Forza 3... Who's Getting It?

Joystiq has two Forza 3 articles up on their site that were recently posted. One involves a new vehicle that will be in the game (the Bugatti Veyron), and the other is an interview with Game Directory Dan Greenawalt.

"The second disc contains three environments, and another 100-plus cars. What you do is actually install all the content from disc two as if it was DLC and then it automatically integrates into your game. So you can play off disc one without installing it, without ripping to the hard drive, and all the disc two content you have installed (similar to DLC) gets put into the career as AI opponents and shows in your career mode, as different races and the tracks change out."

Here's just a very small sample from the interview with Greenawalt. It's fairly long:

What about those with arcades? Where are they going to install the 2nd disk? It's also interesting how Greenwalt changed his tune.. from definitive racing game this gen to easiest to drive with enough eye candy. lol.
 
What about those with arcades? Where are they going to install the 2nd disk? It's also interesting how Greenwalt changed his tune.. from definitive racing game this gen to easiest to drive with enough eye candy. lol.

o dear. come on it must be a good game!!
 
o dear. come on it must be a good game!!

No doubt it will. I just still have that sour taste in my mouth after they introduced F3 at E3 by shitting all over GT series, that's all. In my opinion they should leave that kind of crap to fanboys. But it's just how I feel and it's all meaningless.
 
No doubt it will. I just still have that sour taste in my mouth after they introduced F3 at E3 by shitting all over GT series, that's all. In my opinion they should leave that kind of crap to fanboys. But it's just how I feel and it's all meaningless.

So saying you think your game is the best in the genre is shitting on everyone else? That's an interesting way to look at things. Show me anything where they said anything negative, ever, about GT.
 
No doubt it will. I just still have that sour taste in my mouth after they introduced F3 at E3 by shitting all over GT series, that's all. In my opinion they should leave that kind of crap to fanboys. But it's just how I feel and it's all meaningless.

It's okay. Tell us how you really feel.
 
What about those with arcades? Where are they going to install the 2nd disk? It's also interesting how Greenwalt changed his tune.. from definitive racing game this gen to easiest to drive with enough eye candy. lol.

Install the 2nd disk of extra content where you install all of your extra content that you also get from the marketplace...on the HDD you purchased for your arcade.
 
Well I think Forza 3 officially confirms that I will never own a PS3. GT5 should have been a launch title, or max a year in, as GT3 was for the PS2. I would have gotten a PS3 just to play GT5. Forza 3 completely stops the need to play GT5 anymore.

I'll more than likely just play GT5 at a friends house for comparisons now. I can't wait for Forza 3 to come out. Probably the only game I have been excited for this year.
 
GT5 should have been a launch title, or max a year in, as GT3 was for the PS2.


GT4 only just came out at the end of 2004 and early 2005. And you expect them to release a sequel on new hardware in only 2-3 years ?
That's not realistic considering its technical goals: 16 cars on track, 1080p 60fps.

Hell it took Turn Ten over 2 years to go from Forza 2 to Forza 3 and that was on the same hw and basically reusing the same physics engine.

It sucks fans have to wait so long, but I think it will have been worth the wait.
You can give up and forget about GT5, but the game will be even greater for having taken so long. If it had released 2 years ago back in 07, there's no way it would have dynamic weather or damage or a million other details PD hasn't told us about the full game yet.
 
GT4 only just came out at the end of 2004 and early 2005. And you expect them to release a sequel on new hardware in only 2-3 years ?
That's not realistic considering its technical goals: 16 cars on track, 1080p 60fps.

Hell it took Turn Ten over 2 years to go from Forza 2 to Forza 3 and that was on the same hw and basically reusing the same physics engine.

True, you have a good point there. I just think that the reason they are taking an needless amount of time to release GT5 because they want to have everything including the kitchen sink (NASCAR, and the other things that your mentioned).

Hats off to them for not compromising their quality of work, and not releasing that stuff sub par. But release some of that stuff as DLC, or an off shoot game, or a squeal, imo.

It sucks fans have to wait so long, but I think it will have been worth the wait. You can give up and forget about GT5, but the game will be even greater for having taken so long. If it had released 2 years ago back in 07, there's no way it would have dynamic weather or damage or a million other details PD hasn't told us about the full game yet.

Ya I could still purchase it. But it is going to have to wow me like GT1, and GT3 did. Maybe even more to entice me. (I got my PS1, and PS2 for those games). We will see. It is going to be a hell of a game in itself. Just not enough for me to buy a $300 console right now. Maybe when the PS3 drops another $100-150, or I can pick up a used one.

I will eagerly await Forza 3 until then.
 
But it is going to have to wow me like GT1, and GT3 did. Maybe even more to entice me. (I got my PS1, and PS2 for those games). We will see.


I bought a PS2 for GT3 too. GT5 arrives in December. If you already have an xbox I can see playing forza 3 to tide you over. I think you'll be wowed at TGS. PD has outdone themselves.
 
Forza 3? (Hard to tell sometimes in this thread ;) )

Europe: Oct 23
US: Oct 27
Japan: Oct 22
 
PT, you seem to be a regular in this thread. When is this game coming out?

Forza comes out mid October or something. Can't wait to see what my brother is gonna do to his cars. I'm too lazy for that artsy stuff lol.

Edit: D'oh Psychotext beat me to it :(
 
That would explain the PR spam hardforum has received in regards to GT5 in multiple threads.
 
It's pretty amazing he's gone from pimping screenshots and gifs to now flat out telling everyone how good the game is already. Sad that the rest of us have to wait for the actual release of the game.

I wish he'd use his time machine to kill hitler or something while he's buzzing into the future and back to report to us on the state of racing games....
 
GT4 only just came out at the end of 2004 and early 2005. And you expect them to release a sequel on new hardware in only 2-3 years ?
That's not realistic considering its technical goals: 16 cars on track, 1080p 60fps.

Hell it took Turn Ten over 2 years to go from Forza 2 to Forza 3 and that was on the same hw and basically reusing the same physics engine.

It sucks fans have to wait so long, but I think it will have been worth the wait.
You can give up and forget about GT5, but the game will be even greater for having taken so long. If it had released 2 years ago back in 07, there's no way it would have dynamic weather or damage or a million other details PD hasn't told us about the full game yet.

It may be the same BASE of the physics engine, but everything else in the game is brand new built from the ground up. They had over 250 people working on car models for this game using the new engine that they built in-house for this game. And that's just one piece of the puzzle. There's no reason a car game needs to spend almost 5 years in development. Didn't they start hyping this back at E3 '06, or even sooner than that?

Bottom line is, FM3 is out this October, and every time we get more info, we know it's going to kick some major ass.
 
Well, the FM team only spent 3 months per car, where as the GT team spent 6 months car. Obviously 6 months > 3 months, so GT is better.
 
So saying you think your game is the best in the genre is shitting on everyone else? That's an interesting way to look at things. Show me anything where they said anything negative, ever, about GT.
It doesn't take a rocket scientist, but of course you know all that, you saw the E3 conference, and you saw che's comments and his cheap shots... why bother?
Install the 2nd disk of extra content where you install all of your extra content that you also get from the marketplace...on the HDD you purchased for your arcade.
hm, so those without a HDD are "forced" to buy one in order to fully enjoy F3...
Holden is an amazing addition to the game. LOVE IT.
I agree here, that just might have sold the game for me. Vayron addition is awesome too, it will be cool to compare F3's Bugatti to GT5's :D
 
So seriously speaking what are the main difference between F3 and GT?

I'm an xbox fanboy but I might be getting the PS3 for $200 deal.
 
Edge have a preview in their latest mag for this. Don't have the full text but here's the last paragraph:

Despite its patrician tone, there are very few caveats with Forza 3. In what felt like the finished build this is player centric heaven for obsessives and fiddlers, and a superb, comprehensive racing game fir everyone else. Forza Motorsports 3 is pure triple-X don’t-tell-anyone car porn, and every single gleaming curve has been polished to rare perfection.

Hulk: In terms of main differences... Basically GT has more cars on track and more cars overall. Forza has more car customisation and more comprehensive community / online functionality.
 
So seriously speaking what are the main difference between F3 and GT?.

GT5 has better graphics. The lighting is more realistic. It runs at 1280x1080 X2 AA resolution and supports twice as many vehicles per race, 16.

GT5 has a larger scope with at least twice as many cars and events to choose from. The NASCAR and World Rally Championship licenses are nice extras.

Forza 3's lack of night racing & dynamic weather are the big feature discrepancies. Forza 3 will likely have more customization and tuning options. In contrast to GT5, all of the vehicles support damage. It's got a drag racing event.

We simply don't know which game will have a better community or online functionality. GT5:p's online mode needed work, but there is a slew of new online features they've been working on for the full game, like private rooms, youtube replay uploading, and voice/text chat.

Oh and GT5 supports logitech wheels. If you want a higher end wheel for F3, you pretty much need a fanatic. They are good but expensive ($400 range)
 
FM3 has better graphics. The lighting is more realistic. It runs at 720p 4xAA resolution and supports 8 vehicles per race.

FM3 has a larger scope with 8 cars on the track and 220 events to choose from. The Holden/Ford V8 Supercars and Stock Cars are nice extras.

GT5's lack of damage on all vehicles are the big feature discrepancies. FM3 will have full damage (cosmetic and physics) on all 400+ cars, fully represented interior/cockpit views on all 400+ cars, weight reduction to rollcage interiors on all 400+ cars, and modeled underbodies for all 400+ cars with complete roll over physics. GT5p will likely have less customization and tuning options. In contrast to FM3, GT5 physics are minimal compared to the feature set of FM3 physics.

FM3 will have a better community and online functionality. FM3s online mode has been the bar for racing options, and there is a slew of new online features they've been working on for the full game, including HD video uploading, and the ability to place replay cameras on the track anywhere you like to show off your videos.

Oh and FM3 supports Logitech DriveFX, Microsoft 360 Racing Wheel and Fanatec Porsche Turbo S wheels. Granted, you can't use the G27 wheel ($300), but for $100 more for the Fanatec Porsche wheel, you get a better wheel, and an actual Porsche steering wheel, that works on PC, PS3 and 360 (which means you can use it with GTR, FM3 and GT5), unlike the G27, which only works on the PC and PS3.

:D
 
Also keep in mind that FM3 supports party systems and a TON of online race types. Team racing, drifting events, cat & mouse, etc etc, and they are implementing the hopper systems from games like COD and Halo matchmaking. They have an online storefront where you can sell entire cars, or just paint jobs or tuning packages. Also, it's coming out less than 2.5 years after the last iteration did and has had a definitive release date since June of this year.
 
FM3 has better graphics. The lighting is more realistic. It runs at 720p 4xAA resolution and supports 8 vehicles per race.

The lighting in GT5 is more realistic. Unless you're obtuse, that's not a debatable point. It's blatantly obvious.

And in GT5, it actually gets dark. Forza 3 has no day/night cycle because the lighting is pre-baked into the textures. GT5 supports 720p X4aa. Its 1080p x2aa mode has 1.5 x the pixels of a Forza3 frame. Yeah only 8 cars. Weren't you the guy who thought it was due to the LIVE network ? It's the Forza 3 engine. If they wanted 16 cars on track like GT5, they'd have to compromise graphics elsewhere, like bump the LOD fade in from 20 yards to 10.
I've noticed that about Forza 3, it's quite aggressive with swapping out low res textures in the immediate forground. However the distant scenery looks great.

FM3 has a larger scope with 8 cars on the track and 220 events to choose from. The Holden/Ford V8 Supercars and Stock Cars are nice extras.

Larger scope with less vehicles/tracks/events ? That makes no sense.
And yeah a handful of Australian/American car models are equivalent to a NASCAR and WRC mode. :eek:

with complete roll over physics.

GT5 has rollover physics. It might not have damage on all 1000 car models, but I think you'll see the damage model is more complete. The car models are all composed of individual pieces. Forza 3's cars aren't that precise. And I wouldn't brag about an underbody texture. It's mandatory if the car is going to flip. :cool:

GT5 physics are minimal compared to the feature set of FM3 physics.

GT5 has dynamic weather physics ! When the track is wet, it affects traction etc.
That feature alone trumps any trivial "check box" feature like roll cage encumbrance. LOL the Forza 3 fans went rabid for that. Actually we don't even know if GT5 doesn't have it, but we know F3 doesn't have dynamic weather physics. ;) The developers confirmed there is no weather or night racing in Forza 3. They've really backed off the cocky attitude at E3. They'll have the baton for about 2 months, or however long it takes for GT5 to release. Hopefully Kaz roundhouse kicks Dan Greenawalt in the face as payback for the "bitch slap". what a joke.

Oh and FM3 supports Logitech DriveFX, Microsoft 360 Racing Wheel and Fanatec Porsche Turbo S wheels. Granted, you can't use the G27 wheel ($300), but for $100 more for the Fanatec Porsche wheel, you get a better wheel, and an actual Porsche steering wheel, that works on PC, PS3 and 360 (which means you can use it with GTR, FM3 and GT5), unlike the G27, which only works on the PC and PS3.

Translation: X360 is proprietary and has an attitude of extracting maximum profit with peripherals while the PS3 supports standard USB peripherals. I wouldn't buy a G27. It's a ripoff. Right now you can get a G25 for £99 with free shipping. Let's be honest, 99% of consumers are not willing to spend $400 on a fanatic wheel. It's a valid point. Basically X360 gamers are stuck with low end junk wheels or the most expensive mass produced brand on the market. I'd certainly like the choice of a mainstream "value" wheel.

mETRo made a good point. F3 is a favorite to win for online functionality, that and all the tuner stuff has always been Forza's forte. It's got to carve out a niche for itself. :)

edit: thought of one last pro/con. F3 has Porsche. It doesn't look like GT5 got that license. :(
 
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GT5 has rollover physics. It might not have damage on all 1000 car models, but I think you'll see the damage model is more complete. The car models are all composed of individual pieces. Forza 3's cars aren't that precise. And I wouldn't brag about an underbody texture. It's mandatory if the car is going to flip. :cool:
Unless the damage is far more comprehensive in the final game than what they've shown so far... no, I wouldn't say the damage model is more complete. Cars don't even "impact" with objects, there's still a force field around them which you see cars bounce off before being deformed.

Anyway, I think we all get it... you like GT, you don't like Forza.
 
LOL @ Stereo's comments.

Psycho, great links. I had only seen the garage mode vid. The gamespot ones I had not seen. For those who want to catch a glimpse of the Ring with the Veyron, check out the overview link.

The Livery Editor video with the store front...holy mother of god.....THAT is untouchable. I pretty much crapped my pants with that feature set.
 
The lighting in GT5 is more realistic. Unless you're obtuse, that's not a debatable point. It's blatantly obvious.

And in GT5, it actually gets dark. Forza 3 has no day/night cycle because the lighting is pre-baked into the textures. GT5 supports 720p X4aa. Its 1080p x2aa mode has 1.5 x the pixels of a Forza3 frame. Yeah only 8 cars. Weren't you the guy who thought it was due to the LIVE network ? It's the Forza 3 engine. If they wanted 16 cars on track like GT5, they'd have to compromise graphics elsewhere, like bump the LOD fade in from 20 yards to 10.
I've noticed that about Forza 3, it's quite aggressive with swapping out low res textures in the immediate forground. However the distant scenery looks great.



Larger scope with less vehicles/tracks/events ? That makes no sense.
And yeah a handful of Australian/American car models are equivalent to a NASCAR and WRC mode. :eek:



GT5 has rollover physics. It might not have damage on all 1000 car models, but I think you'll see the damage model is more complete. The car models are all composed of individual pieces. Forza 3's cars aren't that precise. And I wouldn't brag about an underbody texture. It's mandatory if the car is going to flip. :cool:



GT5 has dynamic weather physics ! When the track is wet, it affects traction etc.
That feature alone trumps any trivial "check box" feature like roll cage encumbrance. LOL the Forza 3 fans went rabid for that. Actually we don't even know if GT5 doesn't have it, but we know F3 doesn't have dynamic weather physics. ;) The developers confirmed there is no weather or night racing in Forza 3. They've really backed off the cocky attitude at E3. They'll have the baton for about 2 months, or however long it takes for GT5 to release. Hopefully Kaz roundhouse kicks Dan Greenawalt in the face as payback for the "bitch slap". what a joke.



Translation: X360 is proprietary and has an attitude of extracting maximum profit with peripherals while the PS3 supports standard USB peripherals. I wouldn't buy a G27. It's a ripoff. Right now you can get a G25 for £99 with free shipping. Let's be honest, 99% of consumers are not willing to spend $400 on a fanatic wheel. It's a valid point. Basically X360 gamers are stuck with low end junk wheels or the most expensive mass produced brand on the market. I'd certainly like the choice of a mainstream "value" wheel.

mETRo made a good point. F3 is a favorite to win for online functionality, that and all the tuner stuff has always been Forza's forte. It's got to carve out a niche for itself. :)

edit: thought of one last pro/con. F3 has Porsche. It doesn't look like GT5 got that license. :(

rofl
 
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