Slartibartfast
Supreme [H]ardness
- Joined
- Sep 25, 2004
- Messages
- 7,280
Tigerblade said:They might wanna develop summat better than a portable N64 for a backup then![]()
The DS is the fastest-selling game machine in history. I think they're doing ok
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Tigerblade said:They might wanna develop summat better than a portable N64 for a backup then![]()
I'd prefer button mashing to waving my arms around anyday. So would many others.pistola said:Wii will simply be awsome, no doubts about. I don't understand why so many are predicting the demise of Nintendo, I think you are all crazy. This is the Nintendo rebrith, sony and M$ are doing nothing to create an innovative method of gameplay. Nintendo is, they did it with DS and now they're doing it with Wii. Hate all you want, you'll see button mashing will be a thing of the past.
Absolutely.Killdozer said:I've watched some of the videos for the Nintendo Wii and it's probably going to be the 'best' console on the market. When I say, 'best,' I mean gameplay and fun...and not insane graphics or huge tits.
That's exactly what I was thinking.KillerMonkey said:My thoughts:
I must have this console!![]()
kumquat said:Absolutely.
The PS3 will have *way* bigger tits. I mean, we're comparing a C cup to DD's here.
First off, I like water chestnuts. If you think that playing these games is going to involve vigerous flailing around, you're wrong. They're trying to sell the thing as immersive, which it is, but in order to do that, they need to show it really animating people. When you take it home and actually use it, I imagine it will be much more subtle.Tigerblade said:Everything I've said thus far.
Originally Posted by slowbiz
Nintendo is right in trying to change gaming, because it is bloody stagnant.
slowbiz said:First off, you're an idiot.
*snip*
Nintendo is right in trying to change gaming, because it is bloody stagnant.
Originally Posted by Slartibartfast
Relax guys, or do you want this thread closed too?
slowbiz said:First off, you're an idiot. If you think that playing these games is going to involve vigerous flailing around, you're wrong. They're trying to sell the thing as immersive, which it is, but in order to do that, they need to show it really animating people. When you take it home and actually use it, I imagine it will be much more subtle.
Also, have you considered that sometimes it snows/rains/blows and what-not outside? It takes a lot of effort to organize a tennis game. Your argument is null. You might as well argue that ALL sports games are dumb. All Nintendo is trying to do is make the control better.
You can take the route of the "I like to suck my own e-penis" with your crazy super computer consoles that do the same thing. I've fallen out of love with that whole thing, because these games aren't fun to me anymore. Is it just me, or is Doom just about as good as any FPS out there? Nintendo is right in trying to change gaming, because it is bloody stagnant.
Why do people spout off about Nintendo's handheld market share as if it had anything to do with their console market share?Doward said:DS has already shown it - Nintendo's got a much bigger market draw than Sony or MS.
I think it's because they took a risk with the DS. I thought it was a bad idea when it came out, but it's done very well. What they're saying is that Nintendo can pull off these risks (barring the Virutal boy).gamz247 said:Why do people spout off about Nintendo's handheld market share as if it had anything to do with their console market share?
slowbiz said:I think it's because they took a risk with the DS. I thought it was a bad idea when it came out, but it's done very well. What they're saying is that Nintendo can pull off these risks (barring the Virutal boy).
What risk did they take with the DS? Adding a touch screen? How is that a risk?slowbiz said:I think it's because they took a risk with the DS. I thought it was a bad idea when it came out, but it's done very well. What they're saying is that Nintendo can pull off these risks (barring the Virutal boy).
What previous handheld gaming device had two full screens including one touch screen??gamz247 said:What risk did they take with the DS? Adding a touch screen? How is that a risk?
gamz247 said:What risk did they take with the DS? Adding a touch screen? How is that a risk?
Fine, there were no dual-screened handheld devices before the DS. It still doesn't make putting it on there a risk... especially since not all the games required its use, and you could play any of the hundreds of GBA games on it as well.kumquat said:What previous handheld gaming device had two full screens including one touch screen??
Sounded awfully gimmicky at the time.
You make a good point, but I think it looks pretty intuitive. Did you watch the press conference with the sweepstakes winner playing tennis? He seemed to pick it up pretty quickly, and it looked like the control was how one would hope. Any reviews on the control I've read have been totally positive. Think of how fickle gamers are. If the control is fubar, we will know by the end of the day.Blakestr said:I've always been apprehensive against control methods ever since the illfated Power Glove. It is very easy to make a commercial that makes it look like their is precise control. Seriously after watching the Powerglove commercials you really believed you could control the game that easily. That Redsteel video had me laughing in excitement, Wii is scratching me exactly where I itch.
My main point is it is not that hard to make a video showing the best of something and leave out every negative point. Even doing a live demo you can have the game, though live, especially scripted to show off the points. Obviously that is what you want to do but keep in mind we are seeing the very best of everything, not the mundane.
I dunno about that. The PSP wasn't even released when the DS came out.Slartibartfast said:The risk was they made a portable system with weak tech specs, added some new input devices and a second screen, and told developers to have fun with the system and try new things on it. They banked on the idea that innovative, fun and simple games would move units. And it did.
I disagree with this. Creating the PSP was a huge risk because it was Sony's first ever foray into the handheld gaming market. How long has it been since Nintendo even faced a serious competitor in the handheld arena?Slartibartfast said:The PSP was not a risk because they basically made a portable PS2, which sold very well, combined with an mp3 player, devices which have sold very well, and added some extra functionality.
New feature added to an existing product != risk.Slartibartfast said:I'm not saying either is superior, just illustrating that the DS was a risk because Nintendo tried something new and different with it. Obviously it wasn't completely new (pda's can have touchscreens, the dreamcast game with the fish used mics), but it was new for a portable, gaming-specific device.
slowbiz said:You make a good point, but I think it looks pretty intuitive. Did you watch the press conference with the sweepstakes winner playing tennis? He seemed to pick it up pretty quickly, and it looked like the control was how one would hope. Any reviews on the control I've read have been totally positive. Think of how fickle gamers are. If the control is fubar, we will know by the end of the day.
slowbiz said:You make a good point, but I think it looks pretty intuitive. Did you watch the press conference with the sweepstakes winner playing tennis? He seemed to pick it up pretty quickly, and it looked like the control was how one would hope. Any reviews on the control I've read have been totally positive. Think of how fickle gamers are. If the control is fubar, we will know by the end of the day.
gamz247 said:I dunno about that. The PSP wasn't even released when the DS came out.
gamz247 said:I disagree with this. Creating the PSP was a huge risk because it was Sony's first ever foray into the handheld gaming market. How long has it been since Nintendo even faced a serious competitor in the handheld arena?
gamz247 said:New feature added to an existing product != risk.
Here you go... one of the few.Blakestr said:Link for the lazy please?
One thing I wish they could do but would be pretty much impossible, is to have resistance. If you clash swords with the guy, something should push back. The only way outside of brain interfacing to do this would be some elaborate string/pulley system like a bowflex that would pull/push.
He caught on... sort of. Either way, his skill level isn't what I'm talking about. The movements that they were making resembeled actually playing tennis.Naldo said:lol, he hit the ball out of bounds pretty much everytime he swung at it. I thought miyamoto was gonna turn to him and say "dude, just put the remote down, I'll handle this one".
I'm sure that it was.Slartibartfast said:Was the PSP announced at that time?
I've said it before, and I think it still holds true, that console market share doesn't translate into handheld market share, and vice-versa. Otherwise, we'd see Nintendo sitting comfortably on top of the console market as well.Slartibartfast said:I don't think it was that big of a risk - the PS2 is the highest-selling console ever (didn't it ship like 90 million units), so why not make it portable? That coupled with the buzz surrounding it pretty much guaranteed it would sell reasonably well. At the point the PSP was coming out people had already written Nintendo off and were yelling "gimmick" at the DS. I know I personally expected the PSP to sell like crazy and the DS to tank.
The DS was still the most technologically advanced handheld gaming device on the market when it was released. And before the PSP came out, you either bought a Nintendo handheld, or you didn't buy one at all.Slartibartfast said:True, but it was not just about the addition of features, it was the market forces surrounding it coupled with the public's traditional perception of games as well as Nintendo's own philosophy behind the unit. Never before had a hardware manufacturer basically come right out and said, "our product is technologically inferior, but it's different, so make weird games for it!" People have always gone where the graphics are (price permitting), so Nintendo intentionally making a weaker system was a pretty big risk. Granted, the lower price did help alleviate that.
Your analogy is making me hungry.Slartibartfast said:It's like, if I never had apple pie before, but I liked apples, so I tried apple pie and liked it. But I'd also never had ice cream before, so the next time I get apple pie I'm more comfortable getting it a la mode, because of past successes.
gamz247 said:I'm sure that it was.
...
The DS was still the most technologically advanced handheld gaming device on the market when it was released. And before the PSP came out, you either bought a Nintendo handheld, or you didn't buy one at all.
gamz247 said:I've said it before, and I think it still holds true, that console market share doesn't translate into handheld market share, and vice-versa. Otherwise, we'd see Nintendo sitting comfortably on top of the console market as well.
gamz247 said:Your analogy is making me hungry.![]()
Slartibartfast said:dreamcast game with the fish used mics)
Mr. Miyagi said:I thought it was Nintendo's "Hey you, Pikachu!" because of the adapter for the N64 controller?