That really is a nonsense reason to exclude a very basic feature for all MP games. We all know very well that DICE's interpolation does a pretty good job of covering up the shit netcode and the fact that the matchmaking is probably routing us to slow servers on the other side of the country.
I was being sarcastic but you don't need numbers to show you how a game feels...the numbers shouldn't override the feel of the game...just like the 60 fps people who probably wouldn't notice a difference if they were playing at 50 fps but they use the numbers to justify their outrage...if you let the numbers dictate your decisions then your perceptions change