I'm working on developing a game and I'd like some feedback on where actual gamers stand on what I call the "stupidity" mechanic. Or "how should a really stupid action be rewarded"
1. DEATH! You must load a save or restart if you forgot to save!
2. Not allowed.
3. Requires a hard-to-find trigger and grants an Easter Egg!
Example:
You have a source of flames in a very flammable building (fire-mage in a library, zombie Apocalypse survivor armed with a flame thrower inside an abandoned refinery, whatever tickles your fancy) and you decide to try and burn the place down, just because your one of those players.
Should the game...
A. play a cutscene of the place catching fire, then collapsing atop you, killing you (forcing you to load/restart)
B. Either ignore the attempt or have your character comment on how stupid it is
C. Require you to find a very specific "trigger" and play a cutscene of the place burning to the ground while you stand among the ashes laughing, then dramatically zoom out through your character's eye to reveal him or her staring at the "trigger" and just imagining the scene, then go "nah" and gameplay resume.
I suspect I know the answer, but I've been proven wrong many times... so...
Thoughts?
1. DEATH! You must load a save or restart if you forgot to save!
2. Not allowed.
3. Requires a hard-to-find trigger and grants an Easter Egg!
Example:
You have a source of flames in a very flammable building (fire-mage in a library, zombie Apocalypse survivor armed with a flame thrower inside an abandoned refinery, whatever tickles your fancy) and you decide to try and burn the place down, just because your one of those players.
Should the game...
A. play a cutscene of the place catching fire, then collapsing atop you, killing you (forcing you to load/restart)
B. Either ignore the attempt or have your character comment on how stupid it is
C. Require you to find a very specific "trigger" and play a cutscene of the place burning to the ground while you stand among the ashes laughing, then dramatically zoom out through your character's eye to reveal him or her staring at the "trigger" and just imagining the scene, then go "nah" and gameplay resume.
I suspect I know the answer, but I've been proven wrong many times... so...
Thoughts?