Battlefield 2042

Hope there's an option for no sniper servers. Snipers just kill all the fun. Spawn, walk 5 feet and splat dead. Spawn again walk a few second, bam dead.
Portal is probably going to save this franchise with being able to limit or remove things like this as well as removing specialists. If Portal isn't well supported this game gonna die quick.
 
Portal is probably going to save this franchise with being able to limit or remove things like this as well as removing specialists. If Portal isn't well supported this game gonna die quick.
Hazard Zone and Portal is ok. 99% of the community problem is with the All Out War mode.
If this was called Battlefield: Hazard Zone, it would have made sense to have specialist being featured. They probably didn't want to copy the Warzone title name.

Naming it 2042 calls for a single player mode. We need to play what happened after BF4.
 
still no raw gameplay



Well the TDM Maps better be sectioned off otherwise it's a running sim.
Conquest was never that fun unless in a Tank. BF3 Norshar Canals was a really small map
and the most popular until they remade it in BF4 only to make it bigger.
 
Once you navigate away from or inbetween an objective the game sucks, empty dead zones everywhere.
Maybe if you have attention deficit and need a constant deathmatch. I actually enjoyed the change of pace in moving between capture points in the beta, getting a moment to recuperate and bumping into a straggler infantry or tank. And then being able to play a bit more cat and mouse, or have a decent tank battle using terrain as cover, without being insta-swarmed by 6 dudes throwing C5.
 
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Maybe if you have attention deficit and need a neverending deathmatch. I actually enjoyed the change of pace in moving between capture points in the beta, getting a moment to recuperate and bumping into a straggler infantry or tank. And then being able to play a bit more cat and mouse, or have a decent tank battle using terrain as cover, without being insta-swarmed by 6 dudes throwing C5.
What is that supposed to mean? They are advertising instense action, not a stroll in the woods. They said All Out War, the Beta wasn't that.
 
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play CoD if you just want every second filled with spawn-shoot-die gameplay
Wow that was a totally unique insult. Are you 12 years old? What's next, accuse me of being a SJW?

You can call vechicals anytime in the game. The TDM will be smaller sectioned off maps.
The vehicle call in was broken at times in the Beta and the vehicle controls suck.
Many people including myself didn't like the responsiveness of the vehicles.

Don't worry, EA is going to make everything just right with this game.....1 year from now.
 
Wow that was a totally unique insult. Are you 12 years old? What's next, accuse me of being a SJW?


The vehicle call in was broken at times in the Beta and the vehicle controls suck.
Many people including myself didn't like the responsiveness of the vehicles.

Don't worry, EA is going to make everything just right with this game.....1 year from now.
Just in time for them to sell you the next entry in this franchise with fewer features but more “engagement” and “social” and “services”!
 
Wow that was a totally unique insult. Are you 12 years old? What's next, accuse me of being a SJW?
He's 100% correct though. If you are arguing for things that make the game more like Call of Duty and less like traditional Battlefield games, you're literally arguing for ruining a game so it's more like the game that's already available and you clearly prefer. Your kind of thinking is exactly why Battlefield has gone from amazing to "COD is free now, why not just play that?"
 
Wow that was a totally unique insult. Are you 12 years old? What's next, accuse me of being a SJW?


The vehicle call in was broken at times in the Beta and the vehicle controls suck.
Many people including myself didn't like the responsiveness of the vehicles.

Don't worry, EA is going to make everything just right with this game.....1 year from now.

Because battlefield has never been a constant firefight, there has always been downtime, transit time, map areas with little to no combat, etc. That is what allows battlefield to be tactically flexible (though they have largely eliminated the battle commander role and limited the tactical planning end). You do understand that all out war doesn't mean fighting everywhere all the time, there are front lines, hot spots, strategic points, etc in any war. AND battlefield has always concentrated around capture points, frankly the people that play like you seem to want (fighting out in the middle of nowhere) are why a side loses the match in BF, if your not fighting for control of a point you might as well piss into the wind.

You want a constant firefight, then COD is the game for you.
 
He's 100% correct though. If you are arguing for things that make the game more like Call of Duty and less like traditional Battlefield games, you're literally arguing for ruining a game so it's more like the game that's already available and you clearly prefer. Your kind of thinking is exactly why Battlefield has gone from amazing to "COD is free now, why not just play that?"
In fairness, the "Go back to COD!" is kind of a cheap way to try to shut down an argument, and I may have engaged in that cheapness. The reality is more nuanced.

WorldExclusive isn't wrong that a lot of players may find themselves on one of the new mega sized maps, have captured a point and wiped their asses with the enemy, and ... "now what?" with a big break in the action. Obviously DICE's reply would be "that's why we gave the map tons of vehicles" but I guess some may not like them at all, or the break in the flow is too big.

Seems like this back and forth has existed for eons though. Certainly when Armored Core for BF3 came out 2012 and had those massive maps, the 'walking simulator' threads immediately cropped up on the BF forums, and people said stuff about the sexual proclivities of each others' moms. But I definitely enjoyed the hell out of those maps because of the sense of scale.
 
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Because battlefield has never been a constant firefight, there has always been downtime, transit time, map areas with little to no combat, etc. That is what allows battlefield to be tactically flexible (though they have largely eliminated the battle commander role and limited the tactical planning end). You do understand that all out war doesn't mean fighting everywhere all the time, there are front lines, hot spots, strategic points, etc in any war. AND battlefield has always concentrated around capture points, frankly the people that play like you seem to want (fighting out in the middle of nowhere) are why a side loses the match in BF, if your not fighting for control of a point you might as well piss into the wind.

You want a constant firefight, then COD is the game for you.
Yup, Back when playing BF1942-BF2, arranging a ride to where the action is at was half the game :D I guess people need much more instant gratification now.
 
In fairness I realize the "Go back to COD!" is kind of a cheap way to try to shut down a discussion, and I engaged in that cheapness. The reality is more nuanced.

WorldExclusive isn't wrong that a lot of players may find themselves on one of the new mega sized maps, have captured a point and wiped their asses with the enemy, and ... "now what?" with a big break in the action. Obviously DICE's reply would be "that's why we gave the map tons of vehicles" but I guess some may not like them at all.

Seems like this debate has existed for eons. Certainly when Armored Core for BF3 came out 2012 and had those massive maps, the 'walking simulator' threads immediately cropped up and people said some stuff about the sexual proclivities of each others' moms. But I enjoyed the shit out of them.
It never took that long to get into the action even in the larger maps, unless your acting like Brandon and wandering cluelessly on the map. You can pretty much guess what point will be on the defensive next, spawn there and figure out how to get on the offensive which likely means your meeting the other team in the middle.

You are not wrong that COD is the game of instant action, that has always been its shtick.
 
I really wanted to like bf2042 but didn't like it at all. Got done with the beta then loaded bf4 back up and it felt so much better to play.
 
In fairness, the "Go back to COD!" is kind of a cheap way to try to shut down an argument, and I may have engaged in that cheapness. The reality is more nuanced.

WorldExclusive isn't wrong that a lot of players may find themselves on one of the new mega sized maps, have captured a point and wiped their asses with the enemy, and ... "now what?" with a big break in the action. Obviously DICE's reply would be "that's why we gave the map tons of vehicles" but I guess some may not like them at all, or the break in the flow is too big.

Seems like this back and forth has existed for eons though. Certainly when Armored Core for BF3 came out 2012 and had those massive maps, the 'walking simulator' threads immediately cropped up on the BF forums, and people said stuff about the sexual proclivities of each others' moms. But I definitely enjoyed the hell out of those maps because of the sense of scale.
Those folks do need to stick with COD then. The whole point is that each flag is like its own mini map, and the areas in between flags also become battlegrounds. The larger maps create a sense of scale but also create vastly more replay value and variety of play. It's the reason why games like BF2 and 2142 lasted for 5-6 years minimum, whereas CoD games are a yearly release in most cases. If you like smaller maps, there's already a game franchise to play that is the master of small map twitch FPS shooters, why try to ruin other games that have their own unique appeal?
 
When did not wanting to roam aimlessly around a large/giant map turn into we want small arena maps?

On top of that, fringe small infantry fights sound an awful lot like COD style fps to me.

I want a raging battlefield, not spread out hope I can shoot at someone once every couple minutes gameplay.
 
When did not wanting to roam aimlessly around a large/giant map turn into we want small arena maps?

On top of that, fringe small infantry fights sound an awful lot like COD style fps to me.

I want a raging battlefield, not spread out hope I can shoot at someone once every couple minutes gameplay.
This is so stupidly overblown, there are raging battle, just not on every square inch of the map. If your only shooting peopme every couple of minutes you've chosen to occupy the middle of nowhere.

Seriously its like you people have never played BF before.
 
Yup, Back when playing BF1942-BF2, arranging a ride to where the action is at was half the game :D I guess people need much more instant gratification now.
I think its more being lazy and people don't want to take to the time to figure out how to get back in the action.

When i get stuck back in a place where there is no action. Sometimes I don't spawn right away and wait to see a vehicle/chopper spot open up that I can spawn in.

Sometimes its a good thing to WAIT to spawn......don't have to spawn RIGHT away....
 
When did not wanting to roam aimlessly around a large/giant map turn into we want small arena maps?

On top of that, fringe small infantry fights sound an awful lot like COD style fps to me.

I want a raging battlefield, not spread out hope I can shoot at someone once every couple minutes gameplay.
Man we had very different experiences in the beta then. Everytime we took a point I would hoof it on foot to the next zone to be capped and always ended up in a firefight within 30 seconds. I don't think I ever had a lull of non-action for longer than 30 seconds except for when I spawned far away from any action.

I always took a look at the map before spawning and it was super easy to tell where the next cap was going to be attacked or joining into an assault on a point.
 
Just got a vacation from the official EA forums.

Guy posted a suggestion putting sharks in the tornado.

I replied I'd pay full retail for the game if they tossed one of those non-binary toons in as well being chased by the sharks...

banned EA.jpg


Apparently this is an act of discrimination. LOL.

I hope this franchise dies sooner than later.
 
Just got a vacation from the official EA forums.

Guy posted a suggestion putting sharks in the tornado.

I replied I'd pay full retail for the game if they tossed one of those non-binary toons in as well being chased by the sharks...

View attachment 408162

Apparently this is an act of discrimination. LOL.

I hope this franchise dies sooner than later.

Bet you're counting the minutes to get your access back, which they thoughtfully provided. :D
 
Just got a vacation from the official EA forums.

Guy posted a suggestion putting sharks in the tornado.

I replied I'd pay full retail for the game if they tossed one of those non-binary toons in as well being chased by the sharks...

View attachment 408162

Apparently this is an act of discrimination. LOL.

I hope this franchise dies sooner than later.
i mean you might as well have said "one of the gays" or some shit too. it was a dumb comment, you have to admit.
 
We know what you mean. You want to be in a battle the entire time, which can only be done in an arena style game. You're going to make jets fly around above a city block? You're going to have tank battles in a supermarket car park? What you're asking for is Call of Duty, but you somehow are the only person to not realize it.

That's why COD is your game. The fact that people have to explain this shit to you is what makes us suggest COD, the FPS for the lowest among us.
Lol, alright kid, send me PM when your reading comprehension is at a high enough level for me to explain what I said yet again.

Edit: I have played every battlefield game on PC since the series began, this game is less battlefield and more last year's flavor of the month copy cat.

There has always been fairly constant action in battlefield, to suddenly say running from point to point t hoping for a decently sized fire fight is for COD players is flat out stupid.
 
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Did you play the beta? Do you think a game with large maps should be constant fighting everywhere, or understand that it would be localized around victory points?

I played the beta, and other than the weird way you modify your weapon and the specialists, it felt like battlefield to me. No more or less downtime than any other battlefield title.

Pretty sure worldexclusive is the type that wants to camp out in the middle of nowhere and fight people, and thats never been a battlefield staple.
 
Instead of telling people who want a more traditional battlefield experience to play COD, you all should just go play fortnite so you can get you moments of peace and quiet in game lol.
 
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