Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Stop whining. I've been playing Rage on PC for 5 hours and haven't had this much fun with any PC game in a long time.
Aren't id relevant from an engine design perspective? And even if they have lost some prominence for the UT3 engine, idtech 5 seems poised to potentially be very popular for licensing.
Also, isn't the whole COD series still running on the Q3A engine??
then you've must not of played a pc game in a very long time.
I think it's because AAA titles cost a lot more to develop these days. Back then you could make a big name game at a reasonable cost and make a lot of money on the PC. Nowadays with games costing 10s of millions of dollars to make, they need that console market to maintain their former profit margins.Why didn't these industry honchos like Carmack/Yerli/Blezinski, etc. crap all over the PC during the PS1/PS2 days?
"We do not see id as a leading company for games,"
FTFY
I appreciate you trying to bring people back to reality.C'mon people, use common sense. Do you REALLY think they should make the 3rd best selling platform their first priority?
The PC version is still easily better than either console version.
There's nothing wrong with saying you didn't like the game, but the fact is - that's the game they clearly wanted to make and you just don't like it.
Their decision to focus on the platforms that will outsell the PC version is common sense.
Oh you mean when they bring Diablo 3 to consoles and realize how much money they can make, then start making console games going forth?Don't worry guys, Kotick will save PC gaming soon.
That's not true at all. Developers have always found it easier going PC->Console.It's much easier to develop for a console then port to P.C. than it is to develop for a P.C. and port to a console.
I think the obvious thing a PC gamer see's with it is the lack luster graphics. But another part that bothers me is the obvious disc swap scene. PC gamers are forced into a small, closed off world that is separated by cut scenes and disc swaps, in order to allow this game to fit on a console disc. At least though, PC gamers had access to 1-9 for weapons and F1-F4 for quick items, rather than forcing us into the 4 weapon limit that console has.then you've must not of played a pc game in a very long time.
That's not true at all. Developers have always found it easier going PC->Console.
I can't find the source, but wasn't he the one that said something along the lines of wishing they would have focused more on PC? Something about PCs being much more powerful than consoles and it was a mistake developing for consoles? Can someone find that?
It's not nearly that cut and dry. The difficulty of porting depends on the engine, the development tools, the expertise of the people involved, and many other factors.That's not true at all. Developers have always found it easier going PC->Console.
I read a lot online. I've also read that some developers also believe starting on PS3, then porting to 360 is easier than the other way around. That's why many new console games use PS3 as the lead platform.Anecdotal argument. Could you provide verifiable facts?
I read a lot online. I've also read that some developers also believe starting on PS3, then porting to 360 is easier than the other way around. That's why many new console games use PS3 as the lead platform.
It's funny though that you feel it's important enough for me to provide evidence of the thing I claimed and read about, yet you did not do it for your claim in the original post. Is your word any better than mine?
I still feel that the PC gaming community is suffering from "older child syndrome". Face it, we've been "dethroned" and because of it, are getting more and more bitter.
Control issues and broken games are legitimate gripes. The thing is, threads like this rarely involve gripes like that.
It usually comes down to "developers should focus on the PC ahead of the consoles" which is simply just not smart when 75%+ of their sales and money will be coming from the consoles.
It doesn't excuse id's bungle of their config options on launch day, nor does it excuse stuff like Dead Island where the launch game wasn't even final.
What it does excuse is PC gamers getting the same content as the console version. Stop expecting extras, 500 menu options that have to be accounted for across a dozen different drivers, additional (exclusive) features, etc.
If they're looking to add extra features for a niche, at that point they might as well add Kinect, Move, and Wii-Mote extra features, too.
When you're getting a multiplatform game, we have the right to expect something that works, and delivers the same experience as the other versions. Our "bonus" is being able to run things at higher resolutions and our choice of controls. If it isn't actually broken, then your gripe is with the game itself.
Oh you mean when they bring Diablo 3 to consoles and realize how much money they can make, then start making console games going forth?
Carmack is just speaking the truth. The PC is not the leading platform for gaming. That's a big giant "duh" for everyone, including Captain Obvious.
Truth or not, he is still a shallow sell out.
Truth or not, he is still a shallow sell out.
Businesses trying to make more money? What is this world coming to?For real, how are you going to turn your back on what made you what you are today.
$ That's how and its a sad sad fact we have to deal with more often than not.
I still feel that the PC gaming community is suffering from "older child syndrome". Face it, we've been "dethroned" and because of it, are getting more and more bitter.
Businesses trying to make more money? What is this world coming to?
Businesses trying to make more money? What is this world coming to?
Money talks. Simple as that. And anyone that says "i would never sell out" has never been offered a bunch of money lmao
But consoles have always been king of the hill. When you were growing up which did you game on more, your Nintendo or your Commodore?
I don't own any of the new consoles now though. I might pick up a PS3 for Twisted Metal though.
For racing, sports, fighting, and platformer games you are absolutely right. But PC gamers are bitter because one of their traditional mainstays the FPS has shifted to console. PCs used to be dominant in that area. Fortunately strategy games suck with a controller so that genre has mostly stayed put to this point.But consoles have always been king of the hill. When you were growing up which did you game on more, your Nintendo or your Commodore?