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In their latest analysis of DirectX 12, DSO Gaming notes that only five DX12 games were released this year, a 50% reduction from 2016 (11). Some developers have simply ignored the DX12 API, even though they’ve been experimenting with it. Out of all the DX12 games, only Sniper Elite 4 performed better than its DX11 version on AMD’s hardware.
Things are not looking good for DX12, as most triple-A developers are not supporting it. Tiago Rodrigues, 3D programmer at Ubisoft Montreal, says most developers probably won’t be satisfied with DX12 if they only care about raw performance. Rodrigues also claimed that it takes a lot of effort to get a DX12 game up and running as fast as its DX11 counterpart. And while DX12 was hyped as the next big API, it may end up as one of the biggest API failures!
Things are not looking good for DX12, as most triple-A developers are not supporting it. Tiago Rodrigues, 3D programmer at Ubisoft Montreal, says most developers probably won’t be satisfied with DX12 if they only care about raw performance. Rodrigues also claimed that it takes a lot of effort to get a DX12 game up and running as fast as its DX11 counterpart. And while DX12 was hyped as the next big API, it may end up as one of the biggest API failures!