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man i hope its better than that terd payday 1
Payday 1 was amazing. That's why there's a retail-priced sequel to a budget title originally released by an unknown studio.
I'm really excited for this, even though I missed the first - the videos make this look like a killer co-op game.
I will probably skip this one unless they've changed things (looking at videos it doesn't seem to though).
My main beef with the game is that it doesn't seem the developers wnat to make the gameplay more realistic, to have it play out like an actual heist that might go down.
The way the Cops just "swarm" in the buildings, the fact they dont' seem to give two shits about hostages, how they don't use any kind of real police procedures for the police AI, etc, it just makes the whole game feel like a cheap "horde mode" rip off with bank robbers instead of a good HEIST based game.
I want something like Heat, or a good Michael Mann heist movie, not gears of war.
If they'd just work on AI, let things play out more realistically (IE if you take hostages, be able to talk to the cops, bluff them, use the hostages, etc.
This is exactly the kind of thing I meant. Its fine for there to be a stream of attackers etc... but I'd like to see a bit more realism as you said. One member of the team with a lot of "Mastermind" perks could perhaps be able to take a hostage outside and the police wouldn't be willing to fire etc....you could release the hostage in exchange for different things, you could bluff, or perhaps you'd even have to execute one of them to show LEO you mean business etc... Executing a hostage would perhaps stop them from advancing for a little while, but when they sent in their next team they'd be better trained/armed and quicker on the draw etc... human shields, bargaining for assets and time etc... that should be ONE route through a heist. The others I'd like to see are stealth based - maybe being able to get through the whole thing without getting the police called at all! Silently cracking into whatever you're after, cat-burglar style. How about assassinating just the guards before they can sound the alarm (first, one that alerts local guards and then one that calls the police), or choosing to tranq them instead (they will wake up after a time, but will be less likely to call the cops etc...compared to someone finding a dead body. Also, if you do get caught you lose less money on bail/charges if you don't kill anyone etc...
I can think of so many ways the second could improve on the whole heist experience. Maybe it isn't too late to talk to Overkill and see how much is in action.
I haven't played PayDay yet, still working my way through Killing Floor after the Steam Summer Sale. I can't believe I waited two years to get these games. For $5 you can't lose. I've already set aside August 1 > Payday 2 release to get my skills up so I'm not a complete noob when its released.
Honestly, the idea behind the game just looks incredible and watching some of the Twitch streams and latest videos it looks like they're definitely stepping it up on the second go-around. I really want to play the first, but I have weird gaming fixations where I have to play one game to death before the next much like listening to the favorite track on a CD.
Theres a group of us would are hardcore PayDay players. When you're ready to jump in just hit me up on steam same name.
Anyone have any beta impressions to share? Also, if anyone has a key they won't be using please PM me thanks
All I have to say is Hell yeah!
Just played a map called 4 stores and it was a blast.
I can see the headlines now. " police execution simulator!!" a game where you win by killing cops!!!
The irony would be that you can kill a LOT more cops in the original game than in the sequel...and the media will conveniently ignore that fact.
I wonder when the media will jump on this game though that the police cars look exactly like the real DC police cars:
Payday 2 Police Car:
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Real life DC Police Car:
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Not seeing it. Of course it looks like a Crown Vic, because that's been the popular police cruiser for years. But the paintjob doesn't look that similar besides the MPDC logo not being in the same place. Could be the picture, since the door blocks most of it.