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I'll quote the one and only comment on that page because it definitely sums it up.
"Unless I'm dreaming, we've known this information for months... how is this news?"
And somehow game developers will find a way to use all that RAM with their poorly optimized pieces of shit games.
How do you draw a line between 'Poorly optimized' and 'demanding'?
I always find this term to be very vaguely, if ever, defined.
Just in time for HL3
Astro aren't they the makers of Dota? . Most popular game in the world right now.
How do you draw a line between 'Poorly optimized' and 'demanding'?
I always find this term to be very vaguely, if ever, defined.
Well for me personally if it doesn't look like Crysis 3, yet needs more hardware and runs worse, then it's poorly optimized.
No CPU will be able to keep up with this tho.
5960X @ 5GHz or 6GHz should have no problem. Those clocks would need quite a TEC or phase change for cooling, but even at 4.5, which is possible on water, there should not be bottlenecks at all with one card and only minor issues in SLI if at lower resolutions and desiring high framerates (i.e: 1280x960 @ 240, 1600x1200 @ 200).
Well for me personally if it doesn't look like Crysis 3, yet needs more hardware and runs worse, then it's poorly optimized.
That still a rather superficial and open (poorly defined) metric.
It is, however, still a 100% valid and truth telling metric for anyone who considers themselves a "gamer"... Crysis 3 is an ANCIENT game in the gaming world and still looks better then most everything put out so far this year and can do it using less comp then the newest titles.
And somehow game developers will find a way to use all that RAM with their poorly optimized pieces of shit games.
As long as the antique consoles make up the largest segment of gamers, we won't see huge leaps in graphics quality. The xbone and ps4 can't even push 1080p in most games. Why push the envelope when only pc gamers can take advantage of it.
Biggest disappointment in gaming for the next 8 years, when they might release a consol that's equal to 2015 pc's.
It is, however, still a 100% valid and truth telling metric for anyone who considers themselves a "gamer"... Crysis 3 is an ANCIENT game in the gaming world and still looks better then most everything put out so far this year and can do it using less comp then the newest titles.
Honestly if I was in game development I would literally ask "Does our game look better then Crysis 3 on the same hardware?" if yes then we did our job, if no then we rewrite the whole dang engine and do it again.
That being said some games are not meant to look great graphically... Fallout 4 for example is EXTREMLY underwhelming for graphics, but that franchise has never been about cutting edge graphics so... meh
Or maybe that "gamers" are not actually as well informed, knowledgeable, and analytical as they may think they are?
Crysis 3 performs extremely differently within itself, yet if you compared screenshots of those segments one is not going to inherently say the slower areas are "better" (how are we even defining better looking?) looking.
Take Crysis 3 and expand the environment sizes, expand the amount of AI actors and increase how much simulation they require. This will add to the performance demands of the game yet visually it will basically be identical. Did the game suddenly become less optimized?
This is a small sample of why such a superficial and vague criteria is not very useful.