this game needs cross server warzones and a match making system, badly.
I know a lot of people will complain about "community," but if my experience is any indication, these are the same people who like to lock down low pop servers by making a 4 battlemaster premade.
And I say this as a battlemaster myself. I think forming premades and stomping people is no fun.
Gear matters so much in this game, to an extent that I don't remember it mattering in any other mmo. I know gear has always played a role, but I don't remember the disparity being that great. In a mix of t2/t3 pvp gear, I will have almost twice as much HP as a new 50 (as a dps class!), be at the hit, crit, and surge caps while buffed, and do 11.5 more damage and suffer 11.5% less .
Maybe the bigger servers don't need it, but personally, I'd rather lose the feeling of "community" than continue with the current set up of:
- very long wz queues
- Having 4 of the half a dozen battlemasters of the server running a premade for hours just rolling over people (something I refuse to do in the current state- premade vs premade? fun. Battlemaster premade vs new 50s pug? no thanks)
- hutball over and over and over again...
I agree with much of what you've said. Gear in PvP makes a HUGE difference. It's not so apparent in the bulk of the PvE parts of the game until you reach hard mode flashpoints and operations. Prior to that, it's hard to tell. I've never seen a single piece of gear at that stage make much difference. In PvP, especially in the level 50 bracket (which is ultra-competitive) the gear makes a world of difference. Honestly the Centurion gear isn't that much better than standard high level PvE drops. I'm not even talking about Tionese, Columni or Rakata gear. I'm talking about standard modifyable and blue / purple gear. That expertise stat that Centurion gear comes with however makes a world of difference in PvP. Just a couple pieces of it extended my survivability quite a bit in PvP. From a pure hit point situation I've got 4k more HP than I did as a fresh level 50. I've seen Battlemasters with 4k MORE than I've got.
Initially as a fresh level 50, I had to basically attack the nearly dead in order to survive and to get any kills at all. I couldn't even dream of a solo kill. Any class with even a small amount of PvP gear would crush me in mere seconds. With full champion gear, I can at least hold off 2-5 enemies depending on their gear until reinforcements arrive. I can literally hold an objective point by myself until my team mates spawn back in and come to me. This morning on Ilum, the Republic had us outnumbered 2-1. It would literally take 2 of them for every 1 of us to win a fight. When we were 10 vs. 12, we sent them packing every time. This has been the basic experience all along. The difference? Out of the regulars I see on Ilum on my server, from both sides, our side has more guys with full champion gear and far more Battlemasters. About 4-1 on BM's.
The faction imbalance has led to serious problems where PvP is concerned. Essentially it leaves us playing far too much Huttball and nearly every Huttball or Warzone match is lopsided either way. Within the first few seconds to minutes, you know how it will turn out each time. As a result you get a lot of people who bail after the first goal is scored or the first two objectives fall to the enemy. Rarely do you ever turn it around and win. As a result often you'll join a Huttball match or a Warzone only to end up in a game you can't win. So you eat up far more time than is necessary to complete your weekly or daily PvP quests. And again, due to the imbalance, you have ridiculous warzone queue times. And 75% of the time you are playing Huttball. I don't mind Huttball, but I'd like some new maps at the very least.
I think PvP can be fun, and for the most part it is, but BioWare still has a lot of work to do on that front. I think the only really good decision I think BioWare has made post-launch is to separate the level 50's from the earlier levels. Even a fresh 50 has a ton of advantage over a level 49 in that all your skills are upgradable at that point. Or nearly all of them are. Then of course, level 50's can get Centurion, Champion and Battlemaster gear. So equipped, a level 49 has literally zero chance against you.