cageymaru
Fully [H]
- Joined
- Apr 10, 2003
- Messages
- 22,091
Donrockwilder and others Shenanigans highlights.
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I see they're still peddling more fictional crap. Thankfully the RHS mod is still being developed, because this game was DoA for me until that started shaping up. Not only that, but the quality is much higher. Rather than releasing more paid micro DLCs, I'd rather have them fix a lot of the odd shortcomings. Please, two reload animations for weapons. It is 2017 already! A squad interface that doesn't suck. I'd pay for small DLCs if they fixed things like that.
I guess technically most of the stuff is "fictional" but it's all based on either existing or prototype designs, so it's not far-future like say, the last two CoD games. So I guess I don't get that complaint, other than wanting exact replicas of current weapons which, as you stated, packs like RHS and CUPS are bringing into the fold. One of the greatest things about ArmA and BIS is the dedication to the modding community and making modding easy. Can't say that for the majority of developers out there these days.
As for the squad interface - I agree, maybe something like a radial menu would be better? It's tough because there are a lot of commands, and many are contextual, so making the interface easier to use may be a challenge. I would love to see improvements to the action menu in general as well...I think there are some mods (ShackTac maybe?) that improve the UI quite a bit.
Another great thing about ArmA is that you don't have to pay for mechanical updates - the DLCs are content only. And even then, there is no splitting of the MP community because you can play missions with DLC content, I think you just aren't able to use the new items, or you get to use them for a limited time? I don't recall exactly how it works (since I've owned all the DLC from day one) but it's more than fair and keeps the community cohesive.
Volume 2. Might have to take a day off Black Desert Online to hangout with the fellas.
I like mods, but if it wasn't for the mods I wouldn't have bought ArmA 3. I have zero interest in kit bashes and CAD prototypes. If ArmA 4 is the same trend I won't buy until it is bargain bin prices. Mods are to enhance, not fix shortcomings of the game itself. Only so much the mods can do as well due to the old engine. Only interesting DLC to me is the map, but IMO it is over priced and comes with more crap content/a co-op campaign I don't want.
Whoa, hold up.Cagey you play on Asylum?? lol I'm on server 4 too, I'm a cop there (Lt.)
Whoa, hold up.
How long have you guys been playing? I used to stream for Asylum (cop) for about a year. Rolled around with my long time buds, Durga , Death, Speed and Trilligy.
Seems like a matter of opinion, not really shortcomings of the game at all. It was never designed to be current-gen weapons and gear.
And the map DLC will be free.
Awesome, small world.
What's your Asylum name? Mine is the same as here.
Even the current DLC map (Toana, spelling)? Right now the mission editor defaults to it and not a map I own, with a nice "Purchase This" tag in blue. I get they want to sell DLC, but defaulting to the paid map each time you load up the game just feels a bit tacky even if it takes a second to select the right map.