This Game is a Star Wars Themed Online Casino

If the game was free Inwouldnt care about any of this but then loot crates would probably be required by all in some way.

I still would care. Because in the end, the question comes down to whether the developers are focusing the game around what makes money, or focusing on the game. I honestly can't remember the last game I played in which I thought the whole thing felt balanced (not too short and not too long).
 
I still would care. Because in the end, the question comes down to whether the developers are focusing the game around what makes money, or focusing on the game. I honestly can't remember the last game I played in which I thought the whole thing felt balanced (not too short and not too long).
Witcher 3, Divinity Original Sin 1&2, Wasteland 2 are all great games, good length, not too much filler, and no reliance on lewtboxen.
 
Yes, I purchased it, and have put in about 20ish hours since it went live.

Thank You Kring, confirmation from a player who sees no such foul play in this game. I may buy it and give it a shot myself, the footage of the game looks great.
 
Quite frankly, your opinion is entirely irrelevant. What matters is the legal definition.

Not to me, I don't have a need for it, there is no impact to me directly. So my opinion is entirely more relevant to me, then the legal definition you refer to?

If I can gamble for something other than money;

Can I gamble for affection or or love?

Can I take a chance and win a longer life?

Who's definition of gambeling are you going by? Webster's or the
Quite frankly, your opinion is entirely irrelevant. What matters is the legal definition.

Gambling is accepting, recording, or registering bets, or carrying on a policy game or any other lottery, or playing any game of chance, for money or other thing of value. (Title 18, U.S.C.)

So this is where it all turns, does these things meet the definition of other thing of value ?

https://www.forbes.com/sites/oliver...e-legal-status-of-virtual-goods/#69415a5b108a

I'll let you read it if you wish, but this is the most important nugget I have for you relative to this topic.
Although the current annual U.S. market for trade in virtual goods is estimated in the billions of dollars, and sales are expected to continue to grow at a rapid pace, the legal status of such goods remains completely uncertain. Four possibilities of the status of virtual goods include no legal significance, personal property, services and intellectual property. I will consider each in turn.

So I can agree the your statement is correct. But It looks like your win is a moot point at best, as in this case, there is no legal definition for virtual items that qualifies it as an "other thing of value", meeting the definition of gambling.

I will continue with this reference;
The end user license agreements (EULAs) of many online games state that the relevant game operators have exclusive control and ownership of the games, and virtual items therein have no legal significance or status.
 
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There are some games that I own with no DLC. I couldn't play multiplayer because the majority of players were on the DLC maps. No one was playing on the vanilla version anymore, and I was left behind. Same game, just lacking the DLC.

Single player? Some DLC is worth it. It greatly expands the game. Some DLC can make it almost like a new game, while others are overpaid BS with nothing more than a few extra levels and guns.

Make it worth it, and it's fine. Multiplayer DLC? Nah.
That's where I would just call it an expansion pack, when its for single player only. That is where you can call it somewhat acceptable if it actually adds extra content to expand the length of the original.
DLC is the garbage for multiplayer. I had a very sour taste from Modern Warfare 2 when the released the $15 DLC pack which literally had 3 maps from MW 1 that were just ported. I have not bought or played any COD game since Modern Warfare 2 because charging 15$ for extra maps was something I believed should have been part of the "support" of the game and its community.
 
That's where I would just call it an expansion pack, when its for single player only. That is where you can call it somewhat acceptable if it actually adds extra content to expand the length of the original.
DLC is the garbage for multiplayer. I had a very sour taste from Modern Warfare 2 when the released the $15 DLC pack which literally had 3 maps from MW 1 that were just ported. I have not bought or played any COD game since Modern Warfare 2 because charging 15$ for extra maps was something I believed should have been part of the "support" of the game and its community.

I can't fault your reaction to the CoD thing, it's understandable. But your classification of when to call something an expansion vs DLC I find odd.

And expansion is an expansion. DLC is also an expansion or at can be, sometimes it's just a new hat. But somewhere a few years ago, because of the wide variety of what DLC can actually be, they mostly stopped using the term Expansion because if it's content and downloadable, it's DLC, whether it's an expansion or a new hat, it's still DLC. The catch-all term.
 
I can't fault your reaction to the CoD thing, it's understandable. But your classification of when to call something an expansion vs DLC I find odd.

And expansion is an expansion. DLC is also an expansion or at can be, sometimes it's just a new hat. But somewhere a few years ago, because of the wide variety of what DLC can actually be, they mostly stopped using the term Expansion because if it's content and downloadable, it's DLC, whether it's an expansion or a new hat, it's still DLC. The catch-all term.
DLC is just basically small updates and don't really add much to the game. Expansion is something that adds more the the game as a whole. That's where I mean as far as single player comes adds about 8- 10 hrs more to the end of the game.
I basically categorize DLC into multiplayer updates versus expansion packs into single player updates.
"DLC" re-branded expansions so I understand where its confusing, but i'm old school I come from the days of playing command and conquer Red Alert and the like, where it created more missions in the campaign which changed the story line. Back then there was not internet where you could download so you bought the expansion packs and basically got a whole new game which was like 20 dollars instead of 40 but you got almost a full new game out of it not just 3 new maps and 4 new guns.
 
DLC is just basically small updates and don't really add much to the game. Expansion is something that adds more the the game as a whole. That's where I mean as far as single player comes adds about 8- 10 hrs more to the end of the game.
I basically categorize DLC into multiplayer updates versus expansion packs into single player updates.
"DLC" re-branded expansions so I understand where its confusing, but i'm old school I come from the days of playing command and conquer Red Alert and the like, where it created more missions in the campaign which changed the story line. Back then there was not internet where you could download so you bought the expansion packs and basically got a whole new game which was like 20 dollars instead of 40 but you got almost a full new game out of it not just 3 new maps and 4 new guns.

So what is Far Harbor for Fallout 4?
 
stsly guys battlefied had battlechests for like forever and u care now? dlc/expansion is the same. it is expanding the current content with new content.
 
stsly guys battlefied had battlechests for like forever and u care now? dlc/expansion is the same. it is expanding the current content with new content.


I agree overall, the old medium of distributing content was by CD mostly, though some developers occasionally had small gimmies you could download from their websites. Therefor anything worthwhile had to go out on removable media of some sort, 3.5" Floppies, CDs, and DVDs. But today's distribution model is much cheaper and it's based on user downloads. Hell, if consoles weren't such a major part of the market for so long, there wouldn't be any physical distribution going on at all I suspect. So now, most everything is downloadable content, DLC, and it is everything from a pretty hat to a full blown expansion that sometimes is bigger than the original game as released.

This is why I have a hard time accepting SomeoneElse's definition of what is DLC and what is an Expansion. I would say that DLC encompasses everything from Expansions to basic virtual items as long as it is indeed downloadable and not physically distributed.
 
I agree overall, the old medium of distributing content was by CD mostly, though some developers occasionally had small gimmies you could download from their websites. Therefor anything worthwhile had to go out on removable media of some sort, 3.5" Floppies, CDs, and DVDs. But today's distribution model is much cheaper and it's based on user downloads. Hell, if consoles weren't such a major part of the market for so long, there wouldn't be any physical distribution going on at all I suspect. So now, most everything is downloadable content, DLC, and it is everything from a pretty hat to a full blown expansion that sometimes is bigger than the original game as released.

This is why I have a hard time accepting SomeoneElse's definition of what is DLC and what is an Expansion. I would say that DLC encompasses everything from Expansions to basic virtual items as long as it is indeed downloadable and not physically distributed.
Like I said I'm Old school, I came from the days where DLC didn't exist so I being resistive to call everything DLC. DLC in my eye was just small bits of a game update and didn't add anything more than some MP content.
The only exception to this that fits my very description is WOW. they have like 8 expansion pack they created that (is multiplayer) and is truly still called an expansion pack and not "DLC". It expands the lore, the game play, adds a ton of new features, and classes.
 
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Like I said I'm Old school, I came from the days where DLC didn't exist so I being resistive to call everything DLC. DLC in my eye was just small bits of a game update and didn't add anything more than some MP content.
The only exception to this that fits my very description is WOW. they have like 8 expansion pack they created that (is multiplayer) and is truly still called an expansion pack and not "DLC". It expands the lore, the game play, adds a ton of new features, and classes.

Did you also come from the day when hard drives didn't exist, like me?

I get you, and frankly You can believe what You want to believe, I'm good with it.

You read my explanations and you can accept them if you wish, it's certainly not up to me.
 
'DLC' used to be largely free. I remember Cavedog offering new units and maps for Total Annihilation off their website for free. Total Annihilation also had an expansion, but expansions were usually well worth the cost back in those days.
 
'DLC' used to be largely free. I remember Cavedog offering new units and maps for Total Annihilation off their website for free. Total Annihilation also had an expansion, but expansions were usually well worth the cost back in those days.

Similarly, Bethesda sold their expansion for Oblivion called "The knights of the Nine" and this expansion feature another DLC called "Horse Armor", but if I remember correctly, they would let you download just the "Horse Armor" DLC for free even though it was packaged with the expansion DLC.
 
I'm generally fine with DLC/Lootboxes if it doesn't impact gameplay. I really like how Blizzard has handled Overwatch. Whenever they add a new hero/maps/modes you get it included as a free update. Only skins/emotes/non-gameplay items can be purchased with loot crates.

I buy loot crates from time to time simply because I like how they have handled Overwatch so to me it's like donating money to make the game better - And I get a little in-game reward in return.

This is how paid-content should be handled IMO and if they ever start charging for new gameplay content i'll promptly abandon the game because I hate how DLC's/Paid content updates fracture the gameplay community.
 
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