- Joined
- Mar 3, 2018
- Messages
- 1,713
Nvidia just uploaded a new set of drivers optimized for Anthem and Dirt Rally 2.0. Among other things, Nvidia says the WHQL 419.17 drivers add SLI support for Apex Legends and Far Cry New Dawn, and feature enhanced SLI support for Anthem. Nvidia fixed an artifacting bug in Battlefield V and a black texture issue in Doom, but notes that some G-Sync devices may have issues on Windows 10 and that Apex Legends might still have some issues. You can download the drivers straight from Nvidia's website, or wait for Windows update to push them to your PC. Thanks to Armenius and cageymaru for the tip.
Nvidia also mentioned that these drivers support the recently released Video Codec SDK 9.0. Now, Turing GPUs support encoding HEVC B-Frames, which should substantially improve h.265 video quality and/or bitrates, while Nvidia also added some features to reduce encoding overhead. Both AMD and Nvidia GPUs have supported hardware encoding for years, but the feature has largely been ignored in mainstream applications due to the reduced encoding quality compared to CPUs, software quirks, and a general reluctance to switch from h.264 to HEVC. Now that Turing is approaching the quality levels of CPU encoding (though just how close they are is up for debate), I suspect we'll see more applications make use of dedicated GPU video encoding blocks.
Nvidia also mentioned that these drivers support the recently released Video Codec SDK 9.0. Now, Turing GPUs support encoding HEVC B-Frames, which should substantially improve h.265 video quality and/or bitrates, while Nvidia also added some features to reduce encoding overhead. Both AMD and Nvidia GPUs have supported hardware encoding for years, but the feature has largely been ignored in mainstream applications due to the reduced encoding quality compared to CPUs, software quirks, and a general reluctance to switch from h.264 to HEVC. Now that Turing is approaching the quality levels of CPU encoding (though just how close they are is up for debate), I suspect we'll see more applications make use of dedicated GPU video encoding blocks.