back to the quote, you died..thats why your watching.....try not to die next time WITHOUT being a huge pussy and camping back...those are where you get the best players
Sorry but I have 2 choices, risk dieing trying to defend a point my team are clearly incapable of defending against heavy odds, which sometimes I can pull off, OR I run away and meet up with the team and basically camp back and not take any risks.
This neatly comes back to what I was saying before, too many people are unwilling to takes risks because of the penalty and this causes stalemates, the game is only fun when people are mixing it up and battling it out, these turtle attacks where they build up huge defences of turrets are creating massive stalemates because there's more people defending than attacking, it makes it impossible to break through 'cause not only are the enemy team heavily fortified but your own team lacks good offenc.
The whole system has been designed such that everything tends towards camping and not taking risks, this creates boring matches where no one gets anywhere for 15-20 mins and it ends in a stalemate, which then ends in a draw because sudden death is even worse and EVERYONE camps rather than just some people.
I agree with punishing players for deaths, put punishing players for trying to win is just stupid.
Personally I think that if you've recently been standing on an enemy control point, or have been holding the intelligence, and you die, then you should respawn straight away, that way people who are actually attacking are rewarded for their efforts, rather than punished for them.