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99.5% of the people out there mistake hard drive lag for microstutter.
Also to add:
Pcgamehardware review also put up some videos in their first story about Microstutter.....funny they took down these videos down of what they thought was microstutter.
Who cares how does it call? its present! and you cant deny it at least no 1 cant tell me i didnt see it.
Mind posting a video on behalf of the MS crowd?
*crickets chirping
ATI cards have not had any significant micro-stutter in Crossfire since the 3xxx series.
People still in denail of the facts..scary how far people will go in order to deny facts...
I'M SEEING IT ON MY MONITOR.
I am glad I don't notice it on my setup. It's probably there but I sure as hell don't see it and don't care to!
micro-stuttering is unnoticeable.
but "stuttering" is..
people mistaken it for a long time and still do, and claim stuttering == micro-stuttering..
for some specific games like Crysis Warhead, its pure engine problem. but some people think its micro-stuttering. which is very unlikely.
and I doubt some people even know what micro-stuttering really looks and feels like..
I have experience through 3870X2/9800GX2, where the real micro-stuttering actually appear first.
how can you assert what you saw is a game engine flaw when there is simply no one else making that claim. furthermore, you game at 16x10 so you're less likely to encounter the issue than people gaming at higher resolutions. you've seen for yourself what most users consider micro stutter but you refuse to accept it as an example of the phenomenon. that's fine, but you're stating conjecture as fact, and that's incredibly misleading. for the record, i noticed micro stuttering before either the 3870x2 or 9800gtx came out, and some users noticed it as far back as the 7950gx2.
uh? a stuttering and micro-stuttering is entirely different. and as far as we can see, it only appear in Crysis Warhead.
and no, I did game at triple monitor before ( until I am sick of black bar on both side ), and still no such thing exist.
when it occur on specific scene, and on a specific game, and just one game that have the problem, and you call that micro-stuttering.
if you think I am misleading, then you are probably the one who is doing it.
plus if micro-stuttering really noticeable enough to make user cry about it, then it would be a big problem across the multi-GPU owner, but it doesn't....
do you understand the english language? how am i the misleading poster when plenty of multi gpu users say they've seen micro stuttering. you're the one person claiming that the issue is game engine based but you're stating it as if it were fact. if you posted, 'i think it's a game engine problem' then we wouldn't have a problem. your reasoning is totally broken. not every user will see micro stuttering because as people were not all the same. some will notice it while others won't. hell not everyone games on the same speced computer. you stated previously that you only noticed micro stuttering with the 3870x2 and 9800gx2 because it happened all the time so because you saw it much less often with a new generation of video card then the phonomenon is gone. how can it be gone if you still notice it? do you understand the difference between constand micro stuttering and incidental micro stuttering? incidental micro stuttering is what i've experienced with the 48xx series cards and the gtx2 series cards; it doesn't happen all the time, but i see it now and again. you want people to believe that you don't see micro stuttering, but you don't want to give them the benefit of the doubt that they do see micro stuttering. your reasoning is broken indeed.
who are these people you're referring to who only see it in crysis and only see it on one stage, or are you just referring to yourself. no one i know who claims to see micro stuttering sees it in only one game.and can anyone else explain to this guy what i posted, because he clearly doesn't understand or purposely skipped over a bunch of stuff. by the way, boy genius what is my phantom?
how many people who have micro-stuttering in this thread beside pyside, which I just stated that he is experiencing in Crysis Warhead.
please name a few of others that have the problem while 95% of multi-GPU owner in this thread have not seen a damn problem.
Bottom line is ms has become nothing more than an annoyance at most and trivial in most cases. Its 2009 lol, this has been beaten to death all last year. [H] is limp with this thread. I'm embarrassed for even discussing it again.
I must agre that is msot noticable in Warhead but it is present in Stalker and Batman also.
E.G. I'm playing a game with lets say 90 fps and later even the frames drop for only 10% it look like its 20 fps. You can notice it very easy if you keep your eyes at the sides of your screen so you can notice easier the movement "errors" frames skiping or w/e you want to call it does not matter if we call it microstuttering/stuttering or w/e its anoying and present. The good smooth, gameplay experience disappear at once when it ocurs! Trust me my 5870s are awesome when the issue is not present but every time it starts i curse the day when i decide to get 2 cards instead of one! So even god him self deny it i won't agree there is stuttering/microstuttring! I'm playing games long time and i can notice every single problem at once even, if is a bit lower graphics or issues like stated above. Heck i even noticed it on my GTX295 before.
I notice it in Crysis on my GTX295 still need to test with 5870s will report back.
This is a nice explanation of the issue
Taken from Anandtech forum:
Ok, think about this for a moment. If you're about to perform an action (let's say fire your weapon) right before video card number 1 starts rendering a frame. Let's also assume that single video card would render at 15 fps. What's the minimum latency until you see the result?
1000/15 = 66.7 milliseconds. The second card won't help here -- it needs to wait until card 1 does at least some work in order to not duplicate the work.
Now, let's say a single faster card was running at 20 fps. That's 50 ms, for a savings of 16.7 ms, or exactly the time which passes between screen refreshes on an LCD.
Worst case you could be looking at a 32 ms additional latency by going with 2x slower cards, although the FPS you see in FRAPs is 30. Also, best case you'd have 16.7 finishing just in time for the monitor to refresh. Hence, microstutter.
This isn't an issue for slower paced non-twitch games and/or running at very high frame rates per card. But if you are running at > 60 FPS on one card, why do you need 2? Since benchmarks tell you you're running at > 30 fps you may even turn on far more eyecandy than if you knew you only had 15 fps. Also, that kind of firepower is commonly paired with large monitors -- which have additional input lag and slow refresh compounding the problem.
If you don't play twitch shooters and don't notice microstutter then SLI + large LCD is not a bad way to fly. For the rest of us I'm glad there are single card solutions and CRTs.
This is the exact issues i have seen/experienced.
http://www.youtube.com/watch?v=dNcZunYJz2M&feature=related
Watch at 1.30
Another one
http://www.youtube.com/watch?v=i3O_iBoUeNU&feature=related
Should i post more ?
heh..chopey is one thing and micro stutter totaly different if you cant see it i don't blame you some people see it some aint. Anyway i'm not gonna waste my time trying to prove you there is microstuttering or whatever you wanna call it idc really.Anyway bit offtopic but very important!
Тoday i found out something really really ****ed up! Ati/Amd....
I was playing Crysis and like always maxing the graphics via drivers and in game i can afford it with my dual 5870s. Now where is the problem? whenever i left Ati CCC window/open/minimized, and chek my cpu usage guess what does it show?? an insane 25-30% of usage! Yes This is with an i7 oc to 3.8ghz! so now my guess is someone will say hey,but that is not to much, still i got like 70% free. But think about it when your in game and some heavy physyx/action is on and the amount of cpu usage of the game it self ! imho this is performance killer! i will make an depth testing and see what kind of performance i'm getting with CCC on/off and report back. My recommendation is to set your AA/AF filters etc before you go into game and always close it!
If you don't play twitch shooters and don't notice microstutter then SLI + large LCD is not a bad way to fly. For the rest of us I'm glad there are single card solutions and CRTs.
When you select the 3D tab from CCC and minimize it does use 25-30%. And about the video there is parts when you can notice i have played/bencnhmark Crysis/Warhead alot and i know what parts of the bench are laggy/slow etc the part i notice the stutter was not one of them. Anyway forget it.
Edit: Yes CCC, using only 1 core still i get bad slowdowns when CCC is minimized it seems to "work"very bad/slow esepcially with other software in combination, heck even Unwinder said it.
crt for fps shooters are what I use.
then for other games the lcd works great.