maboblivion
[H]ard|Gawd
- Joined
- Sep 12, 2011
- Messages
- 1,586
All i'm going to say is amd desperatly needs a turbo boost.
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I say add the witcher 2it's a very demanding game even though it's dx9, I can't max the game out on xfire or sli with 3 screens and remain "playable"
All i'm going to say is amd desperatly needs a turbo boost.
Yeah Witcher 2 and Shogun 2 also is pretty demanding.
...just had to laugh when I read this part though, "Two GeForce GTX 680 cards will cost you $1000 and two Radeon HD 7970 cards will cost you $1100. When you are spending so much money on a graphics solution you want every dollar to count, and to save those dollars where possible."
I dunno, for those who need to game at 5760x1200 and up, not sure $100 is an issue for these folks.
Despite being way better looking and demanding than most of the games they test, I don't think they'll ever use Witcher 2 since it doesn't support Eyefinity. There's rumors that the Enhanced Edition coming April 17 will have DX11 enhancements though, so we'll see.
Yes, next article I'm working on is GPU Boost/Overclocking/Adaptive VSYNC all in one article, will be awesome, very excited.
I dunno about you, but I've managed to keep fairly current on my hardware and $100 is a lot of money to me. Not everyone who has top-end hardware is necessarily rich and can just throw money away. A lot of people save up and that extra $100 is another $100 you'd have to spend rather than saving it for something else.
I'd argue fairly current vs, $1000 on just released dual video cards is not the same thing.... maybe I can agree if your saying you're dumping your 570s for 680s, which is what folks are doing when they buy these SLI.
At any rate, it's all perspective.
german website www.pcgh.de has been reporting on the responsiveness-issues with sli/cfx for years. they call it 'micro-stuttering'. i believe, they had a method for tracking down the intervals between frames.
nice review, btw. sitting on a single 680 here with no intention to go multi-card but good read nonetheless.![]()
Two 680's with my current build. Think my PSU can handle it, maybe cutting it a little close?
Nvidia has or will release a tool soon that will help track down "micro-stutter" I'll look for the link
Petersen told us Nvidia is considering creating an API that would permit third-party applications like Fraps to read display times from the GPU. We hope they do, and we'll lobby AMD to provide the same sort of hooks in its graphics drivers. Beyond that, high-speed cameras might prove useful in measuring what's happening onscreen with some precision. (Ahem. There's a statement that just cost us thousands of dollars and countless hours of work.)
Hurrr I NEEDZ MORE VRAMZZZ Durrrr...Once again, proves that this whole "I need 3000000000000gb of Vram" is just horseshit. (7680x1200 will probably need it)
Hurrr I NEEDZ MORE VRAMZZZ Durrrr...Once again, proves that this whole "I need 3000000000000gb of Vram" is just horseshit. (7680x1200 will probably need it)
I know. Can we please put the VRAM debate to bed now - it is pretty clear that 2GB is enough.
Remember that AMD laid off a lot of engineers both hardware and software department some time in last year about time when 7000 series at finalizing stage. Maybe it's been affected.Brent really said it "Obviously AMDs driver engineers need to figure out how to utilize the hardware more efficiently."
Seriously drivers are the thing AMD needs to work on right now and I don't know why they are more serious about it. AMD has been producing some great hardware as of late, the 4000 series was really solid and good for the price, the 5000 series beat nVidia to the DX11 punch by months, the 7000 series seems to be extremely well designed and have lots of cool features..
I know. Can we please put the VRAM debate to bed now - it is pretty clear that 2GB is enough.
well multiplayer BF3 with 2xaa ran into VRAM issues![]()
well multiplayer BF3 with 2xaa ran into VRAM issues![]()
H SLI Review said:Once we did all that, then it was only playable at FXAA, just the same as GTX 680 SLI. When we increased to 2X and 4X MSAA, performance was choppy and unplayable. Even though 7970 CFX has more memory, and a higher memory bandwidth, that didn't do anything for us here in multiplayer over GTX 680 SLI. While both setups were at FXAA, GTX 680 SLI had the better experience since HBAO was enabled.
Hurrr I NEEDZ MORE VRAMZZZ Durrrr...Once again, proves that this whole "I need 3000000000000gb of Vram" is just horseshit. (7680x1200 will probably need it)
I know. Can we please put the VRAM debate to bed now - it is pretty clear that 2GB is enough.
I've been suspicious of nvidia using RAM more efficiently for a couple of generations now.I think I'm starting to see that it's deeper than that. It's probably that 2GB is enough for Nvidia. These guys are apples and oranges and Nvidia seems to use vram better.
Nvidia "The way Vram was Meant to be Played"
I've been suspicious of nvidia using RAM more efficiently for a couple of generations now.
Lol, "suspicious"...you make it sound like a bad thing.![]()
Remember that AMD laid off a lot of engineers both hardware and software department some time in last year about time when 7000 series at finalizing stage. Maybe it's been affected.
A topnotch product with mediocre support means no performance delivered.
.
No, 2x MSAA also went over the limit...Ehh...no. If anything, 4x maybe started to a tiny bit but again, it was not really an issue.
When we tried to turn on 2X MSAA it brought the FPS down to 40 FPS average and at 4X AA the game was completely choppy and unplayable. What you can see from the table is that at FXAA we are already tapping the full potential of the VRAM capacity at 2012 MB, going to 2X or 4X only takes us even higher over the capacity.
Yet still outperformed the 7970 with higher ingame settings.
No, 2x MSAA also went over the limit...