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Very well, but let's be reasonable about it.
An new APU design is likely.
CPU: An 8 core seems likely, but I don't think it will be 3.2 ghz, nor should it need to be. Remember, 3.2 ghz Ryzen is like 6 ghz of Jaguar. Being a console, they will want to save every last watt for the GPU and even 2.5 ghz of Ryzen should make 60 fps no problem.
Ram: A shared 24 GB seems very reasonable as it would indicate cheaper GDDR5 or GDDR5x at 384 bit, so still plenty of bandwidth. The only other option that may be economically viable is 16 GB of 256 bit GDDR 6, but frankly, I would rather have the former.
Storage - Pretty sure no one will be happy unless it is a 2 TB SSD.
GPU - I would think Vega 56-like but who knows.
You are out of your mind if you think a console without a disc drive makes any sense for the standard setup. Sure a model that is just for streaming would be okay but again not as the standard model for everyone. This is not a PC where you have tons of places to get digital games for cheap. If you have a PS4 without a disc drive then basically your only choice is to get games from Sony which is a rip-off unless they're having the rare sale. There are very few places that are authorized to sell a game key for consoles and they are usually the same price as the Sony store.
You are out of your mind if you think a console without a disc drive makes any sense for the standard setup. Sure a model that is just for streaming would be okay but again not as the standard model for everyone. This is not a PC where you have tons of places to get digital games for cheap. If you have a PS4 without a disc drive then basically your only choice is to get games from Sony which is a rip-off unless they're having the rare sale. There are very few places that are authorized to sell a game key for consoles and they are usually the same price as the Sony store.
The 20gig of gddr6 (VRAM) and only 4 of ddr4 for OS is a bit odd but the radeon VII does have 16gig dedicated so maybe not too far out of reach.Well, maybe if it has dedicated VRAM? 16GB + 8GB Video?
The only odd part of that is the 20 gig as it would mean a 320 bit bus which would be a little weird. The 20 gig gddr6 would be for both vram and ram for gaming with the separate 4 gig of ddr4 for background stuff just like the current Pro has 8 gig of gddr5 for vram and ram for gaming and separate 1 gig of ddr3 for background stuff.The 20gig of gddr6 (VRAM) and only 4 of ddr4 for OS is a bit odd but the radeon VII does have 16gig dedicated so maybe not too far out of reach.
I highly doubt SSD of any kind will be present, unless they want to price the thing at $600+.
Well, maybe if it has dedicated VRAM? 16GB + 8GB Video?
Okay fair enough impossible is too harsh a word maybe they could be hiding their best stuff for when PS5 shows upwhy impossible? If Navi has enhancements it can easily be higher than VII in TFlops. Not sure whats so impossible about that. We don't know whats inside but far from impossible.
Yeah I don't see this rumor playing out.
PS3 was pricey up front, largely due to that large custom CPU, and that nearly sank them for that generation. They ended up stripping out everything and the kitchen sink to get the price down. They did finally make a comeback, but only because that generation of consoles lived for so long it was able to get out from under that horrible launch. And if you want an example other than Sony - Microsoft turned around and did the same thing with XB1.
Having a GPU more powerful than a R7 would be great.... but I don't see that happening inside the thermal constraints of a console, or within the price constraints of what most households will pay for a console.
Sure you can say Navi and 7nm and everything will be better than Vega on R7... but hey, R7 is already on 7nm... and as great as Navi will be, it won't magically make the same performance at 1/4 the TDP needed to fit inside a console (Sure the GPU alone isn't 1/4, but remember you also have to squeeze a CPU in the console box as well).
So yeah, I would say that technically those specs could be hit... the console would be the size of a mid-tower case or it would sound like a screaming banshee... and it would cost a lot. But thinking about all the practicalities and "expectations" that households have for consoles: that it will fit under their TV on a media shelf, that it will blend in with their HT setup, that it will cost around $400 +/- ... you add all of those unofficial requirements in there, and no, this rumor just won't happen in 2020/21.
Going to chime in here that with Vega 64 you could get it under 175 watts at load with 90 to 95% of stock performance by tweaking voltages and clocks.
The problem with Vega was that it takes a ton of power for the clocks to scale to where they currently are. Going to assume Vega vii is the same.
Polaris was this was as well and was very competitive in terms of power/performance at lower frequencies but once frequencies bumped up power consumption sky rockets.
If they fix this with Navi I'm sure it can get in the power envelope needed. Ryzen is also very power efficient as it is, 7nm ryzen will be even more so.
One hopes that this could be changed out or left as an option. They are talking about it being expensive. Guesses? $700.
People saying $700 is fine nowadays are fools. It would be DoA at that point. All MS would have to do is coming at a $500 or less price point and would win the generation. Spec mean very little to the console gamer. Just look at history. Typically the cheapest console won the generation.
Even the 2080Ti right now .. that hits the TFlop number in the rumor, but does it at 250W TDP. Sure, scale that down to 7nm and you'll cut that significantly, but a console ~total~ TDP needs to be around 250... CPU, graphics, RAM, auxiliaries, everything. I just don't see it as a plausible rumor for 2020/21. Maybe 2022 or beyond, given another generation of iteration/improvements.
I have zero faith that AMD graphics will hit nVIdia levels of efficiency one generation removed from today. I do expect it will improve... just not that much.
I will buy it day one if my PS4 games and progress carry over.
For everyone saying no way to the gpu
the ps3 GPU at launch was faster/as fast as the fastest available PC gpu.
The ati gpu in the 360 was also very strong.
I think the real debate is as to whether navi can pump 14 Tflop.
No, it wasn't. The GPU launched in the PS3 was an old 7800 GTX castrated by 128-bit bus. The performance was similar to a 7900 GS, which was a $200 part. At a time when you could buy a x1950 XT for less than a PS3 launch system.
The GPU in the 360 was more powerful, but not by much. That was mainly due to the dedicated edram. The x1800XL was faster, and available the same exact year.
The PS4 had the same problems: old 7850-level performance, which were matched by the GTX 750 Ti launched two months later, a $150 video card.
Gone are the days of when ATI was strong enough to design multiple GPUs at-once. It's too damn expensive.
The reason Navi can't push past the vii is because every rumor site on the planet says it is targeting Vega 56 performance-level, so they can power it with inexpensive 256-bit GDDR6. You can't lower the price of Vega 56 below $350 right now because the memroy is too expensive, and Navi is aiming to replace Polaris at $250 with Vega 56 performance, so you need the same 256-bit memory bus to power it.
You can bet your ass Navi will launch at Vega 56 performance-level, and the PS5 will launch with similar or slower GPU performance. It's still over twice as powerful as the PS4 Pro.
After googling you are correct, the 7800gtx launched in 2005 and the ps3 released in 2006. For some reason I remember reading about the rsx in the ps3 and being upset it was faster than my high end (at the time and for my budget) 6800gt. Still damn near flagship performance which we did not see with the ps4.
The original PS4 used SATA-II, and the PS4 Pro uses SATA-III.
Hopefully the PS5 will have NVMe-based M.2, but I wouldn't hold my breath.
You might be right on the original PS4 with the USB-to-SATA-II conversion (not really sure on that one) but on the PS4 Pro, the CPU is very much holding back the SSD on SATA-III; it is still an improvement, but not night-and-day like we see in laptops and desktops with more powerful CPUs.I could have sworn the PS4 had some type of USB conversion going on the SATA 3 interface making it slower. If it was full fledged SATA 3 we would see increased loading times unless the CPU is bottlenecking.
That was definitely part of the price, but the major chunk of it was the Blu-ray drive at the time; at the PS3's launch in 2006, Blu-ray drives (read-only) were around $400+.PS3 was pricey up front, largely due to that large custom CPU, and that nearly sank them for that generation. They ended up stripping out everything and the kitchen sink to get the price down.