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2[H]4U
- Joined
- Dec 24, 2014
- Messages
- 2,455
Looking at the numbers...AMD fans make far too much noise compared to their market-share...
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the only reason nvidia is taking over for steam is because the AMD cards are being used for mining. im going to keep using my rx 470 till i have not more use from it.
the only reason nvidia is taking over for steam is because the AMD cards are being used for mining. im going to keep using my rx 470 till i have not more use from it.
Cannot tell if you are being serious or sarcastic. You do realize people also use Nvidia for mining as well, people was buying boatloads of Nvidia cards.
However thanks to EVGA or Nvidia site itself a boatload of people also bought GPUs for gaming, also Nvidia produces way more GPUs than AMD so even if lot of those GPUS were bought for mining lot of those also took place to gaming machines, also we have to take in consideration that Nvidia have a more large worldwide market where prices aren't so affected as it is in the USA.
nvidia cards where the only thing left for people to buy. which is why they are mosly being used for gaming.Cannot tell if you are being serious or sarcastic. You do realize people also use Nvidia for mining as well, people was buying boatloads of Nvidia cards.
From Oculus, their hardware data.
The Hardware Report is a snapshot of all devices running Oculus software over the last 28 days as of March 17th, 2018. Updated daily, this information can help guide and prioritize your business and development decisions, in particular those related to device and language support.
GPU: 92.2% Nvidia, 7.8% AMD
CPU: 89.1% Intel, 10.9% AMD
It might be a consequence of the Great FireWall of China in operation.
A great deal of Chinese gaming is typically done at an internet cafe from what I understand. Maybe a bunch of those got upgraded, moved, or no longer run PUBG so there are less reasons for Steam to be installed on the system.
I don't see why internet cafes would be removing PUBG from their offered games. I don't think it's popularity is in any type of decline in China.
Fortnite? What if they dedicated 30% of their PCs to that game?
Really I have no idea.
True but what if a customer was caught cheating? How does a a group license for a game work? They just had a crackdown on cheaters in China. Maybe the internet cafe didn't buy a group license. How many pubg licenses are they willing to purchase before they switch to a free game on that PC?
Free version you said? The Android version is free. Single handed keyboard, a mouse and a microUSB hub will do. And this setup is quite popular in China.Dell advertised better support for "plugins" on their new laptops in China. With that said, you do have a point.
Also apparently Fortnite Mobile was launched recently in China but I still dunno if that could explain the sudden fall in Chinese language installs.
STEAM HARDWARE SURVEY FIX – 5/2/2018
The latest Steam Hardware Survey incorporates a number of fixes that address over counting of cyber cafe customers that occurred during the prior seven months.
Historically, the survey used a client-side method to ensure that systems were counted only once per year, in order to provide an accurate picture of the entire Steam user population. It turns out, however, that many cyber cafes manage their hardware in a way that was causing their customers to be over counted.
Around August 2017, we started seeing larger-than-usual movement in certain stats, notably an increase in Windows 7 usage, an increase in quad-core CPU usage, as well as changes in CPU and GPU market share. This period also saw a large increase in the use of Simplified Chinese. All of these coincided with an increase in Steam usage in cyber cafes in Asia, whose customers were being over counted in the survey.
It took us some time to root-cause the problem and deploy a fix, but we are confident that, as of April 2018, the Steam Hardware Survey is no longer over counting users.
Yeah, the Windows 7 and Windows 10 numbers in particular just all of sudden flipped in one month and that just didn't seem possible in only one month. Windows 10 is now again showing the leading market share in this survey at 53.10% and 7 well behind at 36.15%.
It's because the share of computers reported from mainland China, which is massively win7 (china's share is down 22% language, win7 is down 21% in OS this month) continued its nosedive this month. If you use archive.org to look at historical data, the stalling of W10's growth followed by W7's massive surge in the Steam charts tracks the increase of 'Simplified Chinese' (the version used on the mainland, Taiwan primarily uses 'Traditional Chinese' instead).
Agreed but apparently Chinese users were overcounted because of this bug. It just didn't make a lot of sense that in one month there'd be this huge swing in Windows 10 and 7 numbers to then be followed another series of large monthly swings the other way.
From Oculus, their hardware data as of April 30th, from the last 28 days.
GPU: 92.4% Nvidia, 7.6% AMD
CPU: 88.8% Intel, 11.2% AMD
April:
CPU:
Intel 84.0% (-4.82%)
AMD 16.0% (+4.81%)
GPU:
Nvidia 75.3%
AMD 14.9%
Intel 9.7%
Interestingly, in Language, Steam reports a drop of -21.89% of Simplified Chinese down to 30.35%, and Windows 10 gained +17.41% to 53.10% while Windows 7 dropped to 36.15%, a decrease of -20.90%.
Not sure how to explain the drop in Chinese computers, PUBG should be going strong in China still (I think), and Steam is still required to play it in China. Windows 7 is continuing to drop drastically, perhaps motivated by the release of Sea of Thieves, a Windows 10 exclusive.
Not sure what to think. So Steam has been overcounting because of Asian cybercafes.
As a result, we see that more people actually use Intel GPUs? I'm sorry but I'm having a WTF moment about the NA/EU audience.
As long as you're willing to accept low quality settings you can game on an Intel IGP. Alternately, there're plenty of lower budget games that an IGP can run just fine.
On a desktop doing so doesn't make much sense since even an SFF build can hold a compact 1050/1060 class card.
On laptops there's no easy way to add a better GPU, and gaming laptops have significant weight/portability/battery life penalties. As a result there're a lot of people who do >95% of our gaming (probably 98-99% in my case) on a desktop; but just have a non-gaming laptop that we use for gaming occasionally when away from home.
Love to see the main screen res used. My guess is that it is still 1080p. PC gamers got stuck on 1080p and even allowed consumer TV's to pass them. lol!!! I remember the days when PC screen res was always more than TV resolutions, not anymore.
27" 4K and I notice a huge difference between 1440p and 4K. This is probably more dependent on individual eyesight, I am nearsighted and see well there, far away not so good.1080p is affordable for the masses for playing games and what not, 4K is pointless unless you have a huge monitor otherwise you just wont notice the difference. 1080p will remain the standard for quite some time as well for the mainstream.
27" 4K and I notice a huge difference between 1440p and 4K. This is probably more dependent on individual eyesight, I am nearsighted and see well there, far away not so good.
Gotta be some arm gpus, mobile or nuc. Could also be some really old sis/via chips or 3dfx, etc mixed in from people's old game boxen.OK, I'm going to stop lurking to second 'Duh F*&%' on .2% other GPU. What the heck could that even be?