World of Warships Enters Open Beta!

theNoid

Supreme [H]ardness
Joined
Dec 23, 2003
Messages
7,441
wow_logo.jpg

http://worldofwarships.com/en/news/common/obt-now-open/

https://youtu.be/TgkM10WAOdM

I've been playing the Closed Beta for awhile now and its legit fun.
 
Been playing this for a few days. Its been a blast, slightly slower pace of play (makes sense with warships) and a bit more tactical. Even dropped money on the Warspite. If your playing in the NA server and have access to a Humble Bundle E3 ticket code for the WOWs Bonus content you get extra stuff to help you start too.

Well worth a look.
 
Is there going to be another wipe once the game is actually done?

I thought I read somewhere that once it hits open beta no more wipes, but I'm not sure if they did a wipe when it entered open beta.
 
Is there going to be another wipe once the game is actually done?

I thought I read somewhere that once it hits open beta no more wipes, but I'm not sure if they did a wipe when it entered open beta.

100% confirmed by the developers, no more wipes. The one done last week was it, what you earn is what you keep from now on and through to launch.

I've already got my tier V Omaha and nearing the Cleveland :eek::D
 
Is it only the Japanese and US navies at the moment?

yes. i believe germany is the next ships to be released given the Bismark is the most well known ship from the Atlantic side of the war.


as far as the warspite goes, unless you get it through humble bundle for a dollar, i highly suggest you do not buy the ship, it's a piece of crap and sadly made no sense why they moved it from tier 4 to tier 6.


100% confirmed by the developers, no more wipes. The one done last week was it, what you earn is what you keep from now on and through to launch.

I've already got my tier V Omaha and nearing the Cleveland :eek::D

Omaha's a beast, just don't mount the 3rd hull upgrade.. the loss of the 2 gun's and 2 torps hurts it so badly.. cleaveland takes a while to get use to because the arc on the rounds is just insane.. trying to shoot at a full speed cruiser 12km or further you have to lead it so just the tip of the bow is on screen. ships a beast though and the Pensacola is even more fun just requires a different play style. although i'm posting this to deaf ears since you've probably already used both ships in closed beta so i'll just leave this here for those that are newer players that see the thread.
 
Last edited:
yes. i believe germany is the next ships to be released given the Bismark is the most well known ship from the Atlantic side of the war.


as far as the warspite goes, unless you get it through humble bundle for a dollar, i highly suggest you do not buy the ship, it's a piece of crap and sadly made no sense why they moved it from tier 4 to tier 6.




Omaha's a beast, just don't mount the 3rd hull upgrade.. the loss of the 2 gun's and 2 torps hurts it so badly.. cleaveland takes a while to get use to because the arc on the rounds is just insane.. trying to shoot at a full speed cruiser 12km or further you have to lead it so just the tip of the bow is on screen. ships a beast though and the Pensacola is even more fun just requires a different play style. although i'm posting this to deaf ears since you've probably already used both ships in closed beta so i'll just leave this here for those that are newer players that see the thread.

Actually the Devs said that the next faction to be released will be Russia. Don't ask me why, since the Russian Navy consisted of MTB and a few old submarines.

One wopuld have thought the Royal Navy, French Navy, Italian Navy, German Navy, would have been released first as they were larger and saw more combat.
 
How to explain that the beta just opened and the servers are full of cruisers? :rolleyes:
 
How to explain that the beta just opened and the servers are full of cruisers? :rolleyes:

There have been a lot of closed beta testers, for months, and alpha testers for nearly a year. Last weekend they account wiped all accounts, so beta and alpha testers got about 6 days jump on open beta testers. XP progression is what its going to be long term, so anyone you see at tiers V or higher have been grinding hard. You aren't far behind, so don't worry.

It should be noted however, match maker will and should pair you with like level and class, baring exception cases where you are paired with higher tiers.. which does happen. The key isn't to lose your shit over it, but instead know your role in that game. This game is not about soloing, or about getting in range to shoot targets because you can. Often times as a particular class you need to dance around and attack only when it makes sense, or while the enemy is focusing on another target.

Attack-wise
Destroyers kill Battleships and Carriers, with torps
Cruisers kill Destroyers, and support kills against Battleships
Battleships kill Cruisers, and target Battleships

Support-wise
Destroyers charge first into cap zones, and also drop smoke to endangered teammates who need cover to get away. Depending on ship model, Destroyers can and should dance around islands and drop torps around corners to unsuspecting ships. You are needed in the end game, and often times a good Destroyer or 2 can absolutely turn the tide of the game. Often times enemy Cruisers and Battleships are low on HP at the end of the game. Prime pickin' for a Destroyer with some skill.

Cruisers should always, always, always escort Battleships. American Cruisers for instance have great guns but also fantastic AA. Battleships do not have good AA and are easy targets for Carrier planes. Cruisers need to know their role and stop playing like big Destroyers. Start your match looking for Battleships to support and escort them. Bide your time in the early game and don't get aggressive. Wait for multiple targets to get into range, then circle dance around and attack from distance. You will shine in mid to late game when targets are either outnumbered or low on HP. Use HE to light targets on fire, then swap to AP to finish them off.

Battleships should always look for a Cruiser escort. Without one, you are toast. I read lots of players complaining about this imbalance in the game, but they are wrong. Learn to play the class right, stop being stupid. This class has the big guns, and long distance. You can and should target Cruisers, which if done right can be taken out in 2-3 salvos. You are the leader of the pack, call out prime targets with Q, and make sure not to take on other Battleships 1v1. You are needed in the end game, make sure to preseve health, and stay in the game at all costs. Reload times suuuuuuuck, get used to it.

Carriers should send fighters to take out other carrier non fighter class planes. Bombers and Torpedo planes should target only prime suspects. For example, stupid Battleship players with no escort. Also, forget using auto aim for your planes, instead hold Alt and set manual attack angles on targets. Stay far, far away from the battle and always make sure to be moving and NEVER let your planes auto return back to you. They will take a direct path and any decent enemy can eye that and figure out your position. Your planes should be manually flown out of the way to get back to you. Avoid destroyers at all costs, and yell at your Cruisers if they let any behind your back line.
 
Last edited:
Dam gotta go back from scratch then. I do love this game, very team oriented.
 
How is the MM system? I play WoT and it's mm is definitely not being improved so looking to maybe jump to another game. WoWs looks good from what I have watched on youtube so far. I do realize they are two different games. Just curious about mm balance.
 
Actually the Devs said that the next faction to be released will be Russia. Don't ask me why, since the Russian Navy consisted of MTB and a few old submarines.

One wopuld have thought the Royal Navy, French Navy, Italian Navy, German Navy, would have been released first as they were larger and saw more combat.

Yeah, that's a very odd decision. I would have bet on the Kriegsmarine being next.
 
Actually the Devs said that the next faction to be released will be Russia. Don't ask me why, since the Russian Navy consisted of MTB and a few old submarines.

One wopuld have thought the Royal Navy, French Navy, Italian Navy, German Navy, would have been released first as they were larger and saw more combat.

yeah why the hell would you do Russia first.. but i guess if it's easy to do might as well get it out of the way while they can unless there were a lot of unbuilt experimental ships we don't know about similar to say the Montana and i think there was 1 other ship that was drawn out but never actually built along with the Japanese having a couple as well i think.
 
S W E E T

thanks folks, an interface I excel at, bored with war thunder, permabanned from MWO

putting warheads on foreheads
 
I like this so far, big fat ships that u cant just stop and dodge bullets like with tanks, the slower pace is fun.
 
yeah why the hell would you do Russia first.. but i guess if it's easy to do might as well get it out of the way while they can unless there were a lot of unbuilt experimental ships we don't know about similar to say the Montana and i think there was 1 other ship that was drawn out but never actually built along with the Japanese having a couple as well i think.

I'm guessing its because the Devs are Russian in origin. Although I believe their company is in Belarus.
 
How to explain that the beta just opened and the servers are full of cruisers? :rolleyes:

You can get to a cruiser in a couple hours of gameplay. I just started yesterday and am at a Tier 4 cruiser.

I played a lot of WoT, and when WoWS came out and I got a closed beta invite I played like 15 minutes and never went back. It seemed like a shitty concept to me in comparison to WoT. WoWS lacks the concealment and tactical finesse of WoT.

However, if you are OK with that then WoWS is a heck of a lot of arcade style fun. I bought premium yesterday that should tell you something because I certainly don't give out praise lightly.

If someone expects WoT with ships then they will be sorely disappointed. I can't count the times when I single-handedly won a WoT round when I was the only one left on my team (in a Hellcat, a 705, or a T95) and there were still 5+ opponents on the other team. Such heroics won't happen in WoWS. If you are the last man standing and there are still 3 opponents, you lost. Even if they are only two and both of them are in range, you lost.

From my few hours in WoWS I can say that #winning requires to get your team to focus fire (friendly reminders in chat), keeping hostiles at range and relying on their aim being worst than yours, and it requires to be OK with disengaging so you can circle around an island and try again or acquire a different target.

In essence that part is not that different from WoT. Conserve HP and you will win. It's not worth it to get a shot in if it requires you to take a hit in return.

Having said all that, I am terribad with Destroyers. :(
Will get one to Tier 5, but if I don't get used to the playstyle by then I am done with them and will do Battleships and Cruisers only. Cruisers are my favorite by far.
 
How is the MM system? I play WoT and it's mm is definitely not being improved so looking to maybe jump to another game. WoWs looks good from what I have watched on youtube so far. I do realize they are two different games. Just curious about mm balance.

Carriers are the issue with the matchmaker. Tiers being equal, carriers have to have the right loadout (consisting of squads of fighters, dive bombers and/or torpedo bombers) ahead of time since they can't change it in the match. Tiers being unequal, the higher tier wins the vast majority of the time, eg; the lower tier carrier will have little to no impact unless the enemy carrier gets knocked out.

That being said, that's the only tier discrepancy in the game since tiers don't make much of a difference at all in this compared to WoT. Everyone can damage everyone else, especially with the admittedly borked HE spam, or more accurately, the damage rate of fires that get triggered.

I've played over 1600 games total from CBT and OBT and have uploaded 10 videos regarding WoWs. I just recently did one for the Tier 4 IJN and USN Cruisers, the Kuma and Phoenix, and plan on doing some more for the lower/mid tier ships as I progress through the tree again. I think I'll have to do one specifically on AP vs HE when/where/how to use them, since I've had a few messages about that and the in-game chat seems to be so terribly confused by it, haha.

Here's my youtube playlist for it. I'm trying to up the overall quality of the videos via using scripts, editing audio, etc. I still need to get a pop filter because the blue yeti is damn sensitive.
 
No, it wasn't nerfed. The Kuma/Phoenix video was collected in just the last couple of days. What you're shooting from and against are important factors but nothing is more important than the angle. I'd suggest aiming for under the smoke stacks more than the turrets since you're more likely to strike a flatter angle there but it is situation dependent.
 
No, it wasn't nerfed. The Kuma/Phoenix video was collected in just the last couple of days. What you're shooting from and against are important factors but nothing is more important than the angle. I'd suggest aiming for under the smoke stacks more than the turrets since you're more likely to strike a flatter angle there but it is situation dependent.

Thanks for the tip, I figured that Citadel hits are essentially like ammo racks in WoT and that the hitzone would be under the turrets as that is where the ammo is stored.
 
How are they utterly useless? They don't have much in the way of AA defense, especially early on, but I think they're quite good. There hasn't been a nerf to the USN BBs (along with IJN) in over a month now, too, unless that's what you're referring to.

Thanks for the tip, I figured that Citadel hits are essentially like ammo racks in WoT and that the hitzone would be under the turrets as that is where the ammo is stored.

No problem! And just wait until you see a full health battleship get knocked out with a detonation. Had one just before the wipe when I tried out the mid tier USN battleships again and I was playing the New Mexico. I had dodged a bunch of torpedoes throughout the match and no one had even shot at me. I was maneuvering to avoid another spread when I overturned and 1 torpedo hit me under the front turrets and took all 53k health away, lol. It's even worse in the Yamato and Montana---nothing changes a match more than seeing 97000 health disappear with a single hit.

They seem to be located right next to the turret citadels or under torpedo launchers. Any time I've seen that happen to a Yamato it was a hair before or after the rear turret.
 
Last edited:
How is the MM system? I play WoT and it's mm is definitely not being improved so looking to maybe jump to another game. WoWs looks good from what I have watched on youtube so far. I do realize they are two different games. Just curious about mm balance.

MM is a tough call, just yet to be honest. Thats being honest based simply off of smaller closed beta numbers. As the population grows and as there are more players in each tier that should get even better. I feel its mostly ok for now really.

I think the biggest potential issue is that if one class or say, nation's class isn't as desired or balanced and people aren't running those you may find a gaping hole where MM will try its best.

Overall though, WoWS has an easier learning curve than WoT. Even though its slower paced, I think new-comers to WoT think regardless of class they start with they can solo, or a light can some how take on a heavy. WoT punishes you and you either learn the mechanics or quit and complain about pain to win or some shit lol. WoWS is ship warfare, and for some reason I "think" (getting crazy here) people tend to know that a destroyer has no business trying to exchange shots with a battleship. For that reason and other reasons like that, WoWS ends up being a bit more intuative to new-comers.

So, I say to everyone reading this... go install the beta client and give this a try. Great fun to be had.
 
Game is tons of fun. I am just not that good at aiming :(
 
just got the first dd and its fun doing a troop run on a bb and seeing a few hit and seeing it sink.
 
just got the first dd and its fun doing a troop run on a bb and seeing a few hit and seeing it sink.

Hell yes, I just ran a couple of battles with torpedo boats and it is damn fun. Clever maneuvering combined with the hit and run tactics for torpedo volleys is super fun :D

Game is definitely tons of fun. I'm really looking forward to seeing how it grows.
 
I went from sucking at DDs and hating them to learning how to play them better and starting to like them. DDs definitely require more tactical gameplay than just the arcade style point and shoot (simplified) of Cruisers and Battleships.

American Destroyers really favor guns and have the torps as auxiliary since the ship can be detected at 7km but the torps only go 5.5 km. Thus American DDs are more useful in chokepoints where there's a higher likelihood that you will be able to catch hostiles within torp range. Leave yourself enough room to maneuver to turn and use the other side of your torp launchers as well. (Major weakness of US DDs imho.)

For Jap DDs torps are everything. The guns suck, the range sucks, the traverse sucks, just all around suckage. However, detection range is 6.1 km yet torp range is 7 km. That allows for hit and run style attacks without being detected. Jap DDs are also awesome at sneaking through the front line and coming up on BBs from the other side where the guns aren't pointed, or to seek out that CV that's in back somewhere.

Pro tip: Don't pop smoke to protect others. The results are marginal as the other player will usually be too stupid to realize that you are trying to help him and will move out of the smoke so that s/he can reacquire the target s/he was shooting at. Keep your smoke to protect yourself!

Conserve HP, conserve HP, conserve HP!
In the end-game a DD can deliver decisive damage to turn the tide of the battle, but only if the DD is alive. I frequently come in as top 3 on damage dealt with my T4 DD, with my T2 and T3 DDs I was often on top of most damage dealt.

DDs aren't suicide cappers, just stay alive and don't be afraid to run and sail half way across the map to hit something else.
 
So I am on the US Cruiser track and am mastering the phoenix. Holy crap it is fast. Need more XP to upgrade the torp launchers and add more guns.

Love this game.
 
Downloading now. Sounds pretty cool. Am I going to get my ass kicked right off the bat?
 
having fun with it...but, as always, I wish for more realism

ludicrous.jpg

Lol that's my namesake on the left :D

Earlier today I demolished a nearly full health South Carolina with a 6 torpedo salvo from my Tenryu. It was glorious!
 
So I am on the US Cruiser track and am mastering the phoenix.

Selling the St. Louis was my one and only mistake thus far. I got the Phoenix fully upgraded, and it's definitely fun, but man, the St. Louis is like nothing but guns, the alpha damage alone is awesome and the rate of fire is awesome as well. I'll probably just re-buy it.

So far the St. Louis is the best trolling ship because if you get the aiming right the damage it delivers is just maddening for those on the receiving end, especially if you follow up a kill with a "<3" in chat. ;)
 
Selling the St. Louis was my one and only mistake thus far. I got the Phoenix fully upgraded, and it's definitely fun, but man, the St. Louis is like nothing but guns, the alpha damage alone is awesome and the rate of fire is awesome as well. I'll probably just re-buy it.

So far the St. Louis is the best trolling ship because if you get the aiming right the damage it delivers is just maddening for those on the receiving end, especially if you follow up a kill with a "<3" in chat. ;)


Oh I am a pro with the St Louis. I can rack up major kills supporting the BB's with it. Just roll around knocking out destroyers and cruisers while they all focus on the big boy. Once they are all dead, we just chew up the remaining BB's and match set.
 
Back
Top