UnknownSouljer
[H]F Junkie
- Joined
- Sep 24, 2001
- Messages
- 9,041
That's really exciting. I'm looking forward to testing showing different window sizes in terms of brightness levels.
Also makes me wish there was a 42" (or really a 32").
Last edited:
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
That's really exciting. I'm looking forward to testing showing different window sizes in terms of brightness levels.
Above we have provided a view of the real life motion clarity at the maximum 144Hz captured with a pursuit camera in the optimal Normal OD mode on the PG32UQX. This is then compared side by side with some other recent and popular 144Hz IPS displays we have tested (well, 160Hz in the case of the LG 27GN950 but close enough). The result of those slower transitions from white/light shades to darker shades is evident here in motion tests by the subtle pale blur and trails behind the moving object. This is not overshoot, and is nowhere near as obvious and distracting in usage as major overshoot can be. This is just a bit of a pale blur to the image because some of the response times are slower. In comparison you can see the other screens have a better motion clarity overall.
At the very top end 144Hz the overall average response times were a little slower than the refresh rate window, and 60% of those measured transitions could keep up with the 144Hz frame rate properly. This results in a bit of added blurring to the image, another reason why the motion clarity isn’t quite as sharp as some other recent high refresh rate IPS screens.
That's really exciting. I'm looking forward to testing showing different window sizes in terms of brightness levels.
Also makes me wish there was a 42" (or really a 32").
– Okay now the concerning stuff. Halos. These are most noticeable when the display brightness is cranked way up and you have bright windows/shapes on a very dark background. This seems to come from the local dimming leds. I think this is the biggest deal breaker for HDR reference grading, but at 100 nits I don’t think this will be a deal breaker for rec 709 work. (my non-engineer opinion). Makes me fairly disappointed this isn’t an OLED panel to mitigate this issue completely.
– Because of the local dimming, blacks look great…except when there should be bright speculars in the blacks…they just get dimmed too. This makes me want local dimming to be just shut off completely. Just bring back the lifted shadows from the LCD backlight at that rate.
For the record the Macbook Pro 16" M2 Max looks in worst case scenarios closer to the XM310K - slight blooming but nowhere near as bad as the XDR. In most footage it's not noticeable at all."A comparison between Apple’s 6K monitor, the FSI XM310K (zoned dimming) and XM311K (dual panel)."
View attachment 558066
cAlso makes me wish there was a 42" (or really a 32").
Also makes me wish there was a 42" (or really a 32").
For the record the Macbook Pro 16" M2 Max looks in worst case scenarios closer to the XM310K - slight blooming but nowhere near as bad as the XDR. In most footage it's not noticeable at all.
I tried to look at some 120 fps gaming footage on the Mac and compared to my Samsung G70A, it looks just so incredibly blurry. You might not be too offended by it if you see only the Mac screen, but comparing it with a much faster screen it's apparent how much image clarity it loses thanks to its awful pixel response times. It's far less noticeable with 30-60 fps footage.
I did another comparison, this time with the OLED panel in my Samsung Galaxy Fold 4, which should be capable of 1000 nits peak brightness but had a hard time finding any solid test results. If I preferred the Macbook Pro's display to my LG CX 48", I ended up preferring the Fold 4 display to the Mac. I don't know if it's just the smaller screen, but the Fold 4 just seemed sharper all the time, maybe because in motion OLED is close to perfect.
It's a real shame we can't have it all - high HDR brightness, low to no blooming in dark areas and excellent motion clarity.
Vs. OLED even fast 4ms IPS panel seems pretty sluggish
Not enough I would use this as deciding factor but its there and pretty obvious in direct comparison
the quick 240Hz Neo G8.
The G8 isn't really fast though response time wise according to reports, at least with VRR active along with FALD active. It's a VA though and not a 4ms ips like XoR_ was talking about.
"The Samsung Odyssey Neo G8 has an excellent response time at its max refresh rate of 240Hz. There's minimal blur trail behind fast-moving objects, but there's significant overshoot with dark transitions that leads to inverse ghosting. Enabling VRR locks you out of any overdrive setting, and the response time is quick with it, and if you don't use VRR the best overdrive setting is 'Standard' because it performs similarly. 'Faster' and 'Extreme' have too much overshoot.
Like with the Samsung Odyssey Neo G7 S32BG75, there are reports that enabling local dimming worsens the response times. While the local dimming may cause some extra blur trail with fast-moving objects, the overall motion handling looks the same with local dimming on and off."
![]()
Using VRR your frame rate fluctuates as well so the size of the overshoot/ghosting will vary throughout depending on the game and how demanding the area of the game you are in.
I've spent quite a bit of time reading through this lengthy discussion. Given the amount of expertise participating, I was hoping I might get some answers to my current dilemma. 4K OLED monitors are, almost across the board, the best current values, and overall performance for the dollar. Granted, as noted at so many points in this discussion, there are tradeoffs, My biggest concern remains burn in, but no one, including manufacturers and reviewers seem to be truly clear on how big a concern this is.
My other issue is that the best OLED values are in the 42-43 inch class, in terms of monitors that any normal space could support. And my space would make it very hard to accommodate anything over 32-34 (and, of course, there are no 34 inch 4k monitors due to format)
I'm looking at spending an absolute maximum of $1,300.00 and need a monitor that will provide excellent text quality, as it will be used 2/3rds of the time for internet research at sites and forums and software. The other third, and it is a very important portion, is for 4k gaming. I can find numerous great options for OLED screens in the $900-1100.00 range (for 42-43 screens that are too large). Yet finding anything worthwhile in a FALD, or other high quality panel, say, in a 32 inch in my price range, doesn't seem to exist. Even other 4k monitors at my max price like the G8 have their faults, as noted here, especially for the money. Any thoughts would be appreciated.
You've made a lot of these posts, even directly to me before. However, frankly, they aren't helpful because display distance in general is going to be directly limited to room size and most often desk size for a majority of users wanting to use a TV (or monitor) to do work on a computer.I moved to 43" 4k screen(s) alongside my 32" desktop monitor and then jumped to a 48" CX OLED. Desk is an island on caster wheels so keeping screens mounted separately. Can just roll the desk back up to the screens to reclaim space when not in use when desired.
Considering that I could even go as far as a 55" screen now without a problem.
. . . . . . .
3.5 feet to 4 foot viewing distance if you want to get a good viewing angle and PPD is a pretty big command/media center spread for most people though.
55" screen getting ~64 PPD at 3.5' would work but I'd rather be at 70+, at least some of the time. Could depend on if I was running uw rez on it and what kind of game. I could adjust on the fly because like I said my desk is on caster wheels and my screens aren't and won't be coupled to my desk.
55" 4k at 52inch view ~> 50deg angle 77 PPD
55" 4k at 46inch view ~> 55deg angle 70 PPD
55" 4k at 42inch view ~> 60deg angle 64 PPD
Not that big of a stretch from 48" screen really. .
48" 4k screen gets 60 to 50 degrees at 36" to 45" view
Vs.
55" 4k screen gets 60 to 50 degrees at 42" to 52" view
-so there is some overlap the high 48" screen distance vs low 52" screen distance.
- meaning there is a view distance range of 42" to 45" shared by both 48" and 55" screens that is still within the 60 to 50 deg human viewing angle.
![]()
. . . .
A 42" is still a square peg into a round hole for sitting it on a desk really. ~ 24" view distance or so is more like 1500p like pixel density and the viewing angle pushes the screen outside of your viewpoint more. So yeah I'd think a 32" to 35" would be capable of being withing the 60 to 50 deg human viewing angle range at a desk or near enough.
31.5" screen at 24" view distance = 60 deg viewing angle = 64 PPD
31.5" screen at 24" view distance = 55 deg viewing angle = 70 PPD
31.5" screen at 30" view distance = 50 deg viewing angle = 77 PPD
35" screen at 26" view distance = 60 deg viewing angle = 64 PPD
35" screen at 27" view distance = 55 deg viewing angle = 70 PPD
35" screen at 33" view distance = 50 deg viewing angle = 77 PPD
You've made a lot of these posts, even directly to me before. However, frankly, they aren't helpful because display distance in general is going to be directly limited to room size and most often desk size for a majority of users wanting to use a TV (or monitor) to do work on a computer.
I have no doubt you've found what's best for you. But you can trust other people when they state a preference that they know what they want whether they can express the reasons why or not. Yes, a 34-35" would also be fine for me for this display type. 42" is still too large and I would prefer smaller. 48" is beyond the point of consideration for me. Now, in the living room, I absolutely want the biggest TV I can afford given my space. Sure, send the 72"+ TV. That isn't what I was referring to though.
The whole "just sit closer/further" thing can only go so far. Why don't we all just game on 11 inch monitors and press our faces right against it to get a similar experience to a 48" screen becoz PPD reasons amirite!?![]()
I find it pretty unlikely that this will ever take off except for incredibly limited use cases. To me, this would be less useful in an office/work/gaming environment. The most useful case, would likely be if in the future, people going to a net cafe or similar could utilize this. Or the airline industry. Airplanes might be the perfect application for something like this.that brelyon company is trying to make vr like desktop monitors without headsets but their first one so far missed the mark on a lot of things..
conceptually they are aiming for something like this:
View attachment 558236
View attachment 558237
View attachment 558241
. . .
but so far they only have a clunky model with a dividing line in it.![]()
I find it pretty unlikely that this will ever take off except for incredibly limited use cases. To me, this would be less useful in an office/work/gaming environment. The most useful case, would likely be if in the future, people going to a net cafe or similar could utilize this. Or the airline industry. Airplanes might be the perfect application for something like this.
The reason I wouldn't want to use this at home or a desk/office space and I suspect many others wouldn't as well, is it requires perfect positioning of my head all the time. The advantage of a "regular display" over this is my posture doesn't matter, my head position doesn't matter, if I roll away on my coasters on my desk chair I can still see and use my display/desktop. I don't have to get into position every time I want to see or use something. Unless that arm becomes motorized and "head tracking" to do a lot of that work for users (and what a wild and odd thing that would be) I doubt the utility. It's seeking a solution for something that I don't think users are looking for. Unless you want/need privacy. Otherwise I expect that simply getting an 8k ultra wide display with a wrap around curve will likely become less expensive sooner than something like this that requires a lot of miniaturization.
On an airplane, to go back to that, that would make the watching experience better for flights. Planes have limited seating positions, and there are no casters to have to adjust forward and backward on. Likely it would only hit first class though. It would likely take 25+ years for the tech to become cheap enough to hit coach. And that's if VR/AR or even just a "display headset" doesn't beat this company to the punch.
Note that VRR Control is a Samsung feature that does something to reduce flickering at the expense of higher input lag. You don't have to use it, it's a separate toggle from having VRR enabled. If you just avoid it even in local dimming mode it seems to perform pretty decently.The G8 isn't really fast though response time wise according to reports, at least with VRR active along with FALD active. It's a VA though and not a 4ms ips like XoR_ was talking about.
"The Samsung Odyssey Neo G8 has an excellent response time at its max refresh rate of 240Hz. There's minimal blur trail behind fast-moving objects, but there's significant overshoot with dark transitions that leads to inverse ghosting. Enabling VRR locks you out of any overdrive setting, and the response time is quick with it, and if you don't use VRR the best overdrive setting is 'Standard' because it performs similarly. 'Faster' and 'Extreme' have too much overshoot.
Like with the Samsung Odyssey Neo G7 S32BG75, there are reports that enabling local dimming worsens the response times. While the local dimming may cause some extra blur trail with fast-moving objects, the overall motion handling looks the same with local dimming on and off."
![]()
Using VRR your frame rate fluctuates as well so the size of the overshoot/ghosting will vary throughout depending on the game and how demanding the area of the game you are in.
I find it pretty unlikely that this will ever take off except for incredibly limited use cases. To me, this would be less useful in an office/work/gaming environment. The most useful case, would likely be if in the future, people going to a net cafe or similar could utilize this. Or the airline industry. Airplanes might be the perfect application for something like this.
The reason I wouldn't want to use this at home or a desk/office space and I suspect many others wouldn't as well, is it requires perfect positioning of my head all the time. The advantage of a "regular display" over this is my posture doesn't matter, my head position doesn't matter, if I roll away on my coasters on my desk chair I can still see and use my display/desktop. I don't have to get into position every time I want to see or use something. Unless that arm becomes motorized and "head tracking" to do a lot of that work for users (and what a wild and odd thing that would be) I doubt the utility. It's seeking a solution for something that I don't think users are looking for. Unless you want/need privacy. Otherwise I expect that simply getting an 8k ultra wide display with a wrap around curve will likely become less expensive sooner than something like this that requires a lot of miniaturization.
On an airplane, to go back to that, that would make the watching experience better for flights. Planes have limited seating positions, and there are no casters to have to adjust forward and backward on. Likely it would only hit first class though. It would likely take 25+ years for the tech to become cheap enough to hit coach. And that's if VR/AR or even just a "display headset" doesn't beat this company to the punch.
EDIT: Also, maybe some kind of portable display that could replace a laptop or augment one. If computing power becomes great enough on a phone, this could be your portable display for the phone with a kb/m to do all your office tasks without the need to have a laptop. That would necessitate a very thin panel, likely rollable display, and a way to make the arm very compact. Again, very niche, but a much more sound idea than a standard type display used by people at home. Again, with the caveat that wearable displays don't beat this kind of display to the punch.
I'm gonna have to agree that thing looks absolutely dumb.
And military use.
Motorized head tracking.. nice.
But yes if you had the right kind of headset chair you wouldn't have to move your head much. really.
Theoretically they could use eye tracking and face tracking to move the screen window relative to you a bit too, even without having a robotic arm but that's a neat idea.
The PPD is the huge problem with VR and VRlike displays like this though.
Most people think putting a shoebox on your face (VR) looks dumb too .. heh.
Not saying the invention won't tank but who knows.
View attachment 558260
Tried to look up some YT videos and it does look like it allows you to move around a bit so it doesn't need to hold your position perfectly or anything. It would work terribly if you need to look at your display from across the room or something like that so it's definitely a bit of a "private" display in that sense.I find it pretty unlikely that this will ever take off except for incredibly limited use cases. To me, this would be less useful in an office/work/gaming environment. The most useful case, would likely be if in the future, people going to a net cafe or similar could utilize this. Or the airline industry. Airplanes might be the perfect application for something like this.
The reason I wouldn't want to use this at home or a desk/office space and I suspect many others wouldn't as well, is it requires perfect positioning of my head all the time. The advantage of a "regular display" over this is my posture doesn't matter, my head position doesn't matter, if I roll away on my coasters on my desk chair I can still see and use my display/desktop. I don't have to get into position every time I want to see or use something. Unless that arm becomes motorized and "head tracking" to do a lot of that work for users (and what a wild and odd thing that would be) I doubt the utility. It's seeking a solution for something that I don't think users are looking for. Unless you want/need privacy. Otherwise I expect that simply getting an 8k ultra wide display with a wrap around curve will likely become less expensive sooner than something like this that requires a lot of miniaturization.
Perfect is relative. It has to do with the envelope of what you can see given your body positioning. A standard display has a much bigger envelope. Including, as we both note being further away from your display than 1.5' Or viewing off axis. Or vieweable when I'm slouching with my head on my shoulder and one knee up. Vs only visible within a specific optimial range and with reasonable good posture.Tried to look up some YT videos and it does look like it allows you to move around a bit so it doesn't need to hold your position perfectly or anything. It would work terribly if you need to look at your display from across the room or something like that so it's definitely a bit of a "private" display in that sense.
At those prices and considering the limitations, I would much rather have an 8k ultrawide. Heck, for 20k I could afford some "low end" cinema projectors and take up my whole wall.Seems these start at 20K and have pretty much mystery specs and by appointment only showings so either they try to keep it under wraps until they get a patent approved or they are just too prototype quality at this point.
It looks like their current model takes less space than a typical superultrawide so that's pretty nice.
I moved to 43" 4k screen(s) alongside my 32" desktop monitor and then jumped to a 48" CX OLED. Desk is an island on caster wheels so keeping screens mounted separately. Can just roll the desk back up to the screens to reclaim space when not in use when desired.
Considering that I could even go as far as a 55" screen now without a problem.
. . . . . . .
3.5 feet to 4 foot viewing distance if you want to get a good viewing angle and PPD is a pretty big command/media center spread for most people though.
55" screen getting ~64 PPD at 3.5' would work but I'd rather be at 70+, at least some of the time. Could depend on if I was running uw rez on it and what kind of game. I could adjust on the fly because like I said my desk is on caster wheels and my screens aren't and won't be coupled to my desk.
55" 4k at 52inch view ~> 50deg angle 77 PPD
55" 4k at 46inch view ~> 55deg angle 70 PPD
55" 4k at 42inch view ~> 60deg angle 64 PPD
Not that big of a stretch from 48" screen really. .
48" 4k screen gets 60 to 50 degrees at 36" to 45" view
Vs.
55" 4k screen gets 60 to 50 degrees at 42" to 52" view
-so there is some overlap the high 48" screen distance vs low 52" screen distance.
- meaning there is a view distance range of 42" to 45" shared by both 48" and 55" screens that is still within the 60 to 50 deg human viewing angle.
![]()
. . . .
A 42" is still a square peg into a round hole for sitting it on a desk really. ~ 24" view distance or so is more like 1500p like pixel density and the viewing angle pushes the screen outside of your viewpoint more. So yeah I'd think a 32" to 35" would be capable of being withing the 60 to 50 deg human viewing angle range at a desk or near enough.
31.5" screen at 24" view distance = 60 deg viewing angle = 64 PPD
31.5" screen at 24" view distance = 55 deg viewing angle = 70 PPD
31.5" screen at 30" view distance = 50 deg viewing angle = 77 PPD
35" screen at 26" view distance = 60 deg viewing angle = 64 PPD
35" screen at 27" view distance = 55 deg viewing angle = 70 PPD
35" screen at 33" view distance = 50 deg viewing angle = 77 PPD
That's the 55" and up though, they have the MLA layer.
I don't know if OP is still even looking for answers at this point, but hopefully the thread won't derail anymore so I'll give my thoughts on "Why OLED for PC use?"
Pros for OLED
- Very fast response times
- Per pixel dimming
- Great viewing angles
Neutral
- Can be had glossy if you go for the TVs, but matte options are available
- Relatively affordable/Great price to performance picture quality wise, BUT MiniLED monitors are also starting to come down in price and match OLED
- Size may or may not work for you, currently there are no high refresh 4K OLEDs smaller than 42 inches
Cons
- Text clarity isn't the greatest due to white subpixel, but still useable for desktop work IMO
- There will ALWAYS be a risk of burn in, small risk or big risk there is still a risk regardless
- VRR flicker compared to LCDs can be pretty noticeable at times, other times it's not a big deal. Still something to consider as a con though
Thanks.I don't know if OP is still even looking for answers at this point, but hopefully the thread won't derail anymore so I'll give my thoughts on "Why OLED for PC use?"
Pros for OLED
- Very fast response times
- Per pixel dimming
- Great viewing angles
Neutral
- Can be had glossy if you go for the TVs, but matte options are available
- Relatively affordable/Great price to performance picture quality wise, BUT MiniLED monitors are also starting to come down in price and match OLED
- Size may or may not work for you, currently there are no high refresh 4K OLEDs smaller than 42 inches
Cons
- Text clarity isn't the greatest due to white subpixel, but still useable for desktop work IMO
- There will ALWAYS be a risk of burn in, small risk or big risk there is still a risk regardless
- VRR flicker compared to LCDs can be pretty noticeable at times, other times it's not a big deal. Still something to consider as a con though
i also mentioned it a few pages back. looked good but chugged power.Someone on reddit mentioned this project to me. The guy gives some interesting info on how lcd tech works besides the project itself being interesting.
DIY Dual-Layer LCD monitor - can it match OLED??: https://youtu.be/ibEN9FTLdkI
i also mentioned it a few pages back. looked good but chugged power.
diy perks on yt just built his own dual lcd and the leds to light it were 250w alone but it did look real nice.
View attachment 556358
Thanks.
If possible, could you also provide a similar response highlighting the "pros, neutral, cons" of LCD/LED monitors as well?
Just asking in general/for knowledge. If I were to buy a screen right now, it would most likely be a 77" LG G3 for the media/home theater room. The 83" G3 doesn't have MLA this year.I could try but the problem is that LCD monitors are much more complicated when it comes to that because there are just too many variables. You have TN, IPS, VA panel types. Then you have those which are just edge lit and those which have FALD, and those with FALD can have different numbers of dimming zones. I think it would be better if you just tell us your use case scenario then we could just recommend you something.
Just asking in general/for knowledge. If I were to buy a screen right now, it would most likely be a 77" LG G3 for the media/home theater room. The 83" G3 doesn't have MLA this year.
I have a PG279Q for my PC which I have been using since 2017. Pretty content with it for now for PC use.
Just asking in general/for knowledge. If I were to buy a screen right now, it would most likely be a 77" LG G3 for the media/home theater room. The 83" G3 doesn't have MLA this year.
I have a PG279Q for my PC which I have been using since 2017. Pretty content with it for now for PC use.