I liste only released game with all having already that feature on the soon to be the most mainstream platform (for big games) out there.Again Today, and again, you haven't paid any historical attention, until those games release with the feature, it doesn't exist.
And Dirt 5 is funny, but what if it is a good indication in what to come (RT running often faster on the 6800xt on the mainstream affair because they are made with almost only console in mind by the studios)
From what I understand it can adds details, it learned from an image that was rendered with much more details than native, if the models used to learn took 1 minute by frame to render at 8K with ridiculous field of view.That's kinda the point, this idea that dlss somehow looks better than native, or adds detail, is a fallacy. It works and give fps as needed, it looks good, but it isn't better than native (if you could get the fps needed).
Even if the rendered model used by the learning algorithm was significatively better than what a personal pc at realtime can do ?My biggest issue is the often repeated claim that dlss is better than native. It's just not possible. Is it good enough? Maybe. Is it better than the fps hit to run RT? Almost certainly. But it's taken on this mythical ability to generate detail that wouldn't be there at full res, and it's thanks to DF.