Wesley1357
Limp Gawd
- Joined
- Jul 4, 2005
- Messages
- 374
kirbyrj said:This makes no sense
what?
i heard that sony is not going to release the ps3 now immediately.
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kirbyrj said:This makes no sense
Wesley1357 said:what?
i heard that sony is not going to release the ps3 now immediately.
dR.Jester said:Yea, that means video cards will be $900.
kirbyrj said:I think you need an SLI board to run those "dual core" cards anyway. It's just an SLI setup without having two cards.
Ultra Wide said:more efficient systems, use less power, put out less heat, same or higher performance.
Bona Fide said:Can we add world peace to the list?
Elios said:lets see 3000 rigid bodys via CPU or 10,000 with the add in card + it can fluids btw air is a fluid and it can do many other types of phyics too like hair and cloth
psychot|K said:How is Windows Vista gonna change the vid card scene? And when is it due to arrive?
psychot|K said:What's the benefit to users of this 'monitor protection' stuff in vista?
Verge said:ageia is a sham
Ageia is probably going under.Wesley1357 said:please. explain?
Skolar said:Ageia is probably going under.
The word is that GPUs are going dual-core with CPUs in the near future. The sister core will probably be used for physics processing. Thus eliminating the need for a separate physics processor.
Didn't know that.Brent_Justice said:That would still be slower than a dedicated physics chip like Ageia is showing off.
Originally Posted by Skolar
Ageia is probably going under.
The word is that GPUs are going dual-core with CPUs in the near future. The sister core will probably be used for physics processing. Thus eliminating the need for a separate physics processor.
Cypher19 said:Don't forget that AGEIA is more than just the PhysX chip. They also own Novodex, which they've licensed out to a ton of video game companies, including Unreal Engine 3. They're a LONG way from going under.
HOCP4ME said:Yeah, even if the PhysX turns out to be a total flop (which I don't think it will), AGEIA will remain in business.
Also, GPUs cannot be dual-core in the same sense as a dual-core CPU.. You could even say that they are already multi-core because they have multiple pipelines. If you had two physical cores on one die, you would see the same performance gain as you see with SLI. Games cannot be "GPU-multithreaded" like they can be "CPU-multithreaded". The best you can do is to split the load between two cores evenly, as is done in SLI. Also, a GPU isn't specially designed to do physics, whereas a PhysX is, so using a second GPU core to do physics is a bad idea.
Someone please correct me if I'm wrong with what I said above but I think it's correct.
HOCP4ME said:Also, a GPU isn't specially designed to do physics, whereas a PhysX is, so using a second GPU core to do physics is a bad idea.
Someone please correct me if I'm wrong with what I said above but I think it's correct.
Yes but as you said before the capabilities of Ageia's new PPU will override GPU physics rendering.Brent_Justice said:I disagree with this. GPU's programmability today is very flexible and lends its way to the ability to do other things besides 3D graphics acceleration. If used correctly GPU's can do many specific things many times faster than a CPU, such as Physics.
GFreeman9 said:Yes but as you said before the capabilities of Ageia's new PPU will override GPU physics rendering.
GoHack said:While we are all talking here about the next generation of video cards, let's face it, just like the CPU on our motherboards, the GPU is not even nearly utilized to it's full potential when you see the demo's that come out from ATI and Nvidia and what we get from the game industry.
tornadotsunamilife said:It's great having 32 gajillion completely independant physic using objects or whatever with these new cards but it also means a lot more rendering power will be needed no?
kirbyrj said:And at that point, I'll probably have to get a Xbox 360/PS3 because I'm not going to pay out the nose just to game . Actually, if they had a keyboard/mouse for 360, I might pick one of them up right now ...I just can't play FPS games with a joystick.
Anyone kow if DX10 is going to incorporate some kind of physics API?
As for the future of videocards I think DX10 (as whole not just the D3D part) will be a big step forwards and I hope nVidia and ATi have the hardware to do it justice
Russ said:Yes, there is a problem in the game industry of lazy codewriters. They don't optimize things well, but you'd think that if the GPU wasn't utilized fully, it wouldn't be the bottleneck in modern games. It very much is, so I think that the game writers must be doing at least somewhat of a decent job.
GFreeman9 said:Yes but as you said before the capabilities of Ageia's new PPU will override GPU physics rendering.