- Joined
- Aug 7, 2004
- Messages
- 7,130
No, I intentionally say faction mission instead of side mission, and they are indicated differently in the quest tracker by symbol as well. Each factions mission line is pretty huge in scope, and each has it's own narrative. Each one has fairly decent rewards at the end as well. UC one gives a really nice apartment, Freestar is a special ship, etc.I assume faction missions count as side missions?
When I say side missions I mean any mission indicated by the blue square with the line through it in the quest tracker.
Those are all different from radiants, which are just the ones you get from some random NPC's and mission terminals.
Some radiants even require a certain outcome from the faction missions to even get... Which is kind of cool.
All of that to say - The game is massive in scope when just looking at the narrative and quests available. Even if you don't give a shit about outposts, buildings ships, decorating property, etc - It's a huge game. It's easily as large as Fallout 4 was when just looking at variety of actual missions (Not radiants) and unique POI's. Maybe not as big as Fallout 4 with all the DLC, but we're not even there yet with Starfield. And TBH - Starfield has A LOT more potential for the DLC's given the core systems already present in the game.
Mind you, i'm not even mentioning the 'main' storyline quests and all the of the stuff that comes with as well.
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