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Warhammer online?

Dillirium

Limp Gawd
Joined
Sep 16, 2004
Messages
439
Anyone still play? What's the current state of this game?
My friends and I are bored to tears. TIA
-Dill
 
300k people still play. It's getting plenty of updates. So far it's the 2nd most popular North American MMO.
 
300k people still play. It's getting plenty of updates. So far it's the 2nd most popular North American MMO.

LOL far less than 300k people play Warhammer anymore. And even then its not 300k in US anyway thats world wide. They JUST launched in Asia and already closed over half its servers and even the US servers just had another merger/closing. I would say AOC is better than Warhammer atm. At least they listened and have tried to adress the core issues Warhammer guys are still clueless.
 
LOL far less than 300k people play Warhammer anymore. And even then its not 300k in US anyway thats world wide. They JUST launched in Asia and already closed over half its servers and even the US servers just had another merger/closing. I would say AOC is better than Warhammer atm. At least they listened and have tried to adress the core issues Warhammer guys are still clueless.

Latest numbers to just come out put warhammer at 270k so you partially correct. But it is not far less.
No, not all are in the US, i'm also counting Europe here. The numbers don't take into account any asian launch.
 
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Don't listen to Archer. He is pulling numbers out of his. The game is utterly dead, and I expect they will consolidate the servers even more in the upcoming weeks. Aion will literally crush the remaining people and the game might actually be shut down (hopefully.)

I have had 5 40's spread across multiple servers. The game is a colossal failure. At first its really fun, and the PVP is awesome. Then you get to Tier 4 and you might as well hang yourself in frustration.

Think about this: end game consists of you sitting at 1 point on a map for 30 minutes, then moving to the next for the next 30 minutes fighting 0 enemies. You finally take a fort only to enter THE WORST END GAME MECHANIC EVER : CITY SIEGE. This allows your zerg to be completely wiped by bugged enemy NPC's that 1 or 2 shot everyone. If you do happen to get by this stage the lag will ultimately make the server shut down.

So, like I said, stay far away from this game. It is beyond dying, it is DEAD. Archer, who seems like sometype of Mythic employee is trying invite new players in for some reason. I would be surprised if the next quarter number were even 100,000. At this point, judging by how utterly desolate each server is, I would say there are no more than 50k subs. When Aion comes out, I expect it will drop to the 20k hardcore players that will play it no matter what.
 
Don't listen to Archer. He is pulling numbers out of his. The game is utterly dead, and I expect they will consolidate the servers even more in the upcoming weeks. Aion will literally crush the remaining people and the game might actually be shut down (hopefully.)

I have had 5 40's spread across multiple servers. The game is a colossal failure. At first its really fun, and the PVP is awesome. Then you get to Tier 4 and you might as well hang yourself in frustration.

Think about this: end game consists of you sitting at 1 point on a map for 30 minutes, then moving to the next for the next 30 minutes fighting 0 enemies. You finally take a fort only to enter THE WORST END GAME MECHANIC EVER : CITY SIEGE. This allows your zerg to be completely wiped by bugged enemy NPC's that 1 or 2 shot everyone. If you do happen to get by this stage the lag will ultimately make the server shut down.

So, like I said, stay far away from this game. It is beyond dying, it is DEAD. Archer, who seems like sometype of Mythic employee is trying invite new players in for some reason. I would be surprised if the next quarter number were even 100,000. At this point, judging by how utterly desolate each server is, I would say there are no more than 50k subs. When Aion comes out, I expect it will drop to the 20k hardcore players that will play it no matter what.

I don't even play the game. Subscription has been cancelled.

But I can back up my statement with numbers. http://mmodata.net/
Just updated too. Solid 270k subs.

Now who's pulling numbers out of his ass?
 
I don't even play the game. Subscription has been cancelled.

But I can back up my statement with numbers. http://mmodata.net/
Just updated too. Solid 270k subs.

Now who's pulling numbers out of his ass?

Have you even looked at that site you idiot, it has little markers by A, B, C with level of confidence. Warhammer is B so it is "relatively confident." It also bases these numbers on the last EA Quarter report. So thanks for letting us know of last quarter numbers.

Here are the sources it uses to point to its numbers. ALL OF THEM ARE OLD.

http://warhammeronline.com/pressreleases/20080926.php
http://warhammeronline.com/pressreleases/20081010.php
http://www.uptowar.com/view/43-servers-shuting-down/15337.html
http://www.massively.com/2009/02/03/breaking-300k-warhammer-online-subscribers-as-of-december-31-2/
http://investor.ea.com/releasedetail.cfm?ReleaseID=390609
http://files.shareholder.com/downlo...408f-8779-2782cf681255/Q209 ER_10.30_10am.pdf
http://www.massively.com/2009/05/06/warhammer-holds-its-ground-with-300k-subs/
http://files.shareholder.com/downlo...e-848d-c246d47b7cc4/Q309Script_0203_FINAL.pdf
Massively : Character transfer
The Escapist : WAR drops to 300k
Xfire Xstatics
MMOG Server Numbers
Servers Europe
Servers US-Oceanic
Gamasutra : 63 servers close down
Warheap server stats
Massively : Mythic merging 40 servers
The Escapist : Pulling the plug on 63 servers
Mythic : Russian release
Kotaku : Taiwan release

Also did you even read this part?

MMOData.net cannot guarantee the validity of the information found here as it is based on various sources which could be incomplete, inaccurate or otherwise unreliable
 
Ehhh, I played WAR for a good five months but it's lost its magic for me. I was actually the highest level SH on my server at R40/RR63 but I haven't touched it in months. I was having a lot of fun and then I stopped for two weeks cause it get really busy at work and it was never the same after I went back.

I think the biggest problem is it's too repetitive. I quit WoW a long time ago cause I hated battlegrounds/arena and WAR is pretty much the same except it's scenarios/zerging. Scenarios are the exact same thing as battlegrounds and ORvR has a lot of standing around and finding good fights are extremely rare. Unless you roll with the zerg, you're gonna be riding around a zone on your mount for 10-15 mins to try and find a small-scale, fair fight and most of the time you just run into their zerg cause the zones are too small and get steamrolled.

WAR was a fantastic game the first month or two, as is the case with most MMOs, when everyone was still figuring out the game and messing around. Once the honeymoon period was over, people fall into a routine when the most efficient grinding method has been discovered. The last month of my playtime was pretty much just sitting in town waiting for a zone to flip and doing scenarios ad nauseum in between. In the end, I felt WAR was basically WoW without the PvE aspect.

If you're the type of person that enjoys firing an mmo up to play a few skirmishes for 20-30 mins at a time and then logging off then WAR may be for you. I expect to be a little more immersed in my rpgs and mmos otherwise I'd rather just play an fps game. I'm just waiting for Aion to come out even though my expectations aren't high but maybe it'll provide some entertainment for a few months like WAR and WoW. The only mmo I'm actually excited about is SW:OTR since bioware usually has fantastic storytelling.
 
Have you even looked at that site you idiot, it has little markers by A, B, C with level of confidence. Warhammer is B so it is "relatively confident." It also bases these numbers on the last EA Quarter report. So thanks for letting us know of last quarter numbers.

Here are the sources it uses to point to its numbers. ALL OF THEM ARE OLD.

http://warhammeronline.com/pressreleases/20080926.php
http://warhammeronline.com/pressreleases/20081010.php
http://www.uptowar.com/view/43-servers-shuting-down/15337.html
http://www.massively.com/2009/02/03/breaking-300k-warhammer-online-subscribers-as-of-december-31-2/
http://investor.ea.com/releasedetail.cfm?ReleaseID=390609
http://files.shareholder.com/downlo...408f-8779-2782cf681255/Q209 ER_10.30_10am.pdf
http://www.massively.com/2009/05/06/warhammer-holds-its-ground-with-300k-subs/
http://files.shareholder.com/downlo...e-848d-c246d47b7cc4/Q309Script_0203_FINAL.pdf
Massively : Character transfer
The Escapist : WAR drops to 300k
Xfire Xstatics
MMOG Server Numbers
Servers Europe
Servers US-Oceanic
Gamasutra : 63 servers close down
Warheap server stats
Massively : Mythic merging 40 servers
The Escapist : Pulling the plug on 63 servers
Mythic : Russian release
Kotaku : Taiwan release

Also did you even read this part?

MMOData.net cannot guarantee the validity of the information found here as it is based on various sources which could be incomplete, inaccurate or otherwise unreliable

last quarter ended a few weeks ago. And mmodata is the best source of MMO numbers we have now. They don't come direct from the devs in most cases, so of course it's not 100% accurate. Everyone knows that. The fact remains that I have posted data backing up what I said and you have posted nothing. Way to go idiot.
 
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last quarter was a couple of weeks ago. And is the best source of MMO numbers we have now.

Once again, what in the hell are you talking about. No numbers have been released for this quarter. Jesus Christ, are you a troll here? Honestly? Look at the damn sources for the site that YOU linked. All of it is last quarter.
 
Once again, what in the hell are you talking about. No numbers have been released for this quarter. Jesus Christ, are you a troll here? Honestly? Look at the damn sources for the site that YOU linked. All of it is last quarter.

This quarter JUST started. MMOdata was updated for warhammer on July 13th, which is part of this quarter. Therefore MMOdata has released numbers this quarter. The graphs are updated when new data is available. Are you always so dense?
Do you have a shred of data saying subs have dropped off big time in the last 3 weeks? Any numbers supporting your argument? Anything?

Note he also says: Furthermore, if I suspect that certain MMOG's have substantially dropped in subscription numbers, and no new data is available, I will remove them from the market share and top 20 charts.

Warhammer remains on both. Therefore the person who runs the site, who knows more than you and me about subs, does not believe War has dropped in subs substantially. And as such, 270k is the most reliable number available.
 
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I'll also add that I got bored with WAR really, really fast...
Usually I'll stick to a game for a decent period of time but WAR just couldn't hold my interest.

I had a blast at Tier one when everyone were starting out and it just gradually went to hell until it just became boring and a tedious grind.
 
I hate to admit this, but I purchased the Collector’s Edition and it's still sealed. I loved DAOC and Mythic, but can't bring myself to play.
 
Once again, what in the hell are you talking about. No numbers have been released for this quarter. Jesus Christ, are you a troll here? Honestly? Look at the damn sources for the site that YOU linked. All of it is last quarter.

You are the troll here ... arguing >< 25k subscription numbers from a well-known and widely accepted site regarding MMO data. Just leave it alone, we all know what the numbers represent and they are in an obvious decline for this game. No need to take it any further.

As for WAR, it was a decent concept initially, just poor implementation. Mythic made some bad choices which they knew would only cater to a select group of gamers (ie. ex-DAoC players and Warhammer fans). The game had a lot of potential to fill that niche though.

Here's hoping that EA will persuade Mythic to make DAoC 2.

Personally, I will probably play Aion until SW:ToR is released. Unfortunately, I feel like the golden age of MMOs is long gone.
 
Archer and Slim - Chill out, this is your only warning...

Now for me to post in a thread about a game I am currently playing with.

Not all servers are dead. Dark Crag has a healthy population. Had some decent oRvR last night, until the server crashed. Then more fun oRvR after the servers came up. There are a few other servers that also have high populations.

I am enjoying it, but I have been a casual player. I don't even have a level 40 yet! (Though I plan to get my shanam there this week and my sorc there next week.) If I was more hardcore with it, I would likely have different feelings.

As it is, there are a lot of issues with the game still. The constant class balance issues, the servers crashing when 150+ people engage in oRVR, the mechanics for oRVR in t4, etc...

I am not sure if Warhammer will survive long after the release of Aion. I know a lot of folks plan to play that once it is released. I too will likely head over to Aion once it is released.
 
last quarter ended a few weeks ago. And mmodata is the best source of MMO numbers we have now. They don't come direct from the devs in most cases, so of course it's not 100% accurate. Everyone knows that. The fact remains that I have posted data backing up what I said and you have posted nothing. Way to go idiot.

There isn't even remotely near 300k still playing. It's probably closer to half of that now, and after AION releases, it's done.

I've been playing WAR since headstart, love the concept, love the IP, but when something is done, it's done, no matter how much you want it to be different.

WAR is dead, it just doesn't know it yet.
 
I'm still playing. It's a fun time in Tier 4. Forts and city sieges are still laggy/broken mechanics wise, but, meh. I still have a good time when I log in.

I'm not sure why everyone thinks a Korean grindfest MMO from, of all developers, NCSoft -- is going to suddenly pull PvP centric players away from Warhammer -- or any game, honestly.

Aion looks like any other SE Asia grindfest MMO to me, and played like it as well.
 
This quarter JUST started. MMOdata was updated for warhammer on July 13th, which is part of this quarter. Therefore MMOdata has released numbers this quarter. The graphs are updated when new data is available. Are you always so dense?
Do you have a shred of data saying subs have dropped off big time in the last 3 weeks? Any numbers supporting your argument? Anything?

Note he also says: Furthermore, if I suspect that certain MMOG's have substantially dropped in subscription numbers, and no new data is available, I will remove them from the market share and top 20 charts.

Warhammer remains on both. Therefore the person who runs the site, who knows more than you and me about subs, does not believe War has dropped in subs substantially. And as such, 270k is the most reliable number available.

I'm dense? That site doesn't have a shred of evidence either. Do you think he plays Warhammer and charts the numbers or something? Everything he has is based on last quarter numbers. Warhammer is down to like 9 servers and at prime time population is low-low across them all. I played these servers, and everyone is gone.

You have been posting for 7.8 years here and in that time you probably never said anything useful. Instead you are going to allow OP to believe the game is doing fine and sub numbers are high.

Once again, please show me the new numbers from EA. Considering the fact that they haven't been released your entire argument is crap. I can make a site with Warhammer's number and speculate all I want, but if don't have a shred of current evidence it means nothing. Just like the site you posted.

Anyway, OP, I suggest you listen to people who actually have access to this game when we say it is completely dead. Don't let people convince you otherwise, you will regret your time in WAR, I know I have.
 
With the latest merger, Volkmar -- my server -- has more people than we can handle at this point. T4 RvR is constant. Scens are popping all the time. It's quite fun.
 
Thanks for the info all. I think I'm going to hold off from resubbing. Right now I'm trying AoC out again (14 day free trial). Game is ok.. just wondering how WAR is fairing up these days. My WoW account expires for the 17th time in 4 days.

Hopefully my last to be honest.. Just gets hard finding a good MMO ever since the fall of SWG.

Heck I might even download the 10 day free trial of LoTR:Online.

*shrug*
 
It was fun to begin with, but waned quickly. I wanted to like it, tried desperately to like it, and got bored once I hit T4. I played DAOC since release, but Mythic/EA has not only dropped the ball, but punted it out of the field.
 
war has a massive design flaw..it was
fun for the first 3 months of release when all servers were well populated...it became massively boring after 3months...the crafting system sucks and thats being generous

wow is the best mmo ever created...waiting to see if star wars the old republic sets a new standard.
 
Warhammer is terrible. I got to level 23 rank 20 and could already see how bad it was getting.

The pvp is good at first then it gets so stupidly mundane.
 
I'm still playing. It's a fun time in Tier 4. Forts and city sieges are still laggy/broken mechanics wise, but, meh. I still have a good time when I log in.

I'm not sure why everyone thinks a Korean grindfest MMO from, of all developers, NCSoft -- is going to suddenly pull PvP centric players away from Warhammer -- or any game, honestly.

Aion looks like any other SE Asia grindfest MMO to me, and played like it as well.

It's not, and that's the truth. It's the most Westernized MMO NCSoft has ever done.

Furthermore, the end game is all PvP.

In all honesty, I felt the same way before getting my hands on it. The combat is better, more responsive than WAR. The game is full of content, a fleshed out crafting system, balanced RvR by way of NPCs, etc.

It's going to put a BIG hurt on Mythic.
 
Too derivative imo.

While wow is the same, it does things better, where as war just tries to get things up to par.
 
wow is the best mmo ever created...waiting to see if star wars the old republic sets a new standard.

To an extent. if you mean best by most successful, this is true. However, if you mean technologically? I'll have to firmly disagree. This of course being 100% IMO. I think pre-cu SWG was the best MMO ever created. They just needed to build an actual questing system on top of it. The game was very diverse. I actually had 2 accounts going. 1 where I could do combat/pvp and another so I could simply find resources on different planets and harvest them. using those resources to create buildings/armor and mass manufacturing them in factories.

Even later on I became a master doctor and had 1 character creating the stuff while I had another character sitting in coronet socializing buffing people up for 3,000 credits a pop.

Add player cities/player economy/player housing/merchants etc... I think you can see where the differences come from. if you played both.

The game was simply awesome for me.

Just my 2 cents.
 
My whole guild just left War as soon as the Aion beta opened. We are now playing random games waiting for Aion release. War is dead to us now.
 
I love WAR myself... it has 300k subs as of the last quarter report (the most recent data anyone outside of Mythic has), and there's plenty of action. Class balance is pretty good overall (sure there's minor annoyances, but there always are). PVP is fun to me, even though it's not DAOC. The RvR on Volkmar/Order (the server I play on) is steady, and with the server merge that just happened is ridiculously active at all times of day. It's a fun game, and for PVP it's the best going.

City Sieges aren't "bugged with npc's that 1 shot you" as someone said above... you have to have the right gear or they will kill you easily, and know how to do the encounters ;) just like any other MMO. The city sieges usually result in a crapload of PVP nowadays as well, which can be some of the best in the game as it's larger-scale but due to being instanced (48v48) doesn't become zerg-on-zerg blob warfare.

Also, to whoever said Aion is going to suddenly up and kill WAR, I think you have a cold shower coming... (I played CN Aion which is on a newer patch than the NA/EU beta for about 40hrs. now, and can't stand the game... I won't go into specifics but it feels clunky and the PVP mechanics are just not there, with a bounty-point-only system from DAOC for "ranks" (no Realm/Renown Rank system), being rooted as cast animations go off is an example, and numerous bugs). Aion is more like WOW with a bit better PVP mechanics, but it can't come close to touching DAOC/WAR's. It's like Lineage 2 but with dumbed-down PVP and a little less grind... I simply don't see it taking off in the NA/EU.

DAOC was able to go for 7+ years and be playable enjoyably population-wise, with a peak of around 400k subs... I'm sure WAR is going to be around just fine in a couple more years still :). WOW really skews people's perspectives of what an MMO needs to be able to stay up. DAOC is down in subs immensely but I gather it still has enough people to play and have a good time from some guildmates of mine that play it on weekends.
 
Not to be rude but to think Aion isn't going to steal alot of Wars player base is crazy. From reading warhammer alliance boards there are posts everywhere saying how people are waiting for Aion.
 
Not to be rude but to think Aion isn't going to steal alot of Wars player base is crazy. From reading warhammer alliance boards there are posts everywhere saying how people are waiting for Aion.

Aye....main reason is all the bugs and class imbalance. Yes I know every MMO has class imbalance issues, but they are pretty glaring in WAR and the three strongest classes are all on one side. Hopefully that will change with today's patch, but I don't have high hopes.

I too will likely switch over to Aion in September. I wont play the beta, just pick it up an launch and play.
 
Not to be rude but to think Aion isn't going to steal alot of Wars player base is crazy. From reading warhammer alliance boards there are posts everywhere saying how people are waiting for Aion.

I believe that also - while WAR probably won't die, it will highly likely steal a good chunk of that playerbase. I see so many big, prominent guilds on both Destro and Order from my old server posting on the AionSource forums stating their interest and intentions of playing Aion @launch. Losing those guilds, especially on servers already on the lifelines will be a big blow to EAMythic
 
I started play WaR again 2 weeks ago and am having a blast. It might be because I'm not a hardcore MMO person. I'll play for maybe an hour a day to just relax and have fun.
 
Lets keep in mind that every MMO has the "BAWWW we're going to quit and go to [unreleased mmo name here]" crowd. Its no more true that Aion is going to kill WAR than it is that WAR was going to kill WoW.
 
Lets keep in mind that every MMO has the "BAWWW we're going to quit and go to [unreleased mmo name here]" crowd. Its no more true that Aion is going to kill WAR than it is that WAR was going to kill WoW.

QFT.
 
I love WAR myself... it has 300k subs as of the last quarter report (the most recent data anyone outside of Mythic has), and there's plenty of action. Class balance is pretty good overall (sure there's minor annoyances, but there always are). PVP is fun to me, even though it's not DAOC. The RvR on Volkmar/Order (the server I play on) is steady, and with the server merge that just happened is ridiculously active at all times of day. It's a fun game, and for PVP it's the best going.

City Sieges aren't "bugged with npc's that 1 shot you" as someone said above... you have to have the right gear or they will kill you easily, and know how to do the encounters ;) just like any other MMO. The city sieges usually result in a crapload of PVP nowadays as well, which can be some of the best in the game as it's larger-scale but due to being instanced (48v48) doesn't become zerg-on-zerg blob warfare.

Also, to whoever said Aion is going to suddenly up and kill WAR, I think you have a cold shower coming... (I played CN Aion which is on a newer patch than the NA/EU beta for about 40hrs. now, and can't stand the game... I won't go into specifics but it feels clunky and the PVP mechanics are just not there, with a bounty-point-only system from DAOC for "ranks" (no Realm/Renown Rank system), being rooted as cast animations go off is an example, and numerous bugs). Aion is more like WOW with a bit better PVP mechanics, but it can't come close to touching DAOC/WAR's. It's like Lineage 2 but with dumbed-down PVP and a little less grind... I simply don't see it taking off in the NA/EU.

DAOC was able to go for 7+ years and be playable enjoyably population-wise, with a peak of around 400k subs... I'm sure WAR is going to be around just fine in a couple more years still :). WOW really skews people's perspectives of what an MMO needs to be able to stay up. DAOC is down in subs immensely but I gather it still has enough people to play and have a good time from some guildmates of mine that play it on weekends.

Is this post supposed to be a joke? Plenty of action? By that do you mean Order staying in LOTD while destro aimlessly takes bo's that nobody cares about? "CLASS BALANCE IS PRETTY GOOD OVERALL" -- after reading this I know you don't play this game.

That is all.
 
Lets keep in mind that every MMO has the "BAWWW we're going to quit and go to [unreleased mmo name here]" crowd. Its no more true that Aion is going to kill WAR than it is that WAR was going to kill WoW.

I completely disagree, it's a totally different animal.

WoW is a highly successful game that can't be killed. It's WAY too entrenched. The only thing that will "kill" WoW is Blizzard.

Warhammer is a totally different situation. It's floundering now, Mythic is being slowly but surely going to have it's talent consumed by Bioware, and now, it's going up against a PvP MMO that's has : 1. More content 2. More polish 3. A stable and better looking client.

It's a different story when you are talking about killing WOW. WAR is already dying, and AION's release will put more pressure on something that's near the breaking point now.

We aren't talking SCE here guys, we are talking about EA. EA will shut this bugger down if it gets much worse.
 
Lets keep in mind that every MMO has the "BAWWW we're going to quit and go to [unreleased mmo name here]" crowd. Its no more true that Aion is going to kill WAR than it is that WAR was going to kill WoW.

Realistically, the only way to hurt Blizzards subscriber base is to outlaw it. (See China) ;) No single game will be able to take a huge bite out of Blizzard. Other smaller MMOs though, yeah they can be hurt. I think it will severly hurt WARs subscriber numbers.

Go read some of the WAR forums or if you play, join warbands using vent and ask peoples thoughts on Aion. There is a significant amount of people that will leave for Aion. Some will go back to WAR, I have a feeling, most will not.

Lets use some numbers, ones I pulled from me arse:

Aion launches and 100k players from WAR head over. That is 1/3 of their player base, that is a significant number.
 
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