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Rift fixed itself up quickly, and was in good shape at launch. By this long post launch, unlike tor, they had added lots of content, and already had ui customization, functional everything, etc. They also had way more stuff at launch, and non ancient graphics. Addons came quickly, too.I guess I didn't play Rift long enough, or find people to do endgame with. A lot of people in general chat were always complaining about the end game and by the time I had reached 50 just didn't want to play anymore. Outside of the Rifts themselves, the ever changing phases, and multiple specs, just felt the game wasn't much fun. And, a lot of what you mention, as in server mergers etc., was done in the months after release, as the game is about a year old now. So, it too didn't have all the things people hate TOR for at launch either. I do agree with the eventual offering of free xfers though, good idea, and agree the Hero engine doesn't seem like the ideal choice. With that much money could have just made their own engine, which from the sounds of it, they are having to do with all the changes they are having to make.
Their #'s in the US and Europe are dying out though. Their hope is the Asian release.
They should have made a better game. If I want to play a fantasy MMO I'll play WOW, instead of an incomplete copy of it in a different setting.
Take it from someone who played SWTOR for 3 months: there is no long term appeal. My whole guild un-subbed from the game, I am talking about 50+ people. And these are hard core star wars fans. The problems with the game are the same as most of us predicted: its playing it too safe. After you finish the storylines of whatever class you want to play, there is nothing to do. Once you reach 50, all it does is turn into another boring gear grindfest. Thats it. The "endgame" content is worthless. Once you get to the last planet Ilum, you finish the few missions you do, then the only thing left to do is PVP, which is broken and another gear grind and do dailies which is the same thing over and over again. The flashpoints are decent, some are fun but they get old very fast. But once you go through them enough times, you want to just go take nap. There is nothing ground breaking or fun about the game except the aforementioned storylines and the voice acting of the game. Other than that, its just WoW with a Star Wars theme, and that's putting it nicely.
Here is a list of the other things that make SWTOR boring and irrelevant with no reason to keep subbed:
1. Crafting. It's a waste of time. Once you reach 50, the best gear is had through the PVP grind fest. No one buys armor from crafters once they reach 50. The only viable crafting that everyone does in the end is biochem, which is heals/buffs consumables.
2. Space combat. It's nothing more than a rail shooter. For those that don't know what it is: you go along a predetermined path and just shoot stuff as you go. That makes the game feel like a console game from the 80's. When Star Wars Galaxies did it 8 years ago, you expect a game made in 2011 to have something as good or better.
3. Game engine. The game engine is based on the Hero engine. And not even the modern Hero engine. That means everything is bland and monotonous. Same crappy cutscene animations that you have seen in other games based off the engine. It ruins immersion. Not to mention runs like crap and low FPS on all kinds of systems, from mid end to high end systems. Read their forums to see what I mean. And don't get me started on the Clone Wars-esque theme/colors/artwork.
4. GUI. Holy console crapola. The GUI is horrid. You can't move windows around except the chat window. AND you can only have two windows open, which makes crafting a PAIN in the butt. The color scheme/window frames feel like something made in 2004. Only 2 hotbars in the center.....seriously? There are just too many problems to list about the GUI. And don't get me started on the chat system thats so antiquated it's not even funny. Try to manage 5 people "whispering" you. The best chat system in any game is EVE Online, everyone should have that.
5. PVP. The last planet is supposed to be the big battleground for PVPers. But it's boring. It's buggy. Its irrelevant. 16 players in Warzones is hardware intensive when it shouldn't be. If EVE Online can have 1200 ships shooting each other in one area, why can't SWTOR have 16 players shooting each other without FPS issues. So many games that revolve around PVP with HUGE amounts of players without FPS issues that I could list. And the only reason, besides RP, to PVP is to just get more gear. That's it. Been there, done that, bought the t-shirt. Who cares.
Those are just the main problems. I don't CARE that it's just come out. I don't CARE that it's Bioware's first MMO. They started out in the development process supposedly learning from other MMO's mistakes. I don't see that. They spent $200 million on this game, took 5 years or so to make, and all we get is a voice acted WoW-clone with a Star Wars theme that is 10% as fun as WoW? Truly sad.
With the amount of more interesting games coming down the pipe in the next few months, that means there will be even more people leaving. Guild Wars 2, Planetside 2, The Secret World, etc. There is a lot of competition coming their way, and it looks like they have far more staying power just from the leaked footage than TOR has by a long shot. At the moment the only reason people will even resub to SWTOR is just for whatever new big content that they release, like extra storylines etc, but once people finish those, they unsub and go somewhere else.
Good luck with that...
I want my DAOC 2 please.
How on earth is everyone getting bored so fast with tor? Given there are 8 separate story lines to play, that should be good for a few months of gaming, not to mention the sub classes (which I'll likely run through just to see how some of the alternate conversation choices work). Granted, I don't game anywhere near as much as i used to, but by the time I'm leveling all of my imperial and republic characters to 50, it will probably be sometime in July / September, at which time there should be plenty of additional content available...
Well even if you play the other classes, you'll still be going through the same side quests, FP, and heroics. My only recommendation is to switch factions if someone rolls an alternate.