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The Official Guild Wars 2 thread

Gotta be a lot of logging to bring sandy bridge machines with 7970s and 580s to their knees.

It's a beta. I cannot imagine they would put something out that could not run adequately on any machine current in existence for a final product if that's what you are inferring.
 
I don't think the FPS issues need to be justified. Yes, we all know it's a beta. Yes, we all know it won't be like this when finished.

What does matter is that it's fun enough even for a cynic like Valsh to enjoy.
 
I don't think the FPS issues need to be justified. Yes, we all know it's a beta. Yes, we all know it won't be like this when finished.

What does matter is that it's fun enough even for a cynic like Valsh to enjoy.

I'm not a cynic, I just hate shitty games.
 
Yeah, I played a bit on my friend's beta. I didn't play too much as I didn't want to spoil the actual game, but I did try out every class except for Elementalist. Turns out thief and necromancer are my favorites, and I'll probably start out with a necro during release. I absolutely loved the game and can't wait until release. One thing I was worried about is lack of World PvP while out there leveling as I loved it in previous MMOs, but I think I'll be too involved in the DEs to be worried about the lack of it. Plus there's always 1v1 PVP, group pvp, and WvWvW to take my mind off it.

I didn't have any frame-rate issues, though I didn't do any WvWvW. I have heard people with 580s suffer, but people with weaker cards don't suffer. That right there proves it's a beta issue and nothing more.

I was happy watching TB's video. You can tell he's really excited about the game. He posted his podcast here (direct link) and mentioned it on reddit, with the title Brevity is not my strongpoint : My thoughts on GW2 in podcast form. I haven't listened to it yet, saving it for when I'm at work.
 
So those of you guys that have played the beta, do you think I'll be able to run at max settings smoothly based on my rig in my sig? If not, do you think an upgrade to my VC will solve any frame rate issues? I'm trying not to have to upgrade to a motherboard, ram and cpu if possible.
 
So those of you guys that have played the beta, do you think I'll be able to run at max settings smoothly based on my rig in my sig? If not, do you think an upgrade to my VC will solve any frame rate issues? I'm trying not to have to upgrade to a motherboard, ram and cpu if possible.

Only if they fix the performance issues. It wasn't a matter of computer power as people with 980Xs, 7970s, and dual 580s were getting garbage FPS. They got some issues to work out.
 
Only if they fix the performance issues. It wasn't a matter of computer power as people with 980Xs, 7970s, and dual 580s were getting garbage FPS. They got some issues to work out.

Assuming they work these issues out, you don't feel this game is CPU dependent like WoW or BF3?
 
Don't really know how the game could be pay-to-win at all. PVE? Not really. In Structured PVP everyone has the same shit. In the case of WvWvW, which is a massive gold sink, all the gold is tied to your server anyway.

That being said, I just don't like the idea of real money being tied to the in-game economy. That's just like, my opinion, man.
 
So the only trade between players is cosmetic type items? Just to clarify I'm not referring to real money at the moment, just purely in game currency. So if you have a lot of "coin" what advantage what does that give you over someone with much less "coin?"
 
Weird... though i hope that gold gives SOME sort of combat advantage similar to WoW. You could buy shit, but only gear if people found BOE's and put them on the AH, but primarily you could "twink" your character out with enchants/upgrades/gems etc with gold, or buy lots of pots or the expensive flasks to pvp with.
 
Same here, we already have a zillion mmo's that let PVE players, or players with gold/twink toons to roflstomp people of loewr lv's, time, or people that like to just pvp and not raid.

To me, the best pvp design rewards player skill about anything else, above your sheer lv's, about the items you wear, etc.

It should be (in order of importance)
Player skill>character build>items/lv.
 
my understanding is structured pvp, gives you lvl 80 and ALL skills available at that lvl.

exactly whats gonna happen when, after a few hours of that, you go back to your lvl 14 whatever class and go back to 'grinding'...talk about a let down..sheesh !!!! i'm not sure i can deal with that..LOL

thats basically like having a main and some low grunt alt of the same class....maybe they didn't think this thing through...lol
 
Well, you won't feel too different. It's not like WoW where the difference between a level 20 and level 85 is huuuuge.
 
my understanding is structured pvp, gives you lvl 80 and ALL skills available at that lvl.

exactly whats gonna happen when, after a few hours of that, you go back to your lvl 14 whatever class and go back to 'grinding'...talk about a let down..sheesh !!!! i'm not sure i can deal with that..LOL

GW had some other crazy stuff with PVP anyway, like this:

http://wiki.guildwars.com/wiki/Sealed_Deck

This is possibly the greatest idea in a video game ever. Matches happen quickly since all of the abilities are limited to one use per card. Teams need to be extremely tactical and outsmart the other team to succeed. Both teams get the same decks too, you you can't claim BS because one team got better skill cards than the other.
 
Weird... though i hope that gold gives SOME sort of combat advantage similar to WoW. You could buy shit, but only gear if people found BOE's and put them on the AH, but primarily you could "twink" your character out with enchants/upgrades/gems etc with gold, or buy lots of pots or the expensive flasks to pvp with.

The difference in GW2 is that there is no gear progression at 80. As I understand it, practically all level 80 gear has the same level of stats, the differences are basically cosmetic/stat choice, but not more stats.
 
I'm pulling Guild Wars out again in anticipation of this; haven't played it in a while.


Nothing yet! A lot of people are predicting a May-June release.

I'd expect Summer based upon how Arenanet did the original GW beta stuff. I doubt they'll hold it back until fall.

I could see June-August.

You also have to look @ the competition. They will not want to launch up against the Panda expansion.
 
Weird... though i hope that gold gives SOME sort of combat advantage similar to WoW. You could buy shit, but only gear if people found BOE's and put them on the AH, but primarily you could "twink" your character out with enchants/upgrades/gems etc with gold, or buy lots of pots or the expensive flasks to pvp with.

This absolutely wont happen. When you go into the area for the team PVP games your character becomes level 80. So all PVP will be level 80, there are no twinks. You get all of the skills and you get a basic set of level 80 gear that can only be used in PVP. As you get "PVP points" (I'm not sure what they are actually called) you can purchase new gear but it will only look different. It will have the same stats as everyone else.

At first this seems odd but really it makes sense. Player skill is the deciding factor. You can't get an ego boost by just grinding out the best possible gear and face rolling everyone. You have to have skill.

Also, fun fact, in the WvWvW zone you get leveled to 80 but you keep your regular weapons, armor and skills. When you take over keeps and kill other players you actually gain experience and the players drop loot appropriate to your level. So you can actually completely level up just by playing in the WvWvW zone.
 
I don't think I like the direction MMO's are going.

What direction exactly? GW2 success might be a referendum on current MMO mechanics. People want something new and different from current MMO's. SWTOR tried to do this but instead of carving its own path it just took a different road but went to the same place. GW2 seems to completely plow though the current mantra and offers something new and with no sub. I gave up on MMO's years ago and even I will pre-order this one.
 
I don't think I like the direction MMO's are going.

I don't think there's a singular direction that mmo's are moving. There are plenty of different titles with very different styles and mechanics. If you don't like the way GW2 is doing it check out some others that are out there or that are releasing soon.

TERA comes out May 1, which seems like a fairly traditional mmo but with full action combat.

The Secret World comes out June 19, and has some similarities to GW2 mechanically, but uses a skill wheel and no classes, in a modern setting with horror influences.

I personally think it's the best time to be into mmo's, there are a lot of high quality choices with a lot of variation.

Sure, not many games are doing full loot sandboxes anymore, but it seems like the demand just isn't there nowadays.
 
I'd expect Summer based upon how Arenanet did the original GW beta stuff. I doubt they'll hold it back until fall.

I could see June-August.

You also have to look @ the competition. They will not want to launch up against the Panda expansion.

I assume MoP won't be out until late this year, unless there's been some announcement I am unaware of. If they don't want to go up against it, wouldn't that indicate they would want to release earlier than later?
 
It must be pretty close to ready. They are opening up a beta in April that will allow everyone that pre-purchases the game in it. That could potentially be a lot of people. I mean, 1 million people signed up for the beta in 48 hours (I know that people used multiple email addresses but still). You have to have a lot of confidence in the game to open the beta like that. You could potentially have more people playing in this beta than a lot of MMO's have in total player base.
 
It must be pretty close to ready. They are opening up a beta in April that will allow everyone that pre-purchases the game in it. That could potentially be a lot of people. I mean, 1 million people signed up for the beta in 48 hours (I know that people used multiple email addresses but still). You have to have a lot of confidence in the game to open the beta like that. You could potentially have more people playing in this beta than a lot of MMO's have in total player base.

And if you read the FAQs, they said the first Beta Weekend Event would be in late April. Seems they are ahead of schedule.
 
I assume MoP won't be out until late this year, unless there's been some announcement I am unaware of. If they don't want to go up against it, wouldn't that indicate they would want to release earlier than later?

That would be my guess.

I'd bet they'll launch in the summer June-August. It's the best window looking @ the competition and the state of where the game is presently.

If they hold it into Q4, I'd be frankly surprised.
 
The difference in GW2 is that there is no gear progression at 80. As I understand it, practically all level 80 gear has the same level of stats, the differences are basically cosmetic/stat choice, but not more stats.

Well I hope with the lack of progression they substitute variety. in WoW, each class had one set of gear (BORING!). If there's no progression, hopefully i can spend my time trying out different builds with different stats on different gear.

Brings up a question though--what are people playing towards at 80?

This absolutely wont happen. When you go into the area for the team PVP games your character becomes level 80. So all PVP will be level 80, there are no twinks. You get all of the skills and you get a basic set of level 80 gear that can only be used in PVP. As you get "PVP points" (I'm not sure what they are actually called) you can purchase new gear but it will only look different. It will have the same stats as everyone else.

At first this seems odd but really it makes sense. Player skill is the deciding factor. You can't get an ego boost by just grinding out the best possible gear and face rolling everyone. You have to have skill.

Also, fun fact, in the WvWvW zone you get leveled to 80 but you keep your regular weapons, armor and skills. When you take over keeps and kill other players you actually gain experience and the players drop loot appropriate to your level. So you can actually completely level up just by playing in the WvWvW zone.

The fun fact does sound nice with WvWvW.

I'm starting to have doubts that this game's pvp will draw me in though. Don't get me wrong, i'm sure it'll be fun and i DEFINITELY hand it to Arenanet for trying to balance PVP. However, if there's nothing to work towards, I reckon i'll lose interest. I'm not much of an "achievement" player, myself.

Hopefully the PVP is fun enough to warrant playing it on its own merits, like Q3.
 
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