Senn
Limp Gawd
- Joined
- Jul 29, 2021
- Messages
- 347
The replies are too specific for a bot but I'm not sure why "just a foreigner" is an excuse for this behaviour.
I like how you lie to yourself with imagination off the cliff without ever understand better lol.hypocrite, liar and just plain doesnt understand. the admins say its not a bot, just a foreigner, but i have my doubts...
Maybe it is a bot. This seems like a mashup of about 3 or 4 previous responses.I like how you lie to yourself with imagination off the cliff without ever understand better lol.
Yeah you keep trash talking.Maybe it is a bot. This seems like a mashup of about 3 or 4 previous responses.
Better than mash talking!Yeah you keep trash talking.
Yeah you keep trash talking while I keep laughing.Better than mash talking!
badum tssss
Glad you found it funny! That was the point, after all.Yeah you keep trash talking while I keep laughing.
It's always funny laughing at your ignoranceGlad you found it funny! That was the point, after all.
You'll have to forgive me for my ignorance here but what am I ignoring exactly?It's always funny laughing at your ignorance
Based on HUB's review of the M1 Macbook Pro display from 2021, the performance of these is on par with the Asus PG32UQX, even slightly surpassing brightness at small window sizes, and that's for sustained brightness! So my M2 Macbook Pro should be quite similar. HDR brightness measurements timestamped below.
So tried out the Macbook Pro against my LG CX 48" OLED and while the Macbook Pro is clearly better for HDR, I still find the LG CX 48" OLED to look pretty satisfying in real world scenes and games. Can it be better? Absolutely, higher brightness would help bring out more details in HDR content. I could spot clear differences here in many videos and it wasn't just for very bright details. Even my gf noticed that things looked better.
I tried a number of videos off YouTube, like 4K HDR walkarounds from Japan in light and dark conditions, footage from various games in 4K HDR, nature videos etc.
But I still don't agree at all with kramnelis that the OLED is somehow terrible. Is it as good as a best of the best mini-LED? No, but let's be realistic, it doesn't cost nearly as much and is not some weird subpar tech like kramnelis claims. I guess my eyes just "don't want to see better images."
What this does make me wish is that these 10K+ zone mini-LED backlights would start appearing in desktop size displays. In real content I really could not spot blooming, I had to pull up a starfield type video to see the issue. It's actually pretty weird how a laptop display can outperform TVs and desktop displays in this area. If they were able to fix the abysmal pixel response times that Apple has, this tech could be very good.
PS. MacOS is still an absolute piece of shit for external display support. Could not get 4K 120 Hz with HDR working, 4K 60 Hz only shows the HDR toggle on this latest and greatest M2 Max 16" Macbook Pro. At least my desktop monitor finally runs at 4K 144 Hz, even though it also refuses to go to HDR.
Based on HUB's review of the M1 Macbook Pro display from 2021, the performance of these is on par with the Asus PG32UQX, even slightly surpassing brightness at small window sizes, and that's for sustained brightness! So my M2 Macbook Pro should be quite similar. HDR brightness measurements timestamped below.
So tried out the Macbook Pro against my LG CX 48" OLED and while the Macbook Pro is clearly better for HDR, I still find the LG CX 48" OLED to look pretty satisfying in real world scenes and games. Can it be better? Absolutely, higher brightness would help bring out more details in HDR content. I could spot clear differences here in many videos and it wasn't just for very bright details. Even my gf noticed that things looked better.
I tried a number of videos off YouTube, like 4K HDR walkarounds from Japan in light and dark conditions, footage from various games in 4K HDR, nature videos etc.
But I still don't agree at all with kramnelis that the OLED is somehow terrible. Is it as good as a best of the best mini-LED? No, but let's be realistic, it doesn't cost nearly as much and is not some weird subpar tech like kramnelis claims. I guess my eyes just "don't want to see better images."
What this does make me wish is that these 10K+ zone mini-LED backlights would start appearing in desktop size displays. In real content I really could not spot blooming, I had to pull up a starfield type video to see the issue. It's actually pretty weird how a laptop display can outperform TVs and desktop displays in this area. If they were able to fix the abysmal pixel response times that Apple has, this tech could be very good.
PS. MacOS is still an absolute piece of shit for external display support. Could not get 4K 120 Hz with HDR working, 4K 60 Hz only shows the HDR toggle on this latest and greatest M2 Max 16" Macbook Pro. At least my desktop monitor finally runs at 4K 144 Hz, even though it also refuses to go to HDR.
Based on HUB's review of the M1 Macbook Pro display from 2021, the performance of these is on par with the Asus PG32UQX, even slightly surpassing brightness at small window sizes, and that's for sustained brightness! So my M2 Macbook Pro should be quite similar. HDR brightness measurements timestamped below.
So tried out the Macbook Pro against my LG CX 48" OLED and while the Macbook Pro is clearly better for HDR, I still find the LG CX 48" OLED to look pretty satisfying in real world scenes and games. Can it be better? Absolutely, higher brightness would help bring out more details in HDR content. I could spot clear differences here in many videos and it wasn't just for very bright details. Even my gf noticed that things looked better.
I tried a number of videos off YouTube, like 4K HDR walkarounds from Japan in light and dark conditions, footage from various games in 4K HDR, nature videos etc.
But I still don't agree at all with kramnelis that the OLED is somehow terrible. Is it as good as a best of the best mini-LED? No, but let's be realistic, it doesn't cost nearly as much and is not some weird subpar tech like kramnelis claims. I guess my eyes just "don't want to see better images."
What this does make me wish is that these 10K+ zone mini-LED backlights would start appearing in desktop size displays. In real content I really could not spot blooming, I had to pull up a starfield type video to see the issue. It's actually pretty weird how a laptop display can outperform TVs and desktop displays in this area. If they were able to fix the abysmal pixel response times that Apple has, this tech could be very good.
PS. MacOS is still an absolute piece of shit for external display support. Could not get 4K 120 Hz with HDR working, 4K 60 Hz only shows the HDR toggle on this latest and greatest M2 Max 16" Macbook Pro. At least my desktop monitor finally runs at 4K 144 Hz, even though it also refuses to go to HDR.
What this does make me wish is that these 10K+ zone mini-LED backlights would start appearing in desktop size displays.
Even with blooming FALD miniLED is way more accurate than OLED when it loses tons of brightness to have more inaccurate color on every pixels. That's why HDR on miniLED looks better. Pixel dimming is useless without brightness.Sounds good. That macbook is also a lot higher PPD depending on how far away you are sitting from it too. That also makes things look a lot better, and will easily look better to a casual observer. I used to have a 15.6" 4k glossy laptop and it looked very fine compared to a lot of other screens. At 1.5' to 2' away viewing distance a 16" 4k screen (M1 is 3456-by-2234) is around 84 to 100PPD which is very high compared to most 4k setups. It will look noticeably better than ~ 60PPD and less where people tend to put a 48" on a desk down to even ~ 51 PPD. 8k will be a big leap in quality when we get there, doubling the PPD vs 4k, especially on larger screens rather than laptop screens.
All displays in every tech type are not equal like you said. Different # of zones and different algorithms get different results, and perhaps even different sized screens. Some fald are ips and some are VA as well I think. FALD is always non-uniform +/- 'ing areas of the screen non-uniformly even if not outright blooming like tinkerbell in every scene but if it looks good to you and you like it that's great. There are several different OLED generations and technologies now too with varying performance, and with a new one on the horizon. 10,000 FALD zones is a lot more on the mac, up from ~ 1300. 1300 is around 45x25 lighting resolution, 10k zones is around 134 x 75 pixels, so 3x the density across row-wise and 3x the density tall column wise. That's a good jump but there is still a lot of room for improvement. OLED, quantum layers and meta tech lenses are smaller than pixels. Vincent was very clear when he said the ucx has blooming outside of areas and had distracting fluctuating black levels in dynamic content due to the ucx's FALD array and I believe him and his videos showing it (as well as some other reviews online). UCX in vincent's review was not just affecting areas outside of the brighter light sources in dark backdrop scenes but was even blooming/flaring into letterboxing while the media field showed dynamic content, even when bright areas weren't directly adjacent to it at times. He said outright that it blooms worse than the apple XDR FALD. The samsung qdLED FALDs also bloom and cause non-uniform areas in media but a lot of people find it acceptable for the benfits. In game mode they have wider # of zones changing and with slower transitions so the blooming and fald in game mode there is worse though. They all have tradeoffs.
Yeah there are microOLEDs too but they are so small that they are going into VR headsets. At least VR will all be per pixel emissive in the following gens.
What this does make me wish is that these 10K+ zone mini-LED backlights would start appearing in desktop size displays. In real content I really could not spot blooming, I had to pull up a starfield type video to see the issue. It's actually pretty weird how a laptop display can outperform TVs and desktop displays in this area. If they were able to fix the abysmal pixel response times that Apple has, this tech could be very good.
What this does make me wish is that these 10K+ zone mini-LED backlights would start appearing in desktop size displays
For a 4k screen, I'd think ~2 million zones would be more like it. At least that would give you one zone per 2x2 pixel grouping.
Dual layer LED are like 20-30k and unfortunately not suited for consumer use.
Yep. I didn't emphasize just how expensive but I was indicating that they were ruled out for all of their drawbacks in what I wrote. Just brought it up because it mapped to what he was describing,- one light per 4 pixels.
However microled are super expensive right now too as far as pricing goes. LGs first consumer 55inch oled tvs were 1080p and $10,000 usd in 2013 (~ $13,000 now). So just because something starts out expensive doesn't mean it can't fall into enthusiast price range years later, and with performance enhancements gained over the years and even more optimal ways of achieving the same tech. (Like oleds have progressed).
MicroLED should arrive in relatively smaller consumer displays someyear but maybe in the meantime some clever innovations could still happen. I threw the idea of clear oled overlay on top of fald to counter its bleeding, overshadow its darkness, and to general compliment it in there but who knows what clever applications they might come up with to get some appreciable gains (and cheaper) some time before microLED.
it uses way too much energy
MicroLED in monitor format is probably like 10yrs away lol.
PC users really get shafted with monitor tech its way way behind TVs
My usual explanation for why I use a TV as a monitor, heh.PC users really get shafted with monitor tech its way way behind TVs
MicroLED in monitor format is probably like 10yrs away lol.
Still using DP 1.4 as the premier connectivity from 2016.
PC users really get shafted with monitor tech its way way behind TVs
HDR is technically better as you can display SDR on HDR monitor while reverse is not true.HDR isn't "better" than SDR in every situation, it's just a different way of representing something and some people may not prefer it. Desktop use being a perfect example. It's more advanced for sure. It requires more capable tech to achieve. Doesn't make it automatically "better".
HDR is technically better as you can display SDR on HDR monitor while reverse is not true.
Sure you can make HDR monitor basically display SDR as HDR and that might as well look more punchy than HDR version of the same video/game but at this point its not SDR anymore but rather being completely out of any specs.
Nothing to do with HDR though.I absolutely HATE what my screen looks like when I enable HDR in windows, and sit on an SDR desktop. It's practically unusable. It's so bad it hurts my eyes.
I sorta agree with Kram on making the image look better by stretching the original SDR presentation into a fake HDR, I mean that's what AutoHDR does you are basically just shoehorning some bootleg HDR into a game that was never intended to look that way in the first place, and yet it can deliver excellent results at times depending on the game and monitor you are using. So the whole idea of "better images" despite everything just being stretched beyond it's intended color space and dynamic range yeah I can agree with that as I'm an AutoHDR user, but I don't agree with him saying that OLED displays isn't capable of delivering those better images. AutoHDR on OLED can definitely look great and much better than the original SDR sRGB presentation. Also, I strongly do not recommend anyone try his "SDR400" trick of cranking brightness up to the max and forcing wide color gamut, that seriously just makes games look ridiculously oversaturated and 400+ nits of sustained fullscreen brightness is really UNCOMFORTABLE to look at for more than a few minutes. Instead, just use Special K. Shadow Warrior 3 now looks amazing with Special K's HDR. Highlights like the sun now have the pop that they should without overblowing out and oversaturating the rest of the image.
I like how you use your overblown photo to demonstrate blooming while in real scene FALD easily destroy OLED monitors
It's 16.2-inch (diagonal) display; 3456-by-2234 native resolution at 254 pixels per inch. So kinda close to 4K, but using a 16:10 aspect ratio.I'm not a fan of FALD usually because the zones are way too large, but if you make them small enough (as Apple has apparently done for the Macbook Pro?) then the technology is promising.
I'd have to see it in person though. Even 10k zones seems a little low on a screen with ~8.3 million pixels (if it is 16:9 4k). We are still talking some 830 pixels per zone, but its a shit ton better than your typical FALD display. I'm guessing the bloom is small enough that it isn't obtrusive, but I'd have to see it in person.
For a 4k screen, I'd think ~2 million zones would be more like it. At least that would give you one zone per 2x2 pixel grouping.
I can notice the blooming if I put a mouse cursor on a black background but even then the blooming is pretty faint rather than distractingly obvious. In real content it's just not noticeable unless you have a lot of couple of pixel size starfield type objects on screen. I think it's more than good enough.
From a technical point of view, absolutely.HDR is technically better as you can display SDR on HDR monitor while reverse is not true.
A lot of people really like AutoHDR, and Windows 11 HDR implementation has come a long way from where it was even in Windows 10. While it does stretch things, it does so in a way that largely preserves color accuracy, etc. That's a lot different than just viewing SDR in an improper color space, and it doesn't seem like that's what he's been talking about lately.
I don't use AutoHDR because it does a few things undesirable for me personally (too bright menus/text, and in the game I primarily tried it with, lifting some darker scenes a tad too much brightness wise, so I preferred the more muted regular SDR look), BUT, I can certainly see why some people like it and how it might work extremely well for certain games. Even in my case, the negatives were fairly minor, so I can see why the added pop would be more desirable to some. Special K seems like a neat tech as well.
My main contention has always been his suggestion that all sRGB/SDR should only be viewed in a wide color gamut or HDR, and that everyone should prefer it that way or they're not seeing "better images" like he does. We all have preferences on how we view content. (For example, I don't personally like motion smoothing either, but I can understand why other people do). His way isn't objectively better - it's just personal preference he's passing off as "the way".
Yeah when AutoHDR first came out it was quite hit or miss, I'd say it was 50/50 for me but nowadays especially after the Windows HDR Calibration app came out along with improvements to AutoHDR itself it feels like a lot more hit rather than miss, maybe 80/20 now. I don't claim to have any understanding of how exactly AutoHDR works but I agree that it seems to preserve color accuracy pretty well and doesn't result in a ridiculously oversaturated picture like forcing wide color gamut over sRGB would.
I still havent "upgraded" to Windows 11. Would you say its worth it for this AutoHDR feature?
I still havent "upgraded" to Windows 11. Would you say its worth it for this AutoHDR feature?
I thought Microsoft has brought AutoHDR over to Windows 10 now no? But even if they haven't, you can just use Special K instead of moving over to Windows 11. From the little digging around I've done it seems like Special K is better than AutoHDR anyway, just that it requires more tweaking to get setup Vs a simple ON switch with AutoHDR. I don't even do much in depth tweaking myself I just spend a few seconds to adjust some parameters and already looks great. Don't know what kinda witchcraft Special K does but all I can say is that so far it works great! The latest game I've injected HDR into using Special K is Scars Above and yup all I can say is "It just works" lol.
Would you say its worth it for this AutoHDR feature?
and everything ive tried it with looked weird.No because it only works on some games.
and everything ive tried it with looked weird.