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Wuchang: Fallen Feathers

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some of you guys don't understand Souls games...there's plenty of nudity in Souls...I usually strip my character down to his boxers to fight a lot of bosses just to have the most freedom of movement in terms of not getting over encumbered with the weight of my weapons/armor...that's normal...in Stellar Blade the entire point of the game is Barbie dress up...people can pretend that they are playing for the combat but most people readily admit that they are playing for the perversion...even the developers have stated this

oh...and Happy Juneteenth Day!...go out and hug your friends
 
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it's a Federal Holiday in the USA...you should travel outside of Canada once in awhile and experience other parts of the world

https://en.wikipedia.org/wiki/Juneteenth
wiki isnt a valid source, schools, universities and colleges do not allow its use. just because the puppet auto-penned a piece of paper, doesnt make it legit either. its total made up bullshit.
always trying to be insulting. quite well traveled, fyi, not that its any of your fucking business....

HAVE YOU TRIED THE GAME YET?
 
HAVE YOU TRIED THE GAME YET?

I'm interested in playing Wuchang but we'll see what the final version looks like...games can sound amazing pre-release but then the final version ends up being a disappointment...so I'll wait for trusted reviews from trusted sources...but I still need to build my new system...Stellar Blade is probably a pass
 
but I still need to build my new system...Stellar Blade is probably a pass
you should get that done and try it, its not a barbie dress up game unless you choose to make it that way. i didnt...
also, was it not you that said we're not allowed to talk about shit we havent even played? or was that the other one...
 
wiki isnt a valid source, schools, universities and colleges do not allow its use. just because the puppet auto-penned a piece of paper, doesnt make it legit either. its total made up bullshit.
always trying to be insulting. quite well traveled, fyi, not that its any of your fucking business....

HAVE YOU TRIED THE GAME YET?
Juneteenth is indeed now a federal holiday in the US. Direct from the horses mouth;
https://www.opm.gov/policy-data-oversight/pay-leave/federal-holidays/#url=2025

Also always find it hilarious when people complain about video game characters not being hot enough. Like there isn’t a high speed internet connection with private browsing tabs RIGHT THERE for everyone to get their diddling on to Sydney Sweeney or Pedro Pascal.
 
Juneteenth is indeed now a federal holiday in the US. Direct from the horses mouth;
https://www.opm.gov/policy-data-oversight/pay-leave/federal-holidays/#url=2025
just because the puppet auto-penned a piece of paper, doesnt make it legit either. its total made up bullshit.
its all part of the 1619 and various other "muh reparations" movements, and he buckled. totally bullshit. just like there is only one national anthem.
 
just because the puppet auto-penned a piece of paper, doesnt make it legit either. its total made up bullshit.
To quote Thor in Endgame, ALL national holidays are made up! Just like Boxing Day.
But yeah playful banter is the heart of civil online discussion. Cheers to all other nyc peoples who’ll be celebrating Pridefeat next week!

But back to topic at hand the visuals and gameplay look pretty awesome on this, will def try it out once rig is completed (still optimizing fan location and flow, as well as GPU/cpu clocks)
 
Wuchang: Fallen Feathers Dev Discusses Combat Design, Player Choice, and More

Game Rant sat down with Wuchang: Fallen Feathers' game director Xia Siyuan to break down some of the game's features at length...he discussed how the game's combat was shaped, as well as the huge role Chinese mythology played in its aesthetic...

https://gamerant.com/wuchang-fallen-feathers-interview-combat-choices/
 
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if she's a pirate will there be plenty of booty...erm, I mean ship sailing and stealing treasure?
 
Wuchang Fallen Feathers review- a gold-standard soulslike

Wuchang Fallen Feathers is a triumph of combat and level design that mends the worst elements of FromSoftware’s soulslike formula...Wuchang: Fallen Feathers exceeds all expectations as this year's GOTY-level soulslike...Leenzee finds new remedies for the chronic pains endemic in the genre, and its semi-open world is enriched by Chinese culture and masterful level design...however, framerate drops and familiar UE5 optimization problems can't be ignored...

Score: 8/10

https://www.pcgamesn.com/wuchang-fallen-feathers/review
 
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PC Performance

As the final system requirements suggested, upscaling and frame generation may be a necessity for many system configurations to run the game at above 60 FPS, which is a little surprising considering the good-looking but not exceptional visuals...on my machine (i7-13700F, RTX 4080, 32 GB RAM), the game ran at 4K resolution with DLAA and high settings at an average of 37 FPS, 24 1% low, without frame generation in a benchmark session held in the Palace Hill area found around 10 hours into the game...things fared better at 1440p resolution, hitting the 70, 75 FPS mark often, but it's only with Frame Generation that my system was able to hit to run the game at the maximum refresh rate of my monitor, 120 Hz, at this resolution...the tests above were conducted before NVIDIA launched a new driver optimized for the game, so performance could be better when the game officially launches to the public

Frame Generation and NVIDIA DLSS set at Quality Mode using the slider found in the settings delivered better framerates in the same location, averaging 103 FPS, 32 1% low, but never hitting the 120 FPS cap...even if it is possible to get a high refresh rate experience using upscalers and frame generation, WUCHANG: Fallen Feathers never feels very smooth, as the game suffers from some evident micro stuttering...thankfully, there are no gigantic stutters, but the game often feels choppy, especially during fast camera movements...those who cannot use NVIDIA DLSS have the choice of using either AMD FSR or UE5's TSR, and the presence of an oversampling resolution slider allows a greater degree of customization to help the user strike a better balance between image quality and performance...

https://wccftech.com/review/wuchang-fallen-feathers-unleash-the-madness/
 
Seems that like just about everything else it’ll need a few patches to sort out performance issues. I’ll be giving it a go tomorrow anyway.
 
Every UE5 game looks and feels the same to me. I'll end up playing it on Game Pass though.
 
Ended up playing for a couple hours, there are definitely stutters regardless of your framerate, especially in the more open areas. As I type this I realize I didn't install the latest driver though, derp, probably won't make a world of difference anyway.

It's not bothering me enough to stop me from playing either way, definitely going to have a lot of fun with this one.
 
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