• Some users have recently had their accounts hijacked. It seems that the now defunct EVGA forums might have compromised your password there and seems many are using the same PW here. We would suggest you UPDATE YOUR PASSWORD and TURN ON 2FA for your account here to further secure it. None of the compromised accounts had 2FA turned on.
    Once you have enabled 2FA, your account will be updated soon to show a badge, letting other members know that you use 2FA to protect your account. This should be beneficial for everyone that uses FSFT.

Payday 2

Wrench00

2[H]4U
Joined
Sep 30, 2003
Messages
3,423
Any one else looking forward to this? I've played the first one to death. I have the golden masks. 2 Looks like blast.. Finally a game where I am the bad guy.
 
I've got the Secret masks and my name in the game. Half of the people in my clan have been pre-beta testers. Put simply, I'm going to create news headlines with my carnage if the beta doesn't start soon.
 
I never really even got the chance to play the first game with other people (not randoms). That said, it looks fun.
 
I like the direction they're taking, evolving the game play with more planning, dynamic events and RPG elements.

Max Scoville hands-on video. Developer play-through of the section they've been showing to journalists (via Gamespot).

I really want to get this game, I just don't have any friends to play it with is the problem.
 
I'm really excited for this, even though I missed the first - the videos make this look like a killer co-op game.
 
I am super excited. Looks like August 13th is the release date for it.
 
It looks good. The first game was nice but a bit too L4D with cops for me though. Smarter AI units and less numbers would be better.

Actually, think of the old R6 games but you play as the bad guys, using advanced pre-mission planning to make plans to rob a bank or something and having to execute it within a certain amount of time and then extract. That would be one fun game.
 
Love the Payday 2 web series. Can't wait for the game I am going to pre order it!
 
Payday 1 was amazing. That's why there's a retail-priced sequel to a budget title originally released by an unknown studio.

plenty of bad games sell well. look at call of duty.

anyways. to each his own I suppose. I thought it was awful.
 
I hope there's more interaction with hostages this time, both civilian and police/military. Taking hostages in the original was unfortunately kind of bland - you couldn't even really move them around, use them as useful meatshields etc... I hope the second is MUCH more in depth in this regard. I'm willing to go in for the career criminal edition in the event that the other game systems have improved too - I like that it is reasonably priced and isn't afflicted with a bunch of crappy microtransactions/ripped-from-the-original DLC.

I've always liked co-op shooters more than the competitive ones (Killing Floor, Left4Dead, Mass Effect 3 Multiplayer etc..). I hope Payday 2 releases on Linux as well, as was discussed.
 
From the videos it doesn't seem like you can move hostages (at least not after they're tied up), which is kind of annoying. It does force you to make strategic decisions about when to approach a target, but it's sort of unrealistic at the same time.
 
I will probably skip this one unless they've changed things (looking at videos it doesn't seem to though).

My main beef with the game is that it doesn't seem the developers wnat to make the gameplay more realistic, to have it play out like an actual heist that might go down.

The way the Cops just "swarm" in the buildings, the fact they dont' seem to give two shits about hostages, how they don't use any kind of real police procedures for the police AI, etc, it just makes the whole game feel like a cheap "horde mode" rip off with bank robbers instead of a good HEIST based game.

I want something like Heat, or a good Michael Mann heist movie, not gears of war.

If they'd just work on AI, let things play out more realistically (IE if you take hostages, be able to talk to the cops, bluff them, use the hostages, etc.
 
I will probably skip this one unless they've changed things (looking at videos it doesn't seem to though).

My main beef with the game is that it doesn't seem the developers wnat to make the gameplay more realistic, to have it play out like an actual heist that might go down.

The way the Cops just "swarm" in the buildings, the fact they dont' seem to give two shits about hostages, how they don't use any kind of real police procedures for the police AI, etc, it just makes the whole game feel like a cheap "horde mode" rip off with bank robbers instead of a good HEIST based game.

I want something like Heat, or a good Michael Mann heist movie, not gears of war.

If they'd just work on AI, let things play out more realistically (IE if you take hostages, be able to talk to the cops, bluff them, use the hostages, etc.

This is exactly the kind of thing I meant. Its fine for there to be a stream of attackers etc... but I'd like to see a bit more realism as you said. One member of the team with a lot of "Mastermind" perks could perhaps be able to take a hostage outside and the police wouldn't be willing to fire etc....you could release the hostage in exchange for different things, you could bluff, or perhaps you'd even have to execute one of them to show LEO you mean business etc... Executing a hostage would perhaps stop them from advancing for a little while, but when they sent in their next team they'd be better trained/armed and quicker on the draw etc... human shields, bargaining for assets and time etc... that should be ONE route through a heist. The others I'd like to see are stealth based - maybe being able to get through the whole thing without getting the police called at all! Silently cracking into whatever you're after, cat-burglar style. How about assassinating just the guards before they can sound the alarm (first, one that alerts local guards and then one that calls the police), or choosing to tranq them instead (they will wake up after a time, but will be less likely to call the cops etc...compared to someone finding a dead body. Also, if you do get caught you lose less money on bail/charges if you don't kill anyone etc...

I can think of so many ways the second could improve on the whole heist experience. Maybe it isn't too late to talk to Overkill and see how much is in action.
 
I haven't played PayDay yet, still working my way through Killing Floor after the Steam Summer Sale. I can't believe I waited two years to get these games. For $5 you can't lose. I've already set aside August 1 > Payday 2 release to get my skills up so I'm not a complete noob when its released.

Honestly, the idea behind the game just looks incredible and watching some of the Twitch streams and latest videos it looks like they're definitely stepping it up on the second go-around. I really want to play the first, but I have weird gaming fixations where I have to play one game to death before the next much like listening to the favorite track on a CD.
 
This is exactly the kind of thing I meant. Its fine for there to be a stream of attackers etc... but I'd like to see a bit more realism as you said. One member of the team with a lot of "Mastermind" perks could perhaps be able to take a hostage outside and the police wouldn't be willing to fire etc....you could release the hostage in exchange for different things, you could bluff, or perhaps you'd even have to execute one of them to show LEO you mean business etc... Executing a hostage would perhaps stop them from advancing for a little while, but when they sent in their next team they'd be better trained/armed and quicker on the draw etc... human shields, bargaining for assets and time etc... that should be ONE route through a heist. The others I'd like to see are stealth based - maybe being able to get through the whole thing without getting the police called at all! Silently cracking into whatever you're after, cat-burglar style. How about assassinating just the guards before they can sound the alarm (first, one that alerts local guards and then one that calls the police), or choosing to tranq them instead (they will wake up after a time, but will be less likely to call the cops etc...compared to someone finding a dead body. Also, if you do get caught you lose less money on bail/charges if you don't kill anyone etc...

I can think of so many ways the second could improve on the whole heist experience. Maybe it isn't too late to talk to Overkill and see how much is in action.

Did you watch the video? That is a possibility. ;)

I agree on the realism aspect though. As I said, R6, but instead of an international terrorist force you play as criminals. Add the tools and necessary gear, combined with pre-mission planning (map layout, loadout). Make the police act more like police and add at most 20-30 cops for the entire mission. Would be funner to get through that than butchering the entire nation's law enforcement. :)

But Payday 2 certainly does seem to be going in a better direction.
 
I haven't played PayDay yet, still working my way through Killing Floor after the Steam Summer Sale. I can't believe I waited two years to get these games. For $5 you can't lose. I've already set aside August 1 > Payday 2 release to get my skills up so I'm not a complete noob when its released.

Honestly, the idea behind the game just looks incredible and watching some of the Twitch streams and latest videos it looks like they're definitely stepping it up on the second go-around. I really want to play the first, but I have weird gaming fixations where I have to play one game to death before the next much like listening to the favorite track on a CD.

Theres a group of us would are hardcore PayDay players. When you're ready to jump in just hit me up on steam same name.

Honestly I've always been insulted a little by the comparison to L4D because I've never really enjoyed that game. There's 0 depth in L4D and nothing ever happens for a reason. The "Director" is bullshit I've tested it. It doesn't matter what you do it just sends waves every couple minutes and its just repetitive and annoying. Payday actually has an interesting plot to each scenario and is much more mission and more teamwork reliant. I find payday takes waaaaaaaaaaay more skill and communication. Kinda shares that with Killing Floor in some cases.
 
Theres a group of us would are hardcore PayDay players. When you're ready to jump in just hit me up on steam same name.

I'd like to play some Payday with a legit group sometime (barely have gotten to play it). Steam ID is MavericK99966.
 
Is the Payday 2 Beta currently available to Career Criminal Edition buyers? Or hasn't it started yet?

Edit: I'm reading on external sites that it started today! Let me go see....

Really hope they can make a Linux native version ASAP...
 
Last edited:
Anyone have any beta impressions to share? Also, if anyone has a key they won't be using please PM me thanks
 
All I have to say is Hell yeah!

Just played a map called 4 stores and it was a blast.
 
Anyone have any beta impressions to share? Also, if anyone has a key they won't be using please PM me thanks

Doubt anyone will spare me a beta key, but if they do I would like to try it. It certainly does look better than the first game going by the videos though.
 
All I have to say is Hell yeah!

Just played a map called 4 stores and it was a blast.

You should check out the convenience store. Behind the counter, near the safe, is an open book.

They don't like me.
 
I wonder when the media will jump on this game though that the police cars look exactly like the real DC police cars:

Payday 2 Police Car:

Payday-2-thumb-610x344.jpg



Real life DC Police Car:

Metropolitan_Police_car.jpg
 
I can see the headlines now. " police execution simulator!!" a game where you win by killing cops!!!
 
I can see the headlines now. " police execution simulator!!" a game where you win by killing cops!!!

The irony would be that you can kill a LOT more cops in the original game than in the sequel...and the media will conveniently ignore that fact.
 
I got Payday 2 yesterday and am having a blast. wish I could get higher than lvl 25 though.

edit: I just looked at the ESRB rating tag and one of the things is "drug reference". its a little more that "reference" lol your carting around duffel bags of coke and making Chrystal meth.:p
 
Last edited:
I wonder when the media will jump on this game though that the police cars look exactly like the real DC police cars:

Payday 2 Police Car:

Payday-2-thumb-610x344.jpg



Real life DC Police Car:

Metropolitan_Police_car.jpg

Not seeing it. Of course it looks like a Crown Vic, because that's been the popular police cruiser for years. But the paintjob doesn't look that similar besides the MPDC logo not being in the same place. Could be the picture, since the door blocks most of it.
 
Maybe every one in DC should be shot? Some of the people in DC have committed murder en masse.
 
Not seeing it. Of course it looks like a Crown Vic, because that's been the popular police cruiser for years. But the paintjob doesn't look that similar besides the MPDC logo not being in the same place. Could be the picture, since the door blocks most of it.

Check the logos. MP (same logo) DC and what looks to be the same color scheme. Only difference is the rear light. And maybe some other stuff, but the logos are very similar.
 
Yeah.... DEFINITELY looking forward to this.

A game in which your basically one of the characters from the movie "Heat"?!?

Sheeeeeeeeeeeeeeeet.
 
The logo looks different to me.

In payday it looks like the background of the logo is round with the MP/DC tot he side, whereas the real one has a police badge shape to the background of the logo.

Also there doesn't appear to be the red/white/blue stripes going on the side of the car (In the real photo you can see these stripes go back to the backdoor, but in payday there is no stripes, so I am assuming they aren't there).
 
Back
Top