HardOCP News
[H] News
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- Dec 31, 1969
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This Ubisoft commercial for one of its upcoming games shows off multi-touch gaming on Windows 7. Not sure I am sold on multi-touch gaming but, all things considered, this is still pretty neat.
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What I'd really like to see is a a keyboard with a touch LCD in place of the keys. That way any key could be anywhere and have any appearence. I think it would cost a lot less to produce than that customizable kb that was selling for over a $1000 recently, and would be infinitly easier to use that sitting there all day with your arm stretched out in front of youTry a dual-screen setup... one for multi-touch and the other for display only. It works well.
I was half expecting them to lock eyes then start making out
After using a touchscreen phone for a couple of minutes I always find myself trying fruitlessly to wipe off finger prints. I'd be *pissed* if my desktop screens got fingerprint smudges all over the place.
So until someone makes a monitor that doesn't show fingerprints and cleans itself, I'll pass.
I was half expecting them to lock eyes then start making out
IMO that would be really annoying. You'd get no feedback from typing, and since I use an ergonomic keyboard, it'd be even worse trying to do it on something perfectly flat. I remember once I got a roll-up silicon keyboard, and I'd imagine that the LCD keyboard would feel about the same.What I'd really like to see is a a keyboard with a touch LCD in place of the keys. That way any key could be anywhere and have any appearence. I think it would cost a lot less to produce than that customizable kb that was selling for over a $1000 recently, and would be infinitly easier to use that sitting there all day with your arm stretched out in front of you
Gorilla Arm
Gorilla arm was a side-effect that destroyed vertically-oriented touch-screens as a mainstream input technology despite a promising start in the early 1980s. Designers of touch-menu systems failed to notice that humans are not built to hold their arms at waist- or head-height, making small and precise motions. After a short period of time, cramping may begin to set in, and arm movement becomes painful and clumsy. This is now considered a classic cautionary tale to human-factors designers; "Remember the gorilla arm!" is an industry term for "How is this going to fly in real use?".[14] Gorilla arm is not a problem for specialist short-term-use devices such as ATMs, since they only involve brief interactions which are not long enough to cause gorilla arm. Gorilla arm also can be mitigated by the use of horizontally-mounted screens such as those used in Tablet PCs, but these need to account for the user's need to rest their hands on the device. This can increase the amount of dirt deposited on the device, and obstructs the user's view of the screen. In addition, using a screen on a surface can present cervical RSI issues (i.e., the user can develop neck pain after using it for a period of time).