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I like the Witcher better than Oblivion. It's much more focused, and the best part of it is the main quest. This is in stark contrast to Oblivion, where the best series of quests was for the Dark Brotherhood (a group of assassins that you could join and rise up through the ranks of and completely unrelated to the main story). Even though one of The Witcher's weakest points is the combat system, I still prefer it to Oblivion's system, which just felt odd. Oblivion does win if you're just looking at sheer content/time invested though. I would rather play a shorter game that was consistently great than a longer game that wasn't as consistently good.
Anyone think there will be a "patch" to convert the US version to the EU version? Or do you have to purchase the EU version?
Anyone know where the EU version can be purchased?
EDIT: Just got the EU version from GoGamer.com for the same price as the US version. I wonder if I'll be able to copy over my saves....
The series will be continued, but it's not decided whether what comes next will be an expansion or a sequel.
what a diaper load the voice acting can not get any cheezier seen better good graphics
Gameplay and text bugs fixed:
- Fixes for Alina not being at her home when she should (Act 4).
- Wife's Tears Potion fixes.
- Fixes for usable doors on the swamps (Act 5).
- Fixes for Alchemist in manufacture giving quest items to Geralt (Act 3).
- Fixes for some items to be found in Fields (Act 4).
- Fixes for a disappearing enemy in quest Haunted House (Act2).
- Fixed problems with Alvin's spawn (Act 1).
- Few minor text fixes for all languages.
Code bugs fixed:
- Loading times are much faster!
- Saving is much faster!
- Another portion of stability improvements.
- Fix for rare "red rectangle" effect on loading bar.
- Quest tracking fixes.
- Some cursor fixes connected with finishers in tight places.
- Quest now won't update when Geralt is dead causing multiple problems.
- Autosave mechanism fixes (numeration).
- Savegame files fixes some irrelevant information was sometimes generated inside.
- The game won't make an autosave if Geralt has an effect preventing him from talking (like knockdown, stun, push) - the result would be no talking at all for the rest of the game.
- Now you can't attack neutral NPCs if you input the second (etc.) sword sequence in them, while first attacking a hostile.
- Dandelion's music won't be 'echoed' while changing location twice.
- The game can handle broken savegames now it returns to main menu.
- Motion blur effect won't stay active despite Blizzard potion wearing off drinking, then changing location, then cutscene.
- Final fixes for weapons disappearing from enemies hands.
- Grass and small stones being multiplied fixed.
- Fixes for receiving damage from Striga while being far away.
Art bugs fixed:
- Few level decoration fixes.
- Fixes for barghest attack animation.
The combat, controls, inventory system however in this game are DATED. You can call it what you want this isn't 1996 anymore.. Time to advance the system not go backwards but besides that I'm loving it.
anyone check on the load times to see if it improved?
Quoted from a comment thread on ShackNews:anyone check on the load times to see if it improved?
anyone check on the load times to see if it improved?
Thats most likely because you have recently gotten a quest where you have to choose to go with pro knights, or pro squirrels - and their shops / services won't reopen to you until you make a choice.The patch screwed up my affiliation with the Knights of the Flaming Rose.
I can no longer buy / use the armorer services after applying 1.2.
The Module Edition Upgrade package updates the Witcher to version 1.3 and adds the functionality of running a user editable module. The sample module has been provided, offering a couple of hours of additional gameplay, which can be altered by the user using the Module Editor. The New Game main menu offers two options now: starting the regular game, or starting new adventure (new module).
WARNING! The Witcher 1.3 Module Edition is only partially compatible with saved games from previous versions (1.0, 1.1a, 1.2). Loading older saved games is still possible but may lead to unexpected behavior and other problems. The players are advised to restart the game from the beginning using The Witcher 1.3 Module Edition.
Gameplay and text bugs fixed:
- Fixed various localization issues for English, French, Italian, German and Spanish languages,
- Fixed combat abilities 'Patinado' and 'Sinister' issue when proper modifier has not been applied correctly under given circumstances,
Code bugs fixed:
- Fixed a few random crashes in Prologue and Chapters 1, 2 and 3,
- Fixed crash in Act 4 when running near exit to lakeside from village to inn,
- Fixed game crash when using Alt+Tab, especially while loading location or game,
- Fixed dialogue camera shots on standing up characters,
- Fixed issue with 'Game Paused' text disappear occasionally after exiting game panel when game was paused during opening of a panel,
- Fixed issue with disabled attack when player holds block for a long time and then immediately tries to strike,
- Fixed various issues regarding mousedrive steering and pathfinding,
- Fixed weapon enchants not updating properly when switching weapon slots or dropping weapon from inventory panel,
- Fixed issue with Geralt not attacking immobile creatures or not approaching objects from a certain distance,
- Fixed issue with blocking middle mouse button during some cutscenes and when fistfight starts,
- Fixed occasional issues with sheathing weapon after combat and on Alt+Tab,
- Fixed issue with breaking meditation mode if Geralt is attacked when entering meditation
The Witcher D'jinni Adventure Editor v1.3
Description:
The English language Djinni beta adventure editor will let fans craft complete new adventures for Geralt using the existing graphical assets, maps and environments in the game. By creating new stories, cut-scenes, graphical effects, dialogue and gameplay actions, users of the adventure editor can let their imaginations run wild predicting the turmoil and tests waiting in Geralts future, or even filling in the missing years between the close of Andrzej Sapkowski's last Witcher novel and the start of the game.
I can't get a lightning rod for the golem! help please!!