LeviathanZERO
Supreme [H]ardness
- Joined
- Dec 20, 2003
- Messages
- 6,496
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like any new release, it has its own issues, right off they had to issue a 0.4.1 hotfix because certain sounds would cause a crash to desktop....but they fixed it within 24 hours or less....
Epic Screenshot Thread if anyone watching isn't sure
http://forum.mechlivinglegends.net/index.php/topic,11465.0.html
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im a big fan of mech warrior.
awesome game/ series/ books (battle mech)
i just started to download the latest version. I had to get crisis first. I picked the game up and i hope to be playing this here shortly.
I still play mw3. love it. Clan mechs are the best.
a lot of servers are still being moved over to crysis war's but i was on yesterday they had 3 servers full plus 3 others with people on them. last i checked there was 2 US and 3 EU servers on the crysis wars version of the mod. there is also a no key server.. but i have no clue where the location is since the ping comes up as N/A.How many people play this? I might have to redownload this and check it out
so its up to 0.4.8 now, lots of new features and bug fixes if you havent played in a while
i recently upgraded my system and i tell you what, playing this mod in 1080 at all highest settings 4xAA etc,.......its absolutely breathtaking if you load the CCC 3.0 LVL 4+ config.....makes the stock very high settings look like junk
Do I need Crysis or Crysis Warhead to have fun with this?
I'm more interested in more details concerning the MechWarrior reboot. What ever happened to it since summer 2009?
http://en.wikipedia.org/wiki/MechWarrior_(reboot)
On September 3, 2009, shortly after posting preview videos and images of the game, IGN was issued a cease and desist order by Harmony Gold USA (owners of the Robotech franchise), citing copyright infringement. In 1996, FASA (the former owners of the BattleTech franchise) were involved in a legal case over the use of mecha designs derived from the Macross series, and decided to discontinue using images of mecha that were developed outside of FASA. These 'Mechs were then referred to by fans as the Unseen.[3] The trailer for MechWarrior featured the Warhammer, one of the Unseen, which is designed similarly to the Destroid Tomahawk from Macross, or the Excalibur Destroid from the Robotech Series.[4] The Warhammer, as well as several other 'Mechs, such as the Marauder and Archer, were an important part of the early BattleTech universe and image, but were based on images from Macross and other mecha anime series, which FASA had licensed from the original Japanese creators, but Harmony Gold claimed the images as their own property inside the US. It is currently unknown if the Unseen will be used in the final game or not.
Copied and pastes from the Legal Trouble section of the wiki entry you linked to. It hasn't been ironed out is my understanding.
Looks like I'm gonna have to get back into it. I was playing it a lot near the end of '09 into the the spring of '10. But haven't touched it really for like 8 months. This weekend I plan on getting it updated and back into the fray.
Dear Readers and Fans,
With our most recent development update we are pleased to announce that we finally managed to make the long waited for “Upgrade Crates” work in Mechwarrior : Living Legends!
Each weapon can now be upgraded in 2 levels. To understand how the upgrade works we will take a look at the PPC and how the upgrades will effect it’s performance. We have split the upgrades into 3 levels called Normal (stock weapon, no upgrades), Boost (you picked up a single crate) and Power (you collected the second crate). Each powerup adds new unique feature to every weapon. As we are looking at the PPC those would be:
Normal : No upgrades, stock weapon with regular damage and stats.
Boost : First upgrade, adds 25% additional range plus a 10% increased explosion radius.
Power : Second upgrade, adds 15% additional damage and 15% increase projectile speed.
As mentioned these are unique powerups to this weapon. Other weapons will have different power up effects but the names are the same. These won’t be explained but feel free to discuss it with others on the forums! In addition to this we also removed heat management from the game. We figured having heat with a power upped weapon would be useless and not necessary anymore.
This release is scheduled within the next few hours. Your Auto updater will install these release updates for you the next time you start it or when the MWLL Launcher discovers the new update.
Happy hunting!
So I installed this (which was annoying because it required like 10 individual, sequential updates), and then started the game. There are hardly any servers, and the ones with players on them gave me some sort of random error. Then when I tried to do a "quick match", the game froze. So far I haven't even been able to play yet.![]()