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Technically it wasn't the game that fried GPUs, but the GPUs lack of fail-safes to not fudge up due to heat and stress at these crazy high frame rates. Still not the best design but there's a number of games that have uncapped framerates during menus or pre-menus. Meaning depending your GPU, you risk blowing it up with every new game your purchase I guess.did they ever say if they fixed the frying gpus thing?
yeah thats the normal one but i think i did read that they put in another cap even if "unlocked", like a universal max, idk what to call it. eg: instead of going to 10000 it caps to 2000, 2000 is now the "unlocked" max.There's an fps cap option in settings.
There is a beta available through the Steam page ends tomorrow though.is there going to be a trial when it releases?
I know but why play the beta if I can play a trial of the finished game. I did some googling, can't find anything about a trial so I guess I'll try the beta.There is a beta available through the Steam page ends tomorrow though.
I haven't played the game, but I wonder if it's possible the issues you listed are related to servers/ping more so than mechanics? Or do you think it's definitely not thatPlayed briefly. Was put off by the janky and broken animations. Basically the issue I saw was after a few seconds running your running animation would break and 'freeze'. With less than a month to release that stuff shouldn't be in the game. Either the beta is using an old build or the game is broken. This open beta should be used to finish up any last minute things and to stress test the servers, not fix basic character animations, imo.
Combat felt not very good. Its trying to use this 'skill' base reaction system like Dark Souls but it isn't as reactive. Maybe they tried to be more realistic as doing a roll right after slashing with your sword isn't that realistic but the delay was just annoying.
Also encountered enemies in plain sight I couldn't hit and wouldn't react when right next to them. This is was happening <5 minutes from the starting so not good. Not sure what is the cause of that but 'because its' beta' seems like an excuse. Even though a beta isn't a 'demo' this is still their chance to impress any possible buyers that didn't pre-order for the other beta access. If I don't like the beta I'm not going to buy the game.
Graphics looked nice though.
Maybe I am just burned out of MMOs that aren't WoW... Already uninstalled but for a game in beta that would be in normal conditions 'in gold status', game seems undercooked. Maybe release version will fix a lot of this but right now I don't think I'll be there unless I see some improvements post release.
Could be being a multiplayer game, but I think its more of a mechanical issue with game deign choices. Combat in MMOs is one of the biggest challenges for me to find enjoyment in and this one just didn't vibe with me. Maybe will give it another go if they ever release a trial or get the game on sale.I haven't played the game, but I wonder if it's possible the issues you listed are related to servers/ping more so than mechanics? Or do you think it's definitely not that
Yes definitely server load. None of that stuff was a problem during alpha or the preorder beta.I haven't played the game, but I wonder if it's possible the issues you listed are related to servers/ping more so than mechanics? Or do you think it's definitely not that
An in-depth technical video explanation is here by Buildzoid that I ran across by coincidence just now.did they ever say if they fixed the frying gpus thing?
I cancelled my pre-order. I don't see the longevity of this game. You get 3 attack skills just mash the same buttons over and over. Just cookie cutter builds. There's no depth in the combat and if your bored go harvest some more mats lol. There's nothing interesting about this game except that it's not subscription based. Guild Wars 2 already has that and much more content.
I hope you're right cause I need something new to play.Wow it's impressive how wrong you are about every statement you made. You get three skills per weapon, so six total (you wield two). Cool downs are on all abilities, you can't just mash. Light and heavy attacks are a key part as well as blocking manually, so that makes nine. Plus dodge roll, so ten.
Abilities all have lots of conditionals on them to encourage and synergize actual strategic use. Combat is actually quite deep due to this as well as interactions of your skills with other players'.
There's a good amount of combat, about as much as guild wars 2 had at launch and more zones are known to be coming by the end if this year. It's a group oriented game with a lot of PvP elements too.
Please don't talk out of your hind end about games you've only seen a screenshot of.
I put 20 hours into the beta a couple months back and wasn't even close to getting bored. And out of my gaming family and friends, I'm known as the guy that gets bored of games rather quickly.I hope you're right cause I need something new to play.
Jeff...is that you?Wow it's impressive how wrong you are about every statement you made. You get three skills per weapon, so six total (you wield two). Cool downs are on all abilities, you can't just mash. Light and heavy attacks are a key part as well as blocking manually, so that makes nine. Plus dodge roll, so ten.
Abilities all have lots of conditionals on them to encourage and synergize actual strategic use. Combat is actually quite deep due to this as well as interactions of your skills with other players'.
There's a good amount of combat, about as much as guild wars 2 had at launch and more zones are known to be coming by the end if this year. It's a group oriented game with a lot of PvP elements too.
Please don't talk out of your hind end about games you've only seen a screenshot of.
I know how to play an mmorpg unlike you it seemsJeff...is that you?
I find it amusing how angry you seem because I said the game sucks. I played the beta and it was a fucking shit boring grindfest, so I refunded my pre-order. My first ever refund on Steam since 2004 and 500+ games. The combat system is garbage compared to other MMOs/RPGs. Run here fetch this, go farm mats. All already done in other games. Nothing new to offer except on a more casual level. And the graphics suck also. Get mad at me more.I know how to play an mmorpg unlike you it seems. Nice ad hominem to hide your ignorance instead of addressing the reply.
steam lets you pre load it? how big was it?I went ahead and bought it and it is now installed. Servers go online tomorrow. If there was a monthly subscription fee (like a lot of MMORPGs) then I would not have gotten it but since there is no monthly fee and it was only $40 (instead of $60+) I got it.
29gb iirc, was super fast. went ahead and preloaded and set up my screen settings upon launching.steam lets you pre load it? how big was it?
Yup, install became available today at 10 AM central time. I installed it and then tweeked my key bindings and video/audio settings. Mine said it was 39 GB.steam lets you pre load it? how big was it?
compared to what? looks a little more entertaining than wow since you have to aim some heals. I hope the dungeons have hard modes.Looking at healing videos and it looks meh at best.
The one I saw it looked like the guy was casting the same thing over and over again. Just an aoe on the ground.compared to what? looks a little more entertaining than wow since you have to aim some heals.
PvE was secondary to the PvP and crafting systems, that much shows. That being said, I am pretty positive future PvE content will get a lot more focus over time. They apparently tweaked a lot of the dungeon difficulties throughout the betas, during the earlier betas they were way too easy. Hard modes sound like an easy band-aid solution as well, but people are going to want to see MECHANICS, not higher HP/DEF attributes on mobs. Especially coming from games like FFXIV with great boss fight mechanics, it seemed like NW left a lot to be desired. Open world PvP grouped with buddies looks like the most fun to me so far.compared to what? looks a little more entertaining than wow since you have to aim some heals. I hope the dungeons have hard modes.
I primarily played wow as a healer, so I feel youThe one I saw it looked like the guy was casting the same thing over and over again. Just an aoe on the ground.
edit: I've been itching for something else, and I really miss wow's healing. I freaking love it. Just everything else in that game is garbage. Would love to find another game to heal in again.
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