500gb/sec interlinks would require some serious transceivers, much akin to the memory interface - same speed or double amount of them really! I don't see that being a nothing extra silicon wise. If it was was just caching, then the GPU would thrash memory bandwidth if both are contending while processing data and it would be a waste of time in any workload requiring processing, would it not?
IIRC the main customers for SSG cards are oil/gas and people with huge datasets. I still can't wait to see if it ends up in Navi and what implications will be for game development, sudden texture changes and teleporting around massive persistent worlds would be possible... e.g. portal 3 open world or something..
The memory to the SSD will have that type of bandwidth not to the GPU
And those oil and gas people, you think spending 100k vs 10k to get a tesla system which hell those can cruch their numbers quite a bit faster than a single SSG, what would they want to spend their money on? Mind you software too is already done, that market is pretty much a monopoly right now, as nV has been in that market since oh 3 to 5 years.
Hah 12mV is pretty crappy. What would you say is the average and what sample size roughly (if you care to say lol).
20mV I would say.
Last edited: