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Oblivion PC performance

Yeah sorry 2405 at 60hz refresh at 1920x1200...running with 7800gts in sli...everything basically maxed with self shadow off, HDR on, forced 4x AA in video control panel. I tried everything before turning off the vsync. Increased the overclock of the video cards to the max improved like 1-2 fps if that. Killing grass shadows barely improved anything. Turning off vsync, a lot of difference. I thought there would be tearing with vsync off but after 2 hours of going inside to outside within city walls with a lot of npcs, and then outside where the trees, rocks, grass, wolves are, the fps hovered about 10-15fps higher than with vsync on (20-25 to 29-44fps).
 
JAW said:
haha, game runs like shit on my rig.

Auto-detect put me at, 640x480 medium detail. no hdr, aa or af.

p4 3ghz, 1gig ddr, 9800pro 256meg.

Don't really understand it as I run q4, doom3 and hl2 all at 10x7 high detail.

I have exactly the same system except 128meg on the 9800. Here's what I run at: 1024x768, no AA, no aniso, bloom on. Max viewing distance, distance landscape/buildings/trees. Default fade sliders. Grass turned completely off.

Seems to run fairly well for me, although it's in the teens in some parts of the outdoors areas, and also when I'm fighting monsters that use fire spells (or have fire effects attached to them, like the fire elemental things) my FPS goes WAY down.

edit: Also I've OCd my P4 to 3.54ghz currently. It's a good sign that Oblivion is heavily GPU limited because that made no perceptible difference at all.
 
Guys, check this out: link


Peeps seem to be having some luck with this tweak, I wuold try it out but im at work!!!!
 
Colonel Sanders said:
What specs are you running on, Egg?

3700+ San Diego (stock)
1Gb RAM 3-3-3-8 2T (with a 2nd gig sitting on the desk if need be0
6800GT (BFG) 84.25 drivers (no appreciable difference from 84.21)

[edit] Going with AA instead of HDR for now.
 
^^ I tried it this morning before work. I didn't run FRAPS but it seemed to be better.
 
You need a HD TV to get it looking anything like as good as it does on a PC, everyone that says console are cheap automatically figures that everyone has a TV

No you don't, you just need the monitor you play your PC games on. : )

Actually, in my opinion, the PC monitor makes the 360 look even better than an HDTV does.
 
I'm getting decent performance from my factory OCed XFX 7800GTX... I turned Vsynch off and now the game stays at or above 60FPS most of the time... I left the other settings as they were when I first started the game (when it automatically set things to ultra-high.) I'll do some tinkering tonight, but I'm pretty happy with the performance.
 
Colonel Sanders said:
I have exactly the same system except 128meg on the 9800. Here's what I run at: 1024x768, no AA, no aniso, bloom on. Max viewing distance, distance landscape/buildings/trees. Default fade sliders. Grass turned completely off.

Seems to run fairly well for me, although it's in the teens in some parts of the outdoors areas, and also when I'm fighting monsters that use fire spells (or have fire effects attached to them, like the fire elemental things) my FPS goes WAY down.

edit: Also I've OCd my P4 to 3.54ghz currently. It's a good sign that Oblivion is heavily GPU limited because that made no perceptible difference at all.

What driver version are you on? I'm running 6.1 cats no CCC, wondering if maybe a downgrade on drivers will help or even maybe an upgrade.
 
Just get a 7900GTX and the 84.25 Drivers, 2 gbs of ram and at least a Opty 170 @ 2.4

Runs just fine full out at 1600x1024 4xaa+bloom maxxed shadows etc..

I think this is one of those games that uses the 512 Vram.
 
spaceman said:
Just get a 7900GTX and the 84.25 Drivers, 2 gbs of ram and at least a Opty 170 @ 2.4

Runs just fine full out at 1600x1024 4xaa+bloom maxxed shadows etc..

I think this is one of those games that uses the 512 Vram.


How much better is HDR than Bloom? I hear Bloom and I get a bad taste in my mouth because of how awful it was in Deus Ex: Invisible War.
 
2006-03-23 09:02:17 - Oblivion
Frames: 3665 - Time: 109258ms - Avg: 33.544 - Min: 19 - Max: 60

This is with 1280x1024 with AAx0AFx16 HDR on, all settings maxed out with a few exceptions, no grass shadow (never saw a difference), no ext. shadows (rings and other artifacts), and shadow filtering off (soft shadows), and Vsync is ON.

The session recorded with fraps is taken OUTSIDE of the imperial city in the beginning of the game and includes walking around the grassy hills, some flare spell casting and combat with a deer and a crab.

Check sig for specs.
 
Json23 said:
No you don't, you just need the monitor you play your PC games on. : )

Actually, in my opinion, the PC monitor makes the 360 look even better than an HDTV does.

Yes but you can't argue that Xbox 360's are cheaper but then say you need a PC and a high quality monitor to run them on, if you're comparing it to JUST a PC then you're going round in circles.

Theres not a lot that beats a 19" or bigger monitor for quality in games when you're running in high res like 1600 1200 or even upto 2048 1536 which is what I play some of my older games in.

To report on my actual performance for oblivion...

I set everything to max, and i do mean everything (all sliders + HDR) and in 1280 960 with 8xAF i get a really decent frame rate indoors (60-100) and medium inside the walls of a city (40-50) and rubbish performance outside in the woods, especially when near water, about 20-25 FPS

Going to drop HDR maybe, or turn off water reflections and cull the distances for fading out grass. I also think the shadows on grass is a reall killer, having that slide at max is a real no no.

I think dropping HDR for Transparency Anti Aliasing is the smart move here, the HDR is more subtle anyhow, I doubt i'd miss it.
 
solideliquid said:
2006-03-23 09:02:17 - Oblivion
Frames: 3665 - Time: 109258ms - Avg: 33.544 - Min: 19 - Max: 60

This is with 1280x1024 with AAx0AFx16 HDR on, all settings maxed out with a few exceptions, no grass shadow (never saw a difference), no ext. shadows (rings and other artifacts), and shadow filtering off (soft shadows), and Vsync is ON.

The session recorded with fraps is taken OUTSIDE of the imperial city in the beginning of the game and includes walking around the grassy hills, some flare spell casting and combat with a deer and a crab.

Check sig for specs.

I'll try turning grass shadows off, theres a LOT of grass in ultra high quality and I can only imagine what the performance hit is like - thanks for the hint on this one.

External shadows - what do you mean about rings and other artifacts, are you experiencing them? Because a lot of shadows cast of players (including self shadows) aren't rendering very nicely

If shadow filtering is all the way off, they become soft shadows? The soft shadows look better and run a lot worse? I'll have to test when i get home

I turned Vsync off as always but it felt as if it was one judging by the sharp change in the frame rates (measured with fraps)
 
Colonel Sanders said:
I have exactly the same system except 128meg on the 9800. Here's what I run at: 1024x768, no AA, no aniso, bloom on. Max viewing distance, distance landscape/buildings/trees. Default fade sliders. Grass turned completely off.

Seems to run fairly well for me, although it's in the teens in some parts of the outdoors areas, and also when I'm fighting monsters that use fire spells (or have fire effects attached to them, like the fire elemental things) my FPS goes WAY down.

edit: Also I've OCd my P4 to 3.54ghz currently. It's a good sign that Oblivion is heavily GPU limited because that made no perceptible difference at all.
QFT
I decided to do some tests and I found out that I could lower my P43.0E@3.75 to default (3.0GHz) and still maintain the same frame rates (~35-40FPS average) [at 1280x960, max viewing distance, distance landscape/buildings/trees, noAA, bloom on] but if I lowered my X800Pro overclock to default, I would loose about 20FPS average (15-20FPS).

So, while my rig is doing OK now... I am really feeling the upgrade bug to PCI-E.
Guess I will wait until prices start to come down in a few months when next gen is around the corner.

D.
 
So after playing Oblivion (4000+, 2 GB RAM, 1900XTX, 2005FPW, nLited fresh install of XP Pro and latest drivers from the outset), I feel like I've been Quaked -- When the original Quake first came out, I hadn't read anything on it, just saw it at the store (I was a PC/gaming noob). I looked at the screenshots on the box and was wowed by the graphics...naturally, I found out by playing it that the shots the game maker releases are always the best possible quality and, of course, still shots and nothing like the true movement of the game. Ran like a slideshow on my PC, but a couple of years later ran like a dream on a newer computer.

I'm not going to post FPS stats or any of that, but after about 6 hours of playing and constantly tuning and disabling this setting and that setting, I'm tired of it. I knew Oblivion would be a demanding game; I understand the physics involved; I understand the demand on the hardware by having everything set to its highest level puts on the hardware; but dammit, I shouldn't have to be running a quad-SLI setup with a $1,000 CPU in order to get acceptable performance with the settings cranked up. I have a distaste for any game thats best quality seems to be designed for future hardware and not what most schmoes are actually running in the here and now. Sure, I can run it well with the settings lowered, but when I'm walking up trails and rocks only pop when you're within a few feet because I had to turn down draw distances, to me, that sucks. When I see a slideshow instead of a reasonably smooth gaming experience, I must declare suckage. I'm sure I'll get a few "cry m0re n00b" or "have you tried these drivers, or fixed this in your .ini file", but come on. I shouldn't have to install and reboot trying different drivers, nor should I need to dig around in ini files, nor should I need to overclock.

I know there will be people here with a similar or far better system than mine who will say the game runs great for them; and I'm truly glad. There will also be quite a few people who'll say it runs great on their 6600GT, but we know that's just them trying to allay their own disappointment; blanket praise is akin to my fellow Mac users bullshitting themselves into thinking 10 FPS in World of Warcraft is acceptable performance. It ain't.

Maybe I am spoiled, or I should just settle...or spend exorbitant amounts of cash for better hardware. But that's a race I don't feel like running in.
 
Torquemada XP said:
So after playing Oblivion (4000+, 2 GB RAM, 1900XTX, 2005FPW, Nlited fresh install of XP Pro and latest drivers from the outset), I feel like I've been Quaked -- When the original Quake first came out, I hadn't read anything on it, just saw it at the store (I was a PC/gaming noob). I looked at the screenshots on the box and was wowed by the graphics...naturally, I found out by playing it that the shots the game maker releases are always the best possible quality and, of course, still shots and nothing like the true movement of the game. Ran like a slideshow on my PC, but a couple of years later ran like a dream on a newer computer.

I'm not going to post FPS stats or any of that, but after about 6 hours of playing and constantly tuning and disabling this setting and that setting, I'm tired of it. I knew Oblivion would be a demanding game; I understand the physics involved; I understand the demand on the hardware by having everything set to its highest level puts on the hardware; but dammit, I shouldn't have to be running a quad-SLI setup with a $1,000 CPU in order to get acceptable performance with the settings cranked up. I have a distaste for any game thats best quality seems to be designed for future hardware and not what most schmoes are actually running in the here and now. Sure, I can run it well with the settings lowered, but when I'm walking up trails and rocks only pop when you're within a few feet because I had to turn down draw distances, to me, that sucks. When I see a slideshow instead of a reasonably smooth gaming experience, I must declare suckage. I'm sure I'll get a few "cry m0re n00b" or "have you tried these drivers, or fixed this in your .ini file", but come on. I shouldn't have to install and reboot trying different drivers, nor should I need to dig around in ini files, nor should I need to overclock.

I know there will be people here with a similar or far better system than mine who will say the game runs great for them; and I'm truly glad. There will also be quite a few people who'll say it runs great on their 6600GT, but we know that's just them trying to allay their own disappointment; blanket praise is akin to my fellow Mac users bullshitting themselves into thinking 10 FPS in World of Warcraft is acceptable performance. It ain't.

Maybe I am spoiled, or I should just settle...or spend exorbitant amounts of cash for better hardware. But that's a race I don't feel like running in.


Are you playing Oblivion? The game plays great on a x1900xtx. I have seen some people post a few benchs. Usual they get 50 - 80 indors, 30 - 40 outside. @ 1600*1200. That is very good gameplay. VERY good. Don't know what you are whinning about.
 
Torquemada XP said:
I'm sure I'll get a few "cry m0re n00b" or "have you tried these drivers, or fixed this in your .ini file", but come on. I shouldn't have to install and reboot trying different drivers, nor should I need to dig around in ini files, nor should I need to overclock.

Maybe I am spoiled, or I should just settle...or spend exorbitant amounts of cash for better hardware. But that's a race I don't feel like running in.

Sounds like you should just get an Xbox 360, then. On the 360, the game works right out of the box - no installing, no drivers, no overclocking or tweaking or digging around in .ini files. The only drawbacks are that you won't be able to install any cool user-created mods and you'll have to use the gamepad instead of your keyboard / mouse.
 
slyven said:
Are you playing Oblivion? The game plays great on a x1900xtx. I have seen some people post a few benchs. Usual they get 50 - 80 indors, 30 - 40 outside. @ 1600*1200. That is very good gameplay. VERY good. Don't know what you are whinning about.
Figures, someone couldn't wait to paint my comments as "whining."

I don't judge playability or enjoyment of a game by NUMBERS. Perhaps it's too subjective to adequately explain. Ah well.
 
WangButter said:
Sounds like you should just get an Xbox 360, then. On the 360, the game works right out of the box - no installing, no drivers, no overclocking or tweaking or digging around in .ini files. The only drawbacks are that you won't be able to install any cool user-created mods and you'll have to use the gamepad instead of your keyboard / mouse.
Find me a 360 (that isn't part of a $500-$600 bundle scam) and I'll give it a whirl. :D
 
Torquemada XP said:
I'm sure I'll get a few "cry m0re n00b" or "have you tried these drivers, or fixed this in your .ini file", but come on. I shouldn't have to install and reboot trying different drivers, nor should I need to dig around in ini files, nor should I need to overclock.

You know it didn't click at first, but now I must say you are quite spoiled. Installing drivers and updates is part of what having a PC MEANS. It is the PC maintenance. It is what improves performance. Makes it more stable. Makes it a better host for its software, games included. If you don't want to do this, then you simply cannot expect to have a good performance. Having a PC is like having a car. If you don't treat it well, it breaks down.
And you complai nabout .ini settings. You fail to udnerstand that there are 10s, of 100s, of 1000s of computer setups. The developers cannot optimize for everything. So sometimes you have to do it your self. Again, it is part of owning a PC.

As someone has said: You don't want the work? Buy an X360.
 
I'm glad they spent the extra 4+ months to optimize the game. I'm running on an X800XT and it plays beautifully at 1200x1600.
 
Torquemada XP said:
Figures, someone couldn't wait to paint my comments as "whining."

I don't judge playability or enjoyment of a game by NUMBERS. Perhaps it's too subjective to adequately explain. Ah well.

Sorry, you cannot explain away the comment with ambigious posting. Those numbers give a range of performance. One the game plays in that range the standard accepts it as playable.
IF you want to dispute, give YOUR numbers, then give numbers that you prefer and usually get. Then you are getting somewhere. But the game is playable and enjoyable. How do I know? They said they were enjoying it.
 
chiablo said:
I'm glad they spent the extra 4+ months to optimize the game. I'm running on an X800XT and it plays beautifully at 1200x1600.

**1600x1200

settings?
 
Frosteh said:
I'll try turning grass shadows off, theres a LOT of grass in ultra high quality and I can only imagine what the performance hit is like - thanks for the hint on this one.

External shadows - what do you mean about rings and other artifacts, are you experiencing them? Because a lot of shadows cast of players (including self shadows) aren't rendering very nicely

If shadow filtering is all the way off, they become soft shadows? The soft shadows look better and run a lot worse? I'll have to test when i get home

I turned Vsync off as always but it felt as if it was one judging by the sharp change in the frame rates (measured with fraps)

OK, about the external shadows, turning it down doesn't seem to degrade the shadows cast by trees or shadows on buildings. However it does seem to turn off the shadows cast by NPCs. Try looking at a horse with the ext shadows on, sometimes you can wierd artifacting shadows in ring-like shapes.

About shadow filtering, according to the readme, this is the game's version of soft shadows, I turned it off, as I didn't see any difference really while playing.
 
WOOT, I am happy to report that the x1900xtx pwns this game!!!
With my system specs, I am able to run at

HRD enabled, settings max, 1600X1200, High Quality Aniscopic X6.
Average frame rate in forest above 50 FPS!!!

Booyah!
 
kdog said:
WOOT, I am happy to report that the x1900xtx pwns this game!!!
With my system specs, I am able to run at

HRD enabled, settings max, 1600X1200, High Quality Aniscopic X6.
Average frame rate in forest above 50 FPS!!!

Booyah!

wow nice :D

btw unles your on gd water your cpu will fry in a few months...1.61v = certain death
 
Torquemada XP said:
I shouldn't have to install and reboot trying different drivers, nor should I need to dig around in ini files, nor should I need to overclock.


Spoken like a true console player. I understand that this game could have been a little more forgiving, but really I am kinda enjoying all this tweaking and such. After all , at least PC'ers have the freedom to try and tweak it out. Thats what PC gaming is all about man. You think tweaking and tinkering is too much hassle go get a 360.
 
Mayhs said:
wow nice :D

btw unles your on gd water your cpu will fry in a few months...1.61v = certain death

Actually, I am running a big 10CM Zalmann heatsink/fan. CPU idles at 32C with 1.61Vcore....Have been running it at 2.8ghz with 1.61 vcore for about 6 months now....no issues yet.

On a sidenote, the way this game behaves at those settings, I honestly beleive that Ovlivion is a LESS demanding game than F.E.A.R.
F.E.A.R. uses more ram, and pushes the card to higher temps much faster...
 
TheToE! said:
Spoken like a true console player. I understand that this game could have been a little more forgiving, but really I am kinda enjoying all this tweaking and such. After all , at least PC'ers have the freedom to try and tweak it out. Thats what PC gaming is all about man. You think tweaking and tinkering is too much hassle go get a 360.

So you regard the necessity of tweaking to get reasonable performance a feature? You're correct; that's what PC gaming is all about, which is why more and more developers are focusing on console development and are making their PC projects afterthoughts.

I doubt people bought Oblivion so that they could spend more time watching a slideshow and sifting through a .ini file than they spend actually playing the game.
 
specs in sig...playing at 1680x1050, no HDR or Bloom, game seems to run OK. A little slow, but plays fine. I am still inside though, I will let you all know how it works in the more demanding outside world. (assuming it is more demanding.)
 
kdog said:
Actually, I am running a big 10CM Zalmann heatsink/fan. CPU idles at 32C with 1.61Vcore....Have been running it at 2.8ghz with 1.61 vcore for about 6 months now....no issues yet.

On a sidenote, the way this game behaves at those settings, I honestly beleive that Ovlivion is a LESS demanding game than F.E.A.R.
F.E.A.R. uses more ram, and pushes the card to higher temps much faster...

100cm maybe :p

well your rig is amazing anyways :)

and yeh from what ive seen fear seems more demanding...but then which has better graphics? ;)
 
K600 said:
So you regard the necessity of tweaking to get reasonable performance a feature? You're correct; that's what PC gaming is all about, which is why more and more developers are focusing on console development and are making their PC projects afterthoughts.

I doubt people bought Oblivion so that they could spend more time watching a slideshow and sifting through a .ini file than they spend actually playing the game.

So where is FEAR on the consoles? Wheres dozens of other games that never make it to the console world?

The only time you have to spend time tweaking the hell out of the settings, is when you have a subpar rig. Updating it to the latest hardware will cost a significant amount of bling, so its up to the individual to decide what is preferable...console or PC. A lot of it depends on money.
 
kdog said:
So where is FEAR on the consoles? Wheres dozens of other games that never make it to the console world?

Give it time. By the way, FEAR isn't really a good example anyways...there wasn't much going for it aside from the visuals and AI.

kdog said:
The only time you have to spend time tweaking the hell out of the settings, is when you have a subpar rig.

Bullshit. Complete and utter bullshit. I shouldn't have even dignified a statement like that with a response.
 
kdog said:
The only time you have to spend time tweaking the hell out of the settings, is when you have a subpar rig. .

Not true.

My rig meets the 'recommended' specs (400mhz shy on the cpu), and I cannot even run this game with everything off, barely. You assume way too much ... I think if games just as demanding as Oblivion continue to be released you will start to see more and more and more and more pc gamers switching over to consoles because its more cost effective and less pain on the brain.

As consoles get more powerful, and are easier to manuever around about with the abilities to incorperate HDTVs, and piles of other multimedia resources ... pc gamers are going to start to migrate. I for one have been an avid pc gamer since 1992. My current rig may be my last ...

I see no reason to continue to pump thousands of dollars into my computer every 2 years just to be 'sub par', while consoles priced at just what my year old video card cost can play the game 10x better, and on my 61" DLP in 720p :D While I do not think pc gaming is 'dying' or will ever die, I think its era is drawing to a close ... It 'used' to be cool and fun to pump all this cash into my rig and outshine everyone .. but why continue doing so if a $400 console can easily outperform me ? It seems ignorant to keep on keepin' on in the pc gaming world ...............
 
Actually I have to agree that with games like oblivion, the steep system requirements for enjoyment will force people to go to consoles. Most people do not upgrade video cards every three months. Although I used to do it a few months ago, I realized that it was ridiculous to shell out $900 (slis) for something that will last only 6 months or so. There are more important things out there that would require that money. And so, with these games making the video cards you purchased a while ago obsolete by the high requirements in order for you to enjoy the game, why not go to console. You don't have to upgrade until the next console. Just six months ago, having 2 7800gts overclocked in sli was pretty good. However, in order for me to enjoy oblivion at my monitor's default resolution, the settings have to be lowered. I bet the next game that comes out will probably make this thing crawl.
 
The common thread here is that the game was primarily developed for consoles. Think back to the last few major games released on the PC that were ports of the console version:

Halo: extremely hard on hardware with no visual payoff
Riddick: extremely hard on hardware with some visual payoff, shlocky controls
CoD2: beyond extremely hard on hardware with visual payoff, too many bump maps - otherwise excellent
Oblivion: beyond extremely hard on hardware with *no* visual payoff, every menu is clearly geared to the console user

The games that stress PC hardware the way that you would expect like Quake 4 and FEAR look far better than Oblivion IMO. Even HL2 blows Oblivion out of the water, yet we end up with the same bump-mapped mess as all the other console ports. What puts Oblivion over-the-top for me is how absolutely bugged it is. The Technical Issues forum at the Bethesda site for Oblivion is nearly as big as the game discussion only 2 days after release. You make a post there and its instantly buried five pages back. I have never had to tweak a game as much as this one just to get it to *run* and the constant fear of a crash really takes away from the experience. The game itself seems fun but I'll never give in to the hype over another game from this company, ever. Theres no excuse for the game being released in this condition on the PC.
 
Well I turned off Vsync, I noticed a big increase in FPS. Was able to crank up the view distance!!! Now when Im walking I dont see the distance getting drawn in lol.
 
Opie makes a good point here with the whole game being developed around console. A buddy of mine has Oblivion on the 360, and it gets choppy as hell in some parts. At least PC'ers have options to try and make it better. I also agree with what someone said earlier about games like this making long time PC'ers go to console. I guess I just refuse to let the glory of pc gaming die.
 
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