thanks to features such as its asset-scaling tech Nanite, Unreal Engine 5 will be able to deliver both higher quality results and more efficient workflows, which could broaden the technology’s appeal beyond just AAA game developers.
https://www.videogameschronicle.com...ve-dream-of-movie-quality-graphics-says-epic/
via FPS Review
https://www.thefpsreview.com/2020/0...in-era-of-movie-quality-graphics-claims-epic/
The chief technology officer of Epic (which recently stunned the gaming world with its Unreal Engine 5 demo) has boldly suggested (via Video Games Chronicle) that Sony and Microsoft’s next-generation consoles can deliver graphics that are on par with modern blockbusters. Apparently, this level of fidelity will be enabled by Nanite, a core technology of Unreal Engine 5 (surprised?) that allows for unprecedented levels of geometric detail.
— said Epic CTO Kim Liberi.
“Independent developers tend to wear a lot of hats.They are designers, artists, programmers and storytellers, and removing the time they have to spend on the technical details of game development allows them to spend more time on what makes their game fun and unique.”
https://www.videogameschronicle.com...ve-dream-of-movie-quality-graphics-says-epic/
via FPS Review
https://www.thefpsreview.com/2020/0...in-era-of-movie-quality-graphics-claims-epic/
The chief technology officer of Epic (which recently stunned the gaming world with its Unreal Engine 5 demo) has boldly suggested (via Video Games Chronicle) that Sony and Microsoft’s next-generation consoles can deliver graphics that are on par with modern blockbusters. Apparently, this level of fidelity will be enabled by Nanite, a core technology of Unreal Engine 5 (surprised?) that allows for unprecedented levels of geometric detail.
“It has been a lifelong dream of mine that real-time computer graphics, and in particular games, can be as believable and realistic as a movie”
— said Epic CTO Kim Liberi.