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Xbox series X

For backwards compatibility does it go back to 360 games or just Xbox one games?
 
Razer Wolverine Xbox controller any good? They have them at Walmart but the price is like 249.00 for the PS5 version but the regular Wolverine is similar shape they are dirt cheap on eBay. If anyone can make a good 3rd part controller it would be Razer
 
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I did the deal and bought a X-BOX design custom labs controller. I spent like 4-5 hours on there past two days.I got it down to 149.00 with no case paddles or colored sticks. Wanted the tradional colored buttons and flashy green triggers. There is a Starfield controller on there that doesn't look bad that someone made. I almost went for a Master Chief custom controller but the thing was would I get sick of it after a while I think I would. Basically just going to use this for my PC since I don't even own a X-BOX I already own a Elite controller but it's about exciting as a brick. Plus I only use a mouse for surfing so buying a few more controller makes sence instead of buying the latest Razer PC crashing mouse.

I think Xbox makes ugly elite controller so people spend more money on the custom stuff

People spend 120.00 on antiquated mice only to be a piece of junk I have no reason to buy another mouse as long as I live.
 
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I did the Deed and bought a X-BOX design labs custom I spent like 4-5 hours on there past two days.
I got it down to 149.00 with no case paddles or colors sticks. Wanted the tradional colored buttons and flashy green triggers. There is a Starfield controller on there that doesn't look bad that someone made. I almost went for a Master Chief custom controller but the thing was would I get sick of it after a while I think I would. Basically just going to use this for my PC since I don't even own a X-BOX I already own a Elite controller but it's about exciting as a brick. Plus I only use a mouse for surfing so buying a few more controller makes sence instead of buying the latest Razer PC crashing mouse.

Which pillow does it match?
 
I finally got around to picking up a Series X this past weekend. Paid $250 new due to a pricing error on Amazon's part. :)

Anyhow, I am quite pleased with it and have myself addicted to Destiny 2 again. LOL
 
I finally got around to picking up a Series X this past weekend. Paid $250 new due to a pricing error on Amazon's part. :)

Anyhow, I am quite pleased with it and have myself addicted to Destiny 2 again. LOL
Nice!

Make sure you get gamepass and take a look at some of the games. I've backed off on MP shooters alot latley and gamepass has been magical, currently playing sea of stars and its awesome.
 
Nice!

Make sure you get gamepass and take a look at some of the games. I've backed off on MP shooters alot latley and gamepass has been magical, currently playing sea of stars and its awesome.
Yeah, I already have GamePass Ultimate. :)

I like the consistent frame rate in the games and how fast things load. Overall pleased .
 
My controller shipped but guess what it ships from friggin China. I'm sure the kids who assemble them do a good job. I kinda wish I went with all green buttons but I can live with it. I just went with colored for clarity even though I have the buttons memorized.

FROM

DONGGUAN, CN CN

Label Created​

12/27/23 5:38 AM

WE HAVE YOUR PACKAGE

DONGGUAN CN
12/28/23 4:48 PM

ON THE WAY

International shipment release
MEMPHIS, TN
12/30/23 9:55 AM
 
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I like it alot no extras though took about a week and half to arrive hope it doesn't have stick drift.
 
What's so special about it? Just curious....
Just custom colors directly from Xbox plus all the elite features like micro tuning the thumbsticks I'm done collecting gaming mice. Plus profiles which can be adjusted in the Xbox controller app.

If I had to do it over I would of got pink and black and tinted the thumbsticks.
 
Microsoft Has an All-Digital, White Xbox Series X in the Works

Beyond the color switch-up and the lack of an optical disc drive, the other changes made to the white Xbox Series X shown to us include an improved heatsink and an upgraded Nexus card as opposed to the one on the current Xbox Series X...

https://exputer.com/exputer/all-digital-white-xbox-series-x-development/
Still haven't seen any cylinder Xboxes at work keep getting the box versions. One of the better parts of being a PS5 owner is you can change the color whenever you want. I haven't used mine in two months. I might pick up Unicorn Overlord next week. I think Walmart might actually carry them.
 
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Here's hoping the new version of the Series X allows standard m.2 2280 SSD expansion like the PS5. For me, that's the biggest drawback against the Xbox hardware.

Not really feeling the need for a new Series X, however, if they shrink it down to Series S proportions, I might be tempted.
 
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This was timely as I was considering if I should finally get the latest xbox. I don't play games much these days and still hoping for a game that is compelling enough to spend the time and money on. Guess I can wait a few more months.
 
This was timely as I was considering if I should finally get the latest xbox. I don't play games much these days and still hoping for a game that is compelling enough to spend the time and money on. Guess I can wait a few more months.
There is no performance benefit. It is just a 6nm refresh

It will have a better cooling & maybe cheaper because it ditches the optical drive
 
S.T.A.L.K.E.R. Legends of the Zone Trilogy

all three S.T.A.L.K.E.R. games are now available on Xbox...a collection that includes 2007's Shadow of Chernobyl, 2008's Clear Sky, and 2009's Call of Pripyat, delivering GSC Game World's franchise for the first time to consoles

later this year, the team will release a patch for Xbox Series X|S version that will bring additional graphical enhancements and other features...the console versions will also have mod support via mod.io, but this too will be a feature to roll out later as the team continues to tweak things a bit...

https://news.xbox.com/en-us/2024/03/06/xbox-partner-preview-stalker-trilogy/


View: https://www.youtube.com/watch?v=-MO-ZDMBVqk
 
The Xbox Games Showcase will be livestreamed on June 9th 2024, starting at 10am PT

The Xbox Games Showcase will feature games from Microsoft’s full portfolio of developers, including “Activision, Blizzard, Bethesda, Xbox Game Studios” and even some third-party publishers...like last year with Starfield, this will be a “double feature” with a main showcase, and a “Direct” which will dive deeper on a specific game...

https://twitter.com/Xbox/status/1785308276063633588
 
Full Next-Gen Xbox Reportedly Set for 2027, Xbox-Branded Gaming Handheld Due Out Later in 2025

https://www.windowscentral.com/gaming/xbox/xbox-hardware-report-project-keenan-next-gen-xbox-2027
Really don't see why these take so long now. Everything is suing the same architecture. We've already shown the same console game can run at different performance levels across different hardware specifications, the same as a PC. Take the series X, give it a healthy hardware upgrade, call it the series Z, patch in an Ultra Performance mode, have a nice day.
 
Really don't see why these take so long now. Everything is suing the same architecture. We've already shown the same console game can run at different performance levels across different hardware specifications, the same as a PC. Take the series X, give it a healthy hardware upgrade, call it the series Z, patch in an Ultra Performance mode, have a nice day.
I believe the 2027 date is a guess by the reporter

My guess is nov 26. The 25th anniversary
 
Really don't see why these take so long now. Everything is suing the same architecture. We've already shown the same console game can run at different performance levels across different hardware specifications, the same as a PC. Take the series X, give it a healthy hardware upgrade, call it the series Z, patch in an Ultra Performance mode, have a nice day.
Console generations are 5-7 years. The Series X|S will be 5 years old in November. It came out 7 years after the Xbox One.
 
Console generations are 5-7 years. The Series X|S will be 5 years old in November. It came out 7 years after the Xbox One.
That's the point. There is no reason for it to take that long anymore. There is no real difference between an XBOX, Playstation or a PC now and we've proven that console games can adapt to the hardware they are running on, same as a PC.
 
Really don't see why these take so long now. Everything is suing the same architecture. We've already shown the same console game can run at different performance levels across different hardware specifications, the same as a PC. Take the series X, give it a healthy hardware upgrade, call it the series Z, patch in an Ultra Performance mode, have a nice day.
I think the ps5 pro keeping zen2-rdna2 do show a bit why, same architecture to a point, if you need different shaders binary for many targets, you end up being actual PCs and not just in our usual hyperbolic way.

If every console's makers had an actual upgrade every 3 years, we could end up with shaders compilation issues happening on consoles games like on PC and not much optimization made toward each hardware, combined with half the sales and time to do it woudl create way less R&D on the design of each APU, quickly that a lot of performance at launch vs a PC at the same price edge that could disappear, same goes for the notion (real or not) that games tend to work all the time out of box even on more fancy setup (7.1 sound, TV-receiver hdmi 2-2.1 when it was new, HDR, etc...) because the people making them tested and made sure it ran well on the exact same hardware that you have at home.

For small studio targeting ps4, ps4pro, Switch, XboxX-S-ps5 is already a lot of work, there is need for a reason for consumer to accept the platform that do not let you play free Epic games and monthly charge for multiplayer and a lot of those reasons (low upfront price for the impressive performance, "out of the box no issues", dev making exclusive for them, no shader's compilation stutter type of issues, no need to care about upgrading following the tech talk at all, get all at risk if you do actual refresh at an high frequency).
 
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That's the point. There is no reason for it to take that long anymore. There is no real difference between an XBOX, Playstation or a PC now and we've proven that console games can adapt to the hardware they are running on, same as a PC.
PC doesn't have a shared memory architecture. PS5 uses a bespoke API. If a new console was released every 2-3 years then the console business may as well not exist. Unlike PC gamers, console gamers are not keen on upgrading their hardware that often, meaning it would die off naturally before or after the manufacturers go under. The game development paradigm would also shift, as much older hardware would need to be supported for longer. Look at how much the Series S, a weaker console compared to last gen's Xbox One X, is holding games back today for anyone who wants to have a multiplatform release. It's not just about quality and scaling options. You can't design robust and exciting features if the baseline is set so low.
 
PC doesn't have a shared memory architecture. PS5 uses a bespoke API. If a new console was released every 2-3 years then the console business may as well not exist. Unlike PC gamers, console gamers are not keen on upgrading their hardware that often, meaning it would die off naturally before or after the manufacturers go under. The game development paradigm would also shift, as much older hardware would need to be supported for longer. Look at how much the Series S, a weaker console compared to last gen's Xbox One X, is holding games back today for anyone who wants to have a multiplatform release. It's not just about quality and scaling options. You can't design robust and exciting features if the baseline is set so low.
Everything you just said absolutely applies to a PC and is only an issue *because* the legacy console model is outdated. You're describing an APU, which is what a console uses. An API is software which isn't a hardware limitation and something that would easily be adapted to a changing landscape, the same as a PC or any other typical technology release cycle. Hell, let the console run the "PC" version and be done with it. This problem is already solved, the current limitations only exist because console upgrade cycles are so slow. Let's fix the actual problem.

I'm not suggesting the current status quo be tweaked, I'm saying there is no longer any reason for it to exist at all. A modern XBOX or PS is just an APU powered PC in an engineered form factor running a custom software front end to make it controller friendly. Sounds like a steam deck to me. Again, let the console just run the PC version. PC gamers would probably benefit as well. Just the quick resume/suspend features alone from consoles would be welcomed by PC gamers. It's just better.

PC developers have to support a FAR wider range of hardware than a console would ever see. Even if there were an upgraded console every year, it would still be NOTHING compared to what is "normal" on a PC already.

There are definitely a very large portion of "console gamers" that would go for regular upgrades. There is a misconception that people who prefer consoles only do so because they can't afford a PC or some other nonsense. I'm a six figure console gamer and there are many like me. I have a pretty beefy gaming pc that sits and rots because the console is just easier to pick up the controller, hit literally 1 button and pickup exactly where I was before. When I'm done I literally hit the same button and it turns off waiting for the next time that I have 30 minutes to play. It auto updates everything without me ever seeing it. No driver nonsense. No windows garbage. I don't have to tweak or troubleshoot hardware. No 13 different game launchers. A full blown proper App Store built in. It's just a better fit for my busy schedule.

If your (not you specifically obviously) series S isn't keeping up with modern games then you do the same thing a PC owner does, upgrade or keep your whining to yourself. It's not like your older games stop working, the same as any other release cycle.

If steam sold a SFF desktop computer with some GPU balls that did exactly the same thing as the steam deck but ran 1440 or 4K and saw a hardware upgrade every 2 years people would buy the hell out of it. We have a word for such a device......
 
I for one am enjoying the longer lifecycle of a console. It’s been nice too that the Xbox consoles have let you reuse the controllers from the previous gen as well. I don’t use my console often and the longer lifespan and the ability to reuse the accessories has helped me feel I got value for my purchase price.

Somehow, even though the hardware is old it still manages to run new games pretty darn well.
For me, the current model is working quite well and is more attractive, than a new release every 2-3 years. If they were still doing the new release every 2-3 years model, I wouldn’t be buying consoles.
I recently played the new Indiana Jones game at launch on my PC. At the time it was a 12700k and a 3080 card. It looked good, but struggled with frame rates and several times with me tinkering with settings trying to max out graphical settings it exceeded my memory buffer and ran so slow I had to alt f4 and reset the game because I couldn’t even navigate the menus. I looked up guides to try to find the sweet spot of graphics and performance after some failed tinkering. The game looked like it had potential but needed new hardware. It’s the single biggest reason I upgraded to a $900 (shipped and taxed) 5070TI. I kept reading everywhere you needed cutting edge hardware to make the game playable and look great. I knew my PC was struggling.

I then loaded it up on my Xbox series X out if curiosity. It somehow looked nearly as good as PC and ran smoother than PC on the now relatively much older console hardware. Yes it looked lower resolution , but the experience was seamless. I was in and playing, resuming where I was in just a moment; with no tinkering or frustration. It looked much better than I expected after a couple hours of messing around with it on PC. My kids have the Series S upstairs and play current gen games on it. When I walk by I’m usually pretty impressed what they manage to do with even the lesser hardware of that unit.
 
I've been mainly a pc gamer for YEARS. After having our baby and not getting much time to sit and play, ive been doing more console gaming now. As said its a quick grab controller when you have a short downtime.

And sitting at my pc at work or work from home days, nice to get off the keyboard for a bit IMO.
 
Everything you just said absolutely applies to a PC and is only an issue *because* the legacy console model is outdated. You're describing an APU, which is what a console uses. An API is software which isn't a hardware limitation and something that would easily be adapted to a changing landscape, the same as a PC or any other typical technology release cycle. Hell, let the console run the "PC" version and be done with it. This problem is already solved, the current limitations only exist because console upgrade cycles are so slow. Let's fix the actual problem.

I'm not suggesting the current status quo be tweaked, I'm saying there is no longer any reason for it to exist at all. A modern XBOX or PS is just an APU powered PC in an engineered form factor running a custom software front end to make it controller friendly. Sounds like a steam deck to me. Again, let the console just run the PC version. PC gamers would probably benefit as well. Just the quick resume/suspend features alone from consoles would be welcomed by PC gamers. It's just better.

PC developers have to support a FAR wider range of hardware than a console would ever see. Even if there were an upgraded console every year, it would still be NOTHING compared to what is "normal" on a PC already.

There are definitely a very large portion of "console gamers" that would go for regular upgrades. There is a misconception that people who prefer consoles only do so because they can't afford a PC or some other nonsense. I'm a six figure console gamer and there are many like me. I have a pretty beefy gaming pc that sits and rots because the console is just easier to pick up the controller, hit literally 1 button and pickup exactly where I was before. When I'm done I literally hit the same button and it turns off waiting for the next time that I have 30 minutes to play. It auto updates everything without me ever seeing it. No driver nonsense. No windows garbage. I don't have to tweak or troubleshoot hardware. No 13 different game launchers. A full blown proper App Store built in. It's just a better fit for my busy schedule.

If your (not you specifically obviously) series S isn't keeping up with modern games then you do the same thing a PC owner does, upgrade or keep your whining to yourself. It's not like your older games stop working, the same as any other release cycle.

If steam sold a SFF desktop computer with some GPU balls that did exactly the same thing as the steam deck but ran 1440 or 4K and saw a hardware upgrade every 2 years people would buy the hell out of it. We have a word for such a device......
No, I am talking about the API. The PlayStation API used to be based on OpenGL, but it isn't anymore. One of the reasons it's still difficult to port games between consoles and why there is still such a performance disparity despite the hardware being more similar than ever.
 
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