Megalith
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- Aug 20, 2006
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Halo: Recruit is the first official Halo experience made for VR: it’ll be available for free beginning October 17th through the Windows Store. While this is being dubbed an “experience” rather than a game, it serves as a first taste of Halo in VR and a commitment from Microsoft and Halo studio 343 Industries that they are exploring the medium.
When you play as the iconic Master Chief on a TV screen, you assume his massive seven-foot stature; enemies, vehicles, and world around you thus look small by comparison. On a TV screen, Grunts look like they might be three or four feet tall, while Elites feel about as tall as "you." Shield wielding Jackals seem to be about 5 or 6 feet, the size of a normal man. But that’s all way wrong. The books and games have alluded to the scale of these creatures, but never been able to truly convey it. Halo: Recruit however, is your first opportunity to see this universe at its proper scale.
When you play as the iconic Master Chief on a TV screen, you assume his massive seven-foot stature; enemies, vehicles, and world around you thus look small by comparison. On a TV screen, Grunts look like they might be three or four feet tall, while Elites feel about as tall as "you." Shield wielding Jackals seem to be about 5 or 6 feet, the size of a normal man. But that’s all way wrong. The books and games have alluded to the scale of these creatures, but never been able to truly convey it. Halo: Recruit however, is your first opportunity to see this universe at its proper scale.