If that's your position, then I suggest you file suit against sofa, assuming of course that Kyle would be willing to disclose his personal information (he won't be).
Zachstar can't file suit, because he's not the OP!
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
If that's your position, then I suggest you file suit against sofa, assuming of course that Kyle would be willing to disclose his personal information (he won't be).
I read a story of someone who was banned in this wave for having a firmware modification who never used any backups or pirated material. Instead, he used the capability for playing out of region games. Does he deserve a ban?
Personally I feel console the equivalent of cutting off a hand to punish petty theft - outdated, barbaric, and too hard a punishment for the crime. You don't get your NIC blacklisted from every Activision game server if you try to run a pirated Starcraft game - you're simply denied the service and told to buy a legit copy. This is a good system and encourages people to purchase the games instead. Console bans only make for more piracy. After being banned, there's no incentive to buy games ever again. There are very few "pure" pirates. Many pirates own a ton of legit games, be it for online play, or supporting companies they deem viable etc... so this WILL mean a loss of sales, as those who used to buy titles in addition to pirating, are no longer able to do so.
Backwards, draconian, and punitive. Times like this make me glad for services like Xlink Kai, and hope they can support more games in the future.
I just don't understand why you have such a massive hardon against piracy. Did it touch you in the no-no place when you were a kid?
I don't understand why you think it's okay?
Beacuse thanks to pirates new games that people MAY want to actually support the dev for are now up to 59 USD. Whine all you want but Pirates make the excuse of such high prices possible.
And not only that good devs are losing their jobs. And its not like working at Mcdonalds where you can just go to Taco Bell and apply next. The job market is saturated causing them to be out of work for months even years. Many younger ones just out of college and full of college debt due to the extreme prices.
So ya I take the issue very seriously. Especially after talking to pirates who actually think they arent pirates.
Beacuse thanks to pirates new games that people MAY want to actually support the dev for are now up to 59 USD. Whine all you want but Pirates make the excuse of such high prices possible.
And not only that good devs are losing their jobs. And its not like working at Mcdonalds where you can just go to Taco Bell and apply next. The job market is saturated causing them to be out of work for months even years. Many younger ones just out of college and full of college debt due to the extreme prices.
So ya I take the issue very seriously. Especially after talking to pirates who actually think they arent pirates.
Ah, the irony is thick here!
Crippling hardware I bought and paid for, regardless of what I did with it, is not cool. This is akin to GM disabling the satnav and cruise control in my car because I decided to install a modified ECU or any other aftermarket modification. And because I'm an OnStar subscriber, they can even do it remotely. Nobody would stand for this. The Xbox360 is hardware, it is sold and advertised with certain capabilities. It is not sold as a software license, nor would I consider it to include one since the software cannot be separated from the hardware (it's firmware) - and revoking or modifying after purchase a legitimately purchased software license for any reason is of questionable legality itself and would likely run afoul of contract law. Removing those capabilities is breaking the hardware you purchased, and I don't think this should be legal (and it probably isn't, given good enough legal counsel...). It's unauthorized access to your property (the Xbox is modified remotely without your consent), and if nothing else, should qualify as a computer crime.
Also be very careful who you call criminals. Regardless of whether or not piracy was likely to be rampant among the group that was banned, modifying a console is not necessarily illegal (and should not be illegal). It is the act of duplicating the games that is infringing, the fact that the console was modified is meaningless. This is an important distinction; if you allow the vendor to control what you do with hardware you purchased, you're basically just renting it from them under unclear and constantly changing terms. It is hardware that you own, and you have the right to do whatever you like to it; in return MS is welcome to deny you from accessing their services, but they should not be allowed to break your hardware in other ways.
I really wouldn't care if they'd just banned these people from XBL. That's well within their rights. But bricking features that don't depend on XBL? Definitely too far.
I just don't understand why you have such a massive hardon against piracy. Did it touch you in the no-no place when you were a kid?
Piracy has helped to killed the PC as a profitable platform that developers want to make games for. Nine out of ten people that played a little indie game called World Of Goo pirated it. This is just an obscure indie, the numbers follow for the big games too. Consoles not only provide a wide market, but publishers can also count on the console makers to put the smack down on piracy since it is a closed platform and because lost sales hurt the console maker as well since they get a cut of all software sold.
No protection like this exists on the PC, not outside subscription services like MMOs, which again are closed systems.
If you like something, vote with your wallet and BUY it. Don't steal everything you like and then complain about why people don't make the cool things that you like anymore. There's a reason why so many musicians that were rock or pop have made country music in the last few years: Because country music fans buy their music. Ditto all the silly Disney music out there that parents buy for their kids (before they get old enough to pirate cool music, which they then wonder why so few people are making stuff like that anymore).
So yeah, I hate piracy because it is a major contributor to killing the PC as a viable platform for gaming, even though PCs are currently more powerful than they ever were and exponentially more stable and reliable than they ever were during their heyday.
Fucking apologists, GTFO
you are so god damn hopelessly stupid if you cant tell the difference between walking into a store and stealing a game and pirating a game on the internet.
the difference being that stealing something physical costs the company who made it money. pirating software does not. you can not say "oh, well, that person would have bought it if they didnt pirate it!" because you have no idea if they would have or not.
the decline in PC gaming that is widely spread about in the news is largely due to digital distribution. NPD, the company that tracks these sales, doesnt even look at online sales (amazon.com) or DD at all; they only see brick and mortar retail sales. games are still selling well, we just dont buy them from gamestop anymore, and the DD services never release sales numbers.
Because I find it more enjoyable to play those games online then I do on PC anymore. Not to mention, theres just more people on Live vs PC. And no, I don't play Counter Suck, so it doesn't count for me.
SupposedlyZachstar can't file suit, because he's not the OP!
Pirates are the common scapegoats, not the sole reason for higher prices. Your claim that game prices are being raised because of piracy is based on a false association.Beacuse thanks to pirates new games that people MAY want to actually support the dev for are now up to 59 USD. Whine all you want but Pirates make the excuse of such high prices possible.
It's not our job to provide a job market for game developers, and buying games certainly doesn't ensure that anyone wishing to enter that sector is guaranteed to get a job. This sob story is irrelevant to the discussion.And not only that good devs are losing their jobs. And its not like working at Mcdonalds where you can just go to Taco Bell and apply next. The job market is saturated causing them to be out of work for months even years. Many younger ones just out of college and full of college debt due to the extreme prices.
Do you know World of Goo wasn't profitable, Serpico?Piracy has helped to killed the PC as a profitable platform that developers want to make games for. Nine out of ten people that played a little indie game called World Of Goo pirated it.
He isn't an apologist. He clearly stated that he doesn't condone piracy, nor does he defend the actions of pirates.Fucking apologists, GTFO
Why even play Xbox Live in the first place?
Piracy has helped to killed the PC as a profitable platform that developers want to make games for. Nine out of ten people that played a little indie game called World Of Goo pirated it. This is just an obscure indie, the numbers follow for the big games too. Consoles not only provide a wide market, but publishers can also count on the console makers to put the smack down on piracy since it is a closed platform and because lost sales hurt the console maker as well since they get a cut of all software sold.
No protection like this exists on the PC, not outside subscription services like MMOs, which again are closed systems.
If you like something, vote with your wallet and BUY it. Don't steal everything you like and then complain about why people don't make the cool things that you like anymore. There's a reason why so many musicians that were rock or pop have made country music in the last few years: Because country music fans buy their music. Ditto all the silly Disney music out there that parents buy for their kids (before they get old enough to pirate cool music, which they then wonder why so few people are making stuff like that anymore).
So yeah, I hate piracy because it is a major contributor to killing the PC as a viable platform for gaming, even though PCs are currently more powerful than they ever were and exponentially more stable and reliable than they ever were during their heyday.
Fucking apologists, GTFO
As long as people are making millions of dollars off of video games, music, and movies, I'm afraid that I can't believe the industries are completely ruined. When people completely stop making any form of entertainment because it's not profitable, then we can talk.
As long as people are making millions of dollars off of video games, music, and movies, I'm afraid that I can't believe the industries are completely ruined. When people completely stop making any form of entertainment because it's not profitable, then we can talk.
If you're not making money, it's your own fault. Don't blame pirates. If you're putting out something good, people will buy it. Look at Dragon Age, it's easily piratable, but it's still selling extremely well, because it's a good game, and I'm sure bioware is making big money off of it.
If I was a pirate I would have expected to get banned sooner or later and already been prepared to just play my 360 offline.
Envy is a bad argument...so is being a cheapskate.
Envy? LOL. If people create something and they make huge amounts of money from it, they deserve it. The opposite is true. If people make something and don't make any money, it's their own fault.
There's piracy on the PSP, the DS, the 360, and the PC, and yet the gaming industry hasn't disappeared. People are still buying games, and people are still making money.
Are you blind?
Havn't you seen what has happen to PC gaming due to piracy?
No. Please, tell me.
DRM, titles not comming out on PC, those that do, many of them are piss poor console-port...because why invest in development that will not bring profit...due to piracy.
Crippling hardware I bought and paid for, regardless of what I did with it, is not cool. This is akin to GM disabling the satnav and cruise control in my car because I decided to install a modified ECU or any other aftermarket modification. And because I'm an OnStar subscriber, they can even do it remotely. Nobody would stand for this. The Xbox360 is hardware, it is sold and advertised with certain capabilities. It is not sold as a software license, nor would I consider it to include one since the software cannot be separated from the hardware (it's firmware) - and revoking or modifying after purchase a legitimately purchased software license for any reason is of questionable legality itself and would likely run afoul of contract law. Removing those capabilities is breaking the hardware you purchased, and I don't think this should be legal (and it probably isn't, given good enough legal counsel...). It's unauthorized access to your property (the Xbox is modified remotely without your consent), and if nothing else, should qualify as a computer crime.
Also be very careful who you call criminals. Regardless of whether or not piracy was likely to be rampant among the group that was banned, modifying a console is not necessarily illegal (and should not be illegal). It is the act of duplicating the games that is infringing, the fact that the console was modified is meaningless. This is an important distinction; if you allow the vendor to control what you do with hardware you purchased, you're basically just renting it from them under unclear and constantly changing terms. It is hardware that you own, and you have the right to do whatever you like to it; in return MS is welcome to deny you from accessing their services, but they should not be allowed to break your hardware in other ways.
I really wouldn't care if they'd just banned these people from XBL. That's well within their rights. But bricking features that don't depend on XBL? Definitely too far.
Ok then, let's stop making games for any console except the PS3 because they'll just get pirated.
Unless you are defending pirate-scum, what is your point?
Ok then, let's stop making games for any console except the PS3 because they'll just get pirated.
if the PS3 was more popular than the xbox360, we would have pirated games for that system but since the money isn't there for the pirates, it has not happened
DRM, titles not comming out on PC, those that do, many of them are piss poor console-port...because why invest in development that will not bring profit...due to piracy.
DRM, titles not comming out on PC, those that do, many of them are piss poor console-port...because why invest in development that will not bring profit...due to piracy.
mmm well im pretty sure it's because the PS3 isn't hackable, not because it's not as popular. And the PS3 is FAR more popular in Asia and probably as popular in Europe.
if the PS3 was more popular than the xbox360, we would have pirated games for that system but since the money isn't there for the pirates, it has not happened
MS is very clear about why console funtionality has been disabled whe you are banned. Maybe if you had done some research into what bannable offences are, then you would not be here whining about it
straight from www.xbox.com
Why does my banned Xbox 360 no longer install to hard drive?
Once a console has been banned from Xbox LIVE, in order to protect the integrity of the Xbox ecosystem and its members, that console loses its ability to create trusted content. This means that, for example, the console can no longer create profile and game data that is recognized by other Xbox 360 consoles or on the Xbox Live service, and it cannot create trusted game files or recognize previously created game files using the install to hard drive functionality. The inability to create trusted content does not impact the console’s ability to play from discs in the optical disc drive.
Since the console is no longer allowed to create trusted content, this explains why save games won't transfer and why media center extending won't work (inability to create a trusted database)