Petitioning for 970 Refund

Guess I should have ordered from Amazon...from what it sounds like, Newegg is telling us to go fuck ourselves.
 
I highly doubt they would ever offer any sort of compensation for this issue as that would be admitting fault.

throwing in a $60 game code/gift certificate or something similar would allow them to somewhat save face while not admitting fault...they could phrase it as a favor to their loyal customers or something along those lines...similar to how Ubisoft gave out free games and/or free DLC for the AC Unity release debacle
 
Amazon just did the best thing any company has done in this situation. They did what they should for their customers. This is going to win them lots of new loyal customers.
Anyone that defends consumers in this situation is going to gain more of them.
 
YES!...I was able to get a full refund from Amazon on my GTX 970 purchased in November...YES!...no hassle at all...I didn't even need to explain the technical details of the GTX 970 3.5GB VRAM issue...apparently since I ordered the card in November Amazon extended the return window for the holidays until January 31st...so I had a few hours remaining in my return window when I called

I'm still not sure about returning the card but I'm glad I have the option to do so if I choose (the return label is good for 7 days so I have 1 week to decide)...the Gigabyte G1 Gaming 980 card is now $579.99 after rebate so even though I don't think it's worth $200 more then a 970 I might bite...since Amazon has a 12 month interest free promotion on orders above $599 also helps
 
YES!...I was able to get a full refund from Amazon on my GTX 970 purchased in November...YES!...no hassle at all...I didn't even need to explain the technical details of the GTX 970 3.5GB VRAM issue...apparently since I ordered the card in November Amazon extended the return window for the holidays until January 31st...so I had a few hours remaining in my return window when I called

I'm still not sure about returning the card but I'm glad I have the option to do so if I choose (the return label is good for 7 days so I have 1 week to decide)...the Gigabyte G1 Gaming 980 card is now $579.99 after rebate so even though I don't think it's worth $200 more then a 970 I might bite...since Amazon has a 12 month interest free promotion on orders above $599 also helps

I would rather spend another $90 and get a 295x2. That to me would be way more performance then a 980.

Remember with VSR/DSR and @ higher resolutions the 290 series are smoother in mGPU configs.
 
Guess I should have ordered from Amazon...from what it sounds like, Newegg is telling us to go fuck ourselves.

Yap. I think I have only heard 1 person said they were able to get a refund. I have tried 3 times myself and no deal.

I would buy at amazon if it wasnt for Wa state tax I would pay :/
 
will Nvidia manufacturers be able to design their own custom 970 card which gives access to the full 4GB VRAM like the 980?...or is it not possible?
 
will Nvidia manufacturers be able to design their own custom 970 card which gives access to the full 4GB VRAM like the 980?...or is it not possible?

no there is no way to fix the issue. It is a hardware based issue.
 
Yap. I think I have only heard 1 person said they were able to get a refund. I have tried 3 times myself and no deal.

I would buy at amazon if it wasnt for Wa state tax I would pay :/

Same here, that 9.25% CA tax is fucking ridiculous. Although given Amazon's 100% hassle free returns I've had over the years, I'm inclined to pay that tax just for peace of my mind in case something happens.

will Nvidia manufacturers be able to design their own custom 970 card which gives access to the full 4GB VRAM like the 980?...or is it not possible?

No, this is an issue within the GPU core itself. :/
 
I read a couple of 4K comments and how the GTX 970 is inadequate for 4K gaming. Problem I have is that it is inadequate right now for 1080P gaming in the latest games including (Mordor, COD AW w/ caching options, Dying Light) with all bells and whistles turned up in the in game menus.
 
I read a couple of 4K comments and how the GTX 970 is inadequate for 4K gaming. Problem I have is that it is inadequate right now for 1080P gaming in the latest games including (Mordor, COD AW w/ caching options, Dying Light) with all bells and whistles turned up in the in game menus.

I can tell you right now DA:I really tanked with DSR 4k and 4xMSAA. I complained about it in the forums, figured it was just horrible SLI drivers etc.

I have no idea it was because I was going over the 3.5gb limit. It wasn't something i wasn't looking for at the time.....

Either way. with Nvidia talking about DSR and its great feature (which it is!! I LOVE IT) It sucks that the 970 cannot do it because of its memory limitation.
 
Probably a little of both to be honest once they realized the mistake - side note unrelated to your thoughts (directed at another user) - really...dismissing the [H] crew's SLi performance review because they used 'old games' like Crysis 3, Tomb Raider, and BF4?

Yes, using games that aren't memory intensive to disprove a memory intensive issue tends to be not helpful in assessing a memory related problem.

God damn those bastards for using games that actually function properly and aren't terrible fucking console ports with the most unoptimized pieces of shit for drivers and coding since the pre-21st century days where swapping graphics cards could be the difference between a 2 fps slideshow and a cool 30-60fps. Fuck those guys running sideways up a hill for not picking the most artificially demanding games and using those as 'quality' test pieces for their grand graphics card experiment conspiracies.

Really? This is your argument? That this is all games' fault for using 100% of the RAM available to them, instead of limiting themself to 87% of provided resources because it should have been enough for them? I don't know how to respond to that, other than it is total nonsense.
 
so what should I do [H]?...I keep reading that at my resolution (1920 x 1200) that any VRAM issues won't show itself...but won't more VRAM hungry games become the norm in 2015?...should I 1) return my GTX 970 and buy a 980 to replace it...2) return my GTX 970 and wait for the rumored new 8GB GTX 970 cards coming in April...3) return my 970 and go back to my previous GTX 580 and wait for next-gen cards...4) keep my GTX 970 as it's still an amazing card
 
so what should I do [H]?...I keep reading that at my resolution (1920 x 1200) that any VRAM issues won't show itself...but won't more VRAM hungry games become the norm in 2015?...should I 1) return my GTX 970 and buy a 980 to replace it...2) return my GTX 970 and wait for the rumored new 8GB GTX 970 cards coming in April...3) return my 970 and go back to my previous GTX 580 and wait for next-gen cards...4) keep my GTX 970 as it's still an amazing card

It depends. If you aren't having any issues, then you should be good. If you plan to future proof yourself for 3-4 years, it might be an issue with future games using more and more vram.

If you want to use DSR as well it might cause you issues.

But at your rez right now, you shouldnt see any issues right now (unless you use alot of vram like Skyrim and Fallout mods etc).
 
It depends. If you aren't having any issues, then you should be good. If you plan to future proof yourself for 3-4 years, it might be an issue with future games using more and more vram.

If you want to use DSR as well it might cause you issues.

But at your rez right now, you shouldnt see any issues right now (unless you use alot of vram like Skyrim and Fallout mods etc).

I'm all about lasting value, so future-proofing would be great...then again if games start using more VRAM, will it really matter if I have 3.5GB or 4GB?...most likely at that point a new card with 6-8GB VRAM will be necessary

Americans are fucked.

I thought I heard EVGA was accepting 970 Step-Ups past the normal window
 
In Europe they have no choice. IF they advertise false info on a product, people can return them. Which in this case anyone can (in Europe).

Americans are fucked.

True. We are entitled to an equal or better product according to the spesifications the card was sold as, or we can return for a full refund. Its nice though to see that the noise made by consumers have given some positive results at least somewhere.
 
I'm all about lasting value, so future-proofing would be great...then again if games start using more VRAM, will it really matter if I have 3.5GB or 4GB?...most likely at that point a new card with 6-8GB VRAM will be necessary



I thought I heard EVGA was accepting 970 Step-Ups past the normal window

Yea....too bad the EVGA 970's were one of the worst, which is why I didn't buy EVGA.
 
It depends. If you aren't having any issues, then you should be good. If you plan to future proof yourself for 3-4 years, it might be an issue with future games using more and more vram.

Unfortunately, this is today's and this year's problem, not a distant 3-4 years one.



I'm all about lasting value, so future-proofing would be great...then again if games start using more VRAM, will it really matter if I have 3.5GB or 4GB?...most likely at that point a new card with 6-8GB VRAM will be necessary

It could be that some games that require 4 GB could get by with 3.5 GB too, but there is no way to tell for sure. Given how optimization is almost non-existent in today's game development, it is not likely that game developers would account for a niche non-standard memory capacity. Then there are games that don't need even close to 4 GB, but simply use what is given to them. They fall under the previous special optimization problem too. The latter could be helped if Nvidia would restrict the 970 to be a 3.5 GB card, which would be the best solution, but that doesn't seem likely as they would have to give up the "true 4GB" claim.

If you can return it, maybe it would be best to do so and use your backup card till the 300 series come (some rumors say June). Then you can either buy one of them or a discounted 980.

I thought I heard EVGA was accepting 970 Step-Ups past the normal window

They are. I'm not sure if it is EU only or global.
 
It could be that some games that require 4 GB could get by with 3.5 GB too, but there is no way to tell for sure. Given how optimization is almost non-existent in today's game development, it is not likely that game developers would account for a niche non-standard memory capacity. Then there are games that don't need even close to 4 GB, but simply use what is given to them. They fall under the previous special optimization problem too. The latter could be helped if Nvidia would restrict the 970 to be a 3.5 GB card, which would be the best solution, but that doesn't seem likely as they would have to give up the "true 4GB" claim.

I´ve been thinking along the same lines. If Nvidia were to restrict the memory available reported to the game engine as 3.5GB, the game engine might use those resources better. Game engines of today are meant to be scalable, since they often create a game for many platforms.
 
I´ve been thinking along the same lines. If Nvidia were to restrict the memory available reported to the game engine as 3.5GB, the game engine might use those resources better. Game engines of today are meant to be scalable, since they often create a game for many platforms.

This also makes you wonder if Nvidia is cheating or cutting corners if they have to change the profile of a game to use less Vram.

They already said they optimize the drivers for that extra 500mb, so It really does make you wonder what is really going on when they "Optimize" games to stay below 3.5gb
 
They already said they optimize the drivers for that extra 500mb, so It really does make you wonder what is really going on when they "Optimize" games to stay below 3.5gb

I don't think they can optimize games specifically for that 512MB partition while at the same time not having it effect all other video cards which don't have that configuration...Titan 6GB VRAM users, 980 4GB users etc would be pissed off as well if a game is gimped to use less VRAM
 
I don't think they can optimize games specifically for that 512MB partition while at the same time not having it effect all other video cards which don't have that configuration...Titan 6GB VRAM users, 980 4GB users etc would be pissed off as well if a game is gimped to use less VRAM

If im not mistaken people have already showed games shown using 3.5gb, when the 980 GTX was using the full 4gb.
 
so what should I do [H]?...I keep reading that at my resolution (1920 x 1200) that any VRAM issues won't show itself...but won't more VRAM hungry games become the norm in 2015?...should I 1) return my GTX 970 and buy a 980 to replace it...2) return my GTX 970 and wait for the rumored new 8GB GTX 970 cards coming in April...3) return my 970 and go back to my previous GTX 580 and wait for next-gen cards...4) keep my GTX 970 as it's still an amazing card

If you are seriously asking and not looking for an argument, keep enjoying your 970, you won't have issues if you're not silly about settings and/or similarly, don't buy a 38x21 monitor(almost 4K, also known as UHD). Many don't even know what a ROP is or where the raster part of the pipeline even is. Before this was publicized, all I heard was how great a bang4buck card/s the 970 was..nothing has changed. NV made a blue but to say it was purposeful is silly - you must also then assume NV believed the tech world would never find out..also, if you go back to your 580, you may have those memory issues you fear..the 580 has 1.5GB of memory...or is it just 1???..:) Enjoy your card, sounds like you are already..GL and all the best..
 
If im not mistaken people have already showed games shown using 3.5gb, when the 980 GTX was using the full 4gb.

Yes, drivers are actively trying to limit the usage to 3.5 GB. When it is no longer possible for the to limit the game, problems begin.
 
Something I was thinking about, on this topic, while I was grinding through run-throughs tonight. I think memory segmentation, and preferred lanes of memory chunks, are most likely technologies we have to look forward to as technology of GPUs in the future evolve. This is new technology in Maxwell afteral, which wasn't possible in previous generations. Think when consumer GPUs finally implement eDRAM, or another type of memory close to the GPU. Games will prefer to use the eDRAM pool of memory (or other type) first, before diving to outside or external VRAM on the board. Who knows what other implementations of memory segmentation we may see. This could be a foreshadowing of future GPU technology and the evolution of how memory is accessed. Food for thought.
 
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This also makes you wonder if Nvidia is cheating or cutting corners if they have to change the profile of a game to use less Vram.

They already said they optimize the drivers for that extra 500mb, so It really does make you wonder what is really going on when they "Optimize" games to stay below 3.5gb

I think Scott Wasson from Techreport was right on the mark when he speculated if the 500mb "value" was more as a marketing value to sell cards as 4GB, since many buy cards according to the amount of memory.

Some have defended the usage of the 500MB, since its faster then using system memory. Sure, it might be in some cases, unless it stalls the rest of the 3.5GB of memory creating stuttering. As you insinuate, I don´t believe either that Nvidia "optimized" games to stay below 3.5GB if it wouldnt be better then having 4GB available for the game engine to use.

Until the memory issue, the difference between a 4GB 980 and a 4GB 970 was that the 970 had some less raw power. By buying two, you could get the raw power back and then some. That has obviously never been the case with the 970. :mad:
 
I think Scott Wasson from Techreport was right on the mark when he speculated if the 500mb "value" was more as a marketing value to sell cards as 4GB, since many buy cards according to the amount of memory.

Some have defended the usage of the 500MB, since its faster then using system memory. Sure, it might be in some cases, unless it stalls the rest of the 3.5GB of memory creating stuttering. As you insinuate, I don´t believe either that Nvidia "optimized" games to stay below 3.5GB if it wouldnt be better then having 4GB available for the game engine to use.

Until the memory issue, the difference between a 4GB 980 and a 4GB 970 was that the 970 had some less raw power. By buying two, you could get the raw power back and then some. That has obviously never been the case with the 970. :mad:

Yep, and that's exactly how nvidia advertised it and provided press copy to reviewers to post up: "the same memory subsystem as the GTX 980" and simply less shaders/TMU as a result of a few SMM units being disabled. As we all well know by now... that was false advertising (in fact having lower L2 cache, ROP units enabled, and effective memory bandwidth), as was the "4GB" which is actually 3.5GB with a slow pool of 0.5GB in addition accessible but not of practical use in the majority of situations.

I've sent off an email to newegg, unsure what will happen as there have been very mixed results I'm hearing on various forums and nvidia still hasn't released a global policy to take responsibility for their problems. :(

Something I was thinking about, on this topic, while I was grinding through run-throughs tonight. I think memory segmentation, and preferred lanes of memory chunks, are most likely technologies we have to look forward to as technology of GPUs in the future evolve. This is new technology in Maxwell afteral, which wasn't possible in previous generations. Think when consumer GPUs finally implement eDRAM, or another type of memory close to the GPU. Games will prefer to use the eDRAM pool of memory (or other type) first, before diving to outside or external VRAM on the board. Who knows what other implementations of memory segmentation we may see. This could be a foreshadowing of future GPU technology and the evolution of how memory is accessed. Food for thought.

Could be... an interesting aside, but that's not how these cards were sold to us.
 
Something I was thinking about, on this topic, while I was grinding through run-throughs tonight. I think memory segmentation, and preferred lanes of memory chunks, are most likely technologies we have to look forward to as technology of GPUs in the future evolve. This is new technology in Maxwell afteral, which wasn't possible in previous generations. Think when consumer GPUs finally implement eDRAM, or another type of memory close to the GPU. Games will prefer to use the eDRAM pool of memory (or other type) first, before diving to outside or external VRAM on the board. Who knows what other implementations of memory segmentation we may see. This could be a foreshadowing of future GPU technology and the evolution of how memory is accessed. Food for thought.

God help us if that is the case, given the awful state game development and optimization are in now. But I don't think GPU will have a need for that, given HBA and its big bandwidth benefits.

Also, this was done for binning/salvaging and marketing purposes, not as a performance improvement, and eDRAM was used to compensate for the slow DDR3.
 
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Yep, and that's exactly how nvidia advertised it and provided press copy to reviewers to post up: "the same memory subsystem as the GTX 980" and simply less shaders/TMU as a result of a few SMM units being disabled. As we all well know by now... that was false advertising (in fact having lower L2 cache, ROP units enabled, and effective memory bandwidth), as was the "4GB" which is actually 3.5GB with a slow pool of 0.5GB in addition accessible but not of practical use in the majority of situations.

I've sent off an email to newegg, unsure what will happen as there have been very mixed results I'm hearing on various forums and nvidia still hasn't released a global policy to take responsibility for their problems. :(

Hope it works out for you!

I got "lucky". I had a MSI 780 Gaming OC card, which I was very pleased with the sound profile on (I prefer quiet cards over performance). That one I put in a SFF case and gave to my nephews. Bought an Asus Matrix 290X Platinum on "black friday" for cheap that I hate the sound profile on (great card otherwise). I´ve managed to make it more quiet with some tweaks and repaste, and its now "acceptable" for shorter period of gaming or for headset gaming. Probably a great card for those less sensitive to noise.

Was finished with my research (especially coil whine) on the 970´s and had decided to buy two of those (also MSI gaming) to hold me over until the aftermarked HBM cards are available. The reason I wanted the extra GPU power, is because I am going to buy a curved 34" 3440 x 1440 display and I am uncertain if to just buy one now or get one with G-SYNC or Freesync capabilities for some "future proofing" (I change vendor often and have several computers, so I can use either).

Because of the memory issue, I´m unsure if I should buy one or two 980´s instead or wait to see if the upcoming 380X or 980TI are quiet enough. The memory issue spoiled my upgrade plans, but luckily I don´t have to deal with returns. Lots of time waisted on research though. :mad:
 
Assuming this design is nVidia's modus operandi from this point forward, won't the theoretical Titan II/X and 980Ti have the same issues?

The Titan II/X will likely be the M6000 with some ROPs disabled and a theoretical 980Ti would be a Titan II/X with more disabled and less memory.
 
I just got done chatting with Amazon. I showed the rep several links with the details of the issue as well as pointed them to the most recent customer reviews. They issued a refund without much hesitation, and this was from a purchase from Oct. 2014. If you guys purchased from Amazon, you should be good to go if you really want to return the cards.

Amazon just did the best thing any company has done in this situation. They did what they should for their customers. This is going to win them lots of new loyal customers.
Anyone that defends consumers in this situation is going to gain more of them.

I applaud Amazon for doing what every US retailer should be doing.
 
I'll have to contact EVGA if they are extending the step up. So glad now that I bought EVGA if it is true :).

I have been on the fence about sticking to the 970 or going to a 980. While it still feels kind of wrong to step up to a 980 because I do feel bad with giving Nvidia more money at the moment, there is no better card coming out that has been announced as of yet.
 
Something I was thinking about, on this topic, while I was grinding through run-throughs tonight. I think memory segmentation, and preferred lanes of memory chunks, are most likely technologies we have to look forward to as technology of GPUs in the future evolve. This is new technology in Maxwell afteral, which wasn't possible in previous generations. Think when consumer GPUs finally implement eDRAM, or another type of memory close to the GPU. Games will prefer to use the eDRAM pool of memory (or other type) first, before diving to outside or external VRAM on the board. Who knows what other implementations of memory segmentation we may see. This could be a foreshadowing of future GPU technology and the evolution of how memory is accessed. Food for thought.
I doubt this will happen. But if it does, the eDRAM or ESRAM or whatever is used will be built into the GPU or at least on the same substrate, see the Xbox One as an example. Microsoft did this to try and make up for the slow DDR3 memory, no such issue exists for discrete GPUs. The PS4 doesn't have eDRAM because it doesn't need it.

The next level is HBM 3D stacked memory which has something like 8x the speed per module as GDDR5.
 
Most likely the reseller. Consumer laws are stronger in EU and false/misleading specs can give reason to full refund.

Surely they must have had guidance from NVidia though to ensure that this new description was legally correct.

Admission of guilt from NVidia?
 
Something I was thinking about, on this topic, while I was grinding through run-throughs tonight. I think memory segmentation, and preferred lanes of memory chunks, are most likely technologies we have to look forward to as technology of GPUs in the future evolve. This is new technology in Maxwell afteral, which wasn't possible in previous generations. Think when consumer GPUs finally implement eDRAM, or another type of memory close to the GPU. Games will prefer to use the eDRAM pool of memory (or other type) first, before diving to outside or external VRAM on the board. Who knows what other implementations of memory segmentation we may see. This could be a foreshadowing of future GPU technology and the evolution of how memory is accessed. Food for thought.

I think this discussion started with the current gen of consoles.
One of the interesting things about them for me was that the xb1 and ps4 are basically PCs, but a key area where they diverge from regular PCs is how they handle system RAM.

On the pure PC side obviously Pascals headline features are new memory technologies that open up even more diverse memory configuration options.

I'm pretty confident that in a few short years we won't be talking about xGB of system RAM running at N, and yGB of GPU RAM running at N, its going to be a far less straightforward picture.
 
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