Vanishing Realms

Discussion in 'VR & Head-Mounted Displays' started by wadec22, Oct 9, 2016.

  1. wadec22

    wadec22 2[H]4U

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    Jul 26, 2005
    Anyone playing this right now? Logged my 1st hour last night. While id prefer less cartoony graphics, i still had a blast.
     
  2. SBSuperfly

    SBSuperfly Gawd

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    Feb 1, 2006
    Was one of my favorites when I first got my Vive. Fun, but not much replayability.
     
  3. Krixon

    Krixon Limp Gawd

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    Mar 21, 2015
    How strict is the 2m x 2m play area requirement? I have about 2.4m x 1.8m available to me. Am I going to end up inadvertently punching walls like I did with Trials of Tatooine?
     
  4. LurkerLito

    LurkerLito 2[H]4U

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    Dec 5, 2007
    You could almost run it completely in standing room only so long as you had enough space to swing your arms around. The Dev said he made the requirement large mainly due to space needed to swing your arms around. This one was also one of the games that got me to hit my TV with the vive controller. So the 2m x 2m is really the recommended size requirement not the real minimum. I played in a slightly smaller 2m x 1.5m space since I didn't move my chair out of the play area. Basically if from center you can take about a half step in any direction you are good IMHO.
     
  5. MavericK

    MavericK Zero Cool

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    Sep 2, 2004
    My video card started having problems right after I bought it, lol. I will start playing it again pretty soon. I got to the bow and arrow and then the game crashed or something (due to HW issues, not the game itself). :\
     
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