Honest question, why? I dont get it... movies ok I can see why they cost a lot, you have sets and huge amounts of support staff to pay, hiring and buying of equipment and cameras.
How does a game like Gran Turismo 5 cost $80 million? Where does the money go? PD apparently have ~110 employees, and Kaz said 150 people worked on the project. Over the course of 5 years of dev time, assuming they're getting paid $50k each (which would be a lot for sitting infront of a PC designing a game, I'd think), that's $37.5 million in wages. A million bucks would buy you enough high end computers for them to work on (workstation graphics cards, high end CPUs, etc). A couple of million would buy you volume copies of all the graphics modelling programs.
Where did the other $40 million go? Or am I underestimating some of the costs?
I just used GT5 as an example, but there a few games in the $40-100 million range.
How does a game like Gran Turismo 5 cost $80 million? Where does the money go? PD apparently have ~110 employees, and Kaz said 150 people worked on the project. Over the course of 5 years of dev time, assuming they're getting paid $50k each (which would be a lot for sitting infront of a PC designing a game, I'd think), that's $37.5 million in wages. A million bucks would buy you enough high end computers for them to work on (workstation graphics cards, high end CPUs, etc). A couple of million would buy you volume copies of all the graphics modelling programs.
Where did the other $40 million go? Or am I underestimating some of the costs?
I just used GT5 as an example, but there a few games in the $40-100 million range.
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