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after watching lots of videos of this...it seriouisly doesn't look that good.
The hud is a complete mess and the graphics to me look worse that MWO (which I still think looks damn good)
the building crushing shit is kind of lame.
maybe if there is a real story mode and its good I'll grab it otherwise its just a nothing kind of game where you play endlessly for no real reason.
Joysticks have been a bad idea for players since MWO. I hated it at first, but I understand why they did things the way they did.
Joysticks are a bad idea for most games outside of high fidelity flight sims. That's mostly because developers don't incorporate joysticks in testing. Joystick support (if there) is added as-is.
Well I loaded it up, anyone have a solution for the super ultra mega blurry graphics? I've tried every setting present and it still looks like someone smeared vaseline on my monitor..
Try using Reshade and set the Lumasharpen setting to 1.5??
Works on a TON of other games etc.
Well I loaded it up, anyone have a solution for the super ultra mega blurry graphics? I've tried every setting present and it still looks like someone smeared vaseline on my monitor.
Also, joystick seems wonked out. Looks like they didn't really intend for you to use one.
What engine is this thing on? Its some kind of motion blur I figured out, but I can't get it to stop.
It's story line, but very painful low budget acting. I'm a huge Mechwarrior fan, and so far this is very Meh.
I was just going to say the same thing. Good lord does this game look awful on my RTX 2070. Mechwarrior Online looks light years better. Reshade or Freestyle does nothing to fix the blurry graphics. As soon as you are in motion, it's blur-o-rama. When you come to a dead stop, things sharpen up. It looks like the textures are reasonably high resolution when you get close to objects, so I wonder if it is a mi-mapping or LOD issue?
Yes, I'm on a 2070S too. The new drivers from yesterday fixed it I think, the game reset everything to maximum and sharpening to ON and now it looks great.
EDIT: the new 441.66 drivers from nvidia REALLY improved the performance of the game on my card. Highly recommend getting them asap.
Is the campaign story based with a strong emphasis on the narrative? Or is it more based around scenarios with little connection between them?
Watched a couple of reviews today, it seems like it's getting a good reception in general. Was a bit disappointed to hear there is no BAP/ECM and melee didn't make it in (will we EVER see this in a MW game?)
Other than that I am pleasantly surprised and hopefully will be more so once I pick it up.
Yeah, no ECM from what I've seen on streams is lame. The team AI looks to be pretty bad, like they take a ton of damage every battle to be not worth the cost. The other annoying thing is they don't let coop players gear out their own mechs, the game host has to do it. They need to patch in a way for everyone to customize their mechs and the host can just approve it or not. The huge star map is good, lets you travel all over the Innersphere.
Definately seems fun from what I've seen of co-op streams. They really should have spent more time on this instead of MWO. No team PvP is annoying but they obviously want people to keep playing MWO.
Surprisingly, my AI team have been doing pretty well damage wise. Admittedly I've only run a few missions so far, but they haven't blown out the budget or anything yet
As far as I can tell, there is no way to save preset paint jobs and / or apply a color scheme to all mechs. That would be a nice QoL feature.
Yeah, no ECM from what I've seen on streams is lame. The team AI looks to be pretty bad, like they take a ton of damage every battle to be not worth the cost. The other annoying thing is they don't let coop players gear out their own mechs, the game host has to do it. They need to patch in a way for everyone to customize their mechs and the host can just approve it or not. The huge star map is good, lets you travel all over the Innersphere.
Definately seems fun from what I've seen of co-op streams. They really should have spent more time on this instead of MWO. No team PvP is annoying but they obviously want people to keep playing MWO.
The AI gets betteras they level up, I snatch up the higher ranked pilots when I can. Now all 3 of my AI guys have over 30 points which makes them a lot more effective.
I'm about 1300 days in. Found a Hero Hunch and have been gauss-ing the shit out of everything that moves. I'll have to take a screenshot of my mechs together because their camo looks like starburst vomit to help better differentiate them at a glance.
It's fun so far. Still haven't had a heavy mech in my lance nor have I fought against one. I've been focusing on Davion missions and have "hero" status with them. Getting as much salvage as I can (headshots/leg shots!) to sell off the cheap light mechs to bolster my earnings. I enjoy the sub-200 ton light & medium lance arrangements immensely.
Does anyone else feel like the lasers kind of suck in this game compared to MWO? In MWO they are big and beautiful with a real feeling of power. In MW5 they are tiny little lines that don't look pretty or feel powerful
Is there any kind of update log for this game? They don't even have an official forum as far as I can tell.
Also, I've found (based on recommendation) that 4x Anisotropy and max AA is the best for sharpness in the game.
Not sure what the screenshot key is. Have you tried updating your video card drivers? The newest Nvidia drivers have improvements for MW5