Battlefield 3 General Discussion Thread

Isn't Operation Metro 64 Conquest the king of meat grinders?

You mean the biggest clutserfuck map? :p

it is the king of shitty maps....the russian side has a HUGE advantage.


Yeah, today I had an amazing American side team and we managed to get a hold but it was still pretty difficult I would say. Another game I was on the Russian side and the team sucked so bad the Americans got up and totally raped us. When we were on Americans that side...it was just sad, they capped all the points both times :eek:
 
You mean the biggest clutserfuck map? :p




Yeah, today I had an amazing American side team and we managed to get a hold but it was still pretty difficult I would say. Another game I was on the Russian side and the team sucked so bad the Americans got up and totally raped us. When we were on Americans that side...it was just sad, they capped all the points both times :eek:

All i ever see is the russians getting the center flag and the american get screwed cause the russians just have to wait up top and the americans can't do shit. It is a verfy unbalanced map and should have never been a conquest map.
 
All i ever see is the russians getting the center flag and the american get screwed cause the russians just have to wait up top and the americans can't do shit. It is a verfy unbalanced map and should have never been a conquest map.

Yeah, like I said the only way for the US to win is to have a much, much better team and the Russians have to be completely clueless/bad players to lose.
 
What the in-game UI should have looked like:

eUoVU.jpg
 
I gotta say defiant, that looks really nice and I would gladly have that instead of what we have now. I don't mind the current one, but that custom one is loads better.
 
that image is way too large to hotlink in a thread....even my 2560x1600 res window required scroll bars :eek:

That being said it'd be nice to have a UI like that, the current one feels like they decided to compromise a UI that could be used with minimal modifications between PC/console.
 
nice image, I have a feeling that at least some of that will come out in upcoming patches.
 
Would love to know what planet you UMP-45 decriers live on, or what it's ungodly accessory setup is.

I'm finding it wildly inferior to all but the intro guns.
 
I honestly don't know what the fuss is with any of the guns being 'WAY OP', total bs imo, all of the guns are pretty much the damn same, I've used most, not all, some iron sights are better than others but that's about it, I was killing people exactly the same with each. I prefer the SCAR because I just like the way it looks/sounds, but also use the UMP / PP2000 quite a bit too. They all do the same thing really, I didn't notice one killing faster than the other.
 
I gotta say defiant, that looks really nice and I would gladly have that instead of what we have now. I don't mind the current one, but that custom one is loads better.

If you agree with it, you should post your support at the BF3 feedback forum:

http://getsatisfaction.com/battlefield3/topics/new_in_game_ui

DICE's response so far:

Very good, hands-on suggestions of an alternative spawn/squad UI.
As you may understand, changing interfaces like this involves a lot of things both conceptually and technically. But with such concrete feedback, it definitely makes it easier for us to understand what ideas you have. We'll keep our eyes on this thread.
 
Pretty sure there are already cheaters in this game...ridiculous stuff happening.
 
Pretty sure there are already cheaters in this game...ridiculous stuff happening.

Any popular game will pretty much have cheaters. Companies even make money by developing and selling hacks for those types of games.

So not surprising at all.
 
I haven't found a server with long game play time. All the maps end too quick. I barely get a few kills and one team wins just like that. It happens quick on 64 player and 32 player servers. Admins needs to lengthen the map time limit or ticket limit. I hope they add a better chat function. I would like the chat menu to stay on all the time. It fades away too quick. Would be cool to be able to chat at the end of the maps when someone has won and we are waiting like 40 seconds for the next map.
 
I don't know - I kind of like the shorter round times. I don't have a lot of time to play, so I'd rather get a couple of rounds in than just one or two long ones. Plus it helps with the inevitable "crash after round ends" so you don't lose too many points. I'm sure in time some high ticket servers will crop up. Too bad there isn't any way to sort for that kind of stuff.
 
Things that need to be looked at:
IRNV (vechs too)
Rockets
mini-map enemy locations in hardcore or more server tools.
 
Wow just went ahead and used the M416 again...wow now I understand how weak the SMG's and Engineer guns are. This thing is like a hack compared to the engineer guns.
 
Wow just went ahead and used the M416 again...wow now I understand how weak the SMG's and Engineer guns are. This thing is like a hack compared to the engineer guns.

Wait till you get the AEK-971. This thing is an absolute beast of a weapon. Full-auto with zero recoil and perfect accuracy for cqc engagements and single/burst fire mode for long range kills. It also looks dead sexy and swaps magazines like a boss.
 
Wow just went ahead and used the M416 again...wow now I understand how weak the SMG's and Engineer guns are. This thing is like a hack compared to the engineer guns.

That gun is probably the second most I've been killed by. Closely following the M16A2 or whatever the default US assault rifle is. Now you're making me want to try unlocking it since I predominantly play Engineer!
 
Something must be up with the M416 I've used it all day and ended up with headshots 35% of the time... that's a bit high.

Other guns I get like 18% headshots.
 
The first thing I do when I spawn is type m to bring up the larger minimap. I like to play with it large. It is really frustrating and disorienting that the map reverts back to small every time you die or enter or exit a vehicle. Has anyone found a way to lock the minimap or deal with this in another way?
 
Wait you've never seen a jihad jeep before? It's a BF staple.

Of course I've seen them before, used to jihad all the time in BF2...it's just the superb editing and music choice of that video that had me LOLing.
 
fucking microstuttering omg single gtx 570 have tried EVERYTHING ht on off low,medium overclock not overclock ultram custom fuckk
 
that image is way too large to hotlink in a thread....even my 2560x1600 res window required scroll bars :eek:

That being said it'd be nice to have a UI like that, the current one feels like they decided to compromise a UI that could be used with minimal modifications between PC/console.

Tried resizing it but you just lose too much information.
 
Anyone having an issue where when you click the join button and you bring up the bf3 window it'll just freeze? Seems to happen to me all the time. I bring up the window, on the bottom right the origin message thing will keep blinking and it'll just stay like that, it won't say loading or anything. Sometimes I'm lucky and I can get in and play fine but this happens quite often.
 
fucking microstuttering omg single gtx 570 have tried EVERYTHING ht on off low,medium overclock not overclock ultram custom fuckk

Have you disabled HT in BIOS (If you have a CPU capable of it), ive heard of people having problems with it enabled.
 
All I ever do in BF3 is fly jets. I have yet to witness a jet pilot turning the tide of battle. Flying jets in BF3 and playing on the ground, even with helo's - is like playing two different games.
 
All I ever do in BF3 is fly jets. I have yet to witness a jet pilot turning the tide of battle. Flying jets in BF3 and playing on the ground, even with helo's - is like playing two different games.

IMHO this really defeats the purpose of a BF game, its a shame really.
 
All I ever do in BF3 is fly jets. I have yet to witness a jet pilot turning the tide of battle. Flying jets in BF3 and playing on the ground, even with helo's - is like playing two different games.

The problem as I see it is that it's too difficult to rank up the jet stuff, especially since Stingers are one of the first engineer unlocks. I know that flares are the first jet one, but trying to get kills with the MG on a fast jet is really difficult, and there's really nothing else you can do. Coupled with getting shot down every 30 seconds without flares, it's a really frustrating experience. My guess is most people just don't want to bother.

Another issue I've noticed is that people DO NOT SPOT ENOUGH. Unless it's an obvious plane, it's damn near impossible to see ground vehicles or helos from the jet. It simply moves too fast to see what's going on without a pre-spotted vehicle for a target.

TBH I think jets should have started out with bombs instead of just the MG. Then you might at least have a chance to kill a tank or something. Even dumbfire rockets like the helos would be better.
 
Another issue I've noticed is that people DO NOT SPOT ENOUGH.

I think that's a symptom of just how crap the CommRose is. Having to hold down 'q' for a second before the menu shows up just takes too long especially given that it disables your ability to shoot at the same time, which in most cases results in you being dead.

The other thing I have noticed in the teamwork department is that medics simply do not revive fallen team mates. In 10 hours of playing this I have received only 2 revives. There is something about this game which is just not conducive of team work\.
 
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