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The only thing getting old in this thread are the damned arguments.
Simply put, some people notice microstuttering and some don't. Whether it is there or not, masked, or whatever, it is of little consequence. If you do not notice it, then it is not an issue. The technology isn't and never has been perfect and until something changes in regard to it, I wouldn't expect the issue to go away any time soon. Gamers have wildly different system configurations, tastes in games and they run these games using different settings. Some titles and configurations are more prone to the problem than others. The more demanding the game, the more likely it is you'll notice the problem.
So again while microstuttering exists, its impact is both subjective and variable. Multi-GPU configurations aren't for everyone. There is a high cost of them, little benefit to most users as most users aren't running high enough resolutions to warrant the cost or reap any benefit from it. However if you do run resolutions, especially on multiple monitors then it may be the only way to get the performance you require to make these games playable at decent quality levels. As always all these variables need to be taken into consideration and each buyer needs to be aware of all the pros and cons of such configurations.