King Icewind
Supreme [H]ardness
- Joined
- Jan 17, 2008
- Messages
- 5,442
Okay, thank you for the info guys. Ill try to do more research before I ask. Ha. I suppose this is going to be a monster file size upon full game release...
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Okay, thank you for the info guys. Ill try to do more research before I ask. Ha. I suppose this is going to be a monster file size upon full game release...
alpha is august 24th 2013, so in 24 days.
Hangar Module is the first alpha, with it getting patched and updated and the dogfight module being added to the hangar, and then more modules added ect over time
we will be getting the patcher program similer to what wow and other mmo's use on the 24th.
the Hangar module will be the base for everything from this point on until the games release.
so we will get updates to the hangar module to add more of the pledge ships and more functionality, until the Dogfight phase where you can climb into your cockpit and VR screens will come up for the dogfight alpha, and then once the land base module is done they will push that out and a door on the hangar will lead to that area to test ect.
Hey man it's cool. There is a metric fuck ton of info out there and at the same time not. I am hoping that this game is as awesome as CR is making it out and I am confident enough in his track record to throw a chunk of my own cash at it to make it happen. Who knows, could be a disaster of epic proportions (I personally do not think it will happen that way) and we will all be weeping bitter tears of anguish in the end. I am fully prepared to loose all my cash to this grand experiment.
Is there any information on the dogfight phase alpha? I'm curious if we will get to fly the ships we bought or will we have access to maybe the hornet or a few to choose from. THAT will be interesting.. Whether or not the dogfight will be like a multiplayer DM/TDM or just a kind of free for all in a space area that is instanced.
I'm assuming none of this will effect your account or permanence until launch.. It would be cool to be able to earn a few credits off dogfights though.
...but for the same reason i dont want to see the moment when we are heading for a collision, and the navigator running in one place becouse he dc'd
pretty sure that like the hangar launch only the first 5 ships are planned for the first dogfight phase, so aurora, 300i, freelancer, hornet, constellation.
im sure the first things that will be included are the variants for those 5 ships too if they arnt already in the first release of the module before other ships. other than that we have no timeline on other pledge ships.
pretty sure that like the hangar launch only the first 5 ships are planned for the first dogfight phase, so aurora, 300i, freelancer, hornet, constellation.
im sure the first things that will be included are the variants for those 5 ships too if they arnt already in the first release of the module before other ships. other than that we have no timeline on other pledge ships.
Better get the CH flight pedals.
"I'm trying not to get carried away" too late
I'm trying not to get carried away but I have already ordered a CH Fighterstick just for this game (well, I might try X-Plane for the heck of it for the time being).
what the deuce is all this hangar module talk?
I feel like the track ir would really show it's advantage with an Eyefinity/Surround setup, otherwise it seems limited to me with a single screen. You can only look so far left/right with a single screen, but with three monitors you can actually look left or right.
I wish someone had one that I could use in person!
I am investing in new monitors before the whole game comes out. 3x30" in portrait here we come!
I feel like the track ir would really show it's advantage with an Eyefinity/Surround setup, otherwise it seems limited to me with a single screen. You can only look so far left/right with a single screen, but with three monitors you can actually look left or right.
I wish someone had one that I could use in person!
august 24th the alpha comes out, you can run around a hangar... see your ship and mod it. I believe you can sit in it as well but I cant remember for sure. cant fly it though
Games like this are exactly why triple+ screen gaming was invented.
oh crazy, that's pretty soon!
EMP weapons confirmed, also they just confirmed every ship is going to be available in the hangar EXCEPT the cutlass.
not exactly they said that every pledge ship that comes in a package will be in the hanger release.
they also said that work on the asteroid hanger has already started.
from what wingman said i am expecting a brochure to come out in the next week. hopefully this weekend.c
I posted some game ideas over in the RSI forums, if you guys are interested you can find it here:
https://forums.robertsspaceindustri...dea-thread-with-many-immersion-creating-ideas
Yes it is ! there will enough to hold us over till the star citizen beta at the end of next year.
right now the road map is
Hangar Module Aug 24th
Dogfighting Module December
Squadron 42 (Singleplayer Campaign) Early 2014 CR said March - April
Star citizen beta Q4 2014
Star citizen release in Q1 2015
Of course Cutlass is the ship I bought The concept art looked really good on it.
Your only ship? because the pirate pack doesnt seem to include alpha/beta/full game access