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You've been here for long enough to know that engaging trolls just makes them troll more.
"I mean, you put the box together, you can see how all of those big components kind of fit together in this really unique way, and it's all driven by pulling air through the system with this big axial fan on the top."
why the console resembles a fridge:
Ultimately, it was created in such a strange shape due to how the internal components fit together in a "really unique way".
— Chris Kujawski, principal designer at Microsoft to Euro Gamer"the ODD [optical disc drive] sets one dimension, the volume of the heat sink sets the other dimension, the height is set by airflow and throughout this kind of complex negotiation of figuring out how this stuff comes together, we landed on a square form factor which we love."
"We studied many different ways of doing air movement in a product and a single axial fan was the most efficient, the quietest air mover for our system... we do a bunch of customisations here, so the number of blades, particularly the blade geometry, is highly highly optimised to operate within the confines of our system."
— Jim Wahl, director of mechanical engineering for Xbox hardware, in an interview with Eurogamer.we get 70 percent more airflow through this console than the past generation and we get 20 percent more airflow through our heatsink alone than in the past generation
I'm old
ok boomerI have all the clues, thank you very much. Consoles are for children, always have been and always will be. Just because peeps have the money to spend on toys doesn't mean they should. Its ok though. You folks are just Soft. I assume it is related to white vans with FREE CANDY printed on the side.
Looks like a shiny plastic toy, sure - and I'm not saying this to be offensive - but one that has much, much more computational speed than the rig in your sig...I have all the clues, thank you very much. Consoles are for children, always have been and always will be. Just because peeps have the money to spend on toys doesn't mean they should. Its ok though. You folks are just Soft. I assume it is related to white vans with FREE CANDY printed on the side.
HAHA seriously? The Xbox One sold terribly, to the point where everyone considers it dead. That's why nobody makes exclusives for it anymore, not even Microsoft. Microsoft obviously thinks its because the PS4 was more powerful than the Xbox One, which is probably why the Xbox Series X has such amazing specs. That isn't the case at all, as Microsoft tried to push for the Kinect and to prevent the resale of used games. Even when they fixed those problems, the main issue is that Microsoft doesn't spend the money to make good exclusives for the Xbox One.
To say that the Series X will sell well is amazing. What exclusives is coming out just for the Series X? How much is the console going to cost? If the Xbox Series X costs $100 more than the PS5, you can put a fork in it and call it a day. Consoles aren't like the PC Master Race where top tier performance matters, because if that were the case the 3DO would have won the 16-bit era, the Sega Saturn would have won the 32-bit era, and the Original Xbox would have kicked the crap out of the PS2. None of that obviously happened.
Also, not many people own a competent gaming PC and consoles. That would easily break the bank for a lot of people. You pick a platform and you game on it and hope it gets all the games you want to play. I don't understand the need for consoles to exist other than to promote anti-consumer practices. There's zero reason to own consoles beyond exclusives, hence why the Xbox brand is dead. That's why Microsoft stopped reporting Xbox One sales and why some of the best Xbox exclusives are on PC and Switch. No exclusives means the Xbox might as well be a coffee table.
CD PROJEKT RED also revealed some other interesting details regarding Cyberpunk 2077, such as the fact that 600 people have been working on the game to ensure that it’s of the highest quality possible. The company also mentioned that pre-orders for the RPG are actually lower on consoles – evidently, most gamers are aware that the PC version will provide the ideal experience.
PC offers a better experience, no matter what people say...and reality reflects this:
https://www.thefpsreview.com/2020/0...-and-will-have-dlc-on-par-with-the-witcher-3/
As long as you have the hardware to pull it off, sure. I don't think anyone is disputing this.
That is kinda the point....you want a "light" experience...you go console.
Every single generation the have lacked behind in I.Q...never going to change...but seem people seem in denial about that.
When the console grows up it want to be a PC.
You mean you really like "dynamic resolution"...aka too little performance?Amusingly, right at this moment the visual crown goes to the PS4. Almost nothing else (without mods, of course) looks as good as FF7R or Spider-man (though, both games do use some very obvious tricks in order to look as good as they do).
You mean you really like "dynamic resolution"...aka too little performance?
Cyberpunk 2077 will show that the consoles are not up for task...and that is just the begining.
Dynamic resolution, picking some textures to display in lesser quality, etc. Leaves the games looking beautiful though.
Honestly, if Cyberpunk 2077 only looks as good as it did in the last gameplay reveal it's not going to hold up. It looked good, but not quite up to the best of the best.
Lovely own goal!
You know why the video's are not "impressive" looking?
Because of the CONSOLES (why the game I.Q. was downgraded in the Witcher 3):
https://screenrant.com/cyberpunk-2077-delay-current-gen-console-limitations/
https://www.polygon.com/2018/8/27/17787984/cyberpunk-2077-gameplay-demo-expectations
I cannot stop laughing my ass off right now!!!
So you post a random "annoymous insider" rumor and an article from 2018 as some kind of...Point? Not sure what the fuck any of that has to do with anything. Spidy PS4 and FF7R look better than what CDPR showed of Cyberpunk 2077 during their last gameplay demonstration back in August. Yet somehow that is going to "prove" something about the consoles not being able to run games? If it doesn't look as good as other games and runs worse that's more on the developer than the platform.
Keep ignoring reality, here is a co-founder of CDPR stating the same thing:
https://www.tweaktown.com/news/4530...el-good-about-witcher-3-downgrades/index.html
You can ignore reality, but that doesn't change reality...waiting for your next excuse?
What the fuck are you even talking about?
It is not rocket science...keep evading, that is an argument in it self
No, seriously. This whole time you've been trying to use Cyberpunk to prove....Something. How does this change the FACT that, currently, some of the best looking games on the market are on consoles? You act like admitting that is some kind of fucking personal affront to you. What the fuck does Cyberpunk getting downgraded have to do with this?
You calling a public interview with a co-founder of CDPR for "inside" rumours is funny on a new level...Also, I don't for a second believe consoles are the sole reason for the graphical downgrade. If you want to use random "insider" rumors then we should talk about all the rumors of Cyberpunk's incredibly troubled development and bad management. That, on it own, could cause them to make big changes. Plus, even with its downgrades Witcher 3 was still the best looking game out there when it released and still holds up. Yet somehow it's console's fault that Cyberpunk doesn't even seem to look as good as W3?
Actually no, we have a very custom engine, the RED Engine. And actually, we're targeting consoles as first class platforms and it looks amazing there. So obviously, if you spent, you know, $2,000 building your PC rig, it's going to look better on that. But the graphics are quite amazing for what you're going to get from Cyberpunk 2077 on consoles and low-end PCs.
I beg to differ...so does image analyzing.
Please prove your argument.
You calling a public interview with a co-founder of CDPR for "inside" rumours is funny on a new level...
And you cannot read.
The 48 min gameplay video of Cyberpunk 2077 looks like it does, so no one gets dissapointed on release (aka what you might get on consoles)...the PC will have better visuals.
CDPR learned from their Witcher 3 mistake....but you just make shite up as you go along...we both know why
Honestly, if Cyberpunk 2077 only looks as good as it did in the last gameplay reveal it's not going to hold up.
Note how I said "some". Obviously there are better looking games (as always, without mods). Control, for example. Crysis 3 and Witcher 3 still hold up amazingly well. Titanfall 2's art style is still gorgeous despite some technical limitations brought on by using Source. Are you going to argue that, even with the tricks they use, that games like God of War, Spider-man PS4, and FF7 Remake don't stand up with the best looking games on the market right now?
No, I'm calling that Screenrant article "random insider rumors". The article you used to "prove" whatever point you were trying to make.
Pay attention to the key word here. Since there is no proof that the game will look better the only thing people have to go on, right now, is what they have shown. For some reason instead of saying "it will look better than that on PC" you got all butthurt that someone dared to say anything mean about Cyberpunk.
I will go take a look at the console games you mentioned, but from just watching the start of "God of War"...I fail to see why you think it is one of the best looking games.
Will be back later...
First edit:
Spiderman has really crappy textures/LOD:
View attachment 237411
Why? One thing that Microsoft mandates is when they let employees/third-parties travel with the hardware, they ask them to disguise the product. This is a standard practice in the industry but for the Anaconda, Microsoft recommended employees put the hardware in a PC tower, subwoofer, or something else that is quite large. For Lockhart, Microsoft has said that the hardware should be disguised by using Durango or Scorpio covers which means the device is not the same shape as the series X.
Another consideration is that for the series X, Microsoft is using a split motherboard design. The company is doing this to maximize cooling but this is a more expensive approach. First, you have two PCBs, you need two manufacturing lines, and twice the testing of the product – it’s not the cheaper route but the X is performance-focused. With the series S, using a single PCB would reduce manufacturing complexity and the price but on the other side of the coin, you could make the argument that by using a split design, the same as the X, it would make the overall cost of the next-gen platform less expensive. But, to make a split motherboard and to make it smaller than the series X to achieve the smaller design, would increase cost, not reduce it.
If the Xbox series S exists, it is unlikely to be shaped like a cube (half the xbox series X), says Paul Thurott
https://www.thurrott.com/games/xbox/237240/the-latest-on-lockhart#
Apparently the series X is as tall as an RTX 3090
and the series S as tall as an RTX 3080
View attachment 277523
https://www.thefpsreview.com/2020/09/08/the-nvidia-geforce-rtx-3090-seems-comically-large/
The series S is not even in that image.
https://twitter.com/Xbox/status/1303468158498385922?s=20Didn’t know if we should Say Anything but FYI the S doesn’t stand for Speaker.