader bus size capacity that limit the biggest card, maybe it is a nintendo custom 36 bits reader-controller on the card (with their own anti-piracy tech), while the microSD express can go vertical and stack. Doing only one size could have provided economy of scale, instead of doing 32-64-128 gb models.

Read speed ? microSD express/internal storage could be quite faster and if you need to transfer the data anyway may as well save money on the cartridge.

One realistic possibility could simply be for some release, some gamedev are so not used to make working shipped game anymore that they won the battle of refusing to do so, if they ever have under 64gb file install that would be the more probable case, Cyberpunk is making it fit on 64gb... Switch does not need highest quality asset to be in there.
 
10 bucks doesn't matter, does it?

500 bucks for a console, 1500 bucks for low end gaming pc. That's a LOT games.

Not to mention: not having to use windows, priceless.

$10 is a new indie steam game like Repo or lethal company etc.. Tech demo that I can probably read about online or watch videos about for free or cheap game (no matter the platform) that I can likely get hours of entertainment from?
 
They will even make digital store game sharable it seem:
https://arstechnica.com/gaming/2025...m-for-sharing-digital-switch-games-explained/
The new "virtual game card" system—which Nintendo announced today ahead of a planned late April rollout—will allow players to "load" and "eject" digital games via a dedicated management screen. An ejected digital game can't be played on the original console, but it can be digitally loaded onto a new console and played there without restriction by any user logged into that system.

The friction to make it "reasonable' to game dev is that the sharing is made by console to console local wireless connection and for those the sharing will be limited to a single other secondary console, but also your family group (those limit sharing of one game at a time). Gained here is that the people having the game gained by sharing does not need an internet connection to play it, once they own the "token", if you know you will have wi-fi all the time, regular old family sharing of all title all the time but require internet connection will still be available.
I think that was announced before tthe Switch 2's direct. The devil is in the details there and, should it come to Switch 2 under the same parameters I'm guessing they're going to be very restrictive to what "single other secondary console" means (ie is it just at one time? Can I instantly loan one friend Zelda, a second friend Smash Bros, and play Mario Kart in the meantime? As soon as Zelda is returned to me, can I loan it out to a 3rd friend and meanwhile have a 4th one loan me Donkey Kong? etc) , as well as the even more vehement restriction of a single game to those who are permanent members of your Switch Online Family Plan (which is a somewhat static factor), and of course the existing sharing requires not just online, but basically giving full access to your NSO account login - more viable for families or those who own multiple Switch consoles, but less so for the kind of "sharing" that would happen between friends that used to parallel exchanging physical media. If they make it very permissive with the new system I'd be happy, but given how they've made nearly everything else extremely restrictive, I have my doubts. Even more so, once they find out that people online have created an extensive digital peer-to-peer lending "library" (and just as I type this, I can think of ways to do it depending on technical necessities).
 
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