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New Drivers Give NVIDIA Considerable Performance Boost. Links inside.

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The X800 Pro does win in FarCry in a few places, but barely, and only at maximum settings. Think about this though, the X800 Pro used to own the 6800 Ultra in FarCry. Now the GT is, for the majority of the time, beating out the Pro. And who knows what speed boosts we'll see in the future.

Interesting enough, if you want to run the game playable at 2048x1536 without AA or AF you'll need the 6800GT. It gets 35.6FPS while the Pro gets 27. Also if you only run AA the GT still out performs the Pro. The one thing that really gives the Pro the performance boost to edge out the GT is when AF is being used, since ATI's optimizations give it better performance.



cuber said:
errrr... whats up with this pics?
x800pro AA disabled
article_image.asp

6800gt AA disabled
article_image.asp

what happen to the trees and bushes?

ATI tends to have issues in some games once in a while. They're pretty good about quickly fixing them in the next driver update. Problem is that sometimes new problems arise with the new release. :p
 
Not to mention the fact that its already been acknowledged that Farcry does not run properly on the 6800, we'll see what happens once its patched to 1.2.
 
defiant said:
Not to mention the fact that its already been acknowledged that Farcry does not run properly on the 6800, we'll see what happens once its patched to 1.2.

Neither does the X800. Need I remind you of the orange shadow bug found by [H]. That needs a patch in order to fix.
 
defiant said:
Not to mention the fact that its already been acknowledged that Farcry does not run properly on the 6800, we'll see what happens once its patched to 1.2.

But that is exactly what is being fixed with this driver. nVidia have removed the NV3X optimizations for Far Cry. Hopefully the IQ is comparable with ATI now too.
 
oqvist said:
But that is exactly what is being fixed with this driver. nVidia have removed the NV3X optimizations for Far Cry. Hopefully the IQ is comparable with ATI now too.

Well i looked at the comparison shots on the firing squad article and i honestly could not tell the difference. Further to that, I recall hearing that some of the problems experienced by the 6800 were inherently due to farcry and not the drivers, but like i said we will see what happens when its patched.
 
I have never seen the x800 pro run so slow... I mean the 5950 beat in on UT2k4 with AA/AF enabled... WTF? Seriously.. I smell bullshit...

Especially in these screenshots...

Geforce 6800
nv40f15.jpg


Radeon x800
x800f15.jpg


Can anyone tell me they have ever seen ATI do that bad of AA? I just ran the game on my Radeon 9800pro and it looks better then the x800. This review is full of it...
 
well bottom line is this... i would have liked to seen the overclocking with the x800 in that review. we all know the x800 can be overlocked to speeds which almost rival its big brother. and from the overclocking of the 6800 it was pathetic; my money will still go to ati when they get the new cards in stock at best buy where i live.
 
ut16004xaa8xaniso.gif


Mind pointing us to where exactly the 5950 is beating the X800, I think you need to learn how read graphs properly :p
 
I hope [H] does a review of the 6800NU and GT with the new drivers. We need a second opinion.
 
defiant said:
ut16004xaa8xaniso.gif


Mind pointing us to where exactly the 5950 is beating the X800, I think you need to learn how read graphs properly :p

How about you learn first...

ut1024aa.gif
 
|MaguS| said:
How about you learn first...

ut1024aa.gif

That's because cpu was the bottleneck in that comparison, I think it was just luck of the draw that the 5950 reported back higher fps than the x800.
 
Bad_Boy said:
:(
my choice on a 6800 or x800 gets harder every week.

Its actually an easy choice.

If you want a more future-proof card with the new shader model 3.0 and is every bit as good or better then the X800 then get the 6800.

If you want a card thats nothing more then a speed boost to already existing ATI cards and you have a smaller generic PSU then get the X800.

The 6800's need a good 400w name brand PSU to run properly. Otherwise your going to have system issues. My recommendation would be to pick up an Antec True Power 430w and be done with it if you dont already have a 400w+.

I have an Antec True Power 430w and an Antec True Blue 480w.
 
burningrave101 said:
Its actually an easy choice.

If you want a more future-proof card with the new shader model 3.0 and is every bit as good or better then the X800 then get the 6800.

If you want a card thats nothing more then a speed boost to already existing ATI cards and you have a smaller generic PSU then get the X800.

The 6800's need a good 400w name brand PSU to run properly. Otherwise your going to have system issues. My recommendation would be to pick up an Antec True Power 430w and be done with it if you dont already have a 400w+.

I have an Antec True Power 430w and an Antec True Blue 480w.

What makes you think that the 6800 is more future proof? I am not saying that the x800 is, I just would like to know why you think that the 6800 is. SM3? If it is because of that, then you should really research SM3 more. So far there are no signs of SM3 giving any more speed to games, or better IQ. It seems to be a mostly a developer tool. This is just from all of the facts given. Also did you know that the x800 is just short of being SM3.0 compliant?

So no, it's not an easy choice at this time. I am still up in the air about it, and will not buy until D3 or HL2.
 
creedAMD said:
What makes you think that the 6800 is more future proof? I am not saying that the x800 is, I just would like to know why you think that the 6800 is. SM3? If it is because of that, then you should really research SM3 more. So far there are no signs of SM3 giving any more speed to games, or better IQ. It seems to be a mostly a developer tool. This is just from all of the facts given. Also did you know that the x800 is just short of being SM3.0 compliant?

So no, it's not an easy choice at this time. I am still up in the air about it, and will not buy until D3 or HL2.

I agree, I don't think SM3.0 makes the 6800 series any more future proof than the X800 series, since no game that will require SM3.0 support in order to run will run decent on a 6800 series card. That's a LONG ways off.
 
creedAMD said:
So no, it's not an easy choice at this time. I am still up in the air about it, and will not buy until D3 or HL2.

yeah i think thats what im gonna wait for also. but if you think about it its pretty much a 100% chance that the 6800's will do better in D3 and the x800's doing better in HL2. i guess for me it just depends on how much better and what kinda of performance/IQ boosts the drivers for both cards bring in the future.
 
Bad_Boy said:
yeah i think thats what im gonna wait for also. but if you think about it its pretty much a 100% chance that the 6800's will do better in D3 and the x800's doing better in HL2. i guess for me it just depends on how much better and what kinda of performance/IQ boosts the drivers for both cards bring in the future.

Well the only thing that screws me out of that way of thinking is the rumor about Ati rewriting the opengl driver. Also, the info about doom3 being capped at 60fps, in which both cards SHOULD be able to do, if not, that would make for a lot of unhappy people in the midrange sector.
 
Defiant, no need to call names, man, we don't do that shit here. I suggest you edit your post.
 
Bad_Boy said:
yeah i think thats what im gonna wait for also. but if you think about it its pretty much a 100% chance that the 6800's will do better in D3 and the x800's doing better in HL2. i guess for me it just depends on how much better and what kinda of performance/IQ boosts the drivers for both cards bring in the future.

I think it's more likely that the 6800 will catch up to the X800's performance in HL2 at this rate than it is that the X800s will start to level with the 6800s in performance with DIII. At this point there's no room for speculation, however.
 
So basically you're all arguing back and forth on products that are still limited in availability and driver support, and yet you think you can come up with a definitve answer?

Why not just wait a few more weeks (maybe longer, you never know with NV), let the real drivers come out, look at more reviews, and make your own damn choice.

All fanboi shit aside, I still prefer the stability of NV drivers.
 
creedAMD said:
What makes you think that the 6800 is more future proof? I am not saying that the x800 is, I just would like to know why you think that the 6800 is. SM3? If it is because of that, then you should really research SM3 more. So far there are no signs of SM3 giving any more speed to games, or better IQ. It seems to be a mostly a developer tool. This is just from all of the facts given. Also did you know that the x800 is just short of being SM3.0 compliant?

So no, it's not an easy choice at this time. I am still up in the air about it, and will not buy until D3 or HL2.

The latest revision of Pixel Shader 2.0 supports shader programs up to 512 instructions long. The new Pixel Shader 3.0 hardware supports more then 65,000 instructions. This improvement may have very little impact on current and upcoming games yes but for those people that only upgrade their video card every 2 or 3 years it makes the 6800 more future-proof. Even several hardware sites and magazines that have reviewed the 6800 say its more future-proof and that reason was stated as one of the positives of it over the X800. One of the negatives though is having to have a meaty power supply installed.
 
burningrave101 said:
The latest revision of Pixel Shader 2.0 supports shader programs up to 512 instructions long. The new Pixel Shader 3.0 hardware supports more then 65,000 instructions. This improvement may have very little impact on current and upcoming games yes but for those people that only upgrade their video card every 2 or 3 years it makes the 6800 more future-proof. Even several hardware sites and magazines that have reviewed the 6800 say its more future-proof and that reason was stated as one of the positives of it over the X800. One of the negatives though is having to have a meaty power supply installed.

That's what my point is, reviewers cannot state which card is more future proof, it's a gamble at this stage of the game. If the 6800u ends up being more future proof it will most likely be because of the drivers.
 
One of the trends I found, is that any newly introduced feature blows chunks. There is always some issue that some issue that will make it fall flat on its face. It takes the second generation to make it right.

Nvidia and ATI have demonstrated this behavior in their previous hardware. So why should it change now?

The X800 is a second generation of the 9800 family. It is specifically designed to beef up the deficiencies of the previous generation.

The 6800 series is a new architecture. Not many people have access to software that puts its new features to the wall (outside of writing your own demos) . We have no idea if the new features actually work correctly.

Have you people forgotten the past? Yes, Nvidia was the first to the finish line with 32 bit color over 3dfx. 32 bit color performance also sucked ass.

ATI introduced several hardware features in their 7000 series that you could never use, because the drivers didn't support them (probably because of the performance hit).

The next generation Nvidia will have a more elegant design because it will address the deficiencies of the 6800 line. ATI will be in the position of introducing a new architecture just as Nvidia is doing now.

That being said, I ordered a 6800 GT from bestbuy because I could not pass up the $299 preorder price.
 
seto said:
One of the trends I found, is that any newly introduced feature blows chunks. There is always some issue that some issue that will make it fall flat on its face. It takes the second generation to make it right.

Nvidia and ATI have demonstrated this behavior in their previous hardware. So why should it change now?

The X800 is a second generation of the 9800 family. It is specifically designed to beef up the deficiencies of the previous generation.

The 6800 series is a new architecture. Not many people have access to software that puts its new features to the wall (outside of writing your own demos) . We have no idea if the new features actually work correctly.

Have you people forgotten the past? Yes, Nvidia was the first to the finish line with 32 bit color over 3dfx. 32 bit color performance also sucked ass.

ATI introduced several hardware features in their 7000 series that you could never use, because the drivers didn't support them (probably because of the performance hit).

The next generation Nvidia will have a more elegant design because it will address the deficiencies of the 6800 line. ATI will be in the position of introducing a new architecture just as Nvidia is doing now.

That being said, I ordered a 6800 GT from bestbuy because I could not pass up the $299 preorder price.

I thought the bestbuy deal ended up being a flop. I don't think you will get the GT for less than $400.
 
Don't forget Seto, ATI was the first with SM2.0 support, and the R300 architecture provided very good performance and image quality with it, even in games that came out over a year after its introduction.
 
defiant said:
Well i looked at the comparison shots on the firing squad article and i honestly could not tell the difference. Further to that, I recall hearing that some of the problems experienced by the 6800 were inherently due to farcry and not the drivers, but like i said we will see what happens when its patched.

What do you mean? Of course it´s the interaction withthe Force ware drivers that cause this? On nVidias demand Crytek developed the NV3X specific path that is quite similar to what HL 2 and DOOM 3 would be running at though that was a long time ago now I think they at least in DOOM 3 run standard ARB 2 path for all nvidia cards just like ATI. This was to counter the NV3X pisspoor PS 2.0 performance to get the FX series playable with Far Cry.

That´s what caused that ugly banding on floors and not rendering all light effects and such and it´s these issues I really would like to be fixed with these drivers. The earlier the better really. So I am curious if these drivers have been able to completely remove the optimizations on nVidias side since I know nVidia want to blame Crytek on this even if it´s nVidias hardware design that is really to blame. I mean it has none of these issues if it´s run in the R300 path except for the performance issue of course.
 
I heard ATi is rewriting their OpenGL driver too... But not for Windows 32, I think ATi gave up on trying to speed it up a long time ago. Really, very little development time seems to have been given to OGL, especially gaming support since there is only Carmack supporting OGL. Every other developer, and probably 90 percent of games are D3D.

They are making from the ground up an OGL for Linux and Win64 with emphasis on CAD capability, or so goes the rumor.
 
Yeah it´s only DOOM 3 and IL 2 I can think of which has competible Open GL boosted game engines.

IL 2 supports both D3D and Open GL but Open GL looks considerable better.
 
I know!! This has to do with the velocity of mayonaise at a billionth of a Kelvin. If the velocity can be increaced, nuclear fission is possible. But then, ketchup, or catsup have the same property. This boils down to the monkey wisdom theory.
 
M4d-K10wN said:
I know!! This has to do with the velocity of mayonaise at a billionth of a Kelvin. If the velocity can be increaced, nuclear fission is possible. But then, ketchup, or catsup have the same property. This boils down to the monkey wisdom theory.

You never cease to amaze me, you are now my favorite.
 
Eek. I hope that the BB PreOrder is valid. I have an email confirmation.

As for new features, Yes, not every new one is wonky. After all, look at the first gen 3dfx!

But as a side note, wasn't there a long standing driver issue with the ATI 300 series about AA not working in 16bit color?
 
M4d-K10wN said:
I know!! This has to do with the velocity of mayonaise at a billionth of a Kelvin. If the velocity can be increaced, nuclear fission is possible. But then, ketchup, or catsup have the same property. This boils down to the monkey wisdom theory.

i tend to agree..but if the theory of relativity is correct...then kelvin never existed...therefore demolishing the entirity of the last paragraph that wasted everyones time

get it?:)
 
creedAMD said:
That's what my point is, reviewers cannot state which card is more future proof, it's a gamble at this stage of the game. If the 6800u ends up being more future proof it will most likely be because of the drivers.

For crying out loud. I think it's a pretty damned safe assumption to state that the 6800 is more future-proof than the X800...Pixel Shader 3.0, HDR, hardware video decoding/encoding, full 32 bit precision...there are all very real features that the X800 does not have...so maybe the 6800 isn't perfectly future proof, but it for sure has the X800 beat in that department...

-eMpTy
 
StArWaRrIoR said:
I signed up for that Evga contest (some contest...) to be picked to buy the 6800 Ultra Extreme Edition.. I haven't been picked but I find it funny that you have to enter a contest in order to be able to buy something. lmao

yeah, that is pretty funny....but you know that it's just gonna be for the rights to buy it first....later on, they will likely sell it for everyone
 
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